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So I Was Grinding Out Mech Variants For 2X Xp Weekend And...

Gameplay Metagame Upgrades

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#161 Pjwned

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Posted 23 September 2014 - 11:19 AM

View PostHeffay, on 23 September 2014 - 11:16 AM, said:


Both are true. It's not a problem if you play the game. It's not a problem if you don't play the game.

It's not a very difficult concept to understand.


"That is fine, as long as you still play."

Sounds like a contradiction to me.

#162 Heffay

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Posted 23 September 2014 - 11:26 AM

View PostPjwned, on 23 September 2014 - 11:19 AM, said:


"That is fine, as long as you still play."

Sounds like a contradiction to me.


You still around?

Seriously, I can't even figure out what your point is. I think people were right earlier when they summed up your position as "just wanting to complain."

#163 Pjwned

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Posted 23 September 2014 - 11:33 AM

View PostHeffay, on 23 September 2014 - 11:26 AM, said:


You still around?

Seriously, I can't even figure out what your point is. I think people were right earlier when they summed up your position as "just wanting to complain."


Yep I'm still around and my point is pretty clear if you read the thread, if you want to stop posting fallacious arguments and deflecting criticism then feel free, or you could stop posting I guess.

I could ask why you are still around this discussion and be justified as much as you asking such a stupid question.

#164 Mothykins

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Posted 23 September 2014 - 11:36 AM

View PostMaphr, on 23 September 2014 - 10:46 AM, said:

Posted Image

Because 15k exp was soooooooooo hard to get on x2 exp weekend.
how in the seven hubs of hell do you manage those numbers?

There's no way that that's average player stats! I'm averaging half that!

#165 Pjwned

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Posted 23 September 2014 - 11:38 AM

View PostCavale, on 23 September 2014 - 11:36 AM, said:

how in the seven hubs of hell do you manage those numbers?

There's no way that that's average player stats! I'm averaging half that!


Savior kills give an inordinately high amount of XP and that was the 1st victory of the day apparently, it's also not clear if they were using a hero mech or not but given the insane amount of c-bills I would say yes.

Edited by Pjwned, 23 September 2014 - 11:45 AM.


#166 Sprouticus

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Posted 23 September 2014 - 11:58 AM

View PostKraftySOT, on 23 September 2014 - 09:45 AM, said:

Yeah this^

I went from buying a Hunchie, to buying a K2, rocked the K2 forever, bought a Banshee, sold the others...

Now I have an asston of XP and Cbills, and no desire to master the Banshee (grind for very little return) or buy anything else.

I might buy a Direwhale for the pinpoint poptart lulz, and hope to keep forcing the devs to do something about the pin point damage, or...just keep hoarding XP ill never spend, and Cbills ill never spend.

There was never a reason to touch the lights and mediums ever again. There wasnt a reason to touch them in the first place. If I would have read the forums before buying the Mech I knew had an AC20, id have just gotten the K2 off the bat, and been into the Banshee or DDC that much faster and never bothered with another mech, ever again.

Thats what stops me from spending money really. Theres nothing to spend money on but to support PGI...which I would totally do if they made this more like the TT and less actiony stompy robot game...so theres the two reasons id dropped 100$+ a year...if there was something to spend it on that gave me a real advantage (I already lulzrape people) or if I supported the direction PGI is going (which as of late, I do, but so far its just talk, when theres action, maybe ill buy something big to 'vote with my dollar')


Not true. You can spend $$ converting XP to GXP. Then level those boring variants. And buy a few more mechbays. If you are smart you can get a LOT of ROI.

I spent $99 on MC last week (birthday present to myself) + $120 for CP2 (bday present from family).


With the 25k MC, I burned through 400k XP to GXP. I still had 65k left from my last conversion (800k during CP1).

I then insta leveled my adders (which I had about half done) which ate up about 60k.
I then finished off my summoners by leveling them with 2x bonus + 2x more for the weekend over the course of 3 days.
I then used double 2x bonuses for the rest of the weekend on nova's, SCrows, Kitfoxes, and TW's. Mind you I spent more time playing this weekend than probably the previous month, but it was totally worth it. I ended up with roughly 125k more XP that I converted to GXP Sunday night.
I spent some on modules (cSRM6 cooldown) as well.
Plus I had Premium time.

I WAS GETTING 5000-1000 XP PER MATCH I won this weekend, and 600-1000 for losses.

I have over 500k GXP waiting on CP2 + MadDogs. AND I still have over half of my MC left, which I will save for the next 2x Weekend. I can in theory do 1.25 million in XP=GXP conversion.



I should be able to insta elite every MadDog + every mech in CP2 with that 500k. I will then master them with daily 2x bonuses to save the time and GXP. and keep myself playing different chassis so I dont get bored. Normally that is 1-3 wins per day , 3 days of play a week. I will have plenty fo time to finish. But I COULD insta master them like I did with the adders (which I hated),

Any remaining GXP I will probably end up spending on more weapon modules as the balance changes impact what is useful (for instance I spent some of the GXP this weekend on cSRM6 cooldown modules).

Sure, it cost me $220, but I can afford it. MWO is pretty much my only hobby aside from drinking. With a much smaller outlay, you could end up with a nice stable of mechs you love without any grind. $30 buck will get you enough MC to convert enough XP to GXP to level 2 mechs. If you dont spend $$, then you choose not to optimize the system PGI has given us, and you end up spending more time grinding or just not leveling your mechs. That is your choice.

Edited by Sprouticus, 23 September 2014 - 12:01 PM.


#167 Mothykins

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Posted 23 September 2014 - 11:58 AM

View PostPjwned, on 23 September 2014 - 11:38 AM, said:


Savior kills give an inordinately high amount of XP and that was the 1st victory of the day apparently, it's also not clear if they were using a hero mech or not but given the insane amount of c-bills I would say yes.
I had less than that when I got six kills, eight assists in a hero. :/

#168 kueilong

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Posted 23 September 2014 - 12:15 PM


Pjwned I feel were your coming from on the grind PGI should have done better. Playing the "Game" is the prime focus but we can't play just to play. When you have to a lot of thought about how much C-bills,Mech Xp, GXP, and builds for each variant mech I have to buy. Grinding hard is not what I wanted to play for and pay to grind is BS.


#169 kesuga7

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Posted 23 September 2014 - 12:22 PM

even WITH premium time I grind for hours on end to afford one kitfox with 2 modules (13 million)
without its literally work trying to elite things lol




" $30 buck will get you enough MC to convert enough XP to GXP to level 2 mechs. If you dont spend $$, then you choose not to optimize the system PGI has given us"

30 ******* dollars to level 2 mechs?! whats thepoint of premtime with your model lol and compared to other f2p's 30$ will get you more content



nostalgia>old franchise>f2p>older aged community with money to spend is a failsafe strategy considering pgi is pretty new to developing quality games

Edited by kesuga7, 23 September 2014 - 12:31 PM.


#170 Maphr

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Posted 23 September 2014 - 12:26 PM

View PostCavale, on 23 September 2014 - 11:36 AM, said:

how in the seven hubs of hell do you manage those numbers?

There's no way that that's average player stats! I'm averaging half that!

As someone already pointed out, it's due to crazy amounts of savior kills. We were on Crimson Straight in tunnel. Kills equaled around 2-3 saviors per. On other matches I'd be getting 2-3exp easy (w/o 1st win of the day) though in even my lights.

Also, yes. This was taken on a hero mech.

Edited by Maphr, 23 September 2014 - 12:34 PM.


#171 Heffay

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Posted 23 September 2014 - 12:38 PM

It's not a grind if the game is fun.

So... not a grind! Case solved!

#172 Ultimax

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Posted 23 September 2014 - 12:44 PM

View PostPjwned, on 22 September 2014 - 04:44 PM, said:

Most competitive games worth a damn don't have you fighting against players with objective advantages over you because you didn't grind enough, I played Loadout (on Steam) for a little while and stopped playing it completely and didn't pay a cent towards that game for exactly the same reasons (among others) I'm complaining about here.


And I took 2 SHKs from 0 to full basics, then full elite + a third shadowhawk to full elite all in a single weekend.


That's really not "a grind" in my eyes, and with team mates I never felt I was at some massive loss for not being fully elited.



On top of that, why assume none of your opponents aren't working on skills at the same time as well?


Not everyone will always have an XP advantage over you, especially in the solo queue.

Edited by Ultimatum X, 23 September 2014 - 12:44 PM.


#173 Pjwned

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Posted 23 September 2014 - 01:16 PM

View PostHeffay, on 23 September 2014 - 12:38 PM, said:

It's not a grind if the game is fun.

So... not a grind! Case solved!


Yep, your opinions on what is a grind and what isn't solved the entire problem, hurray.

View PostUltimatum X, on 23 September 2014 - 12:44 PM, said:


And I took 2 SHKs from 0 to full basics, then full elite + a third shadowhawk to full elite all in a single weekend.


That's really not "a grind" in my eyes, and with team mates I never felt I was at some massive loss for not being fully elited.



On top of that, why assume none of your opponents aren't working on skills at the same time as well?


Not everyone will always have an XP advantage over you, especially in the solo queue.


It doesn't have to be that none of my opponents are working on mech tree grinding for me to still be at a disadvantage against people that finished with that nonsense already on their current mech, and when I see at least 1 story in this thread of somebody spending considerable amounts of money to convert MXP into GXP to skip past the annoying grind hassle it seems pretty safe to assume that most people I'm playing against are not working on the mech tree more due to one method or another.

#174 -Teiwaz-

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Posted 23 September 2014 - 01:16 PM

View PostCavale, on 23 September 2014 - 08:57 AM, said:

It's that the grind is tedious, to the point of being incredibly unfun.

Most people here do not think the 'grind' is too much. If you do not have fun playing the game, why play?
I still have not activated my premium time and I enjoy leveling up my mechs. I have 12 medium mechs fully elited and I did it by grinding, I had fun, I simply do not understand, if you are not having fun stop playing.

I still stand by what I said, under 25 and a belief that he is entitled.

#175 KraftySOT

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Posted 23 September 2014 - 01:21 PM

View PostSprouticus, on 23 September 2014 - 11:58 AM, said:


Not true. You can spend $$ converting XP to GXP. Then level those boring variants. And buy a few more mechbays. If you are smart you can get a LOT of ROI.

I spent $99 on MC last week (birthday present to myself) + $120 for CP2 (bday present from family).


With the 25k MC, I burned through 400k XP to GXP. I still had 65k left from my last conversion (800k during CP1).

I then insta leveled my adders (which I had about half done) which ate up about 60k.
I then finished off my summoners by leveling them with 2x bonus + 2x more for the weekend over the course of 3 days.
I then used double 2x bonuses for the rest of the weekend on nova's, SCrows, Kitfoxes, and TW's. Mind you I spent more time playing this weekend than probably the previous month, but it was totally worth it. I ended up with roughly 125k more XP that I converted to GXP Sunday night.
I spent some on modules (cSRM6 cooldown) as well.
Plus I had Premium time.

I WAS GETTING 5000-1000 XP PER MATCH I won this weekend, and 600-1000 for losses.

I have over 500k GXP waiting on CP2 + MadDogs. AND I still have over half of my MC left, which I will save for the next 2x Weekend. I can in theory do 1.25 million in XP=GXP conversion.



I should be able to insta elite every MadDog + every mech in CP2 with that 500k. I will then master them with daily 2x bonuses to save the time and GXP. and keep myself playing different chassis so I dont get bored. Normally that is 1-3 wins per day , 3 days of play a week. I will have plenty fo time to finish. But I COULD insta master them like I did with the adders (which I hated),

Any remaining GXP I will probably end up spending on more weapon modules as the balance changes impact what is useful (for instance I spent some of the GXP this weekend on cSRM6 cooldown modules).

Sure, it cost me $220, but I can afford it. MWO is pretty much my only hobby aside from drinking. With a much smaller outlay, you could end up with a nice stable of mechs you love without any grind. $30 buck will get you enough MC to convert enough XP to GXP to level 2 mechs. If you dont spend $$, then you choose not to optimize the system PGI has given us, and you end up spending more time grinding or just not leveling your mechs. That is your choice.



But you did all this, for marginal gain.

Simply not worth it to me. Im glad its worth it to you. Sure I could dump all that XP and blow through some variants, but...why?

20 more meters isnt hurting me, nor is the lack of something other than advanced zoom. Theres just no good reason to master any mech, or buy any mech other than the one I already like, and is meta-acceptable. Certainly not 99 reasons. I can think of dozens of better ways to spend 100 dollars.

What would I spend 100 dollars on? Some sort of crowd funding, I dont even need a thank you mech for it, or more mech bays, to figure out the heat/pinpoint damage/lrm/active and passive radar...

Then at that point, the meta might change and all of a sudden theres a reason to own a Stormcrow, or a Jenner, or maybe even master one. At the moment, theyre nice to lulz the pug games where the whales get seperated and you can pick them off, but anyone at a high level just roflcopters at you. You have to have the CT armor to survive, and the good mounts, and the decent speed, and at least be reasonably happy lore wise, with what youve got.

Nothing is drawing me to spend 100 dollars to blast through all the Thunderbolt variants and make a Thud, or all the Jenner variants and master a little srm or laser machine. They just dont provide that kind of benefit.

And I dont think grinding in this game even gives you that much of an advantage.

If I knew then what I know now, id never have spent a cbill on anything but a Stalker, until the Direwhale went Cbill. That cant take more than 20 hours with the cbill infusion and nailing all the achievements for the first time.

#176 KraftySOT

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Posted 23 September 2014 - 01:24 PM

Id have had like a year of coring people with a 6 PPC stalker..then tool around in trial mechs until the Dire went Cbills...lol

You can very easily, and very quickly, become quite powerful in this game.

The grinding is all just flavor really...and thats annoying as hell im sure to someone who wants to play around with all the toys. Its not like owning 24 mechs makes you any better at the game when only 4-5 of them are really BAD ASS mechs, and you could have gotten by with just one.

Edited by KraftySOT, 23 September 2014 - 01:24 PM.


#177 Quicksilver Aberration

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Posted 23 September 2014 - 01:25 PM

View PostTigersRoar, on 23 September 2014 - 01:16 PM, said:

Most people here do not think the 'grind' is too much. If you do not have fun playing the game, why play?
I still have not activated my premium time and I enjoy leveling up my mechs. I have 12 medium mechs fully elited and I did it by grinding, I had fun, I simply do not understand, if you are not having fun stop playing.

I still stand by what I said, under 25 and a belief that he is entitled.

If you grinded, you didn't have fun. I still think there is an issue with terminology within this discussion. Progression =/= Grinding. Grinding is when natural progression through a game becomes tedious and the progression is no longer fun.

Grinding and fun are mutually exclusive.

#178 n r g

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Posted 23 September 2014 - 01:26 PM

View Postterrycloth, on 22 September 2014 - 03:51 PM, said:

My problem in the stalkers was that I'd keep walking forwards and eventually find myself out in front, and then get slammed. They're durable, but they're not *that* durable.

I actually had fun in all the stalker chassis though, even the 3H that I didn't upgrade or keep.

I think in part it's a personal thing which ones you like anyway and which ones you can't stand (relatively) stock.


No mech, on the frontlines, no matter how durable, will be able to with stand 5+ mechs focus firing on it.......

Not even the almighty dire wolf. Another reasoning as to the power of team cohesion/individual map awareness and focus fire.

#179 Nikolas Yun

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Posted 23 September 2014 - 01:27 PM

I feel OP has a valid point but I dont think he came here for a change in opinion, just to voice his frustrations.

My suggestion to you is to find a group of friends or make new ones by joining a TS group, sometimes the right company is all it takes to relieve the pressure of "underperforming" or not doing well in a "competitive" game.

Like someone pointed out waaayyy earlier in the thread, the true determining factors in most games are the level of coordination and teamwork on each side, not really the modules/upgrades/min-maxed meta builds.

#180 KraftySOT

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Posted 23 September 2014 - 01:31 PM

View PostWM Quicksilver, on 23 September 2014 - 01:25 PM, said:

If you grinded, you didn't have fun. I still think there is an issue with terminology within this discussion. Progression =/= Grinding. Grinding is when natural progression through a game becomes tedious and the progression is no longer fun.

Grinding and fun are mutually exclusive.



This^

Progression is generally accepted to be from, weak, to, powerful.

In MWO that progression is from coming in with no mech, playing mechs with bad designs, until you can play a mech with a good design.

You could probably do this in about 18 hours. Give it a month or so, no money spent, youve got a DDC and meta load out. You just have to know what to get before hand and not waste any money.

This game basically lives by people who drop tons of money on tons of mechs....yet at the same time punishes them, not because it isnt pay to win, but because if these people who want tons of mechs and such, want it all, they either have to pay, an insane amount of money, or grind like crazy.

If you just want to drop 60 dollars on this game, but have the same roster of mechs you had in Mechwarrior 2, and MASTERED...it would take you a year of grinding, or more, playing religiously. Eventually all those clan mechs (minus a few of course, but with others) will be up for cbills....or even if you wanted the roster of IS mechs from the 60 dollar Mech2 Mercs. Good luck dude...ill see you in 2020.

Me personally I dont care about the grind, because I dont do it :P





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