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should mechs go nuclear when reactor melts down.


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Poll: should mechs go nuclear when reactor melts down. (846 member(s) have cast votes)

should mechs be able go nuclear

  1. yes (474 votes [54.61%] - View)

    Percentage of vote: 54.61%

  2. no (394 votes [45.39%] - View)

    Percentage of vote: 45.39%

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#1 shadows96

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Posted 22 June 2012 - 06:10 PM

after watching the mech warrior revision trailer and seeing at the end how the pilot's mech went nuclear when it was destroyed, it got me thinking though having a mech go nuclear when destroyed is a very poor decision (you would have many nuclear explosions happening at once that would be a disaster) but the devs brought up how when mechs overheat they shut down and the pilot can override this at the risk of having his mech's reactor melting down, so should it be that when you override and that causes your mech the melt down should it go nuclear?

#2 cinco

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Posted 22 June 2012 - 06:12 PM

*picardfacepalm.jpeg*

#3 FactorlanP

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Posted 22 June 2012 - 06:13 PM

Fusion reactors don't go out of control like fission reactors, quite the opposite. The process is delicate and finely tuned. Messing with that balance should cause the reaction to stop, not go out of control.

#4 Freyar

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Posted 22 June 2012 - 06:13 PM

Hey look, this thread again.

#5 FactorlanP

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Posted 22 June 2012 - 06:15 PM

View PostFreyar, on 22 June 2012 - 06:13 PM, said:

Hey look, this thread again.


Well, this isn't the worst of the recurring thread offenders. I think I've posted in at least 6 (maybe more), "Did you ever play the pod game" threads.

#6 Gravaar

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Posted 22 June 2012 - 06:15 PM

At least not very often,
Ammo explosions frequent but most of that is internal anyway
No point to close range weapons or melee if you are going to get caught in an explosion

#7 shadows96

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Posted 22 June 2012 - 06:19 PM

oooh, my apogies sir, thanks for the correction I thought the reactors where your basic uranium oxide reactor

#8 shadows96

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Posted 22 June 2012 - 06:22 PM

and sorry if I brought this thread up again, I looked and I didn't see anything that talked about it my bad

#9 Horizon

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Posted 22 June 2012 - 06:23 PM

Did no one play Mech Assault in this thread?

#10 CARNAGE MK2

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Posted 22 June 2012 - 06:27 PM

it could be random. like one in ten. or determined by some secret voodoo dev magic code. if you blow the s*** out of a mechs torso with a dual lrm20 salvo and a couple of large lasers, i wouldnt be surprised if it were to go up in a blazing ball of fiery glory. i wouldnt mind either way. gives players motivation to go for the torso, instead of being weiners blowing out legs.

#11 Argon3

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Posted 22 June 2012 - 06:27 PM

Oh yeah I would love to blow my self up to kill an enemy mech right before I die.....
And trust me it will done
Weapons destroyed or offline
Boom we both are gone

And If you have not been dealing with nuclear power for over 30 years
Things are not what you think about a RX
They are made to be safe and shut down but that is several thousand tons or steal and contrete to make power

Something made to power a mech
Stuff is going to be made to be border line

Edited by Argon3, 22 June 2012 - 06:31 PM.


#12 Harabec Weathers

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Posted 22 June 2012 - 06:27 PM

Oh Stackpole you annoying, mediocre writer, look what you've done to battletech in the name of "Cool".

#13 Torban

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Posted 22 June 2012 - 06:27 PM

They can't go nuclear because their fusion not fission. I hope MWO won't be Stackpoled.

Edited by Torban, 22 June 2012 - 06:28 PM.


#14 Fresh Meat

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Posted 22 June 2012 - 06:29 PM

Maybe instead of an explosion(because that's not how it works) we could just get hit with a localized EMP.

#15 Baccus Membi

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Posted 22 June 2012 - 06:30 PM

alright - suspension of disbelief engaged - ddisavowing any knowledge off dusion reaction and recalling (poorly) the TT games, it seems that you could self-destruct and cause a large explosion radius. If that is the case maybe it is not a 'nuclear' reaction, but the supercritical reactor whose shielding has been penetrated setting off several Tons of advanced explosives in the ammunition. That combination should result in a large AOE explosion with catastrophic damage potential to anything within a set radius....

#16 FactorlanP

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Posted 22 June 2012 - 06:32 PM

View PostHarabec Weathers, on 22 June 2012 - 06:27 PM, said:

Oh Stackpole you annoying, mediocre writer, look what you've done to battletech in the name of "Cool".


^This deserves repeating.

It escapes me why so many seem to find him to be such a fine writer.

#17 Arfer

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Posted 22 June 2012 - 06:40 PM

I really don't want to pay for a brand new 'mech because - actually I never want to buy a brand new 'mech. Them things're expensive!

Edited by Arfer, 22 June 2012 - 06:41 PM.


#18 BDThumper

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Posted 22 June 2012 - 06:43 PM

Remember that a reactor in melt down merely builds up heat in an uncontrollable fashion but does not result in a nuclear detonation. Radiation is not affected or effected by temperature, the elemental compounds may be but the radioactive particles; alpha, beta (now considered a ray instead of a particle) and fast or thermal neutrons, or radioactive rays; gamma, beta, positron, or x-ray, are not.

A nuclear detonation requires a modicum of knowledge of not only radioactive materials but also electronics and chemical explosives to construct. The possibility of this happening in the environment is not probable even in a combat environment. The worst that happens is the reactor goes into melt down and changes the material around it into a gaseous radioactive state, which is released into the environment and the reactor core melts into the ground.

It would be rare for a nuclear reactor to achieve the heat needed to burn to the core of the earth. This is due to the heat dispersion into the atmosphere and the ability of the core to disassociate from itself.

Fission is even less likely to result in any type of explosion/detonation. A huge amount of pressure is needed to maintain fission and as soon as the pressure vessel is ruptured the hydrogen is released and the fission reactor runs out of energy to burn and the pressure in which to convert it.

You can trust me..I'm a doctor, well not the kind that helps people, but a radiation health physicist.

#19 Myshal

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Posted 22 June 2012 - 06:54 PM

TT rules do have a slight chance rule that too much dmg to certain engines will cause a catastrophic failure. ICE, fuel cell engines and fission engines had seperate rules, but the normal fussion engine would simply shut down from excessive heat after all 3 shield points were knocked out. Most mechs will only explode in a glorious fireball if there was enough ammo and it went (unless it was Cased)

#20 8Ball-

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Posted 22 June 2012 - 06:55 PM

Just out of curiousity. How much Hydrogen is released? Could a laser hitting after the breach cause a good sized explosion or at least a big fireball?





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