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Are The Ghost Bears Getting Stiffed?


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#41 Lefty Lucy

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Posted 18 September 2014 - 12:03 PM

View PostBront, on 18 September 2014 - 05:58 AM, said:


MASC was weightless but took up crit slots. If they let you remove it, it would be a problem when they had to put it back for folks who did, and if they didn't let you remove it, it would hamper those mechs with no real returns (well, the Fire Moth would have plenty of room anyway being so light).


This is incorrect. MASC does have weight.

#42 Lightfoot

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Posted 18 September 2014 - 12:07 PM

Kodiak. Oh no, too OP for you MWO. No way to nerf it, so sorry.

#43 Xyroc

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Posted 18 September 2014 - 12:08 PM

may need melee in before the kodiak ... just saying ... I mean it has to use them claws for something. ( I dont care if they say they are only for aesthetic on sarna )

Throwing money at the screen as we speak. Why you no take PGI? =p

Edited by Beliall, 18 September 2014 - 12:14 PM.


#44 Bishop Steiner

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Posted 18 September 2014 - 12:10 PM

View PostBeliall, on 18 September 2014 - 12:08 PM, said:

may need melee in before the ...kodiak just saying ... I mean it has to use them claws for something.

Throwing money at the screen as we speak. Why you no take PGI? =p

clanners dont melee. the claws give no combat use

#45 Bront

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Posted 18 September 2014 - 12:34 PM

View PostLefty Lucy, on 18 September 2014 - 12:03 PM, said:


This is incorrect. MASC does have weight.


I stand corrected! (been a long time since I built mechs with full 3050 rules (IE, not MWO) that wasn't 3025.

#46 Xarian

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Posted 18 September 2014 - 01:04 PM

View PostBeliall, on 18 September 2014 - 12:08 PM, said:

may need melee in before the kodiak ... just saying ... I mean it has to use them claws for something. ( I dont care if they say they are only for aesthetic on sarna )

Throwing money at the screen as we speak. Why you no take PGI? =p

The claws are there for intimidation/"cool factor". The Clans hate melee; they value marksmanship. The Kodiak does not melee - Clan mechs do not melee. Inner Sphere mechs sometimes melee.

What's stopping PGI from putting the Kodiak and other second-line mechs in the game is the fact that they are battlemechs, not omnimechs. They can't use omnipods. This would basically make them the same as Inner Sphere mechs except using Clan weapons, which is exactly what PGI said that they didn't want. There's always a happy middle: just make it impossible to swap out the engine (so you'd be stuck using your XL 400), but grant them the ability to switch out Endo/FF and use dynamic structure slots.

#47 UnknownSeeker

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Posted 18 September 2014 - 01:57 PM

View PostXarian, on 18 September 2014 - 10:39 AM, said:

  • MASC lights are ruled out due to technical problems with the networking of high-speed mechs (rules out Fire Moth)
  • Only mechs from Technical Readout: 3050 are being added for now (rules out a bunch of mechs)
  • The Viper looks just like the Nova, which was just released (rules out Viper)
  • The Ice Ferret is the only other choice for a Medium and doesn't look like the Nova (rules in Ice Ferret)
  • Both possible Heavies made it in
So the only meaningful choice was between the Gargoyle and the Executioner.
  • The Executioner is just a heavier version of the Warhawk; same speed, similar weaponry
  • The Gargoyle is extremely fast for its size and is very different from other Clan mechs currently available
  • The logical choice is to go with the Gargoyle
Personally, I hate the Gargoyle. However, I hate the Executioner even more. Both are ugly junk. I'm happy that the Vulture made it in.




The technical reason are (I believe he said) that above 150 they start having more network issues... So the simple solution would be to limit MASC to 150 and then add a buff to acceleration. So MASC is only an excuse and not a technical reason why these mechs can't be added to the game.

#48 XxXAbsolutZeroXxX

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Posted 18 September 2014 - 02:02 PM

Ghost Bears will get their revenge in Clan Pack 3.

.

#49 Gyrok

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Posted 18 September 2014 - 02:03 PM

Clan Wolf has by highest % (L to R) in each weight class:

Assault: Gargoyle/DW/Warhawk

Heavy: TW/MadDog/Hellbie

Medium: IceFerret/SCR/Pouncer

Light: Adder/Kitfox/MistLynx

Considering that ALL clans ran mostly a varying mixture of ALL those mechs, I do not see where they are getting shafted...?

However, the Nova is not a mech that is even a top 3 typical encounter from Clan Wolf...not sure where you got that idea...? More likely to see a Stormcrow than a Nova.

#50 Maxx Blue

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Posted 18 September 2014 - 02:10 PM

I don't care what rules it breaks or what precidents it sets, I want a Kodiak. I don't even really like assault mechs, but I really, REALLY want a Kodiak. You can even just give me the stock loadouts and not let me change anything...I'll still be happy. Do...friggin'...want.

#51 beerandasmoke

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Posted 18 September 2014 - 03:32 PM

You can have your Kodiak give me a Annihilator...and an Imp...and a Grand Titan....how about a Kraken....Penetrator would be nice.....Enforcer maybe...





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