

Who Else Is Really Excited About The New Game Pgi Is Making?
#21
Posted 06 September 2014 - 11:52 AM
#22
Posted 06 September 2014 - 11:53 AM
#23
Posted 06 September 2014 - 11:53 AM
Johnny Z, on 06 September 2014 - 11:49 AM, said:
Pilot ejection animation and option.
The odd mech going critical instead of just falling over all dramatic like

Collisions etc.
So you agree it's taken over 2 years and tons of cash to make a fairly good gameplay demo?
#26
Posted 06 September 2014 - 11:55 AM
#27
Posted 06 September 2014 - 11:55 AM
#28
Posted 06 September 2014 - 11:56 AM
Torgun, on 06 September 2014 - 11:53 AM, said:
So you agree it's taken over 2 years and tons of cash to make a fairly good gameplay demo?
For all I know they are in the red, but let me say this, its my guess they went out of beta so quickly because they were making to much to basically be called a beta. They basically had to leave beta or start having some explaining to do about making so much steady income as a beta. 100% a guess, but there it is.
And I thought about star citizen also, but they are burning through the money they are making like mad.
Yep this is where you put your thinking cap on.

To add to this complete guessing on my part, which is smart, to blow all the money and rush ahead, or to go slow and get it right and stock the coffers.
Edited by Johnny Z, 06 September 2014 - 12:21 PM.
#29
Posted 06 September 2014 - 11:58 AM
We are getting; 1 map and a non functioning CW that has been promised 3 years running.
Guess it comes as no surprise at this point.
#31
Posted 06 September 2014 - 12:00 PM
#33
Posted 06 September 2014 - 12:01 PM
Johnny Z, on 06 September 2014 - 11:56 AM, said:
You honestly think PGI worry about making too much cash, whether in beta or not? Personally I think they removed the beta sign because they've been planning to dump this game and move on to this new whatever it is. So this game is "finished" for quite some time and it's ok to work on something else.
I gotta say PGI surprised me though, here I thought they were just gonna release clan pack 2, when in reality it's much much worse.
Edited by Torgun, 06 September 2014 - 12:02 PM.
#34
Posted 06 September 2014 - 12:01 PM
#35
Posted 06 September 2014 - 12:02 PM
Johnny Z, on 06 September 2014 - 11:56 AM, said:
In case the Beta Police came knocking?
All 'launch' was a ticking of a box and moving the goal posts.
#37
Posted 06 September 2014 - 12:04 PM
FDJustin, on 06 September 2014 - 12:01 PM, said:
PGI is gonna announce a new game on tuesday, which in reality means they took a bunch of cash made from MWO and are going to toss it into another game, which means MWO is going to run on fumes.
Edited by Torgun, 06 September 2014 - 12:05 PM.
#39
Posted 06 September 2014 - 12:06 PM
FDJustin, on 06 September 2014 - 12:01 PM, said:
FDJustin, on 06 September 2014 - 12:05 PM, said:
http://auniversetoexplore.com/
Quote
On Sep 9th, 2014 at 12:00PM PDT we invite you to join us for the reveal of our next project. It's a big one, it's going to be the largest production ever undertaken here at Piranha, and we want YOU to be part of it.
It's epic, it's online, it's sci-fi.
Just below you will find a registration form. Filling out this form will register you for our new game and grant you an exclusive in-game item when the finished product goes live. By registering now, you can also name your Pilot – yes that's right, pilot. Ok, no more spoilers…
I look forward to the future, and our journey to the stars.
Sincerely,
Bryan Ekman
"I Am Human" is the pass.
Edited by Mcgral18, 06 September 2014 - 12:07 PM.
#40
Posted 06 September 2014 - 12:08 PM
FDJustin, on 06 September 2014 - 12:01 PM, said:
uhm, the guy who runs this game, skip he called it fighting giant robots, just announced a new, blow you away, awesome great game......in beta.
NOW does this thread make sense?
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