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Electing A Player "council" Of Sorts


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#861 IraqiWalker

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Posted 15 September 2014 - 07:39 PM

View PostEboneezeeR, on 15 September 2014 - 02:08 PM, said:


AC20 is a smooth bored 8 inch cannon not a howitzer. What it means? It means that projectile speed must be at least more than 700m/s. Actually AC20 need a projectile speed buff.

For those who do not know what equals BT auto-cannons I just gonna leave this here:

Guass Rifle(inc. prototype) - 100mm/L73
Heavy Gauss Rifle - 144mm/L80
Improved Haevy Gauss rifle - 120mm/L80
Railgun(prototype) - 144mm/L100


Long Tom - 245mm/L107
AC20 - 208mm/L40
Sniper Artillery Peice - 185 or 195mm/L70
AC10 - 155mm/L50
Large Rifle - 140mm/L55
AC5 - 120mm/L56
Medium Rifle - 105mm/L61
AC2 - 90mm/L70

:rolleyes:


What about the Pontiac 100 that fires 100 small caliber rounds each dealing 0.2 damage, over the course of 10 seconds.

Don't cite the lore incomplete. Plus, right now, all IS AC20s are single shot, meaning they are using the Cauldron Born cannon. While clan AC20s are using the Chemjet, I believe. I think that's the 4 shot one.

Until we get weapon sub-variants, we're working with what we have. The Pontiac 100 would have faster convergence than the chemjet cannon for example. However, both would still be slower than a Medium laser, since they each, despite caliber, weigh as much as FOURTEEN MEDIUM LASERS PUT TOGETHER.



Also, to be accurate, the ACs in BT were rated based on total damage done in 10 seconds. An AC 20 can fire anywhere between 100, and 1 shots, that total up to 20 damage within 10 seconds.

Same goes for all other projectile weapons that have a damage/10 rating. Like an LRM 15, which deals 15 damage total within 10 seconds.

Edited by IraqiWalker, 15 September 2014 - 07:40 PM.


#862 DocBach

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Posted 15 September 2014 - 07:39 PM

View PostRebas Kradd, on 15 September 2014 - 04:18 PM, said:

Whoever is tampering with the Google Doc of nominees and inserting what are obviously opinions not submitted by the nominee, please stop before Mischief just makes the doc private. You're already upsetting a sincere attempt to keep things neutral.


LOL

"part of old man crew, smarter version of Joseph Mallen (no offense Joe)"

I'm only 30. That makes me like, a baby compared to most of the fans of this franchise (who were playing this game while I was crapping myself).

Edited by DocBach, 15 September 2014 - 07:40 PM.


#863 Homeless Bill

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Posted 15 September 2014 - 08:47 PM

View PostDocBach, on 15 September 2014 - 07:39 PM, said:

I'm only 30. That makes me like, a baby compared to most of the fans of this franchise (who were playing this game while I was crapping myself).

Damned kids. Get off my lawn.

#864 Deadfire

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Posted 15 September 2014 - 09:16 PM

View PostHomeless Bill, on 15 September 2014 - 08:47 PM, said:

Damned kids. Get off my lawn.


It's my Lawn, you just Rent it.

Kids these days have no respect...

Edited by Deadfire, 15 September 2014 - 09:17 PM.


#865 Eagle Falconhawk

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Posted 15 September 2014 - 09:19 PM

I vote for SirTrentHowell and am very excited for him to reject the nomination.

#866 Homeless Bill

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Posted 15 September 2014 - 09:23 PM

View PostDeadfire, on 15 September 2014 - 09:16 PM, said:

Rent

Hah! I believe the term you're looking for is squatting, loitering, or trespassing.

Personally though, I prefer New Zealand's terminology. It sounds so damn American.

#867 stjobe

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Posted 15 September 2014 - 09:23 PM

View PostEboneezeeR, on 15 September 2014 - 02:32 PM, said:

Just go back to school kid. Please.

I probably should, it's been almost 20 years since I left the university now.

Damn, now I got nostalgic and everything.

Either way, an AC/20 is not necessarily "a smooth bore 8 inch cannon", neither is it exactly (and only) a 208mm/L40. It can be all kinds of gun, as the Era Report 3052 excerpt I posted shows. The important part is that it throws 20 kg of ammo downrange per second (or rather 200 kg over 10 seconds).

As a point of reference, the M256 gun of the M1A2 Abrams throws about a tenth of that, 1.8 kg per second (six 18-kg rounds per minute), at its max rate of fire.

#868 M a y h e m

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Posted 15 September 2014 - 09:36 PM

I Nominate:

Homeless Bill
TheMagician
GMan129

#869 Mechwarrior Buddah

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Posted 16 September 2014 - 12:58 AM

I'd suggest removing the joke nominations

Since trolling your own election is kind of counter intuitive isnt it?

And I was one who made the mistake of thinking it was serious till I looked at the doc.

Edited by Mechwarrior Buddah, 16 September 2014 - 01:08 AM.


#870 Bishop Steiner

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Posted 16 September 2014 - 01:02 AM

View PostRebas Kradd, on 15 September 2014 - 04:18 PM, said:

Whoever is tampering with the Google Doc of nominees and inserting what are obviously opinions not submitted by the nominee, please stop before Mischief just makes the doc private. You're already upsetting a sincere attempt to keep things neutral.

pretty easy to find out at least some of the way. "Faux HARD Corps" means Crunk Prime or affiliated. Because his pathetic angst at the real HARDCorp is pretty well documented...as was his rejection by us.

#871 EboneezeeR

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Posted 16 September 2014 - 01:22 AM

View PostTombstoner, on 15 September 2014 - 03:03 PM, said:

Yes and it dose 20 points of damage to futuristic MW armor. That's the kicker.... its an ablative system that has magical sci fi capabilities. Its described well in the lore. doesn't mean it makes sense and i love for my sci fi to have a reasonable chance for the illusion of realism. But a corner stone of BT is as weapons tech increased so did armor tech. That's not happening in real life at the moment.... armor is way to heavy to be effective on vehicles.http://www.darpa.mil...2014/09/05.aspx

I get where you coming from but it's just a scifi game.... and i think many players of BT would like PGI to just follow the BT version of things. and stop tweeking it. ECM is fubar.

A totatl prove of my info is... simple.
AC20 got 7 rounds per ton, if you where being in army you would know that 2/3 of a round is propellant and just 1/3 is a propelled body/shell. So, we got 7 rounds in a ton of AC20 ammo, 1/3 would be aprox. 350 kilos, devide that on 7 and we got 50kg per shell body... which is exactly fits to weight scales of modern field 203mm artillery.
As you rying to bullcrap people with guns of more than 12 inch, I should inform the people that ligh 300mm shell weighs around 180kg. So than AC20 rounds per ton will be not 7, but maximum not more than 2.

#872 IraqiWalker

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Posted 16 September 2014 - 01:36 AM

View PostEboneezeeR, on 16 September 2014 - 01:22 AM, said:

A totatl prove of my info is... simple.
AC20 got 7 rounds per ton, if you where being in army you would know that 2/3 of a round is propellant and just 1/3 is a propelled body/shell. So, we got 7 rounds in a ton of AC20 ammo, 1/3 would be aprox. 350 kilos, devide that on 7 and we got 50kg per shell body... which is exactly fits to weight scales of modern field 203mm artillery.
As you rying to bullcrap people with guns of more than 12 inch, I should inform the people that ligh 300mm shell weighs around 180kg. So than AC20 rounds per ton will be not 7, but maximum not more than 2.


That info is true to an extent on the ammo composition of artillery shells.

However, your information on BT ACs has definitely been proven lacking, by your own post where only list one type of weapon for the AC 20. Despite there being different cataloged variants that all deal the same damage, with different rates of fire, and even differ ammo counts.

{Hint: the ammo listings in TT are not rounds, they are cassettes. Each cassette has a number of shells in it. Going back to the Pontiac 100 example, a ton of ammo has 7 uses. not 7 rounds. Each use, or cassette, has 100 rounds in it, that get discharged within 10 seconds dealing a total of 20 damage (they're very small caliber)}

Edited by IraqiWalker, 16 September 2014 - 01:36 AM.


#873 Karl Streiger

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Posted 16 September 2014 - 01:36 AM

View PostEboneezeeR, on 16 September 2014 - 01:22 AM, said:

A totatl prove of my info is... simple.
AC20 got 7 rounds per ton, if you where being in army you would know that 2/3 of a round is propellant and just 1/3 is a propelled body/shell. So, we got 7 rounds in a ton of AC20 ammo, 1/3 would be aprox. 350 kilos, devide that on 7 and we got 50kg per shell body... which is exactly fits to weight scales of modern field 203mm artillery.
As you rying to bullcrap people with guns of more than 12 inch, I should inform the people that ligh 300mm shell weighs around 180kg. So than AC20 rounds per ton will be not 7, but maximum not more than 2.

You are right from any "realistic" point of view.

The main problem is that BattleTech Armor is a kind of superb penetration resistant magic material - weighting nothing - if you use "common" material - the 19t armor for the Atlas means 13mm Aluminum - only for the front.
Maybe the BT ACs use a Superconducting technology to fuse the propellant instead of a firing pin. So more energy of the propellant is used to accelerate the bullet.
There are lot of other things that are a can of worm with BattleTech - and every attemp to "scale" BT with todays technology is about to fail.

We could discuss this in another topic - but the story is hard enough if you only consider BattleTech vs MWO - no need to bring "real" physics and technology into play

#874 Sean Ward

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Posted 16 September 2014 - 03:47 AM

I vote for/nominate JagerXII. He seems logical, level headed and seems to be in touch with different aspects of the community. Definitely had the best for the game first.

#875 DEN_Ninja

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Posted 16 September 2014 - 04:24 AM

Since it actually is becoming a problem I will start to crack down on the Google Doc.

I've had to remove so many 'joke' edits to nominations. Thanks for being mature guys. I set it to all access hoping you could be responsible. Half of you were the other half weren't.

Mischief, and anyone who feels like they can handle responsibility give me an email I will transition the doc to Invite access. I thank anyone else who contributed.

@Buddah I will remove entries by request.

#876 EboneezeeR

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Posted 16 September 2014 - 05:28 AM

View PostIraqiWalker, on 16 September 2014 - 01:36 AM, said:


That info is true to an extent on the ammo composition of artillery shells.

However, your information on BT ACs has definitely been proven lacking, by your own post where only list one type of weapon for the AC 20. Despite there being different cataloged variants that all deal the same damage, with different rates of fire, and even differ ammo counts.

{Hint: the ammo listings in TT are not rounds, they are cassettes. Each cassette has a number of shells in it. Going back to the Pontiac 100 example, a ton of ammo has 7 uses. not 7 rounds. Each use, or cassette, has 100 rounds in it, that get discharged within 10 seconds dealing a total of 20 damage (they're very small caliber)}

Agree with that... probably during poor moderation of BTech content on Sarna there is also lost such information as:

AC20 (bore caliber 185-203mm, smoohbored, self loading/semi-auto, barrel caliber L40, ammo kind - unitare, ammo type - HEAP (High Explosive Armor Pearcing))
C-U-AC20 (bore caliber 185-203mm, smoothbored single barrel or rotary, self or chain loading/full auto-burst, barrel caliber L30-40, ammo kind - reactive selfpropelled light, ammo type - EAP/Sabot)

Difference between U-AC and AC is a kind of ammo they use. If AC20 use unitare ammo than Ultra-AC20 uses a reactive selfpropelled ammo which are more compact than unitare ammo.
Another "LOL" why Clans players think that IS AC's are OP. Difference between IS and Clans that... Clans use more advanced, compact reactive selfpopelled ammo... instead of this IS use an unitare ammo. That's why C-U-AC/C-AC 5 shots bursts, and IS U-AC5 fires just reloded in all three barrels unitare ammo. Plus to that, Clans use semi-cassetes, clips to load AC/UAC's or even got an continuous loading. IS got only continuous loading with a slow rate of fire during limitator which blocks the feed when whole drum/barrel block is loaded.

View PostKarl Streiger, on 16 September 2014 - 01:36 AM, said:

You are right from any "realistic" point of view.

The main problem is that BattleTech Armor is a kind of superb penetration resistant magic material - weighting nothing - if you use "common" material - the 19t armor for the Atlas means 13mm Aluminum - only for the front.
Maybe the BT ACs use a Superconducting technology to fuse the propellant instead of a firing pin. So more energy of the propellant is used to accelerate the bullet.
There are lot of other things that are a can of worm with BattleTech - and every attemp to "scale" BT with todays technology is about to fail.

We could discuss this in another topic - but the story is hard enough if you only consider BattleTech vs MWO - no need to bring "real" physics and technology into play

Actually the Standart Armor is Plastisteel with only around 20-30% of alloy. Ferro-Firbrus is a Steel-Fibre armor which is lighter, structurally thinner but more resistant on kinetic impact on about 10-25%. Hardened or Reinfoced armor is a cemented hard steel armor with a steel-fibre layers which is actually stronger than standart armor on 50-60% but also twice heavier.

If mechs would have Alloy armor which during use of alloy is extremely fragile most of them would be able to taken out of action with single AC5 hit. There is in TRO3087 Ferro-Alloy armor but that is also reinforced with steel fibres, cost a hell of a lot and 40% lighter than FFArmor.

So, now we know that Atls have a normal armor. Besides, 19 tons of armor means that frontal CT plate will be around 100-120mm which is more than enough. For exsample US Heavy MBT M1A2 Abrams got only... 12 tons of pure armor, Israel Merkava IV has 14,5 tons of armor and is the most heavily tank in the world except of experimental Object 640 Black Eagle also know as T80MU2 who had a full 16 tons of armor. So in BTech everything is fine with realism. B)

Edited by EboneezeeR, 16 September 2014 - 05:40 AM.


#877 The Verge

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Posted 16 September 2014 - 08:42 AM

I'll Nominate Koniving, JagerXII, and ENILEPH from MechSpecs.

Edited by V3rg3r3, 16 September 2014 - 08:42 AM.


#878 IraqiWalker

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Posted 16 September 2014 - 08:57 AM

View PostEboneezeeR, on 16 September 2014 - 05:28 AM, said:

Agree with that... probably during poor moderation of BTech content on Sarna there is also lost such information as:

AC20 (bore caliber 185-203mm, smoohbored, self loading/semi-auto, barrel caliber L40, ammo kind - unitare, ammo type - HEAP (High Explosive Armor Pearcing))
C-U-AC20 (bore caliber 185-203mm, smoothbored single barrel or rotary, self or chain loading/full auto-burst, barrel caliber L30-40, ammo kind - reactive selfpropelled light, ammo type - EAP/Sabot)

Difference between U-AC and AC is a kind of ammo they use. If AC20 use unitare ammo than Ultra-AC20 uses a reactive selfpropelled ammo which are more compact than unitare ammo.
Another "LOL" why Clans players think that IS AC's are OP. Difference between IS and Clans that... Clans use more advanced, compact reactive selfpopelled ammo... instead of this IS use an unitare ammo. That's why C-U-AC/C-AC 5 shots bursts, and IS U-AC5 fires just reloded in all three barrels unitare ammo. Plus to that, Clans use semi-cassetes, clips to load AC/UAC's or even got an continuous loading. IS got only continuous loading with a slow rate of fire during limitator which blocks the feed when whole drum/barrel block is loaded.


Uhhhh. Again, different calibers. There are 185mm ACs. However, the Pontiac fires 100mm rounds.

In fact the AC 20s specifically go from 100 to 200mm rounds. In this game, IS ACs are OP in this game because they deal all their damage in one bullet to one location. PP FLD wins in this game, if you can aim it.


on armor:

Standard BattleMech armor is composed of several layers providing various degrees of protection and support. The first layer is extremely strong Titanium alloyed with steel, the result of crystal alignment and radiation treatment, which is also very brittle. The second layer is a ceramic, cubic boron nitride, which combined with a web of artificial diamond fibers acts as a backstop to the steel layer. These two layers rest atop a titanium alloy honeycomb structure which provides support, and a layer of self-sealing polymer sealant which allows for space and underwater operations

Source

#879 Joseph Mallan

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Posted 16 September 2014 - 08:59 AM

View PostDocBach, on 15 September 2014 - 07:39 PM, said:


LOL

"part of old man crew, smarter version of Joseph Mallen (no offense Joe)"

I'm only 30. That makes me like, a baby compared to most of the fans of this franchise (who were playing this game while I was crapping myself).

Wisdom over intelligence Pup! :P

#880 KraftySOT

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Posted 16 September 2014 - 09:05 AM

View PostIraqiWalker, on 16 September 2014 - 08:57 AM, said:

Standard BattleMech armor is composed of several layers providing various degrees of protection and support. The first layer is extremely strong Titanium alloyed with steel, the result of crystal alignment and radiation treatment, which is also very brittle. The second layer is a ceramic, cubic boron nitride, which combined with a web of artificial diamond fibers acts as a backstop to the steel layer. These two layers rest atop a titanium alloy honeycomb structure which provides support, and a layer of self-sealing polymer sealant which allows for space and underwater operations

Source


Which were super advanced concepts in the 1980s. Not so much today.

http://www.nasa.gov/...main_H-2133.pdf

NASA has been using it since around the 70s with its origins in the 60s. Made practical by these tests in 1996.

Edited by KraftySOT, 16 September 2014 - 09:04 AM.






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