Not quite true. I haven't seen a fixed targeting computer yet.
None of the 'Mechs have fixed targeting computers because the weight of the computer was dependent on how many weapons it carried so it would vary between configurations.
Metus regem, on 18 September 2014 - 07:08 AM, said:
Doesn't bother me in the slightest, Active Probes are in all of my Clan mechs anyways, 'cause well **** ECM!
Note: I love working under an ECM sheild for my my Adders, War Hawk and Timber Wolf...
I do this as well. So far the only chassis I've mastered are the three Timber Wolf and Dire Wolf variants but every single one of them has CAP/Mk1 TC(or in the DWs case Mk 2 or 3 if I have weight left over) because I like sensor range/target info.
Once I get into the Stormcrow/Nova and smaller 'mechs though I may have to make some concessions.
People are making a mistake of language here, methinks. Some of them, anyways.
An OmniMech's base configuration and its Prime configuration are not at all the same thing. The base configuration is the default OmniMech, with all optional equipment (Omnipods, in MWO) removed. What's left after that is hardwired to the chassis and can't be mucked with.
The Missed Lynx does indeed have a fixed Active Probe in its head, which is part of the base configuration rather than any given variant, as well as six fixed jump jets. As it was designed as a recon 'Mech of sorts, the fixed probe makes some sense. Fixed jets have had everyone swearing since the Clans were introduced, but I have no sympathy for people who, to this day refuse to take more than one jump jet on a 'Mech for any reason and have had a direct hand in contributing to the current, lamentable state of jump jets. The Missed Lynx was designed to jump. Deal with it.
People are making a mistake of language here, methinks. Some of them, anyways.
An OmniMech's base configuration and its Prime configuration are not at all the same thing. The base configuration is the default OmniMech, with all optional equipment (Omnipods, in MWO) removed. What's left after that is hardwired to the chassis and can't be mucked with.
The Missed Lynx does indeed have a fixed Active Probe in its head, which is part of the base configuration rather than any given variant, as well as six fixed jump jets. As it was designed as a recon 'Mech of sorts, the fixed probe makes some sense. Fixed jets have had everyone swearing since the Clans were introduced, but I have no sympathy for people who, to this day refuse to take more than one jump jet on a 'Mech for any reason and have had a direct hand in contributing to the current, lamentable state of jump jets. The Missed Lynx was designed to jump. Deal with it.
Is there people who still use 1 jj? I never saw the reason or the benefit from only 1 jj.....but then again i like to jump high!
I was more or less hoping the Mist Lynx would get them in the legs like omnis like the KTF....but i didnt read the TRO. Either way i am gonna love this thing im sure!
Edited by DarthRevis, 18 September 2014 - 09:34 AM.
DarthRevis, on 18 September 2014 - 09:32 AM, said:
Is there people who still use 1 jj? I never saw the reason or the benefit from only 1 jj.....but then again i like to jump high!
The last time there was a reason to only have One JJ was Closed Beta IIRC. Back then 1 JJ gave a spider the same jump profile as 12! imagine the extra gear you could add to mechs with a glitch like that!
Edited by Joseph Mallan, 18 September 2014 - 09:35 AM.
Koshi, 25 tons, 6 JJs, fixed AP, 3 ERMlas, 2 CSSRM2s, possibly ECM if config right... Sounds like a Clan version of the Raven right there, and I have seen the 3 Mlas, 2 Streak 2 Raven do games of over 1k damage and barely be scratched. I am really excited to see how this little deamon does out there on the field with the lighter weight Clan weapons!
This 25 tonner, which is slower than the Clan's 45 tonner, will have 4 tons of hardwired equipment, and 6.5 tons of pod space once you max out the armour.
6 JJs accounts for 3 tons, and then a hardwired Active Probe is located in the head, taking a full ton from the potential pod space, over 10%.
This is on top of requiring 3 external DHS, which means it will never have the same dissipation or heat capacity of a 250+ rated mech, and no torso mounted weapons.
Should PGI allow the AP to be removed? I asked on Twitter, but I've gotten no response.
7.5 tons vs 6.5 tons won't be much, but every bit helps on a 25 ton mech.
What I have in Megamek, removing only the non-fixed weapons and maximizing armor:
Koshi (Myst Lynx) 6 tons.
Fenris (Ice Ferret) 9 tons.
Loki (Hell Bringer) 20.5 tons. (23.5 tons; I missed some anti-personnel pods and an AMS).
Man o War (Gargoyle) 19.5 tons.
That's removing the anti-personnel pods as well, as it's a safe assumption that we won't be dropping bombs on infantry any time soon. (Where are they getting 6.5 and 7.5 tons? I can understand some left over tonnage as that final half ton of armor isn't eaten for just a couple of points but damn do we really get THAT much slack?)
I should note their IS equivalent examples of mech tonnages are Myst Lynx to Commando (25 tons), Ice Ferret to Vindicator/Blackjack (45 tons), Hell Bringer to Jagermech/Catapult/Thunderbolt (65 tons) and Gargoyle to Awesome/Victor.
These are not 35, 55, 75, or 100 ton mechs so you should not expect the best the world has to offer.
Now... if the Active Probe had the true abilities of TT's Active Probe... I'd say "screw you guys, don't ever take it away from me."
But then again I'd have a 1,080 meter radius, 360 degree radar that'll detect enemies regardless of line of sight for 10 to 20 seconds every so often in addition to the many other benefits of Active Probes.
Not sure what I'd say for how it currently is, though.
I'd have to actually try the mech first.
(Scenario with Clan Active Probe.)
Spoiler
Koniving, on 04 June 2014 - 07:56 PM, said:
New battle!
3 mediums, 1 Competition heavy, 1 agricultural mech
versus 3 Clan mediums.
Aside from the heavy, all mechs are stock.
The scene.
A city environment with open plains, brush and some trees to the south. Some hills.
The scenario. A Clan force has bid to take the city by means of 3 mediums.
Inner Sphere:
Koniving
Mechs:
Kintaro 19.
Trebuchet 7m.
Centurion AL.
Cattlemaster.
All Stock.
Part time Canadian (PTC)
Mechs:
Warhammer competitive build. Pilot: Steiner McSteinerson II.
Versus:
Clan:
Lordred
Mechs:
Stormcrow.
Hunchback IIC.
Shadow Cat.
Spoiler
Initiative Phase for Deployment
-------------------
Lordred rolls a 7[7+0].
Team 2 rolls a 6[6+0].
PartTimeCanadian rolls a 10[10+0].
Koniving rolls a 7[7+0].
Wind direction is South. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
Initiative Phase for Deployment
-------------------
Lordred rolls a 7[7+0].
Team 2 rolls a 6[6+0].
PartTimeCanadian rolls a 10[10+0].
Koniving rolls a 7[7+0].
Wind direction is South. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
Centurion CN9-AL (Koniving) must make a piloting skill check while moving in hex 1705 (running & turning on pavement).
Needs 4 [5 (Base piloting skill) - 1 (running & turning on pavement)], rolls 11 : succeeds.
Trebuchet TBT-7M (Koniving) must make a piloting skill check while moving in hex 2403 (running & turning on pavement).
Needs 4 [5 (Base piloting skill) - 1 (running & turning on pavement)], rolls 7 : succeeds.
Trebuchet TBT-7M (Koniving) must make a piloting skill check while moving in hex 2204 (running & turning on pavement).
Needs 4 [5 (Base piloting skill) - 1 (running & turning on pavement)], rolls 11 : succeeds.
Kintaro KTO-19 (Koniving) must make a piloting skill check while moving in hex 0405 (running & turning on pavement).
Needs 4 [5 (Base piloting skill) - 1 (running & turning on pavement)], rolls 6 : succeeds.
End phase.
---------------
(1 minute passes before anything really happens. Random fires are starting throughout the forest and in the plains beyond the city. Ambush points are staged within the city.)
Initiative Phase for Round #6
-------------------
Lordred rolls a 4[4+0].
Team 2 rolls a 9[9+0].
PartTimeCanadian rolls a 12[12+0].
Koniving rolls a 3[3+0].
Wind direction is South. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
????: ???? BV remaining (from ???? initially) ???? BV fled
????: ???? BV remaining (from ???? initially) ???? BV fled
Koniving: 3819 BV remaining (from 3819 initially) 0 BV fled
----------
Successful sensor roll.
Weapon Attack Phase
-------------------
Weapons fire for ???? (????)
???? at ????; needs ????, rolls ???? : hits!
Needs ???? [????] to ignite, rolls ????
???? at ????; needs ????, rolls ???? : hits!
Needs ???? [????] to ignite, rolls ????
Fire started in hex 1808.
-----------
Clan Beagle active probe detects the Warhammer.
....detects all of my mechs too.
All positions compromised. All moves for this 10 seconds will be detected and seen.
Centurion and Trebuchet radars unable to detect any enemy presence. No other mechs have radars.
-----------
Heat Phase
-------------------
???? (????) gains ???? heat, sinks ???? heat and is now at ???? heat.
Centurion CN9-AL (Koniving) gains 1 heat, sinks 1 heat and is now at 0 heat.
Trebuchet TBT-7M (Koniving) gains 4 heat, sinks 4 heat and is now at 0 heat.
Kintaro KTO-19 (Koniving) gains 0 heat, sinks 0 heat and is now at 0 heat.
???? (????) gains ???? heat, sinks ???? heat and is now at ???? heat.
Warhammer WHM-7D-UK (PartTimeCanadian) gains 1 heat, sinks 1 heat and is now at 0 heat.
???? (????) gains ???? heat, sinks ???? heat and is now at ???? heat.
Cattlemaster CTL-2 (Hunter) (Koniving) gains 0 heat, sinks 0 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
Light smoke cloud drifts to 1727 and 1626 and 1826.
Light smoke cloud drifts to 1422 and 1322 and 1522.
Light smoke cloud drifts to 1721 and 1620 and 1820.
Light smoke cloud drifts to 1421 and 1321 and 1521.
Light smoke cloud drifts to 1725 and 1624 and 1824.
Light smoke cloud drifts to 1826 and 1726 and 1926.
Light smoke cloud drifts to 1920 and 1819 and 2019.
Light smoke cloud drifts to 0819 and 0719 and 0919.
Light smoke cloud drifts to 1420 and 1320 and 1520.
Light smoke cloud drifts to 1719 and 1618 and 1818.
Light smoke cloud drifts to 1724 and 1623 and 1823.
Light smoke cloud drifts to 1825 and 1725 and 1925 and dissipates completely!
Light smoke cloud drifts to 1919 and 1818 and 2018.
Light smoke cloud drifts to 0818 and 0718 and 0918.
Light smoke cloud drifts to 1419 and 1319 and 1519.
Light smoke cloud drifts to 1718 and 1617 and 1817.
Light smoke cloud drifts to 1723 and 1622 and 1822.
Light smoke cloud drifts to 1817 and 1717 and 1917.
Light smoke cloud drifts to 1824 and 1724 and 1924.
Light smoke cloud drifts to 1918 and 1817 and 2017.
Fire at 0816 is burning brightly.
Fire at 1417 is burning brightly.
Fire at 1716 is burning brightly.
Fire at 1721 is burning brightly.
Fire at 1815 is burning brightly.
Fire at 1822 is burning brightly.
Fire at 1916 is burning brightly.
Light smoke fills 0817.
Light smoke fills 0717.
Light smoke fills 0917.
Light smoke fills 1418.
Light smoke fills 1318.
Light smoke fills 1518.
Light smoke fills 1717.
Light smoke fills 1616.
Light smoke fills 1816.
Light smoke fills 1722.
Light smoke fills 1621.
Light smoke fills 1821.
Fire at 1808 was started this round.
Light smoke fills 1809.
Light smoke fills 1709.
Light smoke fills 1909.
Light smoke fills 1816.
Light smoke fills 1716.
Light smoke fills 1916.
Light smoke fills 1823.
Light smoke fills 1723.
Light smoke fills 1923.
Light smoke fills 1917.
Light smoke fills 1816.
Light smoke fills 2016.
The ambush planned at this point has been completely compromised by Clan Beagle Active Probe.
Though aware of it (through Lordred pointing it out), the Inner Sphere mechs are unable to detect anything about Clan movements.
During this time, the Cattlemaster, Warhammer, and Centurion began to leave the city to scout as something is obviously awry.
Many mechs are out of position and out of the city. Only the Trebuchet and Kintaro are within the city. The Kintaro moved further behind cover of a complex city block. The Trebuchet moved closer to its allies on the Western side.
In the attacking phase, a fire that was started within the city, strongly suggesting an Eastern approach. The enemy has already invaded the city and no one was the wiser. The ambushers are about to be ambushed!
Spoiler
Initiative Phase for Round #7
-------------------
Lordred rolls a 8[8+0].
Team 2 rolls a 11[11+0].
PartTimeCanadian rolls a 3[3+0].
Koniving rolls a 5[5+0].
Wind direction is South. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
????: ???? BV remaining (from ???? initially) ???? BV fled
????: ???? BV remaining (from ???? initially) ???? BV fled
Koniving: 3819 BV remaining (from 3819 initially) 0 BV fled
Heat Phase
-------------------
???? (????) gains ???? heat, sinks ???? heat and is now at ???? heat.
Centurion CN9-AL (Koniving) gains 1 heat, sinks 1 heat and is now at 0 heat.
Trebuchet TBT-7M (Koniving) gains 3 heat, sinks 3 heat and is now at 0 heat.
Kintaro KTO-19 (Koniving) gains 1 heat, sinks 1 heat and is now at 0 heat.
???? (????) gains ???? heat, sinks ???? heat and is now at ???? heat.
Warhammer WHM-7D-UK (PartTimeCanadian) gains 1 heat, sinks 1 heat and is now at 0 heat.
???? (????) gains ???? heat, sinks ???? heat and is now at ???? heat.
Cattlemaster CTL-2 (Hunter) (Koniving) gains 0 heat, sinks 0 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
Light smoke cloud drifts to 1728 and 1627 and 1827.
Light smoke cloud drifts to 1423 and 1323 and 1523.
Light smoke cloud drifts to 1722 and 1621 and 1821.
Light smoke cloud drifts to 1422 and 1322 and 1522.
Light smoke cloud drifts to 1726 and 1625 and 1825.
Light smoke cloud drifts to 1827 and 1727 and 1927.
Light smoke cloud drifts to 1921 and 1820 and 2020.
Light smoke cloud drifts to 0820 and 0720 and 0920.
Light smoke cloud drifts to 1421 and 1321 and 1521.
Light smoke cloud drifts to 1720 and 1619 and 1819.
Light smoke cloud drifts to 1725 and 1624 and 1824.
Light smoke cloud drifts to 1920 and 1819 and 2019.
Light smoke cloud drifts to 0819 and 0719 and 0919.
Light smoke cloud drifts to 1420 and 1320 and 1520.
Light smoke cloud drifts to 1719 and 1618 and 1818.
Light smoke cloud drifts to 1724 and 1623 and 1823.
Light smoke cloud drifts to 1818 and 1718 and 1918.
Light smoke cloud drifts to 1825 and 1725 and 1925.
Light smoke cloud drifts to 1919 and 1818 and 2018 and dissipates completely!
Light smoke cloud drifts to 0818 and 0718 and 0918.
Light smoke cloud drifts to 1419 and 1319 and 1519.
Light smoke cloud drifts to 1718 and 1617 and 1817.
Light smoke cloud drifts to 1723 and 1622 and 1822.
Light smoke cloud drifts to 1810 and 1710 and 1910.
Light smoke cloud drifts to 1817 and 1717 and 1917.
Light smoke cloud drifts to 1824 and 1724 and 1924.
Light smoke cloud drifts to 1918 and 1817 and 2017.
Fire at 0816 is burning brightly.
Fire at 1417 is burning brightly.
Fire at 1716 is burning brightly.
Fire at 1721 is burning brightly.
Fire at 1808 is burning brightly.
Fire at 1815 is burning brightly.
Fire at 1822 is burning brightly.
Fire at 1916 is burning brightly.
Light smoke fills 0817.
Light smoke fills 0717.
Light smoke fills 0917.
Light smoke fills 1418.
Light smoke fills 1318.
Light smoke fills 1518.
Light smoke fills 1717.
Light smoke fills 1616.
Light smoke fills 1816.
Light smoke fills 1722.
Light smoke fills 1621.
Light smoke fills 1821.
Light smoke fills 1809.
Light smoke fills 1709.
Light smoke fills 1909.
Light smoke fills 1816.
Light smoke fills 1716.
Light smoke fills 1916.
Light smoke fills 1823.
Light smoke fills 1723.
Light smoke fills 1923.
Light smoke fills 1917.
Light smoke fills 1816.
Light smoke fills 2016.
Initiative Phase for Round #8
-------------------
Lordred rolls a 10[10+0].
Team 2 rolls a 6[6+0].
PartTimeCanadian rolls a 7[7+0].
Koniving rolls a 4[4+0].
Wind direction is South. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
????: ???? BV remaining (from ???? initially) ???? BV fled
????: ???? BV remaining (from ???? initially) ???? BV fled
Koniving: 3819 BV remaining (from 3819 initially) 0 BV fled
Movement Phase
-------------------
Building #20512 collapses due to heavy load.
Trebuchet TBT-7M (Koniving) is hit by falling debris for 4 damage.
Trebuchet TBT-7M (Koniving) takes 4 damage to CT.
18 Armor remaining.
Trebuchet TBT-7M (Koniving) falls 3 level(s) into hex 1109
Trebuchet TBT-7M (Koniving) falls on its front, suffering 20 damage.
Trebuchet TBT-7M (Koniving) takes 5 damage to LL.
10 Armor remaining.
Trebuchet TBT-7M (Koniving) takes 5 damage to RT.
6 Armor remaining.
Trebuchet TBT-7M (Koniving) takes 5 damage to RA.
5 Armor remaining.
Trebuchet TBT-7M (Koniving) takes 5 damage to RT.
1 Armor remaining.
Pilot of Trebuchet TBT-7M (Koniving) "Jamie Wynn" must roll 7 to avoid damage; rolls 9 : succeeds.
Stormcrow H-UK (Lordred) must make a piloting skill check while moving in hex 1508 (running & turning on pavement).
Needs 3 [4 (Base piloting skill) - 1 (running & turning on pavement)], rolls 10 : succeeds.
During Round 8, 1 minute and 10 seconds to 1 minute and 20 seconds into the match, Koniving tries to land onto a building to use it to spot an enemy force.
The building collapses and the mech falls through 3 stories (9 meters). The building crashing around it.
Note that a mech is never taller than 14 meters and a Trebuchet is about 11 meters [it is in lore a very tall medium mech so it can fire its LRMs over hills and small buildings].
Just moments after this occurred, an enemy Stormcrow is spotted overlooking the Trebuchet. The Kintaro immediately comes out of hiding to provide support while the Trebuchet while the pilot recovers enough to attempt to stand.
Note that "accidental fire" is about causing fires within buildings, brush, etc.
Spoiler
Weapon Attack Phase
-------------------
Weapons fire for Kintaro KTO-19 (Koniving)
LRM 5 (Narc-capable ammo) at Stormcrow H-UK (Lordred); needs 7, rolls 4 : misses
Checking for accidental fire; needs 3 or below, rolls 5 : no fire..
Weapons fire for Stormcrow H-UK (Lordred)
Medium Pulse Laser at Kintaro KTO-19 (Koniving); needs 4, rolls 7 : - Direct Blow - hits LA
Kintaro KTO-19 (Koniving) takes 8 damage to LA.
10 Armor remaining.
Medium Pulse Laser at Kintaro KTO-19 (Koniving); needs 4, rolls 12 : - Direct Blow - hits CT
Kintaro KTO-19 (Koniving) takes 9 damage to CT.
17 Armor remaining.
Medium Pulse Laser at Kintaro KTO-19 (Koniving); needs 4, rolls 6 : hits RA
Kintaro KTO-19 (Koniving) takes 7 damage to RA.
11 Armor remaining.
Large Pulse Laser at Kintaro KTO-19 (Koniving); needs 4, rolls 5 : hits LL
Kintaro KTO-19 (Koniving) takes 10 damage to LL.
13 Armor remaining.
Kintaro KTO-19 (Koniving) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 7 : succeeds.
Heat Phase
-------------------
???? (????) gains ???? heat, sinks ???? heat and is now at ???? heat.
Centurion CN9-AL (Koniving) gains 2 heat, sinks 2 heat and is now at 0 heat.
Trebuchet TBT-7M (Koniving) gains 3 heat, sinks 3 heat and is now at 0 heat.
Kintaro KTO-19 (Koniving) gains 3 heat, sinks 3 heat and is now at 0 heat.
???? (????) gains ???? heat, sinks ???? heat and is now at ???? heat.
Warhammer WHM-7D-UK (PartTimeCanadian) gains 0 heat, sinks 0 heat and is now at 0 heat.
Stormcrow H-UK (Lordred) gains 24 heat, sinks 24 heat and is now at 0 heat.
Cattlemaster CTL-2 (Hunter) (Koniving) gains 0 heat, sinks 0 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
Light smoke cloud drifts to 1729 and 1628 and 1828.
Light smoke cloud drifts to 1424 and 1324 and 1524.
Light smoke cloud drifts to 1723 and 1622 and 1822.
Light smoke cloud drifts to 1423 and 1323 and 1523.
Light smoke cloud drifts to 1727 and 1626 and 1826.
Light smoke cloud drifts to 1828 and 1728 and 1928.
Light smoke cloud drifts to 1922 and 1821 and 2021.
Light smoke cloud drifts to 0821 and 0721 and 0921.
Light smoke cloud drifts to 1422 and 1322 and 1522 and dissipates completely!
Light smoke cloud drifts to 1721 and 1620 and 1820.
Light smoke cloud drifts to 1726 and 1625 and 1825.
Light smoke cloud drifts to 1921 and 1820 and 2020.
Light smoke cloud drifts to 0820 and 0720 and 0920.
Light smoke cloud drifts to 1421 and 1321 and 1521 and dissipates completely!
Light smoke cloud drifts to 1720 and 1619 and 1819.
Light smoke cloud drifts to 1725 and 1624 and 1824.
Light smoke cloud drifts to 1819 and 1719 and 1919 and dissipates completely!
Light smoke cloud drifts to 1826 and 1726 and 1926.
Light smoke cloud drifts to 0819 and 0719 and 0919.
Light smoke cloud drifts to 1420 and 1320 and 1520.
Light smoke cloud drifts to 1719 and 1618 and 1818.
Light smoke cloud drifts to 1724 and 1623 and 1823.
Light smoke cloud drifts to 1811 and 1711 and 1911.
Light smoke cloud drifts to 1818 and 1718 and 1918.
Light smoke cloud drifts to 1825 and 1725 and 1925.
Light smoke cloud drifts to 1919 and 1818 and 2018.
Light smoke cloud drifts to 0818 and 0718 and 0918.
Light smoke cloud drifts to 1419 and 1319 and 1519.
Light smoke cloud drifts to 1718 and 1617 and 1817.
Light smoke cloud drifts to 1723 and 1622 and 1822.
Light smoke cloud drifts to 1810 and 1710 and 1910.
Light smoke cloud drifts to 1817 and 1717 and 1917.
Light smoke cloud drifts to 1824 and 1724 and 1924.
Light smoke cloud drifts to 1918 and 1817 and 2017.
Fire at 0816 is burning brightly.
Fire at 1417 is burning brightly.
Fire at 1716 is burning brightly.
Fire at 1721 is burning brightly.
Fire at 1808 is burning brightly.
Fire at 1815 is burning brightly.
Fire at 1822 is burning brightly.
Fire at 1916 is burning brightly.
Light smoke fills 0817.
Light smoke fills 0717.
Light smoke fills 0917.
Light smoke fills 1418.
Light smoke fills 1318.
Light smoke fills 1518.
Light smoke fills 1717.
Light smoke fills 1616.
Light smoke fills 1816.
Light smoke fills 1722.
Light smoke fills 1621.
Light smoke fills 1821.
Light smoke fills 1809.
Light smoke fills 1709.
Light smoke fills 1909.
Light smoke fills 1816.
Light smoke fills 1716.
Light smoke fills 1916.
Light smoke fills 1823.
Light smoke fills 1723.
Light smoke fills 1923.
Light smoke fills 1917.
Light smoke fills 1816.
Light smoke fills 2016.
--------------
At this time, the Warhammer is turning around and reaching the edge of the city again.
3 Clan mechs are now spotted and attacking. Centurion is using a building for cover (to stay out of the Warhammer's line of fire). Cattlemaster is pretty far out.
Spoiler
Phase # 9 (couldn't save the initiative rolls).
Movement Phase
-------------------
Trebuchet TBT-7M (Koniving) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 5 : succeeds.
Weapon Attack Phase
-------------------
Weapons fire for Hunchback IIC (Standard) (Lordred)
Ultra AC/20 at Trebuchet TBT-7M (Koniving); needs 6, rolls 5 : misses
fires a second burst in ultra mode.
Ultra AC/20 at Trebuchet TBT-7M (Koniving); needs 6, rolls 5 : misses
Ultra AC/20 at Trebuchet TBT-7M (Koniving); needs 6, rolls 9 : - Direct Blow -
Trebuchet TBT-7M (Koniving) takes 21 damage to LA.
Armor destroyed, SECTION DESTROYED,
3 damage transfers to LT.
Critical hit on LA. Roll is (8+1) = 9; 1 location.
CRITICAL HIT on Hand.
Trebuchet TBT-7M (Koniving) takes 3 damage to LT.
8 Armor remaining.
fires a second burst in ultra mode.
Ultra AC/20 at Trebuchet TBT-7M (Koniving); needs 6, rolls 7 :
Trebuchet TBT-7M (Koniving) takes 20 damage to HD.
Armor destroyed, SECTION DESTROYED,
*** Trebuchet TBT-7M (Koniving) DESTROYED by damage! ***
Critical hit on HD. Roll is 8; 1 location.
CRITICAL HIT on Sensors.
Pilot of Trebuchet TBT-7M (Koniving) "Jamie Wynn" is already dead, so no damage is dealt!
Weapons fire for Trebuchet TBT-7M (Koniving)
Narc at Stormcrow H-UK (Lordred); needs 5, rolls 5 : - Glancing Blow - hits Stormcrow H-UK (Lordred). Pod attached to LL.
Medium Laser at Stormcrow H-UK (Lordred); needs 5, rolls 6 : hits LL
Stormcrow H-UK (Lordred) takes 5 damage to LL.
20 Armor remaining.
Medium Laser at Stormcrow H-UK (Lordred); needs 5, rolls 5 : - Glancing Blow - hits RA
Stormcrow H-UK (Lordred) takes 2 damage to RA.
16 Armor remaining.
Medium Laser at Stormcrow H-UK (Lordred); needs 5, rolls 4 : misses
Weapons fire for Shadow Cat A (Lordred)
ER Large Laser at Warhammer WHM-7D-UK (PartTimeCanadian); needs 6, rolls 10 : - Direct Blow - hits CT
Warhammer WHM-7D-UK (PartTimeCanadian) takes 11 damage to CT.
21 Armor remaining.
ER Large Laser at Warhammer WHM-7D-UK (PartTimeCanadian); needs 6, rolls 7 : hits RL
Warhammer WHM-7D-UK (PartTimeCanadian) takes 10 damage to RL.
20 Armor remaining.
Weapons fire for Kintaro KTO-19 (Koniving)
SRM 6 (Narc-capable ammo) at Stormcrow H-UK (Lordred); needs 5, rolls 6 : 4 missile(s) hit.
Weapons fire for Stormcrow H-UK (Lordred)
Medium Pulse Laser at Kintaro KTO-19 (Koniving); needs 2, rolls 5 : - Direct Blow - hits LA
Kintaro KTO-19 (Koniving) takes 8 damage to LA.
2 Armor remaining.
Medium Pulse Laser at Kintaro KTO-19 (Koniving); needs 2, rolls 5 : - Direct Blow - hits LL
Kintaro KTO-19 (Koniving) takes 8 damage to LL.
5 Armor remaining.
Medium Pulse Laser at Kintaro KTO-19 (Koniving); needs 2, rolls 9 : - Direct Blow - hits CT (critical)
Kintaro KTO-19 (Koniving) takes 9 damage to CT (critical).
8 Armor remaining.
Critical hit on CT. Roll is (7+2) = 9; 1 location.
CRITICAL HIT on Engine.
Large Pulse Laser at Kintaro KTO-19 (Koniving); needs 2, rolls 7 : - Direct Blow - hits RA
Kintaro KTO-19 (Koniving) takes 11 damage to RA.
0 Armor remaining.
Weapons fire for Warhammer WHM-7D-UK (PartTimeCanadian)
ER PPC at Shadow Cat A (Lordred); needs 4, rolls 9 : - Direct Blow - hits HD
Shadow Cat A (Lordred) takes 11 damage to HD.
Armor destroyed, SECTION DESTROYED,
*** Shadow Cat A (Lordred) DESTROYED by damage! ***
Critical hit on HD. Roll is (7+1) = 8; 1 location.
CRITICAL HIT on Sensors.
Pilot of Shadow Cat A (Lordred) "Yee-Sin Jue" is already dead, so no damage is dealt!
ER PPC at Shadow Cat A (Lordred); needs 4, rolls 7 : - Direct Blow - hits RT
Shadow Cat A (Lordred) takes 11 damage to RT.
7 Armor remaining.
Medium Laser at Shadow Cat A (Lordred); needs 8, rolls 6 : misses
Kintaro KTO-19 (Koniving) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 9 : succeeds.
Warhammer WHM-7D-UK (PartTimeCanadian) must make 1 piloting skill roll(s) (20+ damage).
The base target is 0 [0 (Base piloting skill)].
Roll #1, (0 (Base piloting skill) + 1 (20+ damage)); needs 1, rolls 7 : succeeds.
Stormcrow H-UK (Lordred) must make 1 piloting skill roll(s) (20+ damage).
The base target is 4 [4 (Base piloting skill)].
Roll #1, (4 (Base piloting skill) + 1 (20+ damage)); needs 5, rolls 9 : succeeds.
Heat Phase
-------------------
Hunchback IIC (Standard) (Lordred) gains 32 heat, sinks 24 heat and is now at 8 heat.
Centurion CN9-AL (Koniving) gains 1 heat, sinks 1 heat and is now at 0 heat.
Kintaro KTO-19 (Koniving) gains 14 heat, sinks 10 heat and is now at 4 heat.
Warhammer WHM-7D-UK (PartTimeCanadian) gains 34 heat, sinks 34 heat and is now at 0 heat.
Stormcrow H-UK (Lordred) gains 23 heat, sinks 23 heat and is now at 0 heat.
Cattlemaster CTL-2 (Hunter) (Koniving) gains 0 heat, sinks 0 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
Light smoke cloud drifts to 1730 and 1629 and 1829.
Light smoke cloud drifts to 1425 and 1325 and 1525.
Light smoke cloud drifts to 1724 and 1623 and 1823.
Light smoke cloud drifts to 1424 and 1324 and 1524.
Light smoke cloud drifts to 1728 and 1627 and 1827.
Light smoke cloud drifts to 1829 and 1729 and 1929.
Light smoke cloud drifts to 1923 and 1822 and 2022.
Light smoke cloud drifts to 0822 and 0722 and 0922.
Light smoke cloud drifts to 1722 and 1621 and 1821.
Light smoke cloud drifts to 1727 and 1626 and 1826.
Light smoke cloud drifts to 1922 and 1821 and 2021.
Light smoke cloud drifts to 0821 and 0721 and 0921.
Light smoke cloud drifts to 1721 and 1620 and 1820.
Light smoke cloud drifts to 1726 and 1625 and 1825.
Light smoke cloud drifts to 1827 and 1727 and 1927.
Light smoke cloud drifts to 0820 and 0720 and 0920.
Light smoke cloud drifts to 1421 and 1321 and 1521.
Light smoke cloud drifts to 1720 and 1619 and 1819.
Light smoke cloud drifts to 1725 and 1624 and 1824.
Light smoke cloud drifts to 1812 and 1712 and 1912.
Light smoke cloud drifts to 1819 and 1719 and 1919.
Light smoke cloud drifts to 1826 and 1726 and 1926.
Light smoke cloud drifts to 1920 and 1819 and 2019.
Light smoke cloud drifts to 0819 and 0719 and 0919.
Light smoke cloud drifts to 1420 and 1320 and 1520 and dissipates completely!
Light smoke cloud drifts to 1719 and 1618 and 1818.
Light smoke cloud drifts to 1724 and 1623 and 1823.
Light smoke cloud drifts to 1811 and 1711 and 1911.
Light smoke cloud drifts to 1818 and 1718 and 1918.
Light smoke cloud drifts to 1825 and 1725 and 1925.
Light smoke cloud drifts to 1919 and 1818 and 2018.
Light smoke cloud drifts to 0818 and 0718 and 0918.
Light smoke cloud drifts to 1419 and 1319 and 1519.
Light smoke cloud drifts to 1718 and 1617 and 1817.
Light smoke cloud drifts to 1723 and 1622 and 1822.
Light smoke cloud drifts to 1810 and 1710 and 1910.
Light smoke cloud drifts to 1817 and 1717 and 1917.
Light smoke cloud drifts to 1824 and 1724 and 1924.
Light smoke cloud drifts to 1918 and 1817 and 2017.
Fire at 0816 is burning brightly.
Fire at 1417 is burning brightly.
Fire at 1716 is burning brightly.
Fire at 1721 is burning brightly.
Fire at 1808 is burning brightly.
Fire at 1815 is burning brightly.
Fire at 1822 is burning brightly.
Fire at 1916 is burning brightly.
Light smoke fills 0817.
Light smoke fills 0717.
Light smoke fills 0917.
Light smoke fills 1418.
Light smoke fills 1318.
Light smoke fills 1518.
Light smoke fills 1717.
Light smoke fills 1616.
Light smoke fills 1816.
Light smoke fills 1722.
Light smoke fills 1621.
Light smoke fills 1821.
Light smoke fills 1809.
Light smoke fills 1709.
Light smoke fills 1909.
Light smoke fills 1816.
Light smoke fills 1716.
Light smoke fills 1916.
Light smoke fills 1823.
Light smoke fills 1723.
Light smoke fills 1923.
Light smoke fills 1917.
Light smoke fills 1816.
Light smoke fills 2016.
The Warhammer has destroyed the Nova Cat.
The Trebuchet is dead.
Spoiler
Initiative Phase for Round #10
-------------------
Lordred rolls a 5[5+0].
Team 2 rolls a 9[9+0].
PartTimeCanadian rolls a 2[2+0].
Koniving rolls a 8[8+0].
Wind direction is South. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
????: ???? BV remaining (from ???? initially) ???? BV fled
????: ???? BV remaining (from ???? initially) ???? BV fled
Koniving: 2243 BV remaining (from 3819 initially) 0 BV fled
Weapon Attack Phase
-------------------
Weapons fire for Warhammer WHM-7D-UK (PartTimeCanadian)
Medium Laser at Hex 1413 of Building #26668 (Ignite); needs -1, rolls 11 : hits!
Needs 9 [7 (Medium Laser) + 2 (building)] to ignite, rolls 9
Fire started in hex 1413.
Medium Laser at Hex 1413 of Building #26668 (Ignite); needs -1, rolls 5 : hits!
The hex is already on fire
Medium Laser at Hex 1514 of Building #26668 (Ignite); needs 0, rolls 6 : hits!
Needs 9 [7 (Medium Laser) + 2 (building)] to ignite, rolls 7
Medium Laser at Hex 1514 of Building #26668 (Ignite); needs 0, rolls 6 : hits!
Needs 9 [7 (Medium Laser) + 2 (building)] to ignite, rolls 7
Weapons fire for Centurion CN9-AL (Koniving)
Large Laser at Hex 1113 of Building #20512 (Collapse), the shot is an automatic hit (Targeting adjacent building.), rolls 12 : hits.
Building #20512 absorbs 8 points of damage.
Heat Phase
-------------------
???? (????) gains ???? heat, sinks ???? heat and is now at ???? heat.
Centurion CN9-AL (Koniving) gains 10 heat, sinks 10 heat and is now at 0 heat.
Kintaro KTO-19 (Koniving) gains 6 heat, sinks 10 heat and is now at 0 heat.
Warhammer WHM-7D-UK (PartTimeCanadian) gains 13 heat, sinks 13 heat and is now at 0 heat.
???? (????) gains ???? heat, sinks ???? heat and is now at ???? heat.
Cattlemaster CTL-2 (Hunter) (Koniving) gains 0 heat, sinks 0 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
Light smoke cloud drifts to 1731 and 1630 and 1830.
Light smoke cloud drifts to 1426 and 1326 and 1526.
Light smoke cloud drifts to 1725 and 1624 and 1824.
Light smoke cloud drifts to 1425 and 1325 and 1525.
Light smoke cloud drifts to 1729 and 1628 and 1828.
Light smoke cloud drifts to 1830 and 1730 and 1930.
Light smoke cloud drifts to 1924 and 1823 and 2023.
Light smoke cloud drifts to 0823 and 0723 and 0923.
Light smoke cloud drifts to 1723 and 1622 and 1822.
Light smoke cloud drifts to 1728 and 1627 and 1827 and dissipates completely!
Light smoke cloud drifts to 1923 and 1822 and 2022.
Light smoke cloud drifts to 0822 and 0722 and 0922.
Light smoke cloud drifts to 1722 and 1621 and 1821 and dissipates completely!
Light smoke cloud drifts to 1727 and 1626 and 1826.
Light smoke cloud drifts to 1828 and 1728 and 1928.
Light smoke cloud drifts to 0821 and 0721 and 0921.
Light smoke cloud drifts to 1422 and 1322 and 1522.
Light smoke cloud drifts to 1721 and 1620 and 1820.
Light smoke cloud drifts to 1726 and 1625 and 1825.
Light smoke cloud drifts to 1813 and 1713 and 1913.
Light smoke cloud drifts to 1820 and 1720 and 1920.
Light smoke cloud drifts to 1827 and 1727 and 1927.
Light smoke cloud drifts to 1921 and 1820 and 2020.
Light smoke cloud drifts to 0820 and 0720 and 0920.
Light smoke cloud drifts to 1720 and 1619 and 1819.
Light smoke cloud drifts to 1725 and 1624 and 1824.
Light smoke cloud drifts to 1812 and 1712 and 1912.
Light smoke cloud drifts to 1819 and 1719 and 1919 and dissipates completely!
Light smoke cloud drifts to 1826 and 1726 and 1926.
Light smoke cloud drifts to 1920 and 1819 and 2019.
Light smoke cloud drifts to 0819 and 0719 and 0919.
Light smoke cloud drifts to 1420 and 1320 and 1520.
Light smoke cloud drifts to 1719 and 1618 and 1818.
Light smoke cloud drifts to 1724 and 1623 and 1823.
Light smoke cloud drifts to 1811 and 1711 and 1911.
Light smoke cloud drifts to 1818 and 1718 and 1918.
Light smoke cloud drifts to 1825 and 1725 and 1925.
Light smoke cloud drifts to 1919 and 1818 and 2018.
Light smoke cloud drifts to 0818 and 0718 and 0918.
Light smoke cloud drifts to 1419 and 1319 and 1519.
Light smoke cloud drifts to 1718 and 1617 and 1817.
Light smoke cloud drifts to 1723 and 1622 and 1822.
Light smoke cloud drifts to 1810 and 1710 and 1910 and dissipates completely!
Light smoke cloud drifts to 1817 and 1717 and 1917.
Light smoke cloud drifts to 1824 and 1724 and 1924 and dissipates completely!
Light smoke cloud drifts to 1918 and 1817 and 2017 and dissipates completely!
Fire at 0816 is burning brightly.
Fire at 1417 is burning brightly.
Fire at 1716 is burning brightly.
Fire at 1721 is burning brightly.
Fire at 1808 is burning brightly.
Fire at 1815 is burning brightly.
Fire at 1822 is burning brightly.
Fire spreads to 1923!
Fire at 1916 is burning brightly.
Light smoke fills 0817.
Light smoke fills 0717.
Light smoke fills 0917.
Fire at 1413 was started this round.
Light smoke fills 1414.
Light smoke fills 1314.
Heavy smoke fills 1514!
Light smoke fills 1418.
Light smoke fills 1318.
Light smoke fills 1518.
Light smoke fills 1717.
Light smoke fills 1616.
Light smoke fills 1816.
Light smoke fills 1722.
Light smoke fills 1621.
Light smoke fills 1821.
Light smoke fills 1809.
Light smoke fills 1709.
Light smoke fills 1909.
Light smoke fills 1816.
Light smoke fills 1716.
Light smoke fills 1916.
Light smoke fills 1823.
Light smoke fills 1723.
Light smoke fills 1923.
Light smoke fills 1917.
Light smoke fills 1816.
Light smoke fills 2016.
Fire at 1923 was started this round.
Light smoke fills 1924.
Light smoke fills 1823.
Light smoke fills 2023.
Initiative Phase for Round #11
-------------------
Lordred rolls a 7[7+0].
Team 2 rolls a 8[8+0].
PartTimeCanadian rolls a 7[7+0].
Koniving rolls a 9[9+0].
Wind direction is South. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
????: ???? BV remaining (from ???? initially) ???? BV fled
????: ???? BV remaining (from ???? initially) ???? BV fled
Koniving: 2243 BV remaining (from 3819 initially) 0 BV fled
---------
Hunchback II-C walks in front of the Warhammer and is trapped.
Centurion and Kintaro close in and box it.
------------
Movement Phase
-------------------
Kintaro KTO-19 (Koniving) must make a piloting skill check while moving in hex 0908 (running & turning on pavement).
Needs 4 [5 (Base piloting skill) - 1 (running & turning on pavement)], rolls 7 : succeeds.
Kintaro KTO-19 (Koniving) must make a piloting skill check while moving from hex 1008 to hex 1109 (entering Rubble).
Needs 5 [5 (Base piloting skill) + 0 (entering Rubble)], rolls 4 : falls.
Kintaro KTO-19 (Koniving) falls 0 level(s) into hex 1109
Kintaro KTO-19 (Koniving) falls on its left side, suffering 6 damage.
Kintaro KTO-19 (Koniving) takes 5 damage to LT.
13 Armor remaining.
Kintaro KTO-19 (Koniving) takes 1 damage to CT.
7 Armor remaining.
Pilot of Kintaro KTO-19 (Koniving) "Rebecca MacKissack" must roll 5 to avoid damage; rolls 4 : fails.
Pilot of Kintaro KTO-19 (Koniving) "Rebecca MacKissack" takes 1 damage.
Pilot of Kintaro KTO-19 (Koniving) "Rebecca MacKissack" needs a 3 to stay conscious. Rolls 8 : successful!
Kintaro KTO-19 (Koniving) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 9 : succeeds.
Cattlemaster CTL-2 (Hunter) (Koniving) must make a piloting skill check while moving in hex 0713 (running & turning on pavement).
Needs 4 [5 (Base piloting skill) - 1 (running & turning on pavement)], rolls 7 : succeeds.
During this phase, the Kintaro stumbles on the Trebuchet's scrap pile and the building it died, resulting in it tripping!
Spoiler
Weapon Attack Phase
-------------------
Weapons fire for Hunchback IIC (Standard) (Lordred)
Ultra AC/20 at Warhammer WHM-7D-UK (PartTimeCanadian); needs 8, rolls 10 :
Warhammer WHM-7D-UK (PartTimeCanadian) takes 20 damage to LT.
2 Armor remaining.
fires a second burst in ultra mode.
Ultra AC/20 at Warhammer WHM-7D-UK (PartTimeCanadian); needs 8, rolls 9 :
Warhammer WHM-7D-UK (PartTimeCanadian) takes 20 damage to RL.
0 Armor remaining.
Ultra AC/20 at Warhammer WHM-7D-UK (PartTimeCanadian); needs 8, rolls 5 : misses
fires a second burst in ultra mode.
Ultra AC/20 at Warhammer WHM-7D-UK (PartTimeCanadian); needs 8, rolls 11 : - Direct Blow -
Warhammer WHM-7D-UK (PartTimeCanadian) takes 21 damage to HD.
Armor destroyed, SECTION DESTROYED,
*** Warhammer WHM-7D-UK (PartTimeCanadian) DESTROYED by damage! ***
Critical hit on HD. Roll is (4+1) = 5; no effect.
Pilot of Warhammer WHM-7D-UK (PartTimeCanadian) "Steiner McSteinerson II" is already dead, so no damage is dealt!
ER Medium Laser at Warhammer WHM-7D-UK (PartTimeCanadian); needs 6, rolls 7 : hits CT
Warhammer WHM-7D-UK (PartTimeCanadian) takes 7 damage to CT.
14 Armor remaining.
ER Medium Laser at Warhammer WHM-7D-UK (PartTimeCanadian); needs 6, rolls 8 : hits RT
Warhammer WHM-7D-UK (PartTimeCanadian) takes 7 damage to RT.
15 Armor remaining.
Weapons fire for Warhammer WHM-7D-UK (PartTimeCanadian)
ER PPC at Hunchback IIC (Standard) (Lordred); needs 2, rolls 4 : hits RL
Hunchback IIC (Standard) (Lordred) takes 10 damage to RL.
2 Armor remaining.
ER PPC at Hunchback IIC (Standard) (Lordred); needs 2, rolls 5 : - Direct Blow - hits RT
Hunchback IIC (Standard) (Lordred) takes 11 damage to RT.
1 Armor remaining.
Medium Laser at Hunchback IIC (Standard) (Lordred); needs 4, rolls 10 : - Direct Blow - hits LA
Hunchback IIC (Standard) (Lordred) takes 7 damage to LA.
Armor destroyed, 7 Internal Structure remaining
Critical hit on LA. Roll is (5+2) = 7; no effect.
Medium Laser at Hunchback IIC (Standard) (Lordred); needs 4, rolls 8 : - Direct Blow - hits CT
Hunchback IIC (Standard) (Lordred) takes 6 damage to CT.
12 Armor remaining.
Small Laser at Hunchback IIC (Standard) (Lordred), the shot is an automatic miss (Target out of range), rolls 8 : misses
Medium Laser at Hunchback IIC (Standard) (Lordred); needs 4, rolls 9 : - Direct Blow - hits RA
Hunchback IIC (Standard) (Lordred) takes 6 damage to RA.
0 Armor remaining.
Medium Laser at Hunchback IIC (Standard) (Lordred); needs 4, rolls 10 : - Direct Blow - hits RT
Hunchback IIC (Standard) (Lordred) takes 7 damage to RT.
Armor destroyed, 6 Internal Structure remaining
Critical hit on RT. Roll is (2+2) = 4; no effect.
Small Laser at Hunchback IIC (Standard) (Lordred), the shot is an automatic miss (Target out of range), rolls 9 : misses
Medium Laser at Hunchback IIC (Standard) (Lordred); needs 4, rolls 6 : hits LL
Hunchback IIC (Standard) (Lordred) takes 5 damage to LL.
7 Armor remaining.
Small Laser at Hunchback IIC (Standard) (Lordred), the shot is an automatic miss (Target out of range), rolls 2 : misses
Weapons fire for Centurion CN9-AL (Koniving)
Large Laser at Stormcrow H-UK (Lordred); needs 8, rolls 6 : misses
Medium Laser at Stormcrow H-UK (Lordred); needs 10, rolls 9 : misses
Weapons fire for Stormcrow H-UK (Lordred)
Medium Pulse Laser at Warhammer WHM-7D-UK (PartTimeCanadian); needs 3, rolls 8 : - Direct Blow - hits (using Rear table) RTR
Warhammer WHM-7D-UK (PartTimeCanadian) takes 8 damage to RTR.
0 Armor remaining.
Medium Pulse Laser at Warhammer WHM-7D-UK (PartTimeCanadian); needs 3, rolls 7 : - Direct Blow - hits (using Rear table) RA
Warhammer WHM-7D-UK (PartTimeCanadian) takes 8 damage to RA.
14 Armor remaining.
Medium Pulse Laser at Warhammer WHM-7D-UK (PartTimeCanadian); needs 3, rolls 5 : hits (using Rear table) LL
Warhammer WHM-7D-UK (PartTimeCanadian) takes 7 damage to LL.
23 Armor remaining.
Large Pulse Laser at Warhammer WHM-7D-UK (PartTimeCanadian); needs 3, rolls 6 : - Direct Blow - hits (using Rear table) RL
Warhammer WHM-7D-UK (PartTimeCanadian) takes 11 damage to RL.
4 Internal Structure remaining
Critical hit on RL. Roll is (9+1) = 10; 2 locations.
CRITICAL HIT on Hip.
CRITICAL HIT on Lower Leg.
Weapons fire for Cattlemaster CTL-2 (Hunter) (Koniving)
Machine Gun at Stormcrow H-UK (Lordred); needs 14, rolls 3 : misses
Small Laser at Stormcrow H-UK (Lordred); needs 14, rolls 8 : misses
Small Laser at Stormcrow H-UK (Lordred); needs 14, rolls 8 : misses
Hunchback IIC (Standard) (Lordred) must make 1 piloting skill roll(s) (20+ damage).
The base target is 4 [4 (Base piloting skill)].
Roll #1, (4 (Base piloting skill) + 1 (20+ damage)); needs 5, rolls 11 : succeeds.
Heat Phase
-------------------
???? (????) gains ???? heat, sinks ???? heat and is now at ???? heat.
???? (????) needs a ????+ to avoid shutdown, rolls ???? : avoids successfully!
Centurion CN9-AL (Koniving) gains 16 heat, sinks 16 heat and is now at 0 heat.
Kintaro KTO-19 (Koniving) gains 8 heat, sinks 8 heat and is now at 0 heat.
Stormcrow H-UK (Lordred) gains 28 heat, sinks 28 heat and is now at 0 heat.
Cattlemaster CTL-2 (Hunter) (Koniving) gains 2 heat, sinks 1 heat and is now at 1 heat.
Control Rolls
-------------------
End Phase
-------------------
Light smoke cloud drifts to 1514
and dissipates completely!
Light smoke cloud drifts to 1732 and 1631 and 1831.
Light smoke cloud drifts to 1427 and 1327 and 1527.
Light smoke cloud drifts to 1726 and 1625 and 1825.
Light smoke cloud drifts to 1426 and 1326 and 1526.
Light smoke cloud drifts to 1730 and 1629 and 1829.
Light smoke cloud drifts to 1831 and 1731 and 1931.
Light smoke cloud drifts to 1925 and 1824 and 2024.
Light smoke cloud drifts to 0824 and 0724 and 0924.
Light smoke cloud drifts to 1724 and 1623 and 1823 and dissipates completely!
Light smoke cloud drifts to 1924 and 1823 and 2023.
Light smoke cloud drifts to 0823 and 0723 and 0923.
Light smoke cloud drifts to 1728 and 1627 and 1827.
Light smoke cloud drifts to 1829 and 1729 and 1929.
Light smoke cloud drifts to 0822 and 0722 and 0922.
Light smoke cloud drifts to 1423 and 1323 and 1523 and dissipates completely!
Light smoke cloud drifts to 1722 and 1621 and 1821.
Light smoke cloud drifts to 1727 and 1626 and 1826.
Light smoke cloud drifts to 1814 and 1714 and 1914.
Light smoke cloud drifts to 1821 and 1721 and 1921 and dissipates completely!
Light smoke cloud drifts to 1828 and 1728 and 1928.
Light smoke cloud drifts to 1922 and 1821 and 2021.
Light smoke cloud drifts to 0821 and 0721 and 0921.
Light smoke cloud drifts to 1721 and 1620 and 1820.
Light smoke cloud drifts to 1726 and 1625 and 1825.
Light smoke cloud drifts to 1813 and 1713 and 1913.
Light smoke cloud drifts to 1827 and 1727 and 1927.
Light smoke cloud drifts to 1921 and 1820 and 2020.
Light smoke cloud drifts to 0820 and 0720 and 0920.
Light smoke cloud drifts to 1421 and 1321 and 1521.
Light smoke cloud drifts to 1720 and 1619 and 1819.
Light smoke cloud drifts to 1725 and 1624 and 1824.
Light smoke cloud drifts to 1812 and 1712 and 1912.
Light smoke cloud drifts to 1819 and 1719 and 1919.
Light smoke cloud drifts to 1826 and 1726 and 1926.
Light smoke cloud drifts to 1920 and 1819 and 2019.
Light smoke cloud drifts to 0819 and 0719 and 0919.
Light smoke cloud drifts to 1420 and 1320 and 1520.
Light smoke cloud drifts to 1719 and 1618 and 1818 and dissipates completely!
Light smoke cloud drifts to 1724 and 1623 and 1823.
Light smoke cloud drifts to 1818 and 1718 and 1918.
Light smoke cloud drifts to 0818 and 0718 and 0918.
Heavy smoke cloud drifts to 1415 and 1315.
Light smoke cloud drifts to 1419 and 1319 and 1519 and dissipates completely!
Light smoke cloud drifts to 1718 and 1617 and 1817.
Light smoke cloud drifts to 1723 and 1622 and 1822.
Light smoke cloud drifts to 1810 and 1710 and 1910.
Light smoke cloud drifts to 1817 and 1717 and 1917.
Light smoke cloud drifts to 1824 and 1724 and 1924.
Light smoke cloud drifts to 1918 and 1817 and 2017.
Light smoke cloud drifts to 1925 and 1824 and 2024.
Fire at 0816 is burning brightly.
Fire spreads to 0817!
Fire at 1413 is burning brightly.
Fire at 1417 is burning brightly.
Fire spreads to 1418!
Fire at 1716 is burning brightly.
Fire at 1721 is burning brightly.
Fire at 1808 is burning brightly.
Fire at 1815 is burning brightly.
Fire at 1822 is burning brightly.
Fire at 1916 is burning brightly.
Fire at 1923 is burning brightly.
Light smoke fills 0817.
Light smoke fills 0717.
Light smoke fills 0917.
Fire at 0817 was started this round.
Light smoke fills 0818.
Light smoke fills 0718.
Light smoke fills 0918.
Light smoke fills 1414.
Light smoke fills 1314.
Heavy smoke fills 1514!
Light smoke fills 1418.
Light smoke fills 1318.
Light smoke fills 1518.
Fire at 1418 was started this round.
Light smoke fills 1419.
Light smoke fills 1319.
Light smoke fills 1519.
Light smoke fills 1717.
Light smoke fills 1616.
Light smoke fills 1816.
Light smoke fills 1722.
Light smoke fills 1621.
Light smoke fills 1821.
Light smoke fills 1809.
Light smoke fills 1709.
Light smoke fills 1909.
Light smoke fills 1816.
Light smoke fills 1716.
Light smoke fills 1916.
Light smoke fills 1823.
Light smoke fills 1723.
Light smoke fills 1923.
Light smoke fills 1917.
Light smoke fills 1816.
Light smoke fills 2016.
Light smoke fills 1924.
Light smoke fills 1823.
Light smoke fills 2023.
Initiative Phase for Round #12
-------------------
Lordred rolls a 8[8+0].
Team 2 rolls a 5[5+0].
PartTimeCanadian rolls a 12[12+0].
Koniving rolls a 2[2+0].
Wind direction is South. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
????: ???? BV remaining (from ???? initially) ???? BV fled
????: ???? BV remaining (from ???? initially) ???? BV fled
Koniving: 2224 BV remaining (from 3819 initially) 0 BV fled
Weapon Attack Phase
-------------------
Weapons fire for Centurion CN9-AL (Koniving)
Medium Laser at Stormcrow H-UK (Lordred); needs 7, rolls 9 : hits (using Right Side table) RT
Stormcrow H-UK (Lordred) takes 5 damage to RT.
10 Armor remaining.
Weapons fire for Hunchback IIC (Standard) (Lordred)
ER Medium Laser at Kintaro KTO-19 (Koniving); needs 9, rolls 5 : misses
Weapons fire for Kintaro KTO-19 (Koniving)
Narc at Stormcrow H-UK (Lordred); needs 7, rolls 6 : misses
SRM 6 (Narc-capable ammo) at Stormcrow H-UK (Lordred); needs 7, rolls 8 : 5 missile(s) hit (w/ +2 bonus).
Weapons fire for Stormcrow H-UK (Lordred)
Medium Pulse Laser at Kintaro KTO-19 (Koniving); needs 2, rolls 9 : - Direct Blow - hits LL
Kintaro KTO-19 (Koniving) takes 9 damage to LL.
Armor destroyed, 9 Internal Structure remaining
Critical hit on LL. Roll is (8+2) = 10; 2 locations.
CRITICAL HIT on Upper Leg.
CRITICAL HIT on Foot.
Medium Pulse Laser at Kintaro KTO-19 (Koniving); needs 2, rolls 7 : - Direct Blow - hits RA
Kintaro KTO-19 (Koniving) takes 8 damage to RA.
1 Internal Structure remaining
Critical hit on RA. Roll is (5+1) = 6; no effect.
Medium Pulse Laser at Kintaro KTO-19 (Koniving); needs 2, rolls 7 : - Direct Blow - hits RA
Kintaro KTO-19 (Koniving) takes 8 damage to RA.
SECTION DESTROYED,
7 damage transfers to RT.
Critical hit on RA. Roll is (7+1) = 8; 1 location.
CRITICAL HIT on Shoulder.
Kintaro KTO-19 (Koniving) takes 7 damage to RT.
11 Armor remaining.
Large Pulse Laser at Kintaro KTO-19 (Koniving); needs 2, rolls 9 : - Direct Blow - hits RL
Kintaro KTO-19 (Koniving) takes 12 damage to RL.
11 Armor remaining.
Heat Phase
-------------------
Hunchback IIC (Standard) (Lordred) gains 8 heat, sinks 24 heat and is now at 2 heat.
Centurion CN9-AL (Koniving) gains 4 heat, sinks 4 heat and is now at 0 heat.
Kintaro KTO-19 (Koniving) gains 14 heat, sinks 10 heat and is now at 4 heat.
Stormcrow H-UK (Lordred) gains 24 heat, sinks 24 heat and is now at 0 heat.
Cattlemaster CTL-2 (Hunter) (Koniving) gains 0 heat, sinks 1 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
Light smoke cloud drifts to 1514
and dissipates completely!
Light smoke cloud drifts to 1733 and 1632 and 1832.
Light smoke cloud drifts to 1428 and 1328 and 1528.
Light smoke cloud drifts to 1727 and 1626 and 1826.
Light smoke cloud drifts to 1427 and 1327 and 1527.
Light smoke cloud drifts to 1731 and 1630 and 1830.
Light smoke cloud drifts to 1832 and 1732 and 1932.
Light smoke cloud drifts to 1926 and 1825 and 2025.
Light smoke cloud drifts to 0825 and 0725 and 0925.
Light smoke cloud drifts to 1925 and 1824 and 2024.
Light smoke cloud drifts to 0824 and 0724 and 0924.
Light smoke cloud drifts to 1729 and 1628 and 1828.
Light smoke cloud drifts to 1830 and 1730 and 1930.
Light smoke cloud drifts to 0823 and 0723 and 0923.
Light smoke cloud drifts to 1723 and 1622 and 1822.
Light smoke cloud drifts to 1728 and 1627 and 1827.
Light smoke cloud drifts to 1815 and 1715 and 1915 and dissipates completely!
Light smoke cloud drifts to 1829 and 1729 and 1929.
Light smoke cloud drifts to 1923 and 1822 and 2022.
Light smoke cloud drifts to 0822 and 0722 and 0922.
Light smoke cloud drifts to 1722 and 1621 and 1821.
Light smoke cloud drifts to 1727 and 1626 and 1826.
Light smoke cloud drifts to 1814 and 1714 and 1914.
Light smoke cloud drifts to 1828 and 1728 and 1928.
Light smoke cloud drifts to 1922 and 1821 and 2021.
Light smoke cloud drifts to 0821 and 0721 and 0921.
Light smoke cloud drifts to 1422 and 1322 and 1522.
Light smoke cloud drifts to 1721 and 1620 and 1820 and dissipates completely!
Light smoke cloud drifts to 1726 and 1625 and 1825.
Light smoke cloud drifts to 1813 and 1713 and 1913.
Light smoke cloud drifts to 1820 and 1720 and 1920.
Light smoke cloud drifts to 1827 and 1727 and 1927 and dissipates completely!
Light smoke cloud drifts to 1921 and 1820 and 2020.
Light smoke cloud drifts to 0820 and 0720 and 0920.
Light smoke cloud drifts to 1421 and 1321 and 1521.
Light smoke cloud drifts to 1725 and 1624 and 1824.
Light smoke cloud drifts to 1819 and 1719 and 1919.
Light smoke cloud drifts to 0819 and 0719 and 0919.
Heavy smoke cloud drifts to 1416 and 1316.
Light smoke cloud drifts to 1719 and 1618 and 1818.
Light smoke cloud drifts to 1724 and 1623 and 1823.
Light smoke cloud drifts to 1811 and 1711 and 1911.
Light smoke cloud drifts to 1818 and 1718 and 1918.
Light smoke cloud drifts to 1825 and 1725 and 1925.
Light smoke cloud drifts to 1919 and 1818 and 2018.
Light smoke cloud drifts to 1926 and 1825 and 2025.
Light smoke cloud drifts to 0818 and 0718 and 0918.
Light smoke cloud drifts to 0819 and 0719 and 0919.
Heavy smoke cloud drifts to 1415 and 1315.
Light smoke cloud drifts to 1419 and 1319 and 1519.
Light smoke cloud drifts to 1420 and 1320 and 1520.
Light smoke cloud drifts to 1718 and 1617 and 1817.
Light smoke cloud drifts to 1723 and 1622 and 1822.
Light smoke cloud drifts to 1810 and 1710 and 1910.
Light smoke cloud drifts to 1817 and 1717 and 1917.
Light smoke cloud drifts to 1824 and 1724 and 1924.
Light smoke cloud drifts to 1918 and 1817 and 2017.
Light smoke cloud drifts to 1925 and 1824 and 2024.
Fire at 0816 is burning brightly.
Fire at 0817 is burning brightly.
Fire at 1413 is burning brightly.
Fire at 1417 is burning brightly.
Fire at 1418 is burning brightly.
Fire at 1716 is burning brightly.
Fire at 1721 is burning brightly.
Fire at 1808 is burning brightly.
Fire at 1815 is burning brightly.
Fire at 1822 is burning brightly.
Fire at 1916 is burning brightly.
Fire at 1923 is burning brightly.
Light smoke fills 0817.
Light smoke fills 0717.
Light smoke fills 0917.
Light smoke fills 0818.
Light smoke fills 0718.
Light smoke fills 0918.
Light smoke fills 1414.
Light smoke fills 1314.
Heavy smoke fills 1514!
Light smoke fills 1418.
Light smoke fills 1318.
Light smoke fills 1518.
Light smoke fills 1419.
Light smoke fills 1319.
Light smoke fills 1519.
Light smoke fills 1717.
Light smoke fills 1616.
Light smoke fills 1816.
Light smoke fills 1722.
Light smoke fills 1621.
Light smoke fills 1821.
Light smoke fills 1809.
Light smoke fills 1709.
Light smoke fills 1909.
Light smoke fills 1816.
Light smoke fills 1716.
Light smoke fills 1916.
Light smoke fills 1823.
Light smoke fills 1723.
Light smoke fills 1923.
Light smoke fills 1917.
Light smoke fills 1816.
Light smoke fills 2016.
Light smoke fills 1924.
Light smoke fills 1823.
Light smoke fills 2023.
The Cattlemster is now part of the fight.
Spoiler
Initiative Phase for Round #13
-------------------
Lordred rolls a 3[3+0].
Team 2 rolls a 8[8+0].
PartTimeCanadian rolls a 6[6+0].
Koniving rolls a 9[9+0].
Wind direction is South. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
????: ???? BV remaining (from ???? initially) ???? BV fled
????: ???? BV remaining (from ???? initially) ???? BV fled
Koniving: 1881 BV remaining (from 3819 initially) 0 BV fled
Weapon Attack Phase
-------------------
Weapons fire for Hunchback IIC (Standard) (Lordred)
Ultra AC/20 at Kintaro KTO-19 (Koniving); needs 3, rolls 8 : - Direct Blow -
Kintaro KTO-19 (Koniving) takes 21 damage to CTR (critical).
Armor destroyed, 7 Internal Structure remaining
Critical hit on CT. Roll is (5+1) = 6; no effect.
Critical hit on CT. Roll is (5+1) = 6; no effect.
fires a second burst in ultra mode.
Ultra AC/20 at Kintaro KTO-19 (Koniving); needs 3, rolls 6 : - Direct Blow -
Kintaro KTO-19 (Koniving) takes 21 damage to RTR.
Armor destroyed, SECTION DESTROYED,
Critical hit on RT. Roll is (10+1) = 11; 2 locations.
CRITICAL HIT on Narc Pods (6).
*** Narc Pods EXPLODES! 12 DAMAGE! ***
>Kintaro KTO-19 (Koniving) suffers catastrophic damage, but the autoeject system was engaged.
Kintaro KTO-19 (Koniving) must make a piloting skill check (landing in clear terrain).
Needs 4 [5 (ejecting) + 1 (automatic ejection) - 2 (landing in clear terrain)], rolls 9 : succeeds.
The pilot ejects safely!
*** Kintaro KTO-19 (Koniving) DESTROYED by ejection! ***
Kintaro KTO-19 (Koniving) takes 12 damage to RT.
12 damage transfers to CT.
Kintaro KTO-19 (Koniving) takes 12 damage to CT.
SECTION DESTROYED,
Kintaro KTO-19 (Koniving) has taken 5 engine hits this phase.
Checking for engine explosion on 10, roll is 2.
Engine safety systems remain in place.
Critical hit on CT. Roll is 8; 1 location.
CRITICAL HIT on Engine.
Pilot of Kintaro KTO-19 (Koniving) "Rebecca MacKissack" has ejected, so no damage is dealt!
Location has no more hittable critical slots.
Weapons fire for Kintaro KTO-19 (Koniving)
SRM 6 (Narc-capable ammo) at Stormcrow H-UK (Lordred); needs 5, rolls 8 : - Direct Blow - 6 missile(s) hit (using Rear table) (w/ +4 bonus).
Pilot of Stormcrow H-UK (Lordred) "Ze-dong Zhào" takes 1 damage.
Pilot of Stormcrow H-UK (Lordred) "Ze-dong Zhào" needs a 3 to stay conscious. Rolls 8 : successful!
Pilot of Stormcrow H-UK (Lordred) "Ze-dong Zhào" takes 1 damage.
Pilot of Stormcrow H-UK (Lordred) "Ze-dong Zhào" needs a 5 to stay conscious. Rolls 10 : successful!
Centurion CN9-AL (Koniving) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 4 : falls.
Centurion CN9-AL (Koniving) falls on its left side, suffering 5 damage.
Centurion CN9-AL (Koniving) takes 5 damage to RT.
3 Armor remaining.
Pilot of Centurion CN9-AL (Koniving) "Soraya Pamungkas" must roll 6 to avoid damage; rolls 9 : succeeds.
Stormcrow H-UK (Lordred) must make 1 piloting skill roll(s) (20+ damage).
The base target is 4 [4 (Base piloting skill)].
Roll #1, (4 (Base piloting skill) + 1 (20+ damage)); needs 5, rolls 8 : succeeds.
Heat Phase
-------------------
Hunchback IIC (Standard) (Lordred) gains 14 heat, sinks 16 heat and is now at 0 heat.
Centurion CN9-AL (Koniving) gains 1 heat, sinks 1 heat and is now at 0 heat.
Stormcrow H-UK (Lordred) gains 23 heat, sinks 23 heat and is now at 0 heat.
Cattlemaster CTL-2 (Hunter) (Koniving) gains 2 heat, sinks 1 heat and is now at 1 heat.
Control Rolls
-------------------
End Phase
-------------------
Light smoke cloud drifts to 1514
and dissipates completely!
Light smoke cloud drifts to 1734 and 1633 and 1833.
Light smoke cloud drifts to 1429 and 1329 and 1529.
Light smoke cloud drifts to 1728 and 1627 and 1827.
Light smoke cloud drifts to 1428 and 1328 and 1528.
Light smoke cloud drifts to 1732 and 1631 and 1831.
Light smoke cloud drifts to 1833 and 1733 and 1933.
Light smoke cloud drifts to 1927 and 1826 and 2026 and dissipates completely!
Light smoke cloud drifts to 0826 and 0726 and 0926.
Light smoke cloud drifts to 1926 and 1825 and 2025.
Light smoke cloud drifts to 0825 and 0725 and 0925.
Light smoke cloud drifts to 1730 and 1629 and 1829.
Light smoke cloud drifts to 1831 and 1731 and 1931.
Light smoke cloud drifts to 0824 and 0724 and 0924.
Light smoke cloud drifts to 1724 and 1623 and 1823.
Light smoke cloud drifts to 1729 and 1628 and 1828.
Light smoke cloud drifts to 1830 and 1730 and 1930.
Light smoke cloud drifts to 1924 and 1823 and 2023.
Light smoke cloud drifts to 0823 and 0723 and 0923.
Light smoke cloud drifts to 1723 and 1622 and 1822.
Light smoke cloud drifts to 1728 and 1627 and 1827.
Light smoke cloud drifts to 1815 and 1715 and 1915.
Light smoke cloud drifts to 1829 and 1729 and 1929 and dissipates completely!
Light smoke cloud drifts to 1923 and 1822 and 2022.
Light smoke cloud drifts to 0822 and 0722 and 0922.
Light smoke cloud drifts to 1423 and 1323 and 1523.
Light smoke cloud drifts to 1727 and 1626 and 1826.
Light smoke cloud drifts to 1814 and 1714 and 1914.
Light smoke cloud drifts to 1821 and 1721 and 1921.
Light smoke cloud drifts to 1922 and 1821 and 2021.
Light smoke cloud drifts to 0821 and 0721 and 0921.
Light smoke cloud drifts to 1422 and 1322 and 1522.
Light smoke cloud drifts to 1726 and 1625 and 1825.
Light smoke cloud drifts to 1820 and 1720 and 1920.
Light smoke cloud drifts to 0820 and 0720 and 0920.
Heavy smoke cloud drifts to 1417 and 1317.
Light smoke cloud drifts to 1720 and 1619 and 1819.
Light smoke cloud drifts to 1725 and 1624 and 1824.
Light smoke cloud drifts to 1812 and 1712 and 1912 and dissipates completely!
Light smoke cloud drifts to 1819 and 1719 and 1919.
Light smoke cloud drifts to 1826 and 1726 and 1926.
Light smoke cloud drifts to 1920 and 1819 and 2019.
Light smoke cloud drifts to 1927 and 1826 and 2026.
Light smoke cloud drifts to 0819 and 0719 and 0919.
Light smoke cloud drifts to 0820 and 0720 and 0920.
Heavy smoke cloud drifts to 1416 and 1316.
Light smoke cloud drifts to 1420 and 1320 and 1520.
Light smoke cloud drifts to 1421 and 1321 and 1521.
Light smoke cloud drifts to 1719 and 1618 and 1818.
Light smoke cloud drifts to 1724 and 1623 and 1823.
Light smoke cloud drifts to 1811 and 1711 and 1911.
Light smoke cloud drifts to 1818 and 1718 and 1918.
Light smoke cloud drifts to 1825 and 1725 and 1925.
Light smoke cloud drifts to 1919 and 1818 and 2018.
Light smoke cloud drifts to 1926 and 1825 and 2025.
Light smoke cloud drifts to 0818 and 0718 and 0918.
Light smoke cloud drifts to 0819 and 0719 and 0919.
Heavy smoke cloud drifts to 1415 and 1315.
Light smoke cloud drifts to 1419 and 1319 and 1519.
Light smoke cloud drifts to 1420 and 1320 and 1520.
Light smoke cloud drifts to 1718 and 1617 and 1817.
Light smoke cloud drifts to 1723 and 1622 and 1822.
Light smoke cloud drifts to 1810 and 1710 and 1910.
Light smoke cloud drifts to 1817 and 1717 and 1917.
Light smoke cloud drifts to 1824 and 1724 and 1924.
Light smoke cloud drifts to 1918 and 1817 and 2017.
Light smoke cloud drifts to 1925 and 1824 and 2024.
Fire at 0816 is burning brightly.
Fire at 0817 is burning brightly.
Fire at 1413 is burning brightly.
Fire at 1417 is burning brightly.
Fire at 1418 is burning brightly.
Fire at 1716 is burning brightly.
Fire at 1721 is burning brightly.
Fire at 1808 is burning brightly.
Fire at 1815 is burning brightly.
Fire at 1822 is burning brightly.
Fire at 1916 is burning brightly.
Fire at 1923 is burning brightly.
Light smoke fills 0817.
Light smoke fills 0717.
Light smoke fills 0917.
Light smoke fills 0818.
Light smoke fills 0718.
Light smoke fills 0918.
Light smoke fills 1414.
Light smoke fills 1314.
Heavy smoke fills 1514!
Light smoke fills 1418.
Light smoke fills 1318.
Light smoke fills 1518.
Light smoke fills 1419.
Light smoke fills 1319.
Light smoke fills 1519.
Light smoke fills 1717.
Light smoke fills 1616.
Light smoke fills 1816.
Light smoke fills 1722.
Light smoke fills 1621.
Light smoke fills 1821.
Light smoke fills 1809.
Light smoke fills 1709.
Light smoke fills 1909.
Light smoke fills 1816.
Light smoke fills 1716.
Light smoke fills 1916.
Light smoke fills 1823.
Light smoke fills 1723.
Light smoke fills 1923.
Light smoke fills 1917.
Light smoke fills 1816.
Light smoke fills 2016.
Light smoke fills 1924.
Light smoke fills 1823.
Light smoke fills 2023.
By some miracle, through multiple bashings, the Centurion is STILL alive despite being beat on by two clan mechs.
Spoiler
Initiative Phase for Round #14
-------------------
Lordred rolls a 6[6+0].
Team 2 rolls a 11[11+0].
PartTimeCanadian rolls a 6[6+0] / 11[11+0].
Koniving rolls a 6[6+0] / 5[5+0].
Wind direction is South. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
????: ???? BV remaining (from ???? initially) ???? BV fled
????: ???? BV remaining (from ???? initially) ???? BV fled
Koniving: 1185 BV remaining (from 3819 initially) 0 BV fled
Movement Phase
-------------------
Centurion CN9-AL (Koniving) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 4 : falls.
Centurion CN9-AL (Koniving) falls on its left side, suffering 5 damage.
Centurion CN9-AL (Koniving) takes 5 damage to RL.
19 Armor remaining.
Pilot of Centurion CN9-AL (Koniving) "Soraya Pamungkas" must roll 5 to avoid damage; rolls 7 : succeeds.
Centurion CN9-AL (Koniving) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 3 : falls.
Centurion CN9-AL (Koniving) falls on its left side, suffering 5 damage.
Centurion CN9-AL (Koniving) takes 5 damage to LT.
12 Armor remaining.
Pilot of Centurion CN9-AL (Koniving) "Soraya Pamungkas" must roll 5 to avoid damage; rolls 7 : succeeds.
Weapon Attack Phase
-------------------
Weapons fire for Hunchback IIC (Standard) (Lordred)
ER Medium Laser at Centurion CN9-AL (Koniving); needs 2, rolls 8 : - Direct Blow - hits (using Left Side table) LA
Centurion CN9-AL (Koniving) takes 9 damage to LA.
7 Armor remaining.
ER Medium Laser at Centurion CN9-AL (Koniving); needs 2, rolls 8 : - Direct Blow - hits (using Left Side table) RT
Centurion CN9-AL (Koniving) takes 9 damage to RT.
Armor destroyed, 6 Internal Structure remaining
Critical hit on RT. Roll is (9+2) = 11; 2 locations.
CRITICAL HIT on Heat Sink.
CRITICAL HIT on Heat Sink.
Weapons fire for Cattlemaster CTL-2 (Hunter) (Koniving)
Small Laser at Stormcrow H-UK (Lordred); needs 8, rolls 6 : misses
Small Laser at Stormcrow H-UK (Lordred); needs 8, rolls 2 : misses
Weapons fire for Stormcrow H-UK (Lordred)
Medium Pulse Laser at Cattlemaster CTL-2 (Hunter) (Koniving); needs -1, rolls 7 : - Direct Blow - hits RT
Cattlemaster CTL-2 (Hunter) (Koniving) takes 8 damage to RT.
Needs 7+ to destroy Searchlight, rolls 3.
Armor destroyed, 4 Internal Structure remaining
Critical hit on RT. Roll is (7+3) = 10; 2 locations.
Location is empty, so criticals transfer to CT.
CRITICAL HIT on Engine.
Cattlemaster CTL-2 (Hunter) (Koniving) has taken 1 engine hits this phase.
Checking for engine explosion on 10, roll is 10.
***The safety systems on the engine fail catastrophically resulting in a cascading engine failure!
*** Cattlemaster CTL-2 (Hunter) (Koniving) DESTROYED by engine explosion! ***
Location has no more hittable critical slots.
Medium Pulse Laser at Cattlemaster CTL-2 (Hunter) (Koniving); needs -1, rolls 6 : - Direct Blow - hits CT
Cattlemaster CTL-2 (Hunter) (Koniving) takes 8 damage to CT.
Needs 7+ to destroy Searchlight, rolls 7.
Searchlight destroyed!
Medium Pulse Laser at Cattlemaster CTL-2 (Hunter) (Koniving); needs -1, rolls 7 : - Direct Blow - hits HD
Cattlemaster CTL-2 (Hunter) (Koniving) takes 8 damage to HD.
1 Armor remaining.
Pilot of Cattlemaster CTL-2 (Hunter) (Koniving) "Alma Ward" is already dead, so no damage is dealt!
Large Pulse Laser at Cattlemaster CTL-2 (Hunter) (Koniving); needs -1, rolls 3 : hits RT
Cattlemaster CTL-2 (Hunter) (Koniving) takes 10 damage to RT.
SECTION DESTROYED,
LIMB BLOWN OFF Right Arm blown off.
6 damage transfers to CT.
Critical hit on RT. Roll is (5+2) = 7; no effect.
Cattlemaster CTL-2 (Hunter) (Koniving) takes 6 damage to CT.
Heat Phase
-------------------
Hunchback IIC (Standard) (Lordred) gains 11 heat, sinks 11 heat and is now at 0 heat.
Centurion CN9-AL (Koniving) gains 3 heat, sinks 3 heat and is now at 0 heat.
Stormcrow H-UK (Lordred) gains 23 heat, sinks 23 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
Smoke at 1734 has blown off the map.
Light smoke cloud drifts to 1514
and dissipates completely!
Light smoke cloud drifts to 1634 and 1834.
Light smoke cloud drifts to 1430 and 1330 and 1530.
Light smoke cloud drifts to 1729 and 1628 and 1828.
Light smoke cloud drifts to 1429 and 1329 and 1529.
Light smoke cloud drifts to 1733 and 1632 and 1832.
Light smoke cloud drifts to 1834 and 1734 and 1934.
Light smoke cloud drifts to 0827 and 0727 and 0927.
Light smoke cloud drifts to 1927 and 1826 and 2026.
Light smoke cloud drifts to 0826 and 0726 and 0926.
Light smoke cloud drifts to 1731 and 1630 and 1830.
Light smoke cloud drifts to 1832 and 1732 and 1932 and dissipates completely!
Light smoke cloud drifts to 0825 and 0725 and 0925.
Light smoke cloud drifts to 1725 and 1624 and 1824 and dissipates completely!
Light smoke cloud drifts to 1730 and 1629 and 1829.
Light smoke cloud drifts to 1831 and 1731 and 1931 and dissipates completely!
Light smoke cloud drifts to 1925 and 1824 and 2024.
Light smoke cloud drifts to 0824 and 0724 and 0924 and dissipates completely!
Light smoke cloud drifts to 1724 and 1623 and 1823.
Light smoke cloud drifts to 1729 and 1628 and 1828.
Light smoke cloud drifts to 1816 and 1716 and 1916.
Light smoke cloud drifts to 1924 and 1823 and 2023.
Light smoke cloud drifts to 0823 and 0723 and 0923.
Light smoke cloud drifts to 1424 and 1324 and 1524 and dissipates completely!
Light smoke cloud drifts to 1728 and 1627 and 1827.
Light smoke cloud drifts to 1815 and 1715 and 1915.
Light smoke cloud drifts to 1822 and 1722 and 1922.
Light smoke cloud drifts to 1923 and 1822 and 2022.
Light smoke cloud drifts to 0822 and 0722 and 0922.
Light smoke cloud drifts to 1423 and 1323 and 1523.
Light smoke cloud drifts to 1727 and 1626 and 1826.
Light smoke cloud drifts to 1821 and 1721 and 1921.
Light smoke cloud drifts to 0821 and 0721 and 0921.
Heavy smoke cloud drifts to 1418 and 1318.
Light smoke cloud drifts to 1721 and 1620 and 1820.
Light smoke cloud drifts to 1726 and 1625 and 1825.
Light smoke cloud drifts to 1820 and 1720 and 1920.
Light smoke cloud drifts to 1827 and 1727 and 1927.
Light smoke cloud drifts to 1921 and 1820 and 2020.
Light smoke cloud drifts to 1928 and 1827 and 2027.
Light smoke cloud drifts to 0820 and 0720 and 0920.
Light smoke cloud drifts to 0821 and 0721 and 0921.
Heavy smoke cloud drifts to 1417 and 1317.
Light smoke cloud drifts to 1421 and 1321 and 1521.
Light smoke cloud drifts to 1422 and 1322 and 1522.
Light smoke cloud drifts to 1720 and 1619 and 1819.
Light smoke cloud drifts to 1725 and 1624 and 1824.
Light smoke cloud drifts to 1812 and 1712 and 1912.
Light smoke cloud drifts to 1819 and 1719 and 1919.
Light smoke cloud drifts to 1826 and 1726 and 1926.
Light smoke cloud drifts to 1920 and 1819 and 2019.
Light smoke cloud drifts to 1927 and 1826 and 2026.
Light smoke cloud drifts to 0819 and 0719 and 0919.
Light smoke cloud drifts to 0820 and 0720 and 0920.
Heavy smoke cloud drifts to 1416 and 1316.
Light smoke cloud drifts to 1420 and 1320 and 1520.
Light smoke cloud drifts to 1421 and 1321 and 1521.
Light smoke cloud drifts to 1719 and 1618 and 1818.
Light smoke cloud drifts to 1724 and 1623 and 1823.
Light smoke cloud drifts to 1811 and 1711 and 1911.
Light smoke cloud drifts to 1818 and 1718 and 1918.
Light smoke cloud drifts to 1825 and 1725 and 1925.
Light smoke cloud drifts to 1919 and 1818 and 2018.
Light smoke cloud drifts to 1926 and 1825 and 2025 and dissipates completely!
Light smoke cloud drifts to 0818 and 0718 and 0918.
Light smoke cloud drifts to 0819 and 0719 and 0919.
Heavy smoke cloud drifts to 1415 and 1315 and dissipates to light smoke.
Light smoke cloud drifts to 1419 and 1319 and 1519.
Light smoke cloud drifts to 1420 and 1320 and 1520.
Light smoke cloud drifts to 1718 and 1617 and 1817 and dissipates completely!
Light smoke cloud drifts to 1723 and 1622 and 1822.
Light smoke cloud drifts to 1810 and 1710 and 1910.
Light smoke cloud drifts to 1817 and 1717 and 1917.
Light smoke cloud drifts to 1824 and 1724 and 1924.
Light smoke cloud drifts to 1918 and 1817 and 2017.
Light smoke cloud drifts to 1925 and 1824 and 2024.
Fire at 0816 is burning brightly.
Fire at 0817 is burning brightly.
Fire at 1413 is burning brightly.
Fire at 1417 is burning brightly.
Fire at 1418 is burning brightly.
Fire at 1716 is burning brightly.
Fire at 1721 is burning brightly.
Fire at 1808 is burning brightly.
Fire at 1815 is burning brightly.
Fire at 1822 is burning brightly.
Fire at 1916 is burning brightly.
Fire at 1923 is burning brightly.
Light smoke fills 0817.
Light smoke fills 0717.
Light smoke fills 0917.
Light smoke fills 0818.
Light smoke fills 0718.
Light smoke fills 0918.
Light smoke fills 1414.
Light smoke fills 1314.
Heavy smoke fills 1514!
Light smoke fills 1418.
Light smoke fills 1318.
Light smoke fills 1518.
Light smoke fills 1419.
Light smoke fills 1319.
Light smoke fills 1519.
Light smoke fills 1717.
Light smoke fills 1616.
Light smoke fills 1816.
Light smoke fills 1722.
Light smoke fills 1621.
Light smoke fills 1821.
Light smoke fills 1809.
Light smoke fills 1709.
Light smoke fills 1909.
Light smoke fills 1816.
Light smoke fills 1716.
Light smoke fills 1916.
Light smoke fills 1823.
Light smoke fills 1723.
Light smoke fills 1923.
Light smoke fills 1917.
Light smoke fills 1816.
Light smoke fills 2016.
Light smoke fills 1924.
Light smoke fills 1823.
Light smoke fills 2023.
The Centurion has been knocked down! After getting up it kicks someone!
Spoiler
Initiative Phase for Round #15
-------------------
Lordred rolls a 7[7+0].
Team 2 rolls a 2[2+0].
PartTimeCanadian rolls a 5[5+0] / 8[8+0].
Koniving rolls a 5[5+0] / 3[3+0].
Wind direction is South. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
????: ???? BV remaining (from ???? initially) ???? BV fled
????: ???? BV remaining (from ???? initially) ???? BV fled
Koniving: 840 BV remaining (from 3819 initially) 0 BV fled
Movement Phase
-------------------
Centurion CN9-AL (Koniving) must make a piloting skill check (getting up).
Needs 5 [5 (Base piloting skill) + 0 (getting up)], rolls 7 : succeeds.
Weapon Attack Phase
-------------------
Weapons fire for Centurion CN9-AL (Koniving)
Large Laser at Stormcrow H-UK (Lordred); needs 7, rolls 5 : misses
Small Laser at Stormcrow H-UK (Lordred); needs 7, rolls 4 : misses
Medium Laser at Stormcrow H-UK (Lordred); needs 7, rolls 8 : hits LL
Stormcrow H-UK (Lordred) takes 5 damage to LL.
9 Armor remaining.
Weapons fire for Hunchback IIC (Standard) (Lordred)
ER Medium Laser at Centurion CN9-AL (Koniving); needs 3, rolls 9 : - Direct Blow - hits (using Left Side table) RA
Centurion CN9-AL (Koniving) takes 9 damage to RA.
7 Armor remaining.
ER Medium Laser at Centurion CN9-AL (Koniving); needs 3, rolls 5 : hits (using Left Side table) LA
Centurion CN9-AL (Koniving) takes 7 damage to LA.
0 Armor remaining.
Weapons fire for Stormcrow H-UK (Lordred)
Medium Pulse Laser at Centurion CN9-AL (Koniving); needs 1, rolls 4 : hits CT
Centurion CN9-AL (Koniving) takes 7 damage to CT.
4 Armor remaining.
Medium Pulse Laser at Centurion CN9-AL (Koniving); needs 1, rolls 7 : - Direct Blow - hits LA
Centurion CN9-AL (Koniving) takes 8 damage to LA.
SECTION DESTROYED,
Critical hit on LA. Roll is (12+1) = 13;LIMB BLOWN OFF Left Arm blown off.
Medium Pulse Laser at Centurion CN9-AL (Koniving); needs 1, rolls 6 : - Direct Blow - hits RL
Centurion CN9-AL (Koniving) takes 8 damage to RL.
11 Armor remaining.
Large Pulse Laser at Centurion CN9-AL (Koniving); needs 1, rolls 8 : - Direct Blow - hits LT
Centurion CN9-AL (Koniving) takes 12 damage to LT.
0 Armor remaining.
Centurion CN9-AL (Koniving) must make 1 piloting skill roll(s) (20+ damage).
The base target is 5 [5 (Base piloting skill)].
Roll #1, (5 (Base piloting skill) + 1 (20+ damage)); needs 6, rolls 6 : succeeds.
Physical Attack Phase
-------------------
Physical attacks for Centurion CN9-AL (Koniving)
Kick (Left leg) at Stormcrow H-UK (Lordred); needs 6, rolls 9 : - Direct Blow - hits (using Kick table) LL
Stormcrow H-UK (Lordred) takes 11 damage to LL.
Armor destroyed, 11 Internal Structure remaining
Critical hit on LL. Roll is (7+1) = 8; 1 location.
CRITICAL HIT on Upper Leg.
Stormcrow H-UK (Lordred) must make 2 piloting skill roll(s) (leg/foot actuator hit; was kicked).
The base target is 4 [4 (Base piloting skill)].
Roll #1, (4 (Base piloting skill) + 1 (leg/foot actuator hit) + 0 (was kicked)); needs 5, rolls 11 : succeeds.
Roll #2, (4 (Base piloting skill) + 0 (was kicked) + 1 (leg/foot actuator hit)); needs 5, rolls 8 : succeeds.
Heat Phase
-------------------
Hunchback IIC (Standard) (Lordred) gains 10 heat, sinks 10 heat and is now at 0 heat.
Centurion CN9-AL (Koniving) gains 18 heat, sinks 14 heat and is now at 4 heat.
Stormcrow H-UK (Lordred) gains 23 heat, sinks 23 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
Smoke at 1634 has blown off the map.
Smoke at 1834 has blown off the map.
Smoke at 1834 has blown off the map.
Smoke at 1734 has blown off the map.
Smoke at 1934 has blown off the map.
Light smoke cloud drifts to 1514
and dissipates completely!
Light smoke cloud drifts to 1431 and 1331 and 1531.
Light smoke cloud drifts to 1730 and 1629 and 1829.
Light smoke cloud drifts to 1430 and 1330 and 1530.
Light smoke cloud drifts to 1734 and 1633 and 1833.
Light smoke cloud drifts to 0828 and 0728 and 0928.
Light smoke cloud drifts to 1928 and 1827 and 2027.
Light smoke cloud drifts to 0827 and 0727 and 0927.
Light smoke cloud drifts to 1732 and 1631 and 1831.
Light smoke cloud drifts to 0826 and 0726 and 0926.
Light smoke cloud drifts to 1731 and 1630 and 1830.
Light smoke cloud drifts to 1926 and 1825 and 2025.
Light smoke cloud drifts to 1725 and 1624 and 1824.
Light smoke cloud drifts to 1730 and 1629 and 1829.
Light smoke cloud drifts to 1817 and 1717 and 1917.
Light smoke cloud drifts to 1925 and 1824 and 2024.
Light smoke cloud drifts to 0824 and 0724 and 0924 and dissipates completely!
Light smoke cloud drifts to 1729 and 1628 and 1828.
Light smoke cloud drifts to 1816 and 1716 and 1916.
Light smoke cloud drifts to 1823 and 1723 and 1923.
Light smoke cloud drifts to 1924 and 1823 and 2023.
Light smoke cloud drifts to 0823 and 0723 and 0923.
Light smoke cloud drifts to 1424 and 1324 and 1524.
Light smoke cloud drifts to 1728 and 1627 and 1827.
Light smoke cloud drifts to 1822 and 1722 and 1922.
Light smoke cloud drifts to 0822 and 0722 and 0922.
Heavy smoke cloud drifts to 1419 and 1319.
Light smoke cloud drifts to 1722 and 1621 and 1821 and dissipates completely!
Light smoke cloud drifts to 1727 and 1626 and 1826.
Light smoke cloud drifts to 1821 and 1721 and 1921.
Light smoke cloud drifts to 1828 and 1728 and 1928.
Light smoke cloud drifts to 1922 and 1821 and 2021.
Light smoke cloud drifts to 1929 and 1828 and 2028.
Light smoke cloud drifts to 0821 and 0721 and 0921.
Light smoke cloud drifts to 0822 and 0722 and 0922.
Heavy smoke cloud drifts to 1418 and 1318.
Light smoke cloud drifts to 1422 and 1322 and 1522.
Light smoke cloud drifts to 1423 and 1323 and 1523.
Light smoke cloud drifts to 1721 and 1620 and 1820 and dissipates completely!
Light smoke cloud drifts to 1726 and 1625 and 1825.
Light smoke cloud drifts to 1813 and 1713 and 1913.
Light smoke cloud drifts to 1820 and 1720 and 1920.
Light smoke cloud drifts to 1827 and 1727 and 1927.
Light smoke cloud drifts to 1921 and 1820 and 2020.
Light smoke cloud drifts to 1928 and 1827 and 2027.
Light smoke cloud drifts to 0820 and 0720 and 0920.
Light smoke cloud drifts to 0821 and 0721 and 0921.
Heavy smoke cloud drifts to 1417 and 1317.
Light smoke cloud drifts to 1421 and 1321 and 1521.
Light smoke cloud drifts to 1422 and 1322 and 1522 and dissipates completely!
Light smoke cloud drifts to 1720 and 1619 and 1819.
Light smoke cloud drifts to 1725 and 1624 and 1824.
Light smoke cloud drifts to 1812 and 1712 and 1912.
Light smoke cloud drifts to 1819 and 1719 and 1919.
Light smoke cloud drifts to 1826 and 1726 and 1926 and dissipates completely!
Light smoke cloud drifts to 1920 and 1819 and 2019 and dissipates completely!
Light smoke cloud drifts to 0819 and 0719 and 0919.
Light smoke cloud drifts to 0820 and 0720 and 0920.
Light smoke cloud drifts to 1416 and 1316.
Light smoke cloud drifts to 1420 and 1320 and 1520.
Light smoke cloud drifts to 1421 and 1321 and 1521.
Light smoke cloud drifts to 1724 and 1623 and 1823.
Light smoke cloud drifts to 1811 and 1711 and 1911.
Light smoke cloud drifts to 1818 and 1718 and 1918.
Light smoke cloud drifts to 1825 and 1725 and 1925.
Light smoke cloud drifts to 1919 and 1818 and 2018.
Light smoke cloud drifts to 1926 and 1825 and 2025 and dissipates completely!
Light smoke cloud drifts to 0818 and 0718 and 0918.
Light smoke cloud drifts to 0819 and 0719 and 0919 and dissipates completely!
Heavy smoke cloud drifts to 1415 and 1315 and dissipates to light smoke.
Light smoke cloud drifts to 1419 and 1319 and 1519.
Light smoke cloud drifts to 1420 and 1320 and 1520.
Light smoke cloud drifts to 1718 and 1617 and 1817.
Light smoke cloud drifts to 1723 and 1622 and 1822.
Light smoke cloud drifts to 1810 and 1710 and 1910.
Light smoke cloud drifts to 1817 and 1717 and 1917.
Light smoke cloud drifts to 1824 and 1724 and 1924.
Light smoke cloud drifts to 1918 and 1817 and 2017.
Light smoke cloud drifts to 1925 and 1824 and 2024.
Fire at 0816 is burning brightly.
Fire at 0817 is burning brightly.
Fire at 1413 is burning brightly.
Fire at 1417 is burning brightly.
Fire at 1418 is burning brightly.
Fire at 1716 is burning brightly.
Fire at 1721 is burning brightly.
Fire at 1808 is burning brightly.
Fire at 1815 is burning brightly.
Fire at 1822 is burning brightly.
Fire at 1916 is burning brightly.
Fire at 1923 is burning brightly.
Light smoke fills 0817.
Light smoke fills 0717.
Light smoke fills 0917.
Light smoke fills 0818.
Light smoke fills 0718.
Light smoke fills 0918.
Light smoke fills 1414.
Light smoke fills 1314.
Heavy smoke fills 1514!
Light smoke fills 1418.
Light smoke fills 1318.
Light smoke fills 1518.
Light smoke fills 1419.
Light smoke fills 1319.
Light smoke fills 1519.
Light smoke fills 1717.
Light smoke fills 1616.
Light smoke fills 1816.
Light smoke fills 1722.
Light smoke fills 1621.
Light smoke fills 1821.
Light smoke fills 1809.
Light smoke fills 1709.
Light smoke fills 1909.
Light smoke fills 1816.
Light smoke fills 1716.
Light smoke fills 1916.
Light smoke fills 1823.
Light smoke fills 1723.
Light smoke fills 1923.
Light smoke fills 1917.
Light smoke fills 1816.
Light smoke fills 2016.
Light smoke fills 1924.
Light smoke fills 1823.
Light smoke fills 2023.
Initiative Phase for Round #16
-------------------
Lordred rolls a 5[5+0] / 5[5+0].
Team 2 rolls a 5[5+0] / 2[2+0].
PartTimeCanadian rolls a 11[11+0].
Koniving rolls a 7[7+0].
Wind direction is South. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
Fog level is None.
????: ???? BV remaining (from ???? initially) ???? BV fled
????: ???? BV remaining (from ???? initially) ???? BV fled
Koniving: 688 BV remaining (from 3819 initially) 0 BV fled
Weapon Attack Phase
-------------------
Weapons fire for Centurion CN9-AL (Koniving)
Medium Laser at Stormcrow H-UK (Lordred); needs 6, rolls 11 : - Direct Blow - hits HD
Stormcrow H-UK (Lordred) takes 6 damage to HD.
Armor destroyed, 2 Internal Structure remaining
Critical hit on HD. Roll is (8+1) = 9; 1 location.
CRITICAL HIT on Sensors.
Pilot of Stormcrow H-UK (Lordred) "Ze-dong Zhào" takes 1 damage.
Pilot of Stormcrow H-UK (Lordred) "Ze-dong Zhào" needs a 7 to stay conscious. Rolls 7 : successful!
Small Laser at Stormcrow H-UK (Lordred); needs 8, rolls 10 : hits LL
Stormcrow H-UK (Lordred) takes 3 damage to LL.
8 Internal Structure remaining
Critical hit on LL. Roll is 6; no effect.
Weapons fire for Hunchback IIC (Standard) (Lordred)
ER Medium Laser at Centurion CN9-AL (Koniving); needs 3, rolls 7 : - Direct Blow - hits RA
Centurion CN9-AL (Koniving) takes 8 damage to RA.
Armor destroyed, 7 Internal Structure remaining
Critical hit on RA. Roll is (4+1) = 5; no effect.
ER Medium Laser at Centurion CN9-AL (Koniving); needs 3, rolls 9 : - Direct Blow - hits LL
Centurion CN9-AL (Koniving) takes 9 damage to LL.
Armor destroyed, 11 Internal Structure remaining
Critical hit on LL. Roll is (10+2) = 12;LIMB BLOWN OFF Left Leg blown off.
Weapons fire for Stormcrow H-UK (Lordred)
Medium Pulse Laser at Centurion CN9-AL (Koniving); needs 0, rolls 9 : - Direct Blow - hits RT
Centurion CN9-AL (Koniving) takes 9 damage to RT.
SECTION DESTROYED,
LIMB BLOWN OFF Right Arm blown off.
3 damage transfers to CT.
Critical hit on RT. Roll is (8+2) = 10; 2 locations.
CRITICAL HIT on Heat Sink.
CRITICAL HIT on Heat Sink.
Centurion CN9-AL (Koniving) takes 3 damage to CT.
1 Armor remaining.
Medium Pulse Laser at Centurion CN9-AL (Koniving); needs 0, rolls 8 : - Direct Blow - hits RT
Centurion CN9-AL (Koniving) takes 9 damage to RT.
9 damage transfers to CT.
Centurion CN9-AL (Koniving) takes 9 damage to CT.
Armor destroyed, 8 Internal Structure remaining
Critical hit on CT. Roll is (7+2) = 9; 1 location.
CRITICAL HIT on Engine.
Medium Pulse Laser at Centurion CN9-AL (Koniving); needs 0, rolls 11 : - Direct Blow - hits LT
Centurion CN9-AL (Koniving) takes 10 damage to LT.
2 Internal Structure remaining
Critical hit on LT. Roll is (7+3) = 10; 2 locations.
CRITICAL HIT on +LRM 10.
CRITICAL HIT on LRM 10 Ammo (12).
*** LRM 10 Ammo EXPLODES! 120 DAMAGE! ***
>Centurion CN9-AL (Koniving) suffers catastrophic damage, but the autoeject system was engaged.
Centurion CN9-AL (Koniving) must make a piloting skill check (landing in clear terrain).
Needs 4 [5 (ejecting) + 1 (automatic ejection) - 2 (landing in clear terrain)], rolls 5 : succeeds.
The pilot ejects safely!
*** Centurion CN9-AL (Koniving) DESTROYED by ejection! ***
Centurion CN9-AL (Koniving) takes 120 damage to LT.
SECTION DESTROYED,
118 damage transfers to CT.
Critical hit on LT. Roll is 6; no effect.
Centurion CN9-AL (Koniving) takes 118 damage to CT.
SECTION DESTROYED,
Centurion CN9-AL (Koniving) has taken 6 engine hits this phase.
Checking for engine explosion on 10, roll is 3.
Engine safety systems remain in place.
Critical hit on CT. Roll is 9; 1 location.
CRITICAL HIT on +Medium Laser.
Pilot of Centurion CN9-AL (Koniving) "Soraya Pamungkas" has ejected, so no damage is dealt!
Large Pulse Laser at Centurion CN9-AL (Koniving); needs 0, rolls 6 : - Direct Blow - hits RA
Centurion CN9-AL (Koniving) takes 11 damage to RA.
11 damage transfers to RT.
Centurion CN9-AL (Koniving) takes 11 damage to RT.
11 damage transfers to CT.
Centurion CN9-AL (Koniving) takes 11 damage to CT.
Heat Phase
-------------------
Hunchback IIC (Standard) (Lordred) gains 10 heat, sinks 10 heat and is now at 0 heat.
Stormcrow H-UK (Lordred) gains 22 heat, sinks 22 heat and is now at 0 heat.
Control Rolls
-------------------
End Phase
-------------------
Smoke at 1634 has blown off the map.
Smoke at 1834 has blown off the map.
Smoke at 1734 has blown off the map.
Smoke at 1834 has blown off the map.
Smoke at 1734 has blown off the map.
Smoke at 1934 has blown off the map.
Light smoke cloud drifts to 1514
and dissipates completely!
Light smoke cloud drifts to 1432 and 1332 and 1532.
Light smoke cloud drifts to 1731 and 1630 and 1830.
Light smoke cloud drifts to 1431 and 1331 and 1531.
Light smoke cloud drifts to 1634 and 1834.
Light smoke cloud drifts to 0829 and 0729 and 0929.
Light smoke cloud drifts to 1929 and 1828 and 2028.
Light smoke cloud drifts to 0828 and 0728 and 0928.
Light smoke cloud drifts to 1733 and 1632 and 1832.
Light smoke cloud drifts to 0827 and 0727 and 0927.
Light smoke cloud drifts to 1732 and 1631 and 1831.
Light smoke cloud drifts to 1927 and 1826 and 2026.
Light smoke cloud drifts to 1726 and 1625 and 1825.
Light smoke cloud drifts to 1731 and 1630 and 1830.
Light smoke cloud drifts to 1818 and 1718 and 1918.
Light smoke cloud drifts to 1926 and 1825 and 2025.
Light smoke cloud drifts to 1730 and 1629 and 1829.
Light smoke cloud drifts to 1817 and 1717 and 1917.
Light smoke cloud drifts to 1824 and 1724 and 1924.
Light smoke cloud drifts to 1925 and 1824 and 2024.
Light smoke cloud drifts to 0824 and 0724 and 0924.
Light smoke cloud drifts to 1425 and 1325 and 1525.
Light smoke cloud drifts to 1729 and 1628 and 1828.
Light smoke cloud drifts to 1823 and 1723 and 1923.
Light smoke cloud drifts to 0823 and 0723 and 0923.
Heavy smoke cloud drifts to 1420 and 1320.
Light smoke cloud drifts to 1728 and 1627 and 1827.
Light smoke cloud drifts to 1822 and 1722 and 1922.
Light smoke cloud drifts to 1829 and 1729 and 1929.
Light smoke cloud drifts to 1923 and 1822 and 2022.
Light smoke cloud drifts to 1930 and 1829 and 2029 and dissipates completely!
Light smoke cloud drifts to 0822 and 0722 and 0922.
Light smoke cloud drifts to 0823 and 0723 and 0923.
Heavy smoke cloud drifts to 1419 and 1319.
Light smoke cloud drifts to 1423 and 1323 and 1523.
Light smoke cloud drifts to 1424 and 1324 and 1524.
Light smoke cloud drifts to 1727 and 1626 and 1826.
Light smoke cloud drifts to 1814 and 1714 and 1914.
Light smoke cloud drifts to 1821 and 1721 and 1921.
Light smoke cloud drifts to 1828 and 1728 and 1928.
Light smoke cloud drifts to 1922 and 1821 and 2021.
Light smoke cloud drifts to 1929 and 1828 and 2028.
Light smoke cloud drifts to 0821 and 0721 and 0921.
Light smoke cloud drifts to 0822 and 0722 and 0922 and dissipates completely!
Heavy smoke cloud drifts to 1418 and 1318.
Light smoke cloud drifts to 1422 and 1322 and 1522.
Light smoke cloud drifts to 1721 and 1620 and 1820.
Light smoke cloud drifts to 1726 and 1625 and 1825.
Light smoke cloud drifts to 1813 and 1713 and 1913.
Light smoke cloud drifts to 1820 and 1720 and 1920.
Light smoke cloud drifts to 0820 and 0720 and 0920.
Light smoke cloud drifts to 0821 and 0721 and 0921.
Light smoke cloud drifts to 1417 and 1317.
Light smoke cloud drifts to 1421 and 1321 and 1521.
Light smoke cloud drifts to 1422 and 1322 and 1522.
Light smoke cloud drifts to 1725 and 1624 and 1824.
Light smoke cloud drifts to 1812 and 1712 and 1912.
Light smoke cloud drifts to 1819 and 1719 and 1919.
Light smoke cloud drifts to 1826 and 1726 and 1926.
Light smoke cloud drifts to 1920 and 1819 and 2019.
Light smoke cloud drifts to 0819 and 0719 and 0919.
Light smoke cloud drifts to 1416 and 1316.
Light smoke cloud drifts to 1420 and 1320 and 1520.
Light smoke cloud drifts to 1421 and 1321 and 1521.
Light smoke cloud drifts to 1719 and 1618 and 1818.
Light smoke cloud drifts to 1724 and 1623 and 1823.
Light smoke cloud drifts to 1811 and 1711 and 1911.
Light smoke cloud drifts to 1818 and 1718 and 1918.
Light smoke cloud drifts to 1825 and 1725 and 1925.
Light smoke cloud drifts to 1919 and 1818 and 2018.
Light smoke cloud drifts to 1926 and 1825 and 2025.
Light smoke cloud drifts to 0818 and 0718 and 0918.
Light smoke cloud drifts to 0819 and 0719 and 0919 and dissipates completely!
Heavy smoke cloud drifts to 1415 and 1315.
Light smoke cloud drifts to 1419 and 1319 and 1519.
Light smoke cloud drifts to 1420 and 1320 and 1520.
Light smoke cloud drifts to 1718 and 1617 and 1817.
Light smoke cloud drifts to 1723 and 1622 and 1822.
Light smoke cloud drifts to 1810 and 1710 and 1910.
Light smoke cloud drifts to 1817 and 1717 and 1917.
Light smoke cloud drifts to 1824 and 1724 and 1924.
Light smoke cloud drifts to 1918 and 1817 and 2017.
Light smoke cloud drifts to 1925 and 1824 and 2024.
Fire at 0816 is burning brightly.
Fire at 0817 is burning brightly.
Fire at 1413 is burning brightly.
Fire at 1417 is burning brightly.
Fire at 1418 is burning brightly.
Fire at 1716 is burning brightly.
Fire at 1721 is burning brightly.
Fire at 1808 is burning brightly.
Fire at 1815 is burning brightly.
Fire at 1822 is burning brightly.
Fire at 1916 is burning brightly.
Fire at 1923 is burning brightly.
Light smoke fills 0817.
Light smoke fills 0717.
Light smoke fills 0917.
Light smoke fills 0818.
Light smoke fills 0718.
Light smoke fills 0918.
Light smoke fills 1414.
Light smoke fills 1314.
Heavy smoke fills 1514!
Light smoke fills 1418.
Light smoke fills 1318.
Light smoke fills 1518.
Light smoke fills 1419.
Light smoke fills 1319.
Light smoke fills 1519.
Light smoke fills 1717.
Light smoke fills 1616.
Light smoke fills 1816.
Light smoke fills 1722.
Light smoke fills 1621.
Light smoke fills 1821.
Light smoke fills 1809.
Light smoke fills 1709.
Light smoke fills 1909.
Light smoke fills 1816.
Light smoke fills 1716.
Light smoke fills 1916.
Light smoke fills 1823.
Light smoke fills 1723.
Light smoke fills 1923.
Light smoke fills 1917.
Light smoke fills 1816.
Light smoke fills 2016.
Light smoke fills 1924.
Light smoke fills 1823.
Light smoke fills 2023.
No mechs left to fight. Lordred wins.
Total match time. 170 seconds (2 minutes and 50 seconds).
Clan BAP is overpowered.
Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time
Posted 18 September 2014 - 10:09 AM
Koniving, on 18 September 2014 - 10:07 AM, said:
Now... if the Active Probe had the true abilities of TT's Active Probe... I'd say "screw you guys, don't ever take it away from me."
But then again I'd have a 1,080 meter radius, 360 degree radar that'll detect enemies regardless of line of sight for 10 to 20 seconds every so often in addition to the many other benefits of Active Probes.
Not sure what I'd say for how it currently is, though.
I'd have to actually try the mech first.
What I have in Megamek, removing only the non-fixed weapons and maximizing armor:
Koshi (Myst Lynx) 6 tons.
Fenris (Ice Ferret) 9 tons.
Loki (Hell Bringer) 20.5 tons.
Man o War (Gargoyle) 19.5 tons.
The armour rounding does account for the missing .5 tons; they go half ton increments, with wasted tonnage if you don't use the full half ton.
Loki, something is wrong there. 23.5 with max from what I've seen.
The armour rounding does account for the missing .5 tons; they go half ton increments, with wasted tonnage if you don't use the full half ton.
Loki, something is wrong there. 23.5 with max from what I've seen.
Some stuff hid among the parts.
(AMS and 4 Apods were hiding in the head and feet.)
I now have 23. Removing the targeting computer freed ZERO tonnage...?????!
That's with 13.5 tons of armor.
Fire and Salt, on 18 September 2014 - 09:53 AM, said:
I do think that the first 10 DHS should count as true doubles on ALL mech.
Agreed.
Though if the "cool run bonus" wasn't up to 15% and "heat containment" wasn't 20%, we could have 100% true doubles on all mechs without much trouble.