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Please Dont Lock What Planets We Can Fight Over


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#1 Hillslam

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Posted 11 September 2014 - 06:20 PM

In Russ's update saw this: he says something like "when we release a planet for battle".

ergo:

Quote

...we controlled the release of planets...

Quote

...We currently have the ability to put any planet/system on the map up for contention and can use this feature to kick of conflicts along the house borders and clan borders as well...


So I read into that as meaning we the players don't get to pick what planet we're fighting on/for/against. If this is true its a HUGE downer to me.

I was looking forward to this for 2 primary reasons:

1 - The ability to pick the environment I fight on - and I don't give a **** about "balanced mechs and the whole erhmehgerd blargle derp farbgrab" reasons for not letting the customers do so. If I don't want to fight on a mutherfookin volcano I don't want to fight on a godd**n mutherfookin volcano. Deal with it. We are the customers here.

2 - The ability to pick WHO we fight against. Say I want to smash Marik face. Or roll me some Laio Eggrolls. Oops, sorry can't, those worlds are not "open for fight" today? Maybe I want nothing at all to do with the "central" storyline of IS vs Clan. Maybe I've had it up to my eyeteeth with everything IS vs Clan and am just sick of looking at the things (either side - and yes I own all the clan mechs).

So please respond if we the players, the customers, will get to choose what worlds we fight on and on what borders. Or not.

-------------------

Cliff's Notes:

PLEASE KEEP ALL BORDERS OPEN FOR BATTLE WITH ENOUGH PLANETARY SELECTION THAT YOURE NOT CATTLE-HERDING US INTO SH**TY MAPS OR AGAINST OPPONENTS WE WANT NOTHING TO DO WITH.

Edited by Hillslam, 11 September 2014 - 06:23 PM.


#2 EgoSlayer

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Posted 11 September 2014 - 07:40 PM

While I agree with your premise - we don't want artificially selected battlegrounds forced on us, the reality is there has to be a hard limit on the number of planets under siege. Every siege planet is going to be it's own drop queue, and MWO doesn't have 10 million concurrent players to fill the thousands of potential drop queues that would happen if it were to be unrestricted.

There has to be a limit of what is under siege, otherwise you would be waiting hours for a match, if it ever formed at all. Lets just hope that the player base is large enough to support dozens of planets in conflict and work from there based on how the queuing pans out.

Edited by EgoSlayer, 11 September 2014 - 07:40 PM.


#3 CocoaJin

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Posted 11 September 2014 - 08:08 PM

I suspect they are controlling which planets are open for attack so the system can't be exploited. I'd bet MC that they would open up planet selection to players/factions after they include a logistics model into CW. A good logistics model is naturally limiting and controlling of the battlefield...but is also intuitive enough to not upset most folks about not being able run willy-nilly all over the Inner Sphere.

Edited by CocoaJin, 12 September 2014 - 01:22 PM.


#4 CDLord HHGD

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Posted 11 September 2014 - 08:09 PM

I go where the First Prince sends me.... He chooses the battles.

#5 IIIuminaughty

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Posted 11 September 2014 - 08:22 PM

I JUST WANNA BLOW SOME SHlT UP AND FIGHT FOR A PLANET WITH MY UNIT! GO BLOOD PEARLS!!!!!!!!!

Edited by IIIuminaughty, 11 September 2014 - 08:22 PM.


#6 PewPew2

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Posted 11 September 2014 - 08:23 PM

Baby steps guys baby steps. Nothing too grand yet

#7 That Guy

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Posted 11 September 2014 - 08:41 PM

well from a lore perspective, selected planets are are far more realistic. units need to be deployed to a system for operations, and there are very very few combat(mech) units per system in the IS. there is not a constant battle everywhere in the IS at the same time. there are fronts and movements

#8 Hillslam

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Posted 12 September 2014 - 07:10 AM

I understand they can only open a set number of worlds for conflict at a time as that splits the queues, and wait times are very dependent.

My worry would be if say they open a "front for this week" - aka, planets x, y, z are under conflict on the Marik/Steiner border.
And they just happen to be a desert planet, a volcano planet, and an alpine planet. Board your dropship for "the front" and we'll tell you what planet you're dropping on.

Frankly, I want to choose where I go. Been waiting for that since Founders CB.

I suppose it wouldn't be bad if they let you pick your planet on the list of planets on "the front" - but I REALLY don't like the idea of being forced into a specific Faction Vs Faction.

I want that choice.

#9 Bregor Edain

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Posted 12 September 2014 - 07:23 AM

It is all a scheme to keep the clans from conquering Tukayyid and beyond, before a certain Precentor Martial and ilkhan set us up so we cannot claim what is rightfully ours.

Edited by Bregor Edain, 12 September 2014 - 07:24 AM.


#10 CMDR Sunset Shimmer

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Posted 12 September 2014 - 07:37 AM

View PostHillslam, on 11 September 2014 - 06:20 PM, said:

In Russ's update saw this: he says something like "when we release a planet for battle".

ergo:
[/size]


So I read into that as meaning we the players don't get to pick what planet we're fighting on/for/against. If this is true its a HUGE downer to me.

I was looking forward to this for 2 primary reasons:

1 - The ability to pick the environment I fight on - and I don't give a **** about "balanced mechs and the whole erhmehgerd blargle derp farbgrab" reasons for not letting the customers do so. If I don't want to fight on a mutherfookin volcano I don't want to fight on a godd**n mutherfookin volcano. Deal with it. We are the customers here.



You, do not get to pick where you fight.
Your Employer/house/merc leader get's to pick that.
If you're lone wolfing it, you go where the house unit goes.
The singular soldier doesn't get to pick. It's literally that simple. don't like it, tough. Neither do many soldiers.

#11 Zyllos

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Posted 12 September 2014 - 07:43 AM

View PostHillslam, on 11 September 2014 - 06:20 PM, said:

Cliff's Notes:

PLEASE KEEP ALL BORDERS OPEN FOR BATTLE WITH ENOUGH PLANETARY SELECTION THAT YOURE NOT CATTLE-HERDING US INTO SH**TY MAPS OR AGAINST OPPONENTS WE WANT NOTHING TO DO WITH.


This is a problem. Do you think US soldiers like fighting in Iraq?

While this is a game vs the real world comparison, there has to be some crappy planets to fight on to open up some strategic objective.

#12 Hillslam

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Posted 12 September 2014 - 11:45 AM

I was a soldier. Please don't make comparisons to that with this game.

Choices > *

I agree Zyllos that would be a good idea that they open up some strategic (or tactical or personal) advantages to fighting over/for a particular (crappy) planet.

But is nobody else wary of being told that the game as a whole is going to cattle herd the entire playerbase, faction irrespective, into set locations?

That... smells like exactly what we have right now. How is that any different aside from some likely trivially inconsequential economy modifers?

Edited by Hillslam, 12 September 2014 - 11:49 AM.


#13 Apnu

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Posted 12 September 2014 - 11:48 AM

Russ and Bryan have said for 3 years that once CW was out, we the community would have little control over the planets at first. But they planned on releasing control of the factions to various units as time went on and the community solidified and matured.

#14 UnsafePilot

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Posted 12 September 2014 - 11:54 AM

In most of the games I've played where the players are allowed to pick which map they play next a good chunk of the maps end up mostly abandoned.

I'd rather the unpopular maps stay populated personally; we need more map variety not less.

#15 Xyroc

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Posted 12 September 2014 - 12:06 PM

It should be only select planets available for attack, the ones on or near the front lines.

As one territory expands different plants are available because now they are in reach.

Yes you should have a good number to choose from though.

Edited by Beliall, 12 September 2014 - 01:25 PM.


#16 EgoSlayer

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Posted 12 September 2014 - 12:26 PM

View PostHillslam, on 12 September 2014 - 11:45 AM, said:

I was a soldier. Please don't make comparisons to that with this game.

Choices > *

I agree Zyllos that would be a good idea that they open up some strategic (or tactical or personal) advantages to fighting over/for a particular (crappy) planet.

But is nobody else wary of being told that the game as a whole is going to cattle herd the entire playerbase, faction irrespective, into set locations?

That... smells like exactly what we have right now. How is that any different aside from some likely trivially inconsequential economy modifers?


What I would like to see is something like using the IS jump maps (http://iscs.teamspam.net/ specifically this one: http://iscs.teamspam...scs_jp_3052.pdf) to help control the flow of the battles.
Some number of planetary attacks are allowed to be active per faction (Clan Wolf, Steiner, Davion, etc 2 or 3 each maybe?), and as they complete and the slots open up, player factions (Clan Wolf Delta Galaxy, Skye-rangers, Headhunters of Davion, etc) can choose the next planet to attack following the jump paths.
Would need some sort round robin flag/counter to track which player factions have declared an attack and let other factions that haven't yet declared one have precedence.

Note that this would only be the attack decelerations - it could end up that every declared attack could be against one faction, with the exception of their own of course.

Edited by EgoSlayer, 12 September 2014 - 02:42 PM.


#17 CocoaJin

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Posted 12 September 2014 - 01:24 PM

View Postcdlord, on 11 September 2014 - 08:09 PM, said:

I go where the Fresh Prince of Bel Air sends me.... He chooses the battles.


Fixed!

#18 CDLord HHGD

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Posted 12 September 2014 - 02:46 PM

View PostApnu, on 12 September 2014 - 11:48 AM, said:

...and the community solidified and matured.

Thought you were serious there for a second......

View PostCocoaJin, on 12 September 2014 - 01:24 PM, said:

Fixed!

Your mom had you fixed.... :D

#19 CocoaJin

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Posted 12 September 2014 - 03:01 PM

View Postcdlord, on 12 September 2014 - 02:46 PM, said:

Your mom had you fixed.... :D


Rofl!

#20 Hillslam

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Posted 13 September 2014 - 08:41 AM

I like that Idea egoslayer!





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