Electing A Player "council" Of Sorts
#461
Posted 13 September 2014 - 05:28 AM
Anyone have suggestions for questions in order to gain an unbiased picture?
(Is anyone willing to take it and translate it into the other related languages?)
The council can use it if/when it is created.
#462
Posted 13 September 2014 - 05:32 AM
Survey Monkey will get the job done if all we care about are the forum goers who are invested in the process, but to get an actual broad poll of the player base it needs to be inside the game environment.
#463
Posted 13 September 2014 - 05:36 AM
Prezimonto, on 13 September 2014 - 05:32 AM, said:
Survey Monkey will get the job done if all we care about are the forum goers who are invested in the process, but to get an actual broad poll of the player base it needs to be inside the game environment.
An in-game polling feature would be fantastic. Unfortunately I think the support in this field that we will be given by PGI is extremely limited.
My hope is to get the survey up (to satisfaction) and then advertise in game, twitter, reddit, etc...
In game word of mouth can actually spread fairly well if players are indeed passionate about it one way or the other.
#464
Posted 13 September 2014 - 05:49 AM
Livewyr, on 13 September 2014 - 05:36 AM, said:
An in-game polling feature would be fantastic. Unfortunately I think the support in this field that we will be given by PGI is extremely limited.
My hope is to get the survey up (to satisfaction) and then advertise in game, twitter, reddit, etc...
In game word of mouth can actually spread fairly well if players are indeed passionate about it one way or the other.
In game spruiking. Nice idea.
#465
Posted 13 September 2014 - 05:51 AM
#466
Posted 13 September 2014 - 06:06 AM
Bishop Steiner, on 12 September 2014 - 07:07 PM, said:
I get the feeling PGI have the same idea. Pass on the problem to others, and while that's okay for a player (who after all is here to enjoy the game) it's not okay for the company (who are supposed to doing this stuff for a job).
I'm pretty sure this isn't going to work though...
Edited by Wolfways, 13 September 2014 - 06:07 AM.
#467
Posted 13 September 2014 - 06:14 AM
NO thanks.
#468
Posted 13 September 2014 - 06:14 AM
MischiefSC or Kiiyor - Statisticians
Homeless Bill or Siriothrax - Community moderators (outreachHPG mods so they already see much of what the community posts).
Aduvio, JagerXII, Deadfire, the Magigian - Comp Players
Jman5, DrunkCanuck69, Livewyr, StillRadioactive, Heffay, Zeece, Kin3ticX, Kanajashi, Sturm Wealth, Roland - Regular posters with well thought out ideas and and well written posts.
Not sure who I'd put up as Solo/Casual/Pug representative - ArmyofWon, Ezincuntroll?
I hear a lot of people talking about Koniving, Saxie & DocBach. Unfortunately I haven't read many of their posts. But from what others say they sound like the kind of people we want.
Edited by Kamikaze Viking, 13 September 2014 - 06:05 PM.
#469
Posted 13 September 2014 - 06:15 AM
#470
Posted 13 September 2014 - 06:36 AM
So I chose these 5.
Aduvio
The Magician
Roland
Homeless Bill
JMan5
There are others like Deathlike, and Konivig who would be good choices but I think these 5 guys are worth listening to above all the random noise.
#471
Posted 13 September 2014 - 06:42 AM
#472
Posted 13 September 2014 - 07:12 AM
Russ Bullock, on 13 September 2014 - 12:18 AM, said:
Russ could you please explain why ECM was not made similar to BT's GECM? It might help understand why there's a problem in the first place.
#473
Posted 13 September 2014 - 07:19 AM
Wolfways, on 13 September 2014 - 07:12 AM, said:
Easiest way to stop LRMageddon and stealth 'mechs are "cool"?
The idea for stealth 'mechs is cool - in fact, its part of the source material -- however, stealth armor only provides sensor stealth to the single 'Mech using it, has massive critical space requirements, and generates as much heat as a PPC when activated.
ECM can provide the same effect in MWO to an entire team if grouped tightly enough for 1.5 tons, 2 criticals and 0 heat.
Edited by DocBach, 13 September 2014 - 07:19 AM.
#474
Posted 13 September 2014 - 07:24 AM
Homeless Bill (leadership, formatting king, good communication skills, some knowledge of development(?))
Siriothrax (resident niceguy who still knows his stuff)
Jager XII or TheMagician (Competitive pilots with a good handle on gameplay, balance, "meta" and the state of competitive MWO).
Rak (Tahribator), Jman5 or Edmeister (PuG masters)
Edited by Noober, 13 September 2014 - 07:27 AM.
#475
Posted 13 September 2014 - 07:27 AM
#476
Posted 13 September 2014 - 07:31 AM
Koniving- very much in touch with the needs of the casual and/or new player- strong tabletop history
Homeless Bill- he wants this to work so much that I feel he needs to be a part of this
Adiuvo- Level headed comp player who looks at balance in regard to lights
JaegerXII- Comp player from another team who plays heavy
StillRadioactive- knowledgeable about source material, is a "casualpetitive" player
#477
Posted 13 September 2014 - 07:31 AM
Joe Mallan
And
Joseph Mallan.
;-)
#478
Posted 13 September 2014 - 07:32 AM
If the Council/Single Person gets it wrong, so what? It isn't as though the issue can't be revisited. My real vote is just to Swing at the issue. ECM/LRMs are both currently so broken that the game would be better off with them just removed. It doesn't matter what changes are made, it's not likely to be worse than the current situation.
Speed in action is what is important here. Any action is better than none.
#479
Posted 13 September 2014 - 07:44 AM
Devilsfury, on 13 September 2014 - 06:42 AM, said:
As I've said before, I think 5 people is far too few. And that the more people you have not only dilutes any one person's power, it encompasses a far wider slice of community views (and, while anyone might make a good representative regardless, inherent views tend to seep out at least a little).
Rather than arguing about who should be on it, it's much wiser to establish what the council actually is and should be and then work from there filling it with the appropriate people. It's useless to sweat details that are contingent on the larger picture as a whole.
#480
Posted 13 September 2014 - 07:52 AM
Devilsfury, on 13 September 2014 - 06:42 AM, said:
Devils... please read the actual post again. (ECM dialogue thread, page 2, Bottom)
Council comes up with a plan based on community input.
Puts it forth to the community to vote.
Changes things to get as close to possible to community consensus.
Community votes on changes again.
Community vote sufficient: PGI begins their vetting process.
Republic drafting, referendum ratification.
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