

Headshotted....
#1
Posted 18 September 2014 - 02:06 AM
so how the hell is that possible?
i also took damage on both side torsos, so the guy who aimed for my head couldn't even gimme the full damage to my head, wich should be 22 with the two lasers and i've would survive. no, he also damaged both side torso. so how much damage should my head have taken... 10?
this just proves what i was thinking about. clan lasers don't have to be on target the whole beam duration time to inflict full damage PLUS something else is wrong.
and to make it clear:
i was sneaking up behind the whole enemy team, none of them were facing my direction except thath guy who killed me with that shot was standing at 1 o'clock... on my right side.
#2
Posted 18 September 2014 - 02:10 AM
What mech were you in, what mech were they in?
To many unanswered questions you left in your rage post.
#3
Posted 18 September 2014 - 02:34 AM
1. You had Arty/Airstrike dropped on you. I don't remember if it shows up on the match screen or not, but it's possible to get headshot by those.
2. You were out of bounds and didn't realize it. Being out of bounds results in head disappearing, so it can look like a headshot.
3. There might have been some issue with HSR combined with lagspike. I've noticed it happen in one or two games where despite everything moonwalking on your screen, you can still shoot and damage enemy Mechs where they are, and even get credit for the kill. Strange, but it happens sometimes.
4. Another bug. I've only encountered this once before, but what happens was that in my Firestarter, I was crossing the line of fire when I get killed out of the blue by a friendly. The funny thing is that all my armour and structure still showed as full/yellow, my HUD was still working, and my AMS still fired, but I was dead. Strangest thing I ever saw, and no idea how to reproduce it, but there it was.
5. Ammo in your cockpit? There is some possibility that, because of lag, the lasers actually sat on your cockpit long enough to breach the armour and crit any ammo stored there. Unlikely, but possible. What was your ping?
It's rather poor taste of you to immediately yell that clan lasers don't need to touch you for full duration to apply full damage, though. This is demonstrably untrue in the large majority of cases, which implies that this is a bug.
If you think otherwise, go ahead and try them out for yourself on a Kit Fox. I'm sure that you'll see how they do have to be held on target.
#4
Posted 18 September 2014 - 02:40 AM
#5
Posted 18 September 2014 - 02:42 AM
#6
Posted 18 September 2014 - 03:04 AM
Darian DelFord, on 18 September 2014 - 02:10 AM, said:
What mech were you in, what mech were they in?
To many unanswered questions you left in your rage post.
Scurry, on 18 September 2014 - 02:34 AM, said:
1. You had Arty/Airstrike dropped on you. I don't remember if it shows up on the match screen or not, but it's possible to get headshot by those.
2. You were out of bounds and didn't realize it. Being out of bounds results in head disappearing, so it can look like a headshot.
3. There might have been some issue with HSR combined with lagspike. I've noticed it happen in one or two games where despite everything moonwalking on your screen, you can still shoot and damage enemy Mechs where they are, and even get credit for the kill. Strange, but it happens sometimes.
4. Another bug. I've only encountered this once before, but what happens was that in my Firestarter, I was crossing the line of fire when I get killed out of the blue by a friendly. The funny thing is that all my armour and structure still showed as full/yellow, my HUD was still working, and my AMS still fired, but I was dead. Strangest thing I ever saw, and no idea how to reproduce it, but there it was.
5. Ammo in your cockpit? There is some possibility that, because of lag, the lasers actually sat on your cockpit long enough to breach the armour and crit any ammo stored there. Unlikely, but possible. What was your ping?
It's rather poor taste of you to immediately yell that clan lasers don't need to touch you for full duration to apply full damage, though. This is demonstrably untrue in the large majority of cases, which implies that this is a bug.
If you think otherwise, go ahead and try them out for yourself on a Kit Fox. I'm sure that you'll see how they do have to be held on target.
as i said. i was in my arrow. that one enemy facing me was a nova.
nobody of my team were behind me, they were fighting the whole other team, thats why everybody of the enemy team were facing them instead of me and i haven't stored ammo in my head nor was it due to lag/freeze. everything worked fine except that one headshot.
Willard Phule, on 18 September 2014 - 02:40 AM, said:
did i yelled for a nerf? no!
#7
Posted 18 September 2014 - 03:07 AM
#8
Posted 18 September 2014 - 03:07 AM
Darian DelFord, on 18 September 2014 - 02:10 AM, said:
What mech were you in, what mech were they in?
To many unanswered questions you left in your rage post.
if you read my post, then you will have read that i was in my BJ-Arrow.... the second question if left out: enemy was a nova.
so where are there "so many unanswered questions in my "rage" post? and why is it a rage post? just dont reply if you dont have anything to say but assertions.
#9
Posted 18 September 2014 - 03:09 AM
#10
Posted 18 September 2014 - 03:11 AM
VXJaeger, on 18 September 2014 - 03:07 AM, said:
crits only apply to internals, right?
2xcerll at a duration of 0.5second (and that would be long instead of this hit->dead shot) does what damage?
to crit my head he needed to do at least 13 dmg with only one tick of his two lasers. do those two lasers do 13dmg within that one tick of their beams? he still has to target my head the whole time but he also spread dmg to my side torsos.
Joseph Mallan, on 18 September 2014 - 03:09 AM, said:
unfortunately no, i just were like "WTF?!" and pressed the specctator button instantly.
#11
Posted 18 September 2014 - 03:13 AM
#12
Posted 18 September 2014 - 03:16 AM
#13
Posted 18 September 2014 - 03:25 AM
#14
Posted 18 September 2014 - 03:38 AM
Thrudvangar, on 18 September 2014 - 03:04 AM, said:
as i said. i was in my arrow. that one enemy facing me was a nova.
nobody of my team were behind me, they were fighting the whole other team, thats why everybody of the enemy team were facing them instead of me and i haven't stored ammo in my head nor was it due to lag/freeze. everything worked fine except that one headshot.
I don't mean it has to be you. I mean if the other guy had the complete lag I mentioned, it's possible he took his time shooting you on his screen, and the server bugged out and applied all the damage to you.
And my point was not about your team being behind you, it was about getting instakilled through armour, and with no discernible damage.
Since you didn't see the list of what damaged you at the end, are you quite sure that it was just two CERLL? There could have been more. ATM, I think a dual Gauss strike is likely. There are times when they hit and apply damage, but do not play the impact sound or display the hit FX. Considering they are quite difficult to see, it's not impossible that you simply didn't notice another enemy Mech firing a shot at you.
Or, since you were on the opposite side of the enemy team from your friendlies, you could have had the IFF bug and one of them could have let fly a double Gauss at you.
#15
Posted 18 September 2014 - 03:40 AM
Scurry, on 18 September 2014 - 03:38 AM, said:
I don't mean it has to be you. I mean if the other guy had the complete lag I mentioned, it's possible he took his time shooting you on his screen, and the server bugged out and applied all the damage to you.
And my point was not about your team being behind you, it was about getting instakilled through armour, and with no discernible damage.
Since you didn't see the list of what damaged you at the end, are you quite sure that it was just two CERLL? There could have been more. ATM, I think a dual Gauss strike is likely. There are times when they hit and apply damage, but do not play the impact sound or display the hit FX. Considering they are quite difficult to see, it's not impossible that you simply didn't notice another enemy Mech firing a shot at you.
Or, since you were on the opposite side of the enemy team from your friendlies, you could have had the IFF bug and one of them could have let fly a double Gauss at you.
i haven't seen any other weapons (ballistics) on that nova.
anyways. hopefully it doesnt happen again.
#16
Posted 18 September 2014 - 03:43 AM
Thrudvangar, on 18 September 2014 - 03:11 AM, said:
crits only apply to internals, right?
2xcerll at a duration of 0.5second (and that would be long instead of this hit->dead shot) does what damage?
to crit my head he needed to do at least 13 dmg with only one tick of his two lasers. do those two lasers do 13dmg within that one tick of their beams? he still has to target my head the whole time but he also spread dmg to my side torsos.
unfortunately no, i just were like "WTF?!" and pressed the specctator button instantly.
Ok, understood.
Thrudvangar, on 18 September 2014 - 03:40 AM, said:
i haven't seen any other weapons (ballistics) on that nova.
anyways. hopefully it doesnt happen again.
#17
Posted 18 September 2014 - 03:53 AM
With a TC, that's enough oomph to burn out a head.
#18
Posted 18 September 2014 - 03:57 AM
wanderer, on 18 September 2014 - 03:53 AM, said:
With a TC, that's enough oomph to burn out a head.
Yep he's right. I have 4 ERLarge on a Nova Prime(Smurfy). It will be a hot monster, but its enough damage.
Edited by Joseph Mallan, 18 September 2014 - 03:58 AM.
#19
Posted 18 September 2014 - 04:01 AM
I Zeratul I, on 18 September 2014 - 02:42 AM, said:
My money is on that one.
I HATE getting headshot, my instinct is to accuse hacking....so I take a deep breath, go get a new mech and try again.
I figure when I get a headshot, they are thinking the same thing.
and arty will weaken your dome like nobodies business.
#20
Posted 18 September 2014 - 04:21 AM
Thrudvangar, on 18 September 2014 - 02:06 AM, said:
2) so how the hell is that possible?
3) this just proves what i was thinking about.
respectfully....
1) really? You have a stop watch, or playback using FRAPS? I find it hard to accept (I am sure you believe it) but the reality its a game, half a second when you're focused on so many things......
2) its a game....terrain hitboxes, LRM's chasing the contour of the terrain, alpha strikes of ballistics not killing a spider...its a game...lasers that wont cut a car in half, curbs in a city that stop the progress of a 95 ton mechanized tank...dead mechs you can walk THRU...its a game...plagued with evidence of non reality.
3) dont think, accept, ITS. A. GAME. its as close to reality is what? NOTHING, giant stompy robots that have been plagued by problems for more than a year...... take a breath, accept move on.
Before this last patch, I stuck the head of my cicada up (walking up the ramp on river city) I had the cataphract already locked, one gauss, three mediums.....boom headshot.....pissed, yes, poasting in the forum....no...see #2
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