Initiative Phase for Round #1
-------------------
Lordred rolls a 3[3+0].
Koniving rolls a 5[5+0].
Wind direction is South. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
????: ???? BV remaining (from ???? initially) ???? BV fled
Koniving: 2181 BV remaining (from 2181 initially) 0 BV fled
Weapon Attack Phase
-------------------
Weapons fire for Annihilator ANH-1X (Lordred)
LB 10-X AC at King Crab KGC-010 (Koniving); needs 5, rolls 5 : - Glancing Blow - hits LA
King Crab KGC-010 (Koniving) takes 5 damage to LA.
29 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 7, rolls 5 : misses
LB 10-X AC at King Crab KGC-010 (Koniving); needs 5, rolls 7 : hits RT
King Crab KGC-010 (Koniving) takes 10 damage to RT.
22 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 7, rolls 4 : misses
LB 10-X AC at King Crab KGC-010 (Koniving); needs 5, rolls 6 : hits HD
King Crab KGC-010 (Koniving) takes 10 damage to HD.
Armor destroyed, 2 Internal Structure remaining
Critical hit on HD. Roll is 7; no effect.
Pilot of King Crab KGC-010 (Koniving) "Antonia Stroggylis" takes 1 damage.
Pilot of King Crab KGC-010 (Koniving) "Antonia Stroggylis" needs a 3 to stay conscious. Rolls 7 : successful!
LB 10-X AC at King Crab KGC-010 (Koniving); needs 5, rolls 6 : hits RL
King Crab KGC-010 (Koniving) takes 10 damage to RL.
31 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 7, rolls 3 : misses
Medium Laser at King Crab KGC-010 (Koniving); needs 7, rolls 8 : hits LA
King Crab KGC-010 (Koniving) takes 5 damage to LA.
24 Armor remaining.
Weapons fire for King Crab KGC-010 (Koniving)
PPC at Annihilator ANH-1X (Lordred); needs 6, rolls 7 : hits LL
Annihilator ANH-1X (Lordred) takes 10 damage to LL.
31 Armor remaining.
PPC at Annihilator ANH-1X (Lordred); needs 6, rolls 3 : misses
LB 10-X AC at Annihilator ANH-1X (Lordred); needs 6, rolls 5 : misses
LB 10-X AC at Annihilator ANH-1X (Lordred); needs 6, rolls 7 : hits LT
Annihilator ANH-1X (Lordred) takes 10 damage to LT.
22 Armor remaining.
King Crab KGC-010 (Koniving) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 11 : succeeds.
Annihilator ANH-1X (Lordred) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 5 : falls.
Annihilator ANH-1X (Lordred) falls on its left side, suffering 10 damage.
Annihilator ANH-1X (Lordred) takes 5 damage to RT.
27 Armor remaining.
Annihilator ANH-1X (Lordred) takes 5 damage to LT.
17 Armor remaining.
Pilot of Annihilator ANH-1X (Lordred) "Ipon Apetiants" must roll 6 to avoid damage; rolls 12 : succeeds.
Heat Phase
-------------------
King Crab KGC-010 (Koniving) gains 25 heat, sinks 20 heat and is now at 5 heat.
King Crab KGC-010 needs a 10+ for coolant failure, rolls 4 : avoids successfully!
Annihilator ANH-1X (Lordred) gains 20 heat, sinks 20 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
Initiative Phase for Round #2
-------------------
Lordred rolls a 6[6+0].
Koniving rolls a 4[4+0].
Wind direction is South. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
????: ???? BV remaining (from ???? initially) ???? BV fled
Koniving: 2053 BV remaining (from 2181 initially) 0 BV fled
--------------
Movement Phase
-------------------
Annihilator ANH-1X (Lordred) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 8 : succeeds.
-------
Weapon Attack Phase
-------------------
Weapons fire for King Crab KGC-010 (Koniving)
LB 10-X AC at Annihilator ANH-1X (Lordred); needs 6, rolls 6 : - Glancing Blow - hits LL
Annihilator ANH-1X (Lordred) takes 5 damage to LL.
26 Armor remaining.
LB 10-X AC at Annihilator ANH-1X (Lordred); needs 6, rolls 3 : misses
SRM 6 at Annihilator ANH-1X (Lordred); needs 8, rolls 5 : misses
SRM 6 at Annihilator ANH-1X (Lordred); needs 8, rolls 3 : misses
Weapons fire for Annihilator ANH-1X (Lordred)
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 4, rolls 7 : - Direct Blow - 8 pellet(s) hit (w/ +2 bonus).
King Crab KGC-010 (Koniving) takes 1 damage to LT.
31 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
45 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RL.
30 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LT.
30 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LT.
29 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to HD.
1 Internal Structure remaining
Critical hit on HD. Roll is (8+1) = 9; 1 location.
CRITICAL HIT on Life Support.
Pilot of King Crab KGC-010 (Koniving) "Antonia Stroggylis" takes 1 damage.
Pilot of King Crab KGC-010 (Koniving) "Antonia Stroggylis" needs a 5 to stay conscious. Rolls 5 : successful!
King Crab KGC-010 (Koniving) takes 1 damage to CT.
44 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RL.
29 Armor remaining.
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 4, rolls 8 : - Direct Blow - 6 pellet(s) hit (w/ +2 bonus).
King Crab KGC-010 (Koniving) takes 1 damage to CT.
43 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
42 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
41 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
33 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
32 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
40 Armor remaining.
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 4, rolls 9 : - Direct Blow - 8 pellet(s) hit (w/ +2 bonus).
King Crab KGC-010 (Koniving) takes 1 damage to LA.
23 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LL.
40 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RL.
28 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
31 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
39 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
30 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
38 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
37 Armor remaining.
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 4, rolls 6 : 3 pellet(s) hit.
King Crab KGC-010 (Koniving) takes 1 damage to LT.
28 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
36 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RL.
27 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 7, rolls 8 : hits LA
King Crab KGC-010 (Koniving) takes 5 damage to LA.
18 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 7, rolls 5 : misses
Medium Laser at King Crab KGC-010 (Koniving); needs 7, rolls 6 : misses
Medium Laser at King Crab KGC-010 (Koniving); needs 7, rolls 8 : hits LL
King Crab KGC-010 (Koniving) takes 5 damage to LL.
35 Armor remaining.
King Crab KGC-010 (Koniving) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 7 : succeeds.
----------------
Heat Phase
-------------------
King Crab KGC-010 (Koniving) gains 14 heat, sinks 19 heat and is now at 0 heat.
Annihilator ANH-1X (Lordred) gains 22 heat, sinks 20 heat and is now at 2 heat.
Control Rolls
-------------------
End Phase
-------------------
Initiative Phase for Round #3
-------------------
Lordred rolls a 6[6+0].
Koniving rolls a 11[11+0].
Wind direction is South. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
????: ???? BV remaining (from ???? initially) ???? BV fled
Koniving: 1949 BV remaining (from 2181 initially) 0 BV fled
--------
Weapon Attack Phase
-------------------
Weapons fire for Annihilator ANH-1X (Lordred)
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 3, rolls 11 : - Direct Blow - 8 pellet(s) hit (w/ +4 bonus).
King Crab KGC-010 (Koniving) takes 1 damage to LT.
27 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
35 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LL.
34 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LL.
33 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT (critical).
34 Armor remaining.
Critical hit on CT. Roll is (6+2) = 8; 1 location.
CRITICAL HIT on Engine.
King Crab KGC-010 (Koniving) takes 1 damage to LT.
26 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RT.
21 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LL.
32 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 6, rolls 3 : misses
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 3, rolls 7 : - Direct Blow - 8 pellet(s) hit (w/ +2 bonus).
King Crab KGC-010 (Koniving) takes 1 damage to LA.
17 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RL.
26 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LL.
31 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
29 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LT.
25 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
28 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LL.
30 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
27 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 6, rolls 6 : - Glancing Blow - hits RA
King Crab KGC-010 (Koniving) takes 2 damage to RA.
25 Armor remaining.
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 3, rolls 6 : - Direct Blow - 8 pellet(s) hit (w/ +2 bonus).
King Crab KGC-010 (Koniving) takes 1 damage to RL.
25 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LA.
16 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RT.
20 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
24 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
23 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
22 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LL.
29 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LT.
24 Armor remaining.
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 3, rolls 4 : 6 pellet(s) hit.
King Crab KGC-010 (Koniving) takes 1 damage to RL.
24 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LA.
15 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RT.
19 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LA.
14 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
21 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT (critical).
33 Armor remaining.
Critical hit on CT. Roll is 6; no effect.
Medium Laser at King Crab KGC-010 (Koniving); needs 6, rolls 8 : hits CT
King Crab KGC-010 (Koniving) takes 5 damage to CT.
28 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 6, rolls 12 : - Direct Blow - hits LT
King Crab KGC-010 (Koniving) takes 7 damage to LT.
17 Armor remaining.
Weapons fire for King Crab KGC-010 (Koniving)
LB 10-X AC (Cluster ammo) at Annihilator ANH-1X (Lordred); needs 4, rolls 4 : - Glancing Blow - 6 pellet(s) hit (w/ -4 malus).
Annihilator ANH-1X (Lordred) takes 1 damage to RT.
26 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RT.
25 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RT.
24 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RT.
23 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to CT (critical).
45 Armor remaining.
Critical hit on CT. Roll is (6-2) = 4; no effect.
Annihilator ANH-1X (Lordred) takes 1 damage to RT.
22 Armor remaining.
LB 10-X AC (Cluster ammo) at Annihilator ANH-1X (Lordred); needs 4, rolls 6 : 8 pellet(s) hit.
Annihilator ANH-1X (Lordred) takes 1 damage to CT.
44 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RA.
33 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to LL.
25 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to LT.
16 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to LT.
15 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RA.
32 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to LA.
33 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RT.
21 Armor remaining.
PPC at Annihilator ANH-1X (Lordred); needs 5, rolls 9 : - Direct Blow - hits RA
Annihilator ANH-1X (Lordred) takes 11 damage to RA.
21 Armor remaining.
SRM 6 at Annihilator ANH-1X (Lordred); needs 7, rolls 4 : misses
PPC at Annihilator ANH-1X (Lordred); needs 5, rolls 7 : hits CT
Annihilator ANH-1X (Lordred) takes 10 damage to CT.
34 Armor remaining.
King Crab KGC-010 (Koniving) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 5 : falls.
King Crab KGC-010 (Koniving) falls on its right side, suffering 10 damage.
King Crab KGC-010 (Koniving) takes 5 damage to LA.
9 Armor remaining.
King Crab KGC-010 (Koniving) takes 5 damage to RL.
19 Armor remaining.
Pilot of King Crab KGC-010 (Koniving) "Antonia Stroggylis" must roll 6 to avoid damage; rolls 7 : succeeds.
Annihilator ANH-1X (Lordred) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 7 : succeeds.
------------
Weapon Attack Phase
-------------------
Weapons fire for Annihilator ANH-1X (Lordred)
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 3, rolls 11 : - Direct Blow - 8 pellet(s) hit (w/ +4 bonus).
King Crab KGC-010 (Koniving) takes 1 damage to LT.
27 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
35 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LL.
34 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LL.
33 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT (critical).
34 Armor remaining.
Critical hit on CT. Roll is (6+2) = 8; 1 location.
CRITICAL HIT on Engine.
King Crab KGC-010 (Koniving) takes 1 damage to LT.
26 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RT.
21 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LL.
32 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 6, rolls 3 : misses
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 3, rolls 7 : - Direct Blow - 8 pellet(s) hit (w/ +2 bonus).
King Crab KGC-010 (Koniving) takes 1 damage to LA.
17 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RL.
26 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LL.
31 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
29 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LT.
25 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
28 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LL.
30 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
27 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 6, rolls 6 : - Glancing Blow - hits RA
King Crab KGC-010 (Koniving) takes 2 damage to RA.
25 Armor remaining.
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 3, rolls 6 : - Direct Blow - 8 pellet(s) hit (w/ +2 bonus).
King Crab KGC-010 (Koniving) takes 1 damage to RL.
25 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LA.
16 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RT.
20 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
24 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
23 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
22 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LL.
29 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LT.
24 Armor remaining.
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 3, rolls 4 : 6 pellet(s) hit.
King Crab KGC-010 (Koniving) takes 1 damage to RL.
24 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LA.
15 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RT.
19 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LA.
14 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
21 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT (critical).
33 Armor remaining.
Critical hit on CT. Roll is 6; no effect.
Medium Laser at King Crab KGC-010 (Koniving); needs 6, rolls 8 : hits CT
King Crab KGC-010 (Koniving) takes 5 damage to CT.
28 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 6, rolls 12 : - Direct Blow - hits LT
King Crab KGC-010 (Koniving) takes 7 damage to LT.
17 Armor remaining.
Weapons fire for King Crab KGC-010 (Koniving)
LB 10-X AC (Cluster ammo) at Annihilator ANH-1X (Lordred); needs 4, rolls 4 : - Glancing Blow - 6 pellet(s) hit (w/ -4 malus).
Annihilator ANH-1X (Lordred) takes 1 damage to RT.
26 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RT.
25 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RT.
24 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RT.
23 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to CT (critical).
45 Armor remaining.
Critical hit on CT. Roll is (6-2) = 4; no effect.
Annihilator ANH-1X (Lordred) takes 1 damage to RT.
22 Armor remaining.
LB 10-X AC (Cluster ammo) at Annihilator ANH-1X (Lordred); needs 4, rolls 6 : 8 pellet(s) hit.
Annihilator ANH-1X (Lordred) takes 1 damage to CT.
44 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RA.
33 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to LL.
25 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to LT.
16 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to LT.
15 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RA.
32 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to LA.
33 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RT.
21 Armor remaining.
PPC at Annihilator ANH-1X (Lordred); needs 5, rolls 9 : - Direct Blow - hits RA
Annihilator ANH-1X (Lordred) takes 11 damage to RA.
21 Armor remaining.
SRM 6 at Annihilator ANH-1X (Lordred); needs 7, rolls 4 : misses
PPC at Annihilator ANH-1X (Lordred); needs 5, rolls 7 : hits CT
Annihilator ANH-1X (Lordred) takes 10 damage to CT.
34 Armor remaining.
King Crab KGC-010 (Koniving) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 5 : falls.
King Crab KGC-010 (Koniving) falls on its right side, suffering 10 damage.
King Crab KGC-010 (Koniving) takes 5 damage to LA.
9 Armor remaining.
King Crab KGC-010 (Koniving) takes 5 damage to RL.
19 Armor remaining.
Pilot of King Crab KGC-010 (Koniving) "Antonia Stroggylis" must roll 6 to avoid damage; rolls 7 : succeeds.
Annihilator ANH-1X (Lordred) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 7 : succeeds.
---------------------------
Initiative Phase for Round #4
-------------------
Lordred rolls a 6[6+0].
Koniving rolls a 2[2+0].
Wind direction is South. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
????: ???? BV remaining (from ???? initially) ???? BV fled
Koniving: 1787 BV remaining (from 2181 initially) 0 BV fled
---------
Movement Phase
-------------------
King Crab KGC-010 (Koniving) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 8 : succeeds.
---------
Weapon Attack Phase
-------------------
Weapons fire for King Crab KGC-010 (Koniving)
LB 10-X AC (Cluster ammo) at Annihilator ANH-1X (Lordred); needs 7, rolls 10 : - Direct Blow - 10 pellet(s) hit (w/ +2 bonus).
Annihilator ANH-1X (Lordred) takes 1 damage to RA.
20 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RA.
19 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RL.
40 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to LL.
24 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RT.
20 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RT.
19 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to LA.
32 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to CT.
33 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RT.
18 Armor remaining.
Annihilator ANH-1X (Lordred) takes 1 damage to RL.
39 Armor remaining.
Weapons fire for Annihilator ANH-1X (Lordred)
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 3, rolls 12 : - Direct Blow - 10 pellet(s) hit (w/ +6 bonus).
King Crab KGC-010 (Koniving) takes 1 damage to LT.
16 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LT.
15 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
27 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
26 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LA.
8 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT (critical).
25 Armor remaining.
Critical hit on CT. Roll is (3+3) = 6; no effect.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
24 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LT.
14 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
23 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RT.
18 Armor remaining.
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 3, rolls 10 : - Direct Blow - 10 pellet(s) hit (w/ +4 bonus).
King Crab KGC-010 (Koniving) takes 1 damage to LT.
13 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
22 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RL.
18 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RT.
17 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
21 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LL.
28 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LL.
27 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LA.
7 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LA.
6 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RT.
16 Armor remaining.
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 3, rolls 6 : - Direct Blow - 8 pellet(s) hit (w/ +2 bonus).
King Crab KGC-010 (Koniving) takes 1 damage to RA.
20 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
19 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LA.
5 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RT.
15 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
18 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LT.
12 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
20 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT (critical).
19 Armor remaining.
Critical hit on CT. Roll is (3+1) = 4; no effect.
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 3, rolls 7 : - Direct Blow - 6 pellet(s) hit (w/ +2 bonus).
King Crab KGC-010 (Koniving) takes 1 damage to RA.
17 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
16 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
15 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RL.
17 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LA.
4 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LA.
3 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 6, rolls 10 : - Direct Blow - hits LT
King Crab KGC-010 (Koniving) takes 6 damage to LT.
6 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 6, rolls 9 : - Direct Blow - hits LT
King Crab KGC-010 (Koniving) takes 6 damage to LT.
0 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 6, rolls 11 : - Direct Blow - hits LT
King Crab KGC-010 (Koniving) takes 6 damage to LT.
15 Internal Structure remaining
Critical hit on LT. Roll is (6+1) = 7; no effect.
King Crab KGC-010 (Koniving) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 10 : succeeds.
--------------
Heat Phase
-------------------
King Crab KGC-010 (Koniving) gains 10 heat, sinks 20 heat and is now at 4 heat.
Annihilator ANH-1X (Lordred) gains 17 heat, sinks 19 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
Initiative Phase for Round #5
-------------------
Lordred rolls a 5[5+0].
Koniving rolls a 4[4+0].
Wind direction is South. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
????: ???? BV remaining (from ???? initially) ???? BV fled
Koniving: 1638 BV remaining (from 2181 initially) 0 BV fled
Weapon Attack Phase
-------------------
Weapons fire for King Crab KGC-010 (Koniving)
LB 10-X AC at Annihilator ANH-1X (Lordred); needs 4, rolls 8 : - Direct Blow - hits CT
Annihilator ANH-1X (Lordred) takes 11 damage to CT.
22 Armor remaining.
LB 10-X AC at Annihilator ANH-1X (Lordred); needs 4, rolls 3 : misses
SRM 6 at Annihilator ANH-1X (Lordred); needs 6, rolls 12 : - Direct Blow - 6 missile(s) hit (w/ +4 bonus).
Annihilator ANH-1X (Lordred) takes 2 damage to LT.
13 Armor remaining.
Annihilator ANH-1X (Lordred) takes 2 damage to RT.
16 Armor remaining.
Annihilator ANH-1X (Lordred) takes 2 damage to CT.
20 Armor remaining.
Annihilator ANH-1X (Lordred) takes 2 damage to LL.
22 Armor remaining.
Annihilator ANH-1X (Lordred) takes 2 damage to LT.
11 Armor remaining.
Annihilator ANH-1X (Lordred) takes 2 damage to RL.
37 Armor remaining.
SRM 6 at Annihilator ANH-1X (Lordred); needs 6, rolls 8 : 5 missile(s) hit.
Annihilator ANH-1X (Lordred) takes 2 damage to RT.
14 Armor remaining.
Annihilator ANH-1X (Lordred) takes 2 damage to HD.
7 Armor remaining.
Pilot of Annihilator ANH-1X (Lordred) "Ipon Apetiants" takes 1 damage.
Pilot of Annihilator ANH-1X (Lordred) "Ipon Apetiants" needs a 3 to stay conscious. Rolls 7 : successful!
Annihilator ANH-1X (Lordred) takes 2 damage to LL.
20 Armor remaining.
Annihilator ANH-1X (Lordred) takes 2 damage to RA.
17 Armor remaining.
Annihilator ANH-1X (Lordred) takes 2 damage to RA.
15 Armor remaining.
Weapons fire for Annihilator ANH-1X (Lordred)
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 3, rolls 8 : - Direct Blow - 6 pellet(s) hit (w/ +2 bonus).
King Crab KGC-010 (Koniving) takes 1 damage to LT.
14 Internal Structure remaining
Critical hit on LT. Roll is (9+1) = 10; 2 locations.
CRITICAL HIT on PPC.
CRITICAL HIT on PPC.
King Crab KGC-010 (Koniving) takes 1 damage to CT (critical).
18 Armor remaining.
Critical hit on CT. Roll is (9+1) = 10; 2 locations.
CRITICAL HIT on Standard Gyro.
CRITICAL HIT on Engine.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
17 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
14 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to HD.
SECTION DESTROYED,
*** King Crab KGC-010 (Koniving) DESTROYED by damage! ***
Critical hit on HD. Roll is (10+1) = 11; 2 locations.
CRITICAL HIT on Sensors.
CRITICAL HIT on Standard Cockpit.
Pilot of King Crab KGC-010 (Koniving) "Antonia Stroggylis" is already dead, so no damage is dealt!
King Crab KGC-010 (Koniving) takes 1 damage to LA.
2 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 6, rolls 5 : misses
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 3, rolls 6 : - Direct Blow - 6 pellet(s) hit (w/ +2 bonus).
King Crab KGC-010 (Koniving) takes 1 damage to LA.
1 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RT.
14 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RL.
16 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LA.
0 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
13 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RT.
13 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 6, rolls 5 : misses
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 3, rolls 7 : - Direct Blow - 8 pellet(s) hit (w/ +2 bonus).
King Crab KGC-010 (Koniving) takes 1 damage to RT.
12 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RL.
15 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LL.
26 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
12 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LT.
13 Internal Structure remaining
Critical hit on LT. Roll is (9+1) = 10; 2 locations.
CRITICAL HIT on +SRM 6.
CRITICAL HIT on +SRM 6.
King Crab KGC-010 (Koniving) takes 1 damage to RT.
11 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LA.
16 Internal Structure remaining
Critical hit on LA. Roll is (10+1) = 11; 2 locations.
CRITICAL HIT on +LB 10-X AC.
CRITICAL HIT on Lower Arm.
King Crab KGC-010 (Koniving) takes 1 damage to LT.
12 Internal Structure remaining
Critical hit on LT. Roll is (6+1) = 7; no effect.
LB 10-X AC (Cluster ammo) at King Crab KGC-010 (Koniving); needs 3, rolls 4 : 6 pellet(s) hit.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
11 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to CT.
16 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to LT.
11 Internal Structure remaining
Critical hit on LT. Roll is 5; no effect.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
10 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RA.
9 Armor remaining.
King Crab KGC-010 (Koniving) takes 1 damage to RT.
10 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 6, rolls 9 : - Direct Blow - hits CT
King Crab KGC-010 (Koniving) takes 6 damage to CT.
10 Armor remaining.
Medium Laser at King Crab KGC-010 (Koniving); needs 6, rolls 7 : hits LA
King Crab KGC-010 (Koniving) takes 5 damage to LA.
11 Internal Structure remaining
Critical hit on LA. Roll is 8; 1 location.
CRITICAL HIT on Upper Arm.
Annihilator ANH-1X (Lordred) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 4 : falls.
Annihilator ANH-1X (Lordred) falls on its left side, suffering 10 damage.
Annihilator ANH-1X (Lordred) takes 5 damage to LA.
27 Armor remaining.
Annihilator ANH-1X (Lordred) takes 5 damage to CT.
15 Armor remaining.
Pilot of Annihilator ANH-1X (Lordred) "Ipon Apetiants" must roll 6 to avoid damage; rolls 12 : succeeds.
Victory!
-------------------
Winner is: TEAM #1
Lordred: 1573 BV remaining (from 1926 initially) 0 BV fled
Koniving: 0 BV remaining (from 2181 initially) 0 BV fled
Survivors are:
Annihilator ANH-1X (Lordred)
Pilot : Ipon Apetiants [4/5] ( 1 hit(s) )
Kills : 1
Graveyard contains:
King Crab KGC-010 (Koniving)
Pilot : Antonia Stroggylis [4/5] ( 6 hit(s) )
Kills : 0
Destroyed by Annihilator ANH-1X (Lordred)
Detailed unit status saved to entitystatus.txt
Battle lasted 50 seconds.
Winner, Annihilator.
--------