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I'll Accept A Delay On Cw


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#21 r4plez

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Posted 21 September 2014 - 01:35 PM

ramming and watching how trees falls that would be a neat feature in modern 2014 game

oh wait...

#22 Bishop Steiner

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Posted 21 September 2014 - 01:38 PM

View PostLord Perversor, on 21 September 2014 - 01:29 PM, said:


I know bishop let's consider this a little humorously and friendly reminder of lack of physics :lol:

I would love to.

Unfortunately, a certain element seem to be lacking in a sense of humor and tend to view the world in a very literal black and white.

But physics? In our stompy giant robot game? U kid, yes?

#23 Reported for Inappropriate Name

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Posted 21 September 2014 - 03:20 PM

handing out free stuff does not equal a change in the direction of the game. I've all but given up on cw getting here because I don't think it will ever get here, but that's not what I wanted to talk about.


the better a game looks and feels the more forgiving people can be. In fact I'd dare to say the reason this game gets as much flack as it does is because the sounds are flat, there are no physics, and the mechs don't have a real feeling to them so its impossible to get immersed in the first place.

#24 Scratx

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Posted 22 September 2014 - 09:34 AM

View Postr4plez, on 21 September 2014 - 01:35 PM, said:

ramming and watching how trees falls that would be a neat feature in modern 2014 game

oh wait...


Did you know we had a few trees that could be knocked down in some maps back in closed beta?

For real, not bullcrapping here! :)

#25 Sandpit

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Posted 22 September 2014 - 09:39 AM

I won't

#26 Joseph Mallan

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Posted 22 September 2014 - 09:39 AM

View PostSandpit, on 22 September 2014 - 09:39 AM, said:

I won't

You already have.

#27 Jacob Side

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Posted 22 September 2014 - 09:40 AM

You're on a really tiny island. Anything before CW and I'm breaking out the mini-gun, forget the pitchfork and torch

#28 r4plez

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Posted 22 September 2014 - 10:05 AM

View PostScratx, on 22 September 2014 - 09:34 AM, said:


Did you know we had a few trees that could be knocked down in some maps back in closed beta?

For real, not bullcrapping here! :)


I was in close beta, didn't noticed that, :(

#29 Joanna Conners

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Posted 22 September 2014 - 10:14 AM

View PostLord Perversor, on 21 September 2014 - 11:19 AM, said:

If we get Physics or at least a mockup attempt who heavily punish knocking with proper dmg to the mechs involved.


Just saying ;)


Delay CW again and I would go right back to not playing. Delaying is why I stopped playing. The approach is why I returned.

#30 Lord Perversor

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Posted 22 September 2014 - 12:40 PM

View Postr4plez, on 22 September 2014 - 10:05 AM, said:


I was in close beta, didn't noticed that, :(


Also some traffic lights on river city under PPC/Ballistic fire

View PostDemona, on 22 September 2014 - 10:14 AM, said:


Delay CW again and I would go right back to not playing. Delaying is why I stopped playing. The approach is why I returned.


Just don't take all post too literal, sometimes further reading into the topic can be helpful.

#31 Dasein

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Posted 22 September 2014 - 12:45 PM

Funny wasn't around for 5 months and nothing changed still no cw, no physics, where is any progress. Only a bunch of new mechs and maps...

#32 Joanna Conners

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Posted 22 September 2014 - 01:04 PM

View PostLord Perversor, on 22 September 2014 - 12:40 PM, said:


Also some traffic lights on river city under PPC/Ballistic fire



Just don't take all post too literal, sometimes further reading into the topic can be helpful.


I fully understood the OP. I simply cared to respond in my own way. Never assume someone does not understand something unless you talk to them.





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