Honestly, I've said it before and I guess I can say it again. The clans aren't as OP as everyone clamors about, and many players are learning just how bad the Novass and Sh*t Fox is, and are going to learn how bad the Suckonner is soon.
Ton for ton:
Spider > Sh*t Fox
Firestarter/Jenner > Badder
Cent/Hunchy > Novass
Griffon/Shawk < Stormcrow
Cataphract > Suckonner
Orion < Timberwolf
Stalker/Battlemaster > Peacedove***
Atlas < Direwolf
***this is debatable because I did just as well in my Warhawks as my Stalkers and Battelmasters, and these two matchups are by far the closest with the same KDR of roughly 3, and the builds I used are all VERY similar:
WHK-PRIME compared to
STK-3F
WHK-B compared to
BLR-1D
But back to the main point, if you look I highlighted three match-ups in bold. The three outliers, the Stormcrow, Timberwolf, and Direwolf.
The good IS mechs are still better than the bad IS mechs, there are just a ridiculous number of bad IS mechs. And some of them are just REALLY bad, yet people insist on bringing them thinking they are good mechs.
It's also easier to make bad IS mechs than clan mechs, for instance:
AS7-D-DC
And I still see this mech in nearly every fifth solo drop where the guy is the last one to die and he spends more time complaining how the team all got killed off too fast by their OP Direwolves.
Instead of nerfing clan weapons, they need to bring (IE use their quirk system) and bring the outlier mechs back into line (really only the Timberwolf and Stormcrow, the Direwhale is so hard to pilot that even with all of it's ridiculous firepower I regularly see Direwolves fail to break 100 damage, and I even have matches where I'm surprised I broke 100 after the team left me high and dry on my own).
They should also use their quirk system to try and improve some of the less desirable chassis. As it stands right now, why would anyone take a Thud over a Jager or Catapult? Or why would anyone take a Dragon Superbuick or Quicklydead over the five ton lighter Shawk or Griffon?
I'm going to go ahead and call it now:
Commando > Mist Lynx (for obvious reasons like faster and more tonnage to play with)
Blackjack > Ice Ferret (will be close, but judging by the concept art and the paper stats, the edge goes to the Jack)
Jager/Cat > Hellbringer (while the Hellby brings ECM, the Jag and Cat just do weapons better, like the Jagerbombs and Gaussjags)
Victor > Gargoyle (pod space, the Garg might be comparable to the Awesome, and I can see Clan dropdecks using blitz tactics with 3x Gargs, 3x Timbys, and 3x Crows to some effect)