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1 Year Customer Appreciation Program - Feedback


1247 replies to this topic

#61 Kraven Kor

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Posted 15 September 2014 - 11:06 AM

WHO ARE YOU AND WHAT HAVE YOU DONE WITH RUSS??? ;)

I expect my King Crab to not smell like the charred remains of its former owner, as my Founder's Atlas did... ;)

Note: No, this still doesn't address everything or whatever but, again, huge steps in a better direction of late.

I guess I better change my signature and tell my unit not to rent out my cot just yet.

#62 Whitewolf95

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Posted 15 September 2014 - 11:06 AM

My body is ready.

#63 SgtKinCaiD

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Posted 15 September 2014 - 11:06 AM

This is ******* awesome !!!

#64 Grifthin

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Posted 15 September 2014 - 11:06 AM

Holyshit - good job PGI!

#65 WarHippy

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Posted 15 September 2014 - 11:06 AM

Wow, this is far more than I expected. Thank you for this guys. :o

#66 Levi Porphyrogenitus

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Posted 15 September 2014 - 11:07 AM

So my speculation about the Wave 2 pack seems to be pretty solid so far.

I guessed that it would be 1 of each weight class. Confirmed, but an easy one.

I guessed the assault would be a Man 'O War (Gargoyle to you tube-babies). Confirmed.

I guessed the heavy would be a Vulture or a Loki. It looks like the Loki may be it, as the Vulture appears to be separate. Jury's still out.

No info as far as I know on the light (I'm guessing Koshi) or medium (I'm guessing Fenris).

#67 Garandos

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Posted 15 September 2014 - 11:07 AM

nice. Thanks.

#68 Russ Bullock

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Posted 15 September 2014 - 11:07 AM

View PostGaussDragon, on 15 September 2014 - 10:51 AM, said:

This is a nice gesture but I'd like to point out that lack of mechs is not the issue many of us have. I know you've heard this a lot already but I'll use this first page pulpit to say it again: Getting rid of something like ghost heat would do more for your bottom line than all of those mech rewards stacked together. The King Crab sounds awesome but it's meaningless to me in a game that I don't want to play. I appreciate your shift in approach here, I really do, but the major point bears repeating.


Thanks but that is being handled seperately in our new feedback direction so don't look at it like an either or.

#69 Solomon Ward

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Posted 15 September 2014 - 11:08 AM

Wow !

CN9-AH and King Crab. :wub:


Pity i need the top tier Masakari package to get the 30% Crab tho.

If only i bought the Phoenix Package^^

#70 Blalok

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Posted 15 September 2014 - 11:08 AM

So looking forward to getting my -AH back... will those of us who owned one before they were so unceremoniously wrenched from our mechbays have our mech xp reinstated as well? I don't remember if that coincided with a total stat wipe...

*edit* I know that was the reset that coincided with the switch to open beta, just don't remember if they reset mechanism do as well.

Edited by Blalok, 15 September 2014 - 11:14 AM.


#71 Russ Bullock

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Posted 15 September 2014 - 11:08 AM

View PostBilbo, on 15 September 2014 - 11:06 AM, said:

Rear facing lasers on the Atlas were shifted to CT originally, so I imagine they'll be shifted to the front on this in some way.


Yes this is correct

#72 Why Run

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Posted 15 September 2014 - 11:08 AM

And, Maskari upgrade.... Damn your powers of persuasion. Evil. Pure Evil.

#73 Glaive-

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Posted 15 September 2014 - 11:09 AM

So hyped for the Cent-AH and King Crab! (Too bad I don't qualify for the fancy King crab version, but oh well)
And I guess I'll finally have an Atlas in my mechlab. I never planned on owning one, but I'm okay with this.. :rolleyes:

#74 Russ Bullock

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Posted 15 September 2014 - 11:09 AM

View PostBlalok, on 15 September 2014 - 11:08 AM, said:

So looking forward to getting my -AH back... will those of us who owned one before they were so unceremoniously wrenched from our mechbays have our mech xp reinstated as well? I don't remember if that coincided with a major stat wipe...


I can ask if that is even possible

#75 Myfriendscallmecoach

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Posted 15 September 2014 - 11:09 AM

Wow this is really cool of you guys. I only have one question, when can we see the concept art for these mechs?

#76 stjobe

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Posted 15 September 2014 - 11:09 AM

View PostJoseph Mallan, on 15 September 2014 - 11:04 AM, said:

Thank you. It wasn't necessary, but it is appreciated.

This.

Thank you.

#77 SemperDie

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Posted 15 September 2014 - 11:09 AM

Well Done! I admit reading the post was totally like opening a surprise birthday present. I will pick up my jaw now.

#78 sabujo

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Posted 15 September 2014 - 11:10 AM

HOLY MOLY... So many goodies!
And great move on rewarding founders. They sure deserve some extra credit after all this wait.

Happy Anniversary!

#79 EgoSlayer

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Posted 15 September 2014 - 11:11 AM

So how do I upgrade my Founders pack? :(

Would like the King Crab, but oh well - it's a great gesture.

Thanks!

Edited by EgoSlayer, 15 September 2014 - 11:11 AM.


#80 Illegal Username

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Posted 15 September 2014 - 11:11 AM

Quoting this:

View PostGaussDragon, on 15 September 2014 - 10:51 AM, said:

This is a nice gesture but I'd like to point out that lack of mechs is not the issue many of us have. I know you've heard this a lot already but I'll use this first page pulpit to say it again: Getting rid of something like ghost heat would do more for your bottom line than all of those mech rewards stacked together. The King Crab sounds awesome but it's meaningless to me in a game that I don't want to play.

I appreciate your shift in approach here, I really do, but the major point bears repeating.

Talking to your community is a good change and free stuff is also nice. But concentrating on balance fixes and content will bring you more players than new mechs.





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