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Incoming Hot Fix - 18 September 2014


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#61 aniviron

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Posted 18 September 2014 - 09:05 PM

Haven't desynched out of a game yet, but I keep losing connection to the servers when in the mechlab and front end. Lost connection once while in the faction tab looking at the clan inroads to the FRR, and twice while customizing mechs.

#62 moso

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Posted 18 September 2014 - 09:56 PM

Still have troubles with absent team marks (your bugs, guys, made me a teamkiller for the first time in my life), and weapon groups zeroing on some mechs (usually Atlas) from time to time. If you fix that (and optimize performance) I'll be the happiest warrior in the Universe. :)

#63 SoggyGorilla

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Posted 18 September 2014 - 11:25 PM

still getting random disconnects every 10 games or so.

#64 Kinski Orlawisch

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Posted 19 September 2014 - 01:50 AM

3 games..3 times dead with 0 dmg...all times desync..ROLL BACK THE HOT FIX!!!

#65 Appogee

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Posted 19 September 2014 - 01:56 AM

10 matches in private lobbies.

1 desync that lasted 15 seconds.

1 complete desync that led to the match being abandoned.

#66 Thorqemada

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Posted 19 September 2014 - 02:15 AM

No Desyncs so far though a few Mechs were as usual warping and jumping/lagging around and the ominous ~300 damage to the CT but it is still in Condition Yellow Trebuchet appeared also...i guess that will never go away...

#67 Rebel Ace Fryslan

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Posted 19 September 2014 - 02:20 AM

i made a topic about my desync after the hotfix

http://mwomercs.com/...-hotfix/unread/

#68 STEF_

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Posted 19 September 2014 - 02:24 AM

In 5-6 matches I had only one desync.

But I had one "disconnected from the server" message and many ping 0 (1 or 2 in every game)

#69 Sergei Pavlov

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Posted 19 September 2014 - 04:08 AM

One desync in pretty much every match I played this morning, including 3 client crashes.

#70 MasterGoa

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Posted 19 September 2014 - 07:56 AM

No desync after patch, however I did get my first ever exit to desktop...

#71 InspectorG

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Posted 19 September 2014 - 08:10 AM

View PostNeema Teymory, on 18 September 2014 - 07:49 PM, said:


For those users that are still experiencing extreme desyncs feel free to send me a private message and we can try to diagnose your particular issue.

Other things that have been confirmed to cause desync-like symptoms are the usage of certain anti-virus software and third party firewalls.



Is there a list/thread on the anti-virus/software that are causing problems?
Thanks in advance

#72 W00dst0ck

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Posted 19 September 2014 - 08:13 AM

22 games played and no desyncs so far. Have had one user claim a desync in chat. I always run the repair tool after every patch and that has been mentioned in prior posts to help some players. Crossing fingers for no future desyncs.

#73 That Dawg

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Posted 19 September 2014 - 08:15 AM

View Postaniviron, on 18 September 2014 - 09:05 PM, said:

Haven't desynched out of a game yet, but I keep losing connection to the servers when in the mechlab



Same here

#74 Neema Teymory

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Posted 19 September 2014 - 08:49 AM

For those experiencing disconnects and/or crashes. Please create tickets describing the circumstances and provide your Omicron.log file and crashdump.dmp file (if applicable)

<MWO install directory>\Omicron.log
<MWO install directory>\USER\crashdump.dmp

#75 Nightmare1

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Posted 19 September 2014 - 09:17 AM

Played fine yesterday - no problems!

...I try again today, and I keep desyncing, disconnecting, and getting "Disconnected from Server" messages whenever I try to rejoin a match. Mechlab is also moving very slowly.

I think that the Hotfix broke the game...

#76 Diligent Gravy

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Posted 19 September 2014 - 10:27 AM

Played 9 games last night with no issues. Sadly seems some still do. Fwiw I was having them but now I'm not, so server side fix must have done something right. Keep doing the good work here! :)

DG

Edited by Diligent Gravy, 19 September 2014 - 10:27 AM.


#77 HBizzle

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Posted 19 September 2014 - 02:10 PM

View PostBlackDrakon, on 18 September 2014 - 08:05 PM, said:

A few teammates desynced in private lobbys doing 12 vs 12, I dont know if its happening only on private lobbys


Was with Black last night when this happened.

#78 That Dawg

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Posted 20 September 2014 - 10:14 AM

took this couple of minutes ago


Posted Image

#79 Mawai

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Posted 20 September 2014 - 01:28 PM

I have had several instances of rubber-banding/lag ... all of them were associated with mech collisions ... situations where I would run into another mech or they ran into me and the server/client appeared to not agree on where my mech should be located.





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