Carrioncrows, on 19 September 2014 - 09:18 PM, said:
You are very wrong there sir.
It doesn't matter what mech you are in, If you are legged it is a death sentence. Period.
I regularly leg heavy mechs, then I leave him because they are not in the fight anymore, they are not an issue.
This is what I hope to fix.
Losing both legs isn't a death in tabletop, why should it be in MWO? As mentioned you don't lose legs in MWO, they only get ruined. They don't pop off, they don't blow up, they just stop working as effectively.
What I am advocating is something called game balance. (Read my signature)
This is just one of those instances where curbing the negative feelings and hatred is well worth stretching the Battletech rules a bit. Because the benefit is a net gain for everyone.
I have had matches where I spent 5+ minutes legged and in combat but they're very rare. I do agree that the destroyed leg mechanics could be replaced with something that allowed them to remain more relevant, possibly as simply as doubling the snared speed to 30kph, which is slower than any viable build in the game.