aniviron, on 16 September 2014 - 09:19 PM, said:
The idea of R&R is great. But you'd be hard-pressed to come up with an implementation of it that doesn't disproportionally hurt new and poor players.
I've always thought that an R&R system similar to War Thunder would be perfect for MWO.
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it’s incredibly unusual to come through a battle unscathed, so you’ll need to repair your aircraft. Each aircraft gets 10 free repairs, so you don’t have to worry about repairs right away, after that it will cost [C-Bills] to fix up all the damage.
By default aircraft are automatically repaired after a battle, but to save a bit of money you can un-check the box in the bottom right of the screen, just under the “To Battle” button, with a spanner icon, “Automatic repair of all airplanes after battle”:
If you don’t automatically repair then your aircraft will gradually be repaired for free over time. The speed of repair depends on the aircraft in question, and the crew repair skills; the crew’s “Repair Rank” skill must be equal or higher than the rank of the aircraft for the “Repair Speed” skill to apply, then the higher the repair speed, the faster the repairs.
You can see how many free repairs (if any) are remaining, time to repair for free, and average repair cost in the stat card of a plane when you hover the mouse over it. Low rank planes repair quickly, and don’t cost much if you want to instantly get back into the fight, both cost and time increase quite sharply in the high ranks.
A Beginner’s Guide to War Thunder – Crew Skills and Repairing
One thing I would alter from WT's R&R would be to give free repairs to people throughout the entire length of their Cadet Bonus phase. This way people wouldn't have to worry about repairs while learning the ropes, and it wouldn't take any longer for them to save up for their first Mech purchase. Or make it so Trial Mechs never have repair fees...
Edited by Fut, 17 September 2014 - 03:34 AM.