78 matches, 0.81 w/l ratio | River City
79 matches, 1.60 w/l ratio | River City Night
I perform literally twice as well on the poor visibility version of the same map. I don't use night vision or thermal, because it lowers my FPS. I prefer darkness at 25 frames over visibility at 12 frames. But really, I can't think of a good explanation for this significant dichotomy in map performance, does anybody have any ideas? A similar dichotomy isn't present on any of the other maps, like Frozen City. Anybody else have a similar experience?
Here's my stats, because I know there are people that like looking at these things and comparing.
Maps ordered by # of matches:
#Matches | W/L Ratio | Map
178 | 0.94 | Terra Therma
176 | 1.11 | Caustic Valley
175 | 0.86 | HPG Manifold
174 | 1.23 | Crimson Strait
161 | 1.32 | Alpine Peaks
157 | 1.20 | River City (both)
154 | 0.82 | Frozen City (both)
146 | 0.80 | Tourmaline Desert
144 | 1.17 | Forest Colony (both)
138 | 0.88 | Canyon Network
Maps ordered by wins:
W/L Ratio | #Matches | Map
1.60 | o79 | River City (night)
1.32 | 161 | Alpine Peaks
1.27 | o69 | Forest Colony (snow)
1.23 | 174 | Crimson Strait
1.11 | 176 | Caustic Valley
1.06 | o75 | Forest Colony
0.94 | 178 | Terra Therma
0.88 | 138 | Canyon Network
0.86 | 175 | HPG Manifold
0.83 | o66 | Frozen City
0.81 | o78 | River City
0.81 | o88 | Frozen City (night)
0.80 | 146 | Tourmaline Desert
Mechs ordered by # of matches, with primary weapons used:
#Matches | W/L Ratio | K/D Ratio | Mech | 1st Build | 2nd Build (rarely used)
625 | 1.04 | 0.81 | JR7 - D. | Narc, 4x ML | 2x SRM4, 4x ML
235 | 1.17 | 0.77 | JR7 - F. | 6x SPL ------ | 6x ML
139 | 0.86 | 0.65 | CDA-2A | 6x MPL ------| 2x LPL
o92 | 0.98 | 0.58 | JM6 - S. | 2x AC/10 ----| 2x Gauss
o81 | 1.00 | 0.50 | RVN -3L | Narc, 3x MPL
o73 | 0.94 | 0.80 | GRF-3M | 3x SRM6+A | LRM boat
o60 | 1.42 | 1.44 | CDA-3M | 2x LPL
Gamemodes:
#Matches | W/L Ratio | Mode
879 | 0.95 | Skirmish
482 | 1.03 | Assault
242 | 1.25 | Conquest
Edited by Tarogato, 09 September 2014 - 01:17 PM.