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King Crab - Bringing Back Phoenix Or Founders


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#541 Sirius Drake

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Posted 21 September 2014 - 08:21 AM

View PostRuss Bullock, on 18 September 2014 - 08:14 PM, said:

Here is my take on this subject being heavily discussed. In case your unaware the summary is that we have plenty of IS loyalists who either missed the chance or chose not to buy a Legendary founders or Phoenix overlord package. Now to qualify for the King Crab their only remaining option is to buy either a Masakari or Man O War package. But of course they are IS loyalists so this option is understandably not much of an option at all.

Here are a few hard stops as I see it:

Although there were many ways we could have gone about the Customer appreciation program and the criteria we set for each of the various rewards. The fact is we launched it under the requirements that we did and many people have already made significant buying decisions based on that information so I don't think it would be fair to adjust that criteria at this point.

Next on to the Foundes and Phoenix programs, I have read the threads and although there is some support in both cases there is also I believe enough players that are against the prospect that it would be unfair of Piranha to bring those programs back.

Trust me bringing back the Founders or Phoenix program would be by far the easiest option for Piranha to provide, however I don't feel we have the complete support we would need to do so. Which means that IF we were to provide a new IS package it would need to be a NEW program.

If we look at the price points of the four qualifying packages they go from 120, 80, 240 and 120. Therefore the lowest price point was the Phoenix Overlord package and with that in mind I think any new program would at least need to match the 80$ package level. Also Piranha has never charged for one of these programs at these dollar amounts unless the value of the packages were high and the biggest part of that value was in the fact the chassis were all new.

So I think if we were to offer a package for IS players to get in order to qualify for the King Crab I think it would need to be a new 80$ package with new IS chassis.

I want to hear your thoughts now on this, because it takes significant resources to develop one of these packages and we would need to have some idea on what the support level would be, how many would be interested?


Neeeeeed!
But...uhhh....only if it won't slow down CW ^^

#542 Ovion

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Posted 21 September 2014 - 08:35 AM

View PostSaxie, on 21 September 2014 - 08:10 AM, said:

Yeah but I'm 99% certain that most of the customers don't want all that MC. What would you buy? At this point if there was something you wanted you've probably already bought it.
Dunno.

I mean personally, I've already got the Heroes I want (bar the Anansi and inevitble Locust Hero, which I've put MC aside for and still have around 1000MC left), I've got all the Mechbays I'll need for 6-12 months, 200+ days premium time, I've got all the colours I'll want for ages, with more coming from the Faction Packs.

But there's people that won't, and still want the King Crab, or want the other variants.
Just straight up buying all 3 for MC will run you 12,900MC so that's the $50 pack plus a little extra anyway.

With the $99.95 pack, that'd leave around 13,000MC for Mech Bays, Hero Mechs, Colours, Camo Specs, etc.
I can see why people would.

#543 Panthros

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Posted 21 September 2014 - 10:12 AM

Amazing the complaining. If you missed on Phoenix or Founders, and chose not to purchase the high end clan packs, your out of the special King Crab. End of story. There is no such thing as a time machine. PGI should not offer something new to appease a few who are crying, I should have spent more. Yes you should have spent more. I am sorry if you could not afford it but by creating something new, it invalidates those of us who dipped deeper in our wallets for the others. I wish I could have bought the founders elite, but at the time I had no money. Can PGI offer me the founders again? No, I missed out. If they offered it again it would invalidate those that bought it when they did. End of story.

#544 Bront

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Posted 21 September 2014 - 10:26 AM

View PostMarcs Birger, on 19 September 2014 - 01:24 PM, said:

Question. Is this KGC going to be a "Hero" or is it going to be treated like the "Founder" mechs, using one of the time line available models, those being KGC-000, KGC-0000, and KGC-010.
It'll be available for CBills in January, so like a Founder/Phoenix/Invasion variant, uniqure geometry/paint, and CBill bonus.

#545 Bishop Steiner

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Posted 21 September 2014 - 10:36 AM

View PostKhanCipher, on 20 September 2014 - 09:37 PM, said:


to be fair, when clans were first introduced in TT it was only 16 clan chassis (4 of each weight class) vs. who knows how many IS chassis.

78.

In any official games and tournaments, we could only use the 78 mechs found in the original 3050 TRO with the Unseen. The 2750 TRO units like the Highlander were off limits except for special case scenarios. (Or plot armor campaigns).

Of course, with all the retconning involved, 3039 TRO, etc, anyone recreating the era after the fact had access to like...150 mechs for the Inner Sphere, and another couple dozen for the Clans.

But the guys who actually played when the Invasion unfolded back around 1989-90 or so, just had 78 vs 16.

#546 Whatzituyah

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Posted 21 September 2014 - 10:58 AM

I can't believe people want an Urban Mech over the Annihilator even though people can still hit both fairly easy how slow they are.

#547 Bront

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Posted 21 September 2014 - 11:13 AM

View PostOvion, on 21 September 2014 - 08:35 AM, said:

Dunno.

I mean personally, I've already got the Heroes I want (bar the Anansi and inevitble Locust Hero, which I've put MC aside for and still have around 1000MC left), I've got all the Mechbays I'll need for 6-12 months, 200+ days premium time, I've got all the colours I'll want for ages, with more coming from the Faction Packs.

But there's people that won't, and still want the King Crab, or want the other variants.
Just straight up buying all 3 for MC will run you 12,900MC so that's the $50 pack plus a little extra anyway.

With the $99.95 pack, that'd leave around 13,000MC for Mech Bays, Hero Mechs, Colours, Camo Specs, etc.
I can see why people would.


That's the point. With the MC pack, you don't get the value of the other packs, but you get the flexability. With the other packs, got a mech you don't want? Tough. With MC, you don't have to buy anything you don't want to, and you can sit on it till content you want comes out. Heck, with that much MC, you'll have plenty for the inevitable King Crab hero mech while also getting the King Crab reward mech.

Plus, folks who haven't already bought MC get the Cent in October as well, so for them it's an even better package.

#548 Duncan Longwood

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Posted 21 September 2014 - 11:25 AM

The best thing for PGI to do is an actual "cash-grab" and do a Phoenix Pack Rollback. The assets are already made and it can be delivered in the shortest amount of time. Just introduce a new cockpit item for the "new" Phoenix Packs that gets retroactively applied to previous buyers. Bam, everyone's happy.

Sadly, I feel that this is the best way to avoid having a new IS pack being labeled a "cash-grab" by your detractors, because of it's release so soon after the end of the Man o' War promotion.

Founder's should NEVER be brought back. They took a risk with PGI and MWO and should have something special for that.

#549 Randodan

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Posted 21 September 2014 - 12:41 PM

View PostDuncan Longwood, on 21 September 2014 - 11:25 AM, said:

Founder's should NEVER be brought back. They took a risk with PGI and MWO and should have something special for that.


Well, having missed the chance to purchase the Founder's package by one (!) day, I would gladly see it revived for a short time only. :)

#550 Fubl

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Posted 21 September 2014 - 05:43 PM

I am going to throw my Idea out there. My first thought was to do just a Wolf's Dragoon Pack but couldnt find a Iconic Heavy mech for them that wasnt unseen (archer) and the medium would be another 55 tonner in the hoplite. So changed the idea some to a Mercenary Reinforcement pack we are about to hit an important time where mercs play a role in almost all the major battles during the invasion. Many units get Destroyed over the invasion period and it would be a pretty cool thing to play homeage to the soldiers for hire/Lone wolves out there while also allowing people who missed the Founder and Phoenix pack. Each mech for each weight class could correspond to a Famous merc unit that fights in the Invasion and the hero decked out in a custom camo for that unit.

Light Mech: Wolf Hound (Kell Hounds)
Medium Mech: Assassin / Dervish (Gray Death Legion)
Heavy Mech: pick one lancelot/black knight/ champion (snord's Irregulars)
Assault Mech: Annhilator (Wolf's Dragoons)

Edited by Fubl, 21 September 2014 - 05:53 PM.


#551 Whatzituyah

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Posted 21 September 2014 - 05:44 PM

View PostFubl, on 21 September 2014 - 05:43 PM, said:

I am going to throw my Idea out there. A Mercenary Reinforcement pack we are about to hit an important time where mercs play a role in almost all the major battles during the invasion. Many units get Destroyed over the invasion period and it would be a pretty cool thing to play homeage to the soldiers for hire/Lone wolves out there while also allowing people who missed the Founder and Phoenix pack. Each mech for each weight class could correspond to a Famous merc unit that fights in the Invasion and the hero decked out in a custom camo for that unit.

Light Mech: Wolf Hound (Kell Hounds)
Medium Mech: Assassin / Dervish (Gray Death Legion)
Heavy Mech: pick one lancelot/black knight/ champion (snord's Irregulars)
Assault Mech: Annhilator (Wolf's Dragoons)


I totally Agree with you whole list man actually the only one that gets me hyped is a Annhilator so Direwolves have something to run from.

#552 ShadowbaneX

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Posted 21 September 2014 - 05:57 PM

View PostFubl, on 21 September 2014 - 05:43 PM, said:

I am going to throw my Idea out there. My first thought was to do just a Wolf's Dragoon Pack but couldnt find a Iconic Heavy mech for them that wasnt unseen (archer) and the medium would be another 55 tonner in the hoplite. So changed the idea some to a Mercenary Reinforcement pack we are about to hit an important time where mercs play a role in almost all the major battles during the invasion. Many units get Destroyed over the invasion period and it would be a pretty cool thing to play homeage to the soldiers for hire/Lone wolves out there while also allowing people who missed the Founder and Phoenix pack. Each mech for each weight class could correspond to a Famous merc unit that fights in the Invasion and the hero decked out in a custom camo for that unit.

Light Mech: Wolf Hound (Kell Hounds)
Medium Mech: Assassin / Dervish (Gray Death Legion)
Heavy Mech: pick one lancelot/black knight/ champion (snord's Irregulars)
Assault Mech: Annhilator (Wolf's Dragoons)


I can get behind this idea...mainly for the Annihilator dakka & the Dervish. I love me them 55 tonners (cept for the Kintaro...that mech sucks).

#553 AEgg

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Posted 21 September 2014 - 06:21 PM

A "Heroes of MWO" pack would be tempting, and would probably sell well. 8 existing IS variants with faction specific camo patterns and a 30% cbill boost.

Only one new camo pattern per mech, based on it's faction affiliation in the lore. Variant choices based on some of the most popularly used in the game's history (i.e., these variants have become "heroic" as a result of their use in MWO itself. Not only is it a great pack for new players who need good mechs, it plays up the eventful history MW:O already has.

Something like this:

Raven RVN-3L (ECM SSRM2s)
Jenner JR7-F (6ML)

Hunchback HBK-4P (6ML)
Blackjack BJ-1 (3ML AC20)

Catapult CPLT-K2 (Guasscat)
Jagermech JM6-DD (Dual AC20)

Stalker STK-3F (6PPC)
Atlas AS7-D-DC (ECM)

Obcviously a lot of these loadouts are no longer dominating the game, but releasing the historically popular loadouts would give the pack the "flair" that an otherwise ordinary rerelease would not have.

Since it's my idea, I'd obviously buy into it. But I have a feeling something like this could go over very well.

Edit: Obviously my choices are arbitrary and can be changed. I think the guasscat, 6PPC stalker, and 3L are shoe-ins for this type of promotion though.

Edited by AEgg, 21 September 2014 - 06:22 PM.


#554 Fubl

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Posted 21 September 2014 - 06:25 PM

And I am sure we could find another heavy unit if you do not want to use snord's because of their similar origin as the Dragoons. Other Noteable units that fought on the clan front: Blue Star Irregulars, 12th star guards, and17th recon regiment. I know some people are wondering why other big hitter units are not listed but they Did not fight the clans till after the invasion.

#555 Wintersdark

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Posted 21 September 2014 - 06:34 PM

View PostBront, on 21 September 2014 - 08:08 AM, said:

Why are they worried about offering an IS pack for folks to get the King Crab?:

Because customers want it, and that's one way for customers to get it without getting a clan pack.

It's an idea, and it's certainly better than any pack re-releases.

Pack re-releases are bad, and set a bad precident. They specifically stated those packs would "Never be available again", and thus they shouldn't be. (queue "That was our position at the time!" jokes) Not that I'd personally care, but it would hurt credibility for later pack releases. It's much better to just sell another IS pack.

View PostWhatzituyah, on 21 September 2014 - 10:58 AM, said:

I can't believe people want an Urban Mech over the Annihilator even though people can still hit both fairly easy how slow they are.


I'd trade my King Crab - as much as I'm super excited for it - for an Urbanmech in a heartbeat. Seriously. I can buy KC's in December, after all. Who knows when my beloved trashcan will arrive?

#556 Mawai

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Posted 21 September 2014 - 06:45 PM

I missed this thread earlier ...

One idea that has been suggested was to put together an IS hero pack for $120.00 for one hero of choice from each weight class with 2 variants, mech bays, and 2 months premium time. Essentially the same as the clan packs but using IS hero mechs instead.

This would be new package, use existing assets, and give access to hero mechs with variants for those who are interested in mastering them. Allowing people to choose which hero from each weight class avoids the problem with folks who might have already purchased some hero mechs already.

It could also potentially be offered on an on-going basis a la carte as a grouped way to get a hero, 2 variants, and mech bays. You'd have to look at what the appropriate pricing level would be.

A purchase at the $120.00 level would qualify as top tier support in terms of the King Crab.

#557 Bront

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Posted 21 September 2014 - 10:13 PM

View PostWintersdark, on 21 September 2014 - 06:34 PM, said:

Pack re-releases are bad, and set a bad precident. They specifically stated those packs would "Never be available again", and thus they shouldn't be. (queue "That was our position at the time!" jokes) Not that I'd personally care, but it would hurt credibility for later pack releases. It's much better to just sell another IS pack.

I was talking about allowing the top MC pack to count as a top teir pack. I agree on the re-release front.

#558 Lanessar

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Posted 22 September 2014 - 03:13 AM

While I think making packs is a good idea, I won't be purchasing anything further until CW gets released. This isn't a hate-filled rant; just had more than a few of these packs being created and timelines slipping.

You've got a great core game. Finish it up, and I'll be more than happy to purchase some packs.

#559 Bilaz

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Posted 22 September 2014 - 03:30 AM

Well i think that packs and reward for buying them - are a minor issue. Later on there will be hero crab and anyone who missed out this one may get it with no fuss. If PGI reserves right to get this mech variant as a gift for a later-on is-mech pack (whenever it comes) - its also ok.
Its general state of the game that worries me - packs (and bonuses for them) are just fancy-pansy stuff one can live without. I'd even have less (or none) new mechs and more focus on other things for next 6-12-18 months.

#560 Stonefalcon

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Posted 22 September 2014 - 04:31 AM

View PostGhogiel, on 21 September 2014 - 04:24 AM, said:


Meh it was 2 years ago, I can't remember back that far, I thought the prices were 40/80/120 so my apologies.





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