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#141 CSPshala

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Posted 10 September 2014 - 01:31 PM

I'm gonna do my Goony thing and ruin this game by not playing it some more after dropping 120-200+ bux in it.

#142 Tesfurdo

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Posted 10 September 2014 - 01:31 PM

Good point just made... in case of imminent bands...

I love you guys, all you beautiful strangers. It was good and promising in the early days... those first 500 (myself included)... I'm sure we all felt the joy I did. We will all meet on the mechwarrior battlefield in the future when a decent and respected or at least half capable developer picks up the name... after PGI go bust.

#143 Entropia

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Posted 10 September 2014 - 01:32 PM

Maybe if you hadn't flipped off your oldest and most dedicated fans, none of this would've happened. But that's a big maybe.

#144 Viges

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Posted 10 September 2014 - 01:32 PM

Wow looks like the whole world hates PGI now...

I'm afraid they might just abandon that name and create another game studio (or just leave the industry for a while) like they did in the past. And with all that bad karma we will not see any BT games in the near future...

#145 Oxyclean

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Posted 10 September 2014 - 01:33 PM

View PostCSPshala, on 10 September 2014 - 01:31 PM, said:

I'm gonna do my Goony thing and ruin this game by not playing it some more after dropping 120-200+ bux in it.


#146 Tesfurdo

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Posted 10 September 2014 - 01:33 PM

View PostCSPshala, on 10 September 2014 - 01:31 PM, said:

I'm gonna do my Goony thing and ruin this game by not playing it some more after dropping 120-200+ bux in it.

SOOOO effing true! My last count was 180... still feel sick i was duped in to giving some wankers that much money.

Edited by Tesfurdo, 10 September 2014 - 01:33 PM.


#147 decman117

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Posted 10 September 2014 - 01:34 PM

View PostTesfurdo, on 10 September 2014 - 01:31 PM, said:

Good point just made... in case of imminent bands...

I love you guys, all you beautiful strangers. It was good and promising in the early days... those first 500 (myself included)... I'm sure we all felt the joy I did. We will all meet on the mechwarrior battlefield in the future when a decent and respected or at least half capable developer picks up the name... after PGI go bust.



I really want to hold out hope that some kind of singleplayer will be released before PGI kill the servers.
It is a decently fun game, but the community management can be toxic to say the least.

#148 CSPshala

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Posted 10 September 2014 - 01:34 PM

I was over 200 till I got my Project Penix refund. I just try not to think about what part of a restaurant I helped buy.

*edit* Now that I think about it, I hope it was the urinal splashback pads.

Edited by CSPshala, 10 September 2014 - 01:35 PM.


#149 LoneKipper

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Posted 10 September 2014 - 01:35 PM

View PostTesfurdo, on 10 September 2014 - 01:31 PM, said:

Good point just made... in case of imminent bands...

I love you guys, all you beautiful strangers. It was good and promising in the early days... those first 500 (myself included)... I'm sure we all felt the joy I did. We will all meet on the mechwarrior battlefield in the future when a decent and respected or at least half capable developer picks up the name... after PGI go bust.


Well said my friend.

I love BattleTech and I love MechWarrior, but the attitude of this company and it's representatives actually made me start to avoid anything to do with them. Too many sour memories, too many broken promises.
It just astonishes me that someone living in 2014 can be so dense when dealing with the internet and their own customers.

Edited by LoneKipper, 10 September 2014 - 01:44 PM.


#150 Crazyeyes244

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Posted 10 September 2014 - 01:35 PM

Another tired Founder checking in again. I was actually thinking of reinstalling and trying things out again. Now I see yet another [snow]storm over some more baaaaad PR moves. (In addition to the still little to no progress).

So far the "Community Warfare" we have had since almost day 1 is infinitely more entertaining than anything I think we'll get in game. Prove me wrong.

I think it has been said before, but hell hath no fury like a longstanding fanbase scorned. Not at all surprised at any of this.

#151 Stalkerr

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Posted 10 September 2014 - 01:36 PM

I have not logged on to the MWO forums for over a year. I have not played this game since I logged off from #saveMWO all those long months ago. I logged on to post to this thread and lend my voice to those who believe PGI's management of this situation is not what it should be.

I would like to extend my condolences to the team of designers and developers at PGI not directly involved in the PR issues we're seeing right now. I'm sure they just want to make something cool. Unfortunately, there's too much bad blood between this developer and the people who would invest in video games with their own hard-earned money.

I started http://www.reddit.co...nsverseTheGame/ so that the community could have a free and open place to discuss this concept by PGI, free from censorship. Although this game may never see the light of day, I feel it's important that people be able to express themselves freely about any idea, especially one involving creative pursuits such as this one.

It is not likely that I will post here again. Thanks for the memories, MWO community.

#152 the pole

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Posted 10 September 2014 - 01:36 PM

View PostKiyoshi Mizumura, on 10 September 2014 - 01:23 PM, said:


I'm outing myself for this, but I posted in the thread already so my head's on the chopping block alongside all the other brave founders who posted here.

Hi, my name is PoptartsNinja and I'm a goon!

I'm a goon who has had short stories published with Catalyst, who got so excited for MWO that I wrote lengthy fluff pieces for The Mittani in spite of having no connection at all with EVE online, and who has had an active "Let's Play: BattleTech" thread on the SA forums for nearly four years. Fanart created for my thread served as a springboard that allowed one other goon to become an artist for official BattleTech TROs. I love BattleTech, it's a fantastic universe. I don't have a Reddit account, so I take great pride in knowing that I am responsible for the "takeover" of r/mwo.

Goons may ruin everything but we didn't ruin this. I'm just kicking back on my island to watch.

Thanks for keeping the dream alive, Battletech's future lies in the players hands not the group who holds the IP.

#153 Kazvall

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Posted 10 September 2014 - 01:37 PM

I feel like if we hadn't given them so much money in the first place they would not have renewed their license and we could have gotten a fully released Mech Warrior: Living Legends.

I suggest you all take a look at Heavy Gear Assault being developed by MekTek, the dudes who were involved with MW4: Mercs. At least until we maybe possibly highly unlikely actually get CW this year.

#154 Erata

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Posted 10 September 2014 - 01:37 PM

K-Town this thread. K-Town the entire forums.

Edited by Erata, 10 September 2014 - 01:37 PM.


#155 Tetatae Squawkins

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Posted 10 September 2014 - 01:37 PM

I also spent hundreds of dollars buying a founders pack and MC trying to ruin this game.

It's not like Battletech/Mechwarrior is one of the few IPs I actually care about. It's not that PGI has mistreated the community and failed to deliver at almost every turn.

No. It's me.

#156 Banned

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Posted 10 September 2014 - 01:38 PM

I stopped playing this game a long time ago after you threw it into the ******* along with the hopes and dreams of thousands.

Unfortunately I never got to make my name a reality.
**** you, give me back my money.

#157 Dihm

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Posted 10 September 2014 - 01:38 PM

https://forum.wooden...corn-1-gif.856/

I can't remember how to post pictures on this silly forum.

Edited by Dihm, 10 September 2014 - 01:41 PM.


#158 Peraion

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Posted 10 September 2014 - 01:38 PM

View PostLonestar1771, on 10 September 2014 - 01:22 PM, said:

Look at this unadulterated ridiculousness

https://transversega...s-reason#latest

Oh, it's just jcrg99. He is/was a very vocal troll on the SC forums. So much drama. https://forums.rober...h?Search=jcrg99

#159 Tesfurdo

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Posted 10 September 2014 - 01:38 PM

View Postdecman117, on 10 September 2014 - 01:34 PM, said:



I really want to hold out hope that some kind of singleplayer will be released before PGI kill the servers.
It is a decently fun game, but the community management can be toxic to say the least.


I admire your optimism! They won't do anything they can't make **** loads of money from. I get the feeling this games gonna rapidly come to a stop. I give it till the new year... but I'll keep my fingers crossed that they make a single player mode. ;)

#160 Star Captain Brofist

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Posted 10 September 2014 - 01:39 PM

View PostLonestar1771, on 10 September 2014 - 01:29 PM, said:

Ben seems like a nice guy, but personally I think he is a terrible community manager.


You're not wrong. Look him up on linkedin. He has no professional community management experience except running a fan website.

That makes him kinda like Paul. A dude with no history of action games or serious competitive titles. Reading about him will make you realize he's bad at design because he has literally never worked on a game with mechanics like this before.

Maybe that's why he was playing tetris on his iphone during the launch party?





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