Bishop Steiner, on 12 September 2014 - 08:23 PM, said:
Actually... heck, I can't believe no one has put you on the list. (Or I missed it if they did)
But you would be a more useful contributor than me, that's for dang sure.
Also your point on how one comports themselves, both in attitude, and language, is indeed important. One of the reasons I see no point in Sandpit or Roadbeer is the simple fact that I know there can be no civil dialogue between them and Russ at this point. And I doubt I could trust Vass to, either, TBH. (Heck, Roadbeer has openly mad it his life's goal to bring PGI down..yeah that would be a great addition.)
Alas, I'm past my prime :-)
Back before the game launched the Friends and Family Beta, I had much more time to contribute. The Open Beta launch party in San Francisco was fun when I got to meet Bryan Ekman and Russ Bullock, and spend time talking to them one-on-one during the event. They're nice guys in the flesh.
But since I've gotten more responsibilities lately, I haven't the free time I used to. I remember when ECM first came out, before the Host-State-Rewind calculations were performed to determine if you hit a fast-moving target. I remember when BAP and PPCs first caused an anti-ECM effect... it would be nice to have a bit more involvement with the game nowadays, though.
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My ideas around ECM largely focus on the notion that the current in-game implementation of Guardian ECM actually mirrors the TT-rendition of Angel ECM. The Developers could restrict the Angel-ECM capable Mechs to those who have access to the so-called "Guardian ECM" in the current game build, and let any Mech mount a real Guardian ECM. It wouldn't cloak nearby units, it wouldn't outright prevent a missile lock, but it would have some nice effects for those who mount it. It should be as proliferative as BAP, yet no more useful on a tactical scale.