I agree wholeheartedly that the community should have a voice in the development of MWO. Battletech has one of the most dedicated, educated, and thoughtful fan bases in the greater gaming community, despite the madness that we may have all seen transpire on these forums.
I also agree that a purely democratic consensus is the road to madness. Such a group needs to be small enough to discuss and consider issues, and present real, tangible, actionable proposals that don't have seventy thousand typos and caveats down to the third footnote.
I also agree that this is a trap. But it's one we have to walk into with our heads high. We have to fight the good fight and die the good death in order to prove to ourselves as a community that
we did what we could.
I would love to be considered to participate in this sort of discussion as the PuG/Scrub representative, but I understand that my participation, on the forums and in the game, have declined considerably since Beta.
So with the formalities aside, I think Infowar has to be hurled into the chipper shredder entirely to fix it. It needs a pass unto itself, but other comments do have a point - infowar does not have a large impact on the game until new or different game modes are implemented. So let's narrow the focus to ECM as it functions in a 12v12 deathmatch.
- LRM Umbrella - Its most controversial feature, ECM currently completely negates LRM against friendlies in a broad radius around the carrier.
- SSRM Umbrella - As a perhaps-unintended consequence, it provides blanket protection from SSRMs as well.
- Targeting Shield - Prevents the 'mech and its allies from being spotted on radar or sensors.
- Target Info Time Increase - Prevents the 'mech's targeting info from being revealed.
- ECM Countering - Through the dangerous and rarely used Counter mode.
So, how do you bundle all this crap into one and a half tons? How do we turn this into a minimally viable product (i.e. executable by PGI without them claiming too high a cost to implement?)
Tough order.
I recommend splitting its functioning into 2 very different modes from what it has now.
Jam mode would include the following, affecting allies in a 200m radius:
- LRM Umbrella - Arguably the most important feature of ECM, the LRM umbrella is pretty much its raison d'être. I believe that significantly increased lock times against 'mechs under the LRM umbrella is punitive enough. With the advent of Radar Deprivation and the current maps, you can give a significant lock time increase and still have the net effect of significant cover from LRMs. If possible, a wider spread could be created for jammed missiles, sending some of them corkscrewing off into oblivion, since they love jinking with LRM flight patterns.
- Streak SRM Umbrella - While I don't think SSRMs should suffer from lack of lock-on, I am almost certain that SRMs and LRMs use the same lock. Increased lock times would affect SRMs as well.
Stealth or Low-Profile mode would function similar to ECM's current Jam mode, with the following features and changes. The radius of its effects would be reduced to approximately 50m, making moving large groups of 'mechs in formation a matter of skill, and exposing them to the dangers of artillery.
- Targeting Shield - This would apply to the 'mech and its close allies. The 'Mech halves(?) the distance at which it can be target locked, and it and its allies must be in LoS for several (4-8?) seconds of exposure to show a dorito. 'Mechs in a stealth ECM field are vulnerable to missile fire if they are targeted with no additional lockon time.
I think this functioning allows ECM skirmishing and a carefully moving flanking lance to spring an ambush under ECM cover, while making it non-trivial to move an entire team under ECM cover. You have to be much more conscious of enemy positioning and aware of enemy scouts, as well as terrain that can be used for sensor cover.
As for the other two functions?
- Target Info Obfuscation - Can work as normal, only affecting 'mechs in the 200m/50m bubble as normal.
- ECM Counter - Is clearly the role of the BAP, with without blanket sensor and missile immunity, is no longer mission critical.
... Thoughts?