Russ Bullock, on 16 September 2014 - 04:48 PM, said:
Here is the basic data collected from a sample of 268 IS vs Clan matches.
Clan win rate of 73%
This is a reduction from 90%
So actually I am pretty happy with seeing this change. Now we follow through on IS quirks and the Clan RT/LT changes.
Question on the engines.
Am I somewhat correct to say that Engines right now have a HP of 15, control the speed of the mech as well as its base 2.0DHS dissipation rate/heat cap due to the size of the engine, 10 DHS or less?
And that there are not actual engine crits that changes dissipation rate/heat cap?
And that IS XL engines 3 components in the left/right torso being destroyed is not what kills the mech but simply losing a side torso + IS XL engine = death?
And Clan mechs, due to having XL engines, are setup so that if RT+LT are destroyed = dead mech. Then any changes to Clan mechs will be simply based on the destruction of a side torso due to the logic coding?
Domo
Edited by Tarl Cabot, 16 September 2014 - 08:16 PM.