Posted this in the other thread. The claims of IS throwing matches is nonsense as usual because the incentive is the same for diehards of both factions.
But still I'd like to see a more rigorous test environment:
After this quirk pass and the Clan XL change we need to try something more like this for testing:
-Challenge Weekend. Wins are all that count towards challenge.
-Group Queue only, minimum group size of 4, no maximum.
-Your group must be all IS or all Clan obviously.
We need data from people who are trying hard to win and are on the more organized side of the spectrum to better replicate what CW matches will be like.
Its closer than it used to be but in 12v12 if the Clans bring 3 DWF with serious builds and 3 TBR with serious builds its just too much to handle at once.
Wish we could revisit 10v12, pretty sure it would make for much more interesting and better balanced gameplay in CW.
Its a seriously frightening question of how well the balance will hold up when people are tryharding on both sides and every little advantage counts for a whole lot more.
Edited by Hoax415, 16 September 2014 - 05:42 PM.