Because UI 2.0 IS 100% complete..
UI 2.0 is a significant overhaul of the existing MWO user interface, both on the surface and under the hood.
Three main goals:
- Reduce friction for new players. (P.S.. New players won't know the difference, Old players will be rubbed raw.)
- Communicate information in a clear and simple manner.
(more cluttered screens with overwhelming info you don't need.) - Make each screen relevant to the task at hand (contextual).(Break your mouse buttons trying to find the stuff you really want to find.) Out of Curiousity what was the task at hand : Mechbuilding = No, Invintory sorting = NO, Finding/ sorting Items = No. Putting Trial mechs on every screen to buy them even if you all ready own them = YES..
- Make the Front End a little more sexy. (feels like more sexy on the back end to be honest.)
- Faster. (you will spend hours on smurfies/ Le songs freeing up our servers, doing things you cant do in game.)
Can we agree U Lied 2.0 is really 90% complete..
Put things like on a list and give the status of those things. (seeing how we are about open dialog now)
The big items should be :
Removing the Need to have to use Smurfies to get a changeable big picture edit..
Filter Controls.. Ref Bullet point 2.
True inventory..
Menu/ Screen Reduction and clicking.
For instance :
I have 75 mechs.. one big scroll screen of caos. Tell me again why i can't have all my Awesome on One line, separated from my clan mechs again??
( I love the Skills Lab Display more than the mech lab Display. i would say that display is about 90% usable)
Tell me again.. why on the home screen the I cant :
Manage the Skills Current mech selected. (one CLICK button)
Go directly into the mech lab configure with it.. (one Click Button)
See the Mech Details.. (one click button)
Ready for Group (one click button)
Lobby chat?? (again need 3rd party program for that.)
Tell me again.. How I have an "inventory" list, that doesn't show me all of the stuff i own and where its at in my inventory.. Equipment (305 STD engine ) > where ever it is.. (i know that's a program nightmare.)
But it can't click on Battlemechs > Mech > Mech details > can't see True details either.. (you can see what modules, but not the engine??) (No engine = no play, no mod = mmmm play.)
Tell me again how this is 100% complete..
For the love of god, you gigged us for clan pack I/II, and the burnt mech packages..
all to put the smoke and mirrors over the CW Delays..SOOO seeing how we have to wait for that.
Put Community Warfare on hold for another week.. And fix/ Finish the U Lied 2.0.
Edited by Aurrous, 23 September 2014 - 08:27 AM.