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#1 WandiXXL

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Posted 08 September 2014 - 12:29 PM

Everytime I think about giving Mechwarrior Online , or better known as "The Game that ***** battletech" another chance , PGI showes me that there is no end in ruining a great franchise.


1. The server instability .... at certain times you can't play as a european .cause the northamericans are awarded lag-shielding.

2. The artillery abuse .... the game is actually called MECHWARRIOR online. And please wise guys keep your comments about modern armies and artillery ... cause then I have to tell everyone below 28 that only RANKING officers can call down artillery support ... PGI should only let the ranking officers (Company) call down 1-5 arty strikes per game , by using the tactical screen

3. The weapon balancing ... still it is only usable using 1 system (LRM / AC ) , and what about MGs? Those weapons are NOT supposed to be the main weapon in a battlemech fight ...

After all I had high hopes for MWO but PGI is like a government .. taking money for delivering nothing ... and only because they want to make the game mainstream so FPS players will join ... instead of first making the game work , because in a good game the people will join. stop making it arcade and give us the tactical shooter you promised, implementing tactical parts to the game, like I suggested in 2..

#2 Pilotasso

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Posted 08 September 2014 - 12:33 PM

I second this

#3 Mcgral18

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Posted 08 September 2014 - 12:33 PM

That was somewhat painful to read...

Someone care to inform him about machine guns? Or LRMs?

#4 WandiXXL

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Posted 08 September 2014 - 12:45 PM

View PostMcgral18, on 08 September 2014 - 12:33 PM, said:

That was somewhat painful to read...

Someone care to inform him about machine guns? Or LRMs?

McGral: Would someone inform you that I played the game when you where still thinking Battlefield is realistic

#5 Mcgral18

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Posted 08 September 2014 - 12:55 PM

View PostWandiXXL, on 08 September 2014 - 12:45 PM, said:

McGral: Would someone inform you that I played the game when you where still thinking Battlefield is realistic


Who said battlefield is realistic? I've been playing a full year longer than you.

MGs deal 2 damage to battlemechs, same as AC2s but at shorter range. Why shouldn't they be a main weapon?


As for "1 main weapon system" you list two, one of which is indeed effective. The other, however, has its effectiveness completely decided by the target. If you die to lurms a lot...the issue is you.

The Comp people seem to be saying that hitscan is now meta again, after two years. How things change.


Arty is "Working as Intended", it's AC35s falling from the sky to hopefully get an RNG headshot. They are cheap and effective, and Paul decided a 400% buff was the best way to move forward.

#6 Bulletsponge0

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Posted 08 September 2014 - 12:59 PM

View PostWandiXXL, on 08 September 2014 - 12:29 PM, said:

Everytime I think about giving Mechwarrior Online , or better known as "The Game that ***** battletech" another chance , PGI showes me that there is no end in ruining a great franchise.


1. The server instability .... at certain times you can't play as a european .cause the northamericans are awarded lag-shielding.

2. The artillery abuse .... the game is actually called MECHWARRIOR online. And please wise guys keep your comments about modern armies and artillery ... cause then I have to tell everyone below 28 that only RANKING officers can call down artillery support ... PGI should only let the ranking officers (Company) call down 1-5 arty strikes per game , by using the tactical screen

3. The weapon balancing ... still it is only usable using 1 system (LRM / AC ) , and what about MGs? Those weapons are NOT supposed to be the main weapon in a battlemech fight ...

After all I had high hopes for MWO but PGI is like a government .. taking money for delivering nothing ... and only because they want to make the game mainstream so FPS players will join ... instead of first making the game work , because in a good game the people will join. stop making it arcade and give us the tactical shooter you promised, implementing tactical parts to the game, like I suggested in 2..

not true....unless something has changed since I got out....

#7 Carrie Harder

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Posted 08 September 2014 - 01:04 PM

People who think MGs shouldn't be viable in mech vs mech fights should be leghumped to death by a star of Piranhas all day every day for at least one year.

Posted Image

#8 Mcgral18

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Posted 08 September 2014 - 01:05 PM

View PostCarrie Harder, on 08 September 2014 - 01:04 PM, said:

People who think MGs shouldn't be viable in mech vs mech fights should be leghumped to death by a star of Piranhas all day every day for at least one year.

Posted Image


60 MGs? The horror.

#9 Carrie Harder

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Posted 08 September 2014 - 01:07 PM

View PostMcgral18, on 08 September 2014 - 01:05 PM, said:

60 MGs? The horror.

It would have a devastating effect on the back of an Atlas a dropship!

#10 Mcgral18

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Posted 08 September 2014 - 01:10 PM

View PostCarrie Harder, on 08 September 2014 - 01:07 PM, said:

It would have a devastating effect on the back of an Atlas a dropship!


No no, the OP says it should be useless! He knows best!

#11 Turist0AT

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Posted 08 September 2014 - 01:16 PM

They could create a nich for BT och mech fans. But NO, need money from CoD crowd and Star Star citizen crowd. But guess what? they allready got their CoD and Space games, they dont need yours.

#12 WandiXXL

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Posted 08 September 2014 - 01:39 PM

View PostMcgral18, on 08 September 2014 - 12:55 PM, said:


Who said battlefield is realistic? I've been playing a full year longer than you.

MGs deal 2 damage to battlemechs, same as AC2s but at shorter range. Why shouldn't they be a main weapon?


As for "1 main weapon system" you list two, one of which is indeed effective. The other, however, has its effectiveness completely decided by the target. If you die to lurms a lot...the issue is you.

The Comp people seem to be saying that hitscan is now meta again, after two years. How things change.


Arty is "Working as Intended", it's AC35s falling from the sky to hopefully get an RNG headshot. They are cheap and effective, and Paul decided a 400% buff was the best way to move forward.

Play the real game and not PGI Kids Mechwarrior

#13 Mcgral18

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Posted 08 September 2014 - 01:49 PM

View PostWandiXXL, on 08 September 2014 - 01:39 PM, said:

Play the real game and not PGI Kids Mechwarrior


wat

Posted Image


Perhaps you should try using words and arguments. Otherwise you'll get .Gifs.

Edited by Mcgral18, 08 September 2014 - 07:45 PM.


#14 WandiXXL

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Posted 10 September 2014 - 12:49 PM

PGI has based the game on a almost 30 Year old franchise ... and the MG is only a support weapon , like the AC2, the bigger weapons are the king of the battlefield, except for The game that took the Mechwarrior name ...

#15 Logan Hawke

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Posted 10 September 2014 - 01:00 PM

View PostWandiXXL, on 10 September 2014 - 12:49 PM, said:

PGI has based the game on a almost 30 Year old franchise ... and the MG is only a support weapon , like the AC2, the bigger weapons are the king of the battlefield, except for The game that took the Mechwarrior name ...


Either we're seeing a big ol' language barrier or this guy is trolling and/or a baddie.

#16 Mcgral18

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Posted 10 September 2014 - 01:05 PM

View PostLogan Hawke, on 10 September 2014 - 01:00 PM, said:


Either we're seeing a big ol' language barrier or this guy is trolling and/or a baddie.


I'll wager trolling hard.

#17 Carrie Harder

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Posted 10 September 2014 - 01:07 PM

View PostWandiXXL, on 10 September 2014 - 12:49 PM, said:

PGI has based the game on a almost 30 Year old franchise ... and the MG is only a support weapon , like the AC2, the bigger weapons are the king of the battlefield, except for The game that took the Mechwarrior name ...

Your face is only a support weapon.

#18 Deathlike

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Posted 10 September 2014 - 01:11 PM

I don't think the OP remembers the days where MGs were the laughing stock weapon. Seeing Spider-5Ks tickle mechs and were valid targets to for virtually the whole match was just freaking brilliant!

#19 Mcgral18

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Posted 10 September 2014 - 01:17 PM

View PostDeathlike, on 10 September 2014 - 01:11 PM, said:

I don't think the OP remembers the days where MGs were the laughing stock weapon. Seeing Spider-5Ks tickle mechs and were valid targets to for virtually the whole match was just freaking brilliant!


Once upon a time, Flamers were better than Machine guns.

#20 Marvyn Dodgers

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Posted 10 September 2014 - 01:49 PM

Okay, y'all better be bringing some bird seed . . .



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