LongFang, on 22 June 2012 - 10:28 PM, said:
i distinctly remember blowing up by mistake and destroying a enemy mech near me... or was that heavy gear? Didn't Ghost Bears introduce that element? Or was it just 'overheating' when someone blew up next to you?
MechAssault had the super explosions that could take you out with your dying target for sure. I think MW4 did to an extent as well, but I don't believe they were as crazy deadly as in MechAssault. I honestly can't remember because I barely played MW4. It didn't have full customization but still tried to be a simulation in most other respects, so I couldn't stand it. The fact that you couldn't play many canon variants drove me mad. MechAssault on the other hand was obviously arcadey so I enjoyed it immensely even with its ludicrous explosions.
Edited by Blizzard36, 22 June 2012 - 10:41 PM.