At the end of the day, I trust Russ, to do exactly what he feels is best for his company. And I can't really fault him for that. He is the one who has 100 or more IRL employees looking to him for their paycheck, whereas we are talking about playing a video game.
I do feel, that disconnect in priorities and views, get glossed over, far too often by us in the Gaming Community, that we are talking about peoples livelihood here, not just our instant gratification entertainment. That disconnect is one reason I will not Support Certain Individuals Currently Without a Voice, because even when their points on making a better game, may be valid, their tactics and methods show a consistent disregard for the very realities of running a company and business, and just as important, for US, their fellow Community Members, who have long been railroaded, bullied, belittled by their agendas.
End of the day, we are playing PGI's game. For many reason, be they internal, financial reality, hardware software limitations, a Publisher, or simply a longterm view where they realize that a previous idea was not the best way to approach things.... we are not privy to all that, and realistically, because of a few indie Studios, we are spoiled into thinking we are entitled to know everything. Yet realistically few come close to that sort of access. So while they certainly have screwed the pooch in the past several times about how they communicated (or more often, did not), I would say we also have had some pretty unrealistic expectations about it as a community, expectations not helped by the passion and loyalty to the IP for many of us.
So, I can't say what was IGPs fault, or PGIs, in the past. We have now, where there is no Cloak of a Publisher to hide behind, to see what they do. And we have the option, as customers, to vote with our wallet, whether we like or dislike the game they present.
What we don't have, honestly is any "right" to determine how the game itself is made. We are not the ones with jobs at stake over it, we are not the ones filing reams of paperwork daily, making decisions now that affect the IRL of dozens to hundreds of people for months to come if not longer. We are merely the consumer. If we like the product , we spend money on it. If we don't, we do not. And people need to grasp it is a perpetual, evolving f2p game. Nothing is static. Things change, and for the Developers perception of the greater good of the game, our favorite toy might get nerfed. (Chances are, it was our favorite toy for a reason, lol).
So all I want to do is see if we as a Community can get OUR crap together any better than we accuse PGI of doing, and get a working proposal the whole community can back, present it to Russ, then see what happens. We got one chance, as a community to show we CAN act in a way beyond our own self interests, and get this right.
Because right now, if there is an ulterior motive for Russ tossing us the ball, listening to the bickering, and the forum anarchists trying to bring their buddies out of exile, Russ, Paul and Bryan have to be laughing up their sleeve at us.
(excerpt from a conversation with another forum user)
Edited by Bishop Steiner, 13 September 2014 - 09:14 AM.