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King Crab Is Op Plz Nerf


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#41 Bigbacon

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Posted 24 September 2014 - 04:23 AM

View PostMcgral18, on 23 September 2014 - 06:15 PM, said:


2 PPCs, 2 AC20s is doable.

Slow, fragile and HOT, but doable.


and the 20s are range limited anyway.

#42 Mcgral18

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Posted 24 September 2014 - 04:24 AM

View PostBigbacon, on 24 September 2014 - 04:23 AM, said:


and the 20s are range limited anyway.


So were ERSLs, that didn't stop anything.

#43 Hagoromo Gitsune

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Posted 24 September 2014 - 05:05 AM

View PostAnimus, on 23 September 2014 - 05:57 PM, said:

Hi,

To preempt all the crying, I wanted to post about the King crab, if you can put 3 AC20s on it that are not burst fire. There will be alot of 1/2/3 shot kills.

Please nerf the crab into a crab cake now because our clan mechs need to be more powerful.

Thanks,

None. Just NONE Clan mech is "moar pavaful" than KGC-000/010 or PLG-1N/3Z... especially in CQB. Equal yes, but not "moar powerful", and never was. Plus... by the LORE KGC's and PLG's got 20+ tons of armor instead of max 18 of Clans. So stop cry, buy some vaseline bucket... in january Clans will urgently need that.

Be ready for facing "clun busters" and "jihad spectres".

Edited by Hagoromo Gitsune, 24 September 2014 - 05:10 AM.


#44 Dolph Hoskins

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Posted 24 September 2014 - 05:06 AM

So when are they releasing the OP King Crab for in game purchase? This is definitely an IS mech I would like to have in my hangars some day. I'm not sure if they have even mentioned cbill KC's yet...

Edited by The Ripper13, 24 September 2014 - 05:07 AM.


#45 Piney II

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Posted 24 September 2014 - 05:08 AM

Two words for the King Crab:

Old Bay

:D

#46 Hagoromo Gitsune

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Posted 24 September 2014 - 05:09 AM

View PostMcgral18, on 23 September 2014 - 06:15 PM, said:


2 PPCs, 2 AC20s is doable.

Slow, fragile and HOT, but doable.

KGC-000/001

AC40+2xLPL... if fitted 3xLPL. Slow jaggernaut. 61.8 or 72 damage in single salvo... and 3 salvoes to overheat. O7. Badazz.



Posted Image

...ere, clany, clany. :P


+ AC20 cooldown module
+ AC20 range module

if fits...
+ IS LPL range module

Walking butthurt.

Edited by Hagoromo Gitsune, 24 September 2014 - 05:13 AM.


#47 Hobo Dan

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Posted 24 September 2014 - 05:18 AM

This will NEVER happen, but since the King Crab comes stock with duel AC/20s, shouldn’t it also get a quirk that allows it to fire both at the same time without heat penalty?

And back to dreamland!

#48 Reno Blade

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Posted 24 September 2014 - 06:43 AM

View PostMeiSooHaityu, on 24 September 2014 - 02:21 AM, said:



I am wondering though...

A Jager CAN fire both A/C20s at the same time without shutting down, but it is right at red line. Then it has to wait to fire another single A/C20 (or resorts to it's lasers). That is why the pilots single shot the A/C20s in quick succession.

A King Crab should have a Lot more cooling potential than a Jager, Could it dual fire it's A/C20s maybe twice in a row (even with ghost heat)? Even if it alternated shots, it should be able to sustain that fire without over heating for quite a while (especially cooler maps). I bet even at 30% heat built up it might be able to get away with a dual A/C20 shot without over heating (but would be really close).

I don't know how bad ghost heat will hurt an Assault with a lot of cooling potential. We will just have to see I suppose.

I don't know where you took that heat from, but my AC40+2ML Jaeger can shoot two volleys (with 2xAC20 ghostheat) without overheating and then (before the 3rd volley) needs to cool down.

If you always double-shot your ACs, the heat will also be very much like this in the KC, as you don't have much space for DHS.
And if you expect to use PPC or LPulse/ERLL the heat will be even higher.

Either you use single fire for the AC20s, or you don't shoot it together with hot energy weapons.
But if you get a fresh and cool King Crab with dual AC20 comming around the corner, a nasty alpha will be comming. :P

#49 Brody319

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Posted 24 September 2014 - 07:08 AM

I hope its a IS version of the direwolf. Big, mean, but slower and a big target. So at least it will require skill.

#50 MeiSooHaityu

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Posted 24 September 2014 - 07:17 AM

View PostBrody319, on 24 September 2014 - 07:08 AM, said:

I hope its a IS version of the direwolf. Big, mean, but slower and a big target. So at least it will require skill.



I think it will be.

I also think the balancing factor is the arms. I think the arms on this thing will be easy to hit and easy to destroy.

If the claws work like the Catapult missile doors, we will see the following...

Notice how the claws will open and close like a missile door on the Catapult. Not only will it create a fire delay if you keep the claws closed, but if you keep the claws open, the arms will be 10% weaker as well.

The Catapult post about this...
http://mwomercs.com/...ile-doors-open/

I think the arms might be fragile (especially with the doors open). The dual A/C20 setup might be a high risk/reward type of loadout. I think this mech will be able to fire both barrels more without overheating, but the arms are going to be very "stripable" if it gets caught from the side especially. Compound that with the "claw" operation and this setup might not be as favorable as people hope.

Edited by MeiSooHaityu, 24 September 2014 - 07:19 AM.


#51 Sethliopod

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Posted 24 September 2014 - 07:21 AM

Wait!
Is this an "All You Can Eat" King Crab?
That is OP.
Nerfplz.

#52 Piney II

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Posted 24 September 2014 - 07:24 AM

In-game chat should be really interesting when this mech is released. :)

#53 Mcgral18

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Posted 24 September 2014 - 07:29 AM

View PostMeiSooHaityu, on 24 September 2014 - 07:17 AM, said:



I think it will be.

I also think the balancing factor is the arms. I think the arms on this thing will be easy to hit and easy to destroy.

If the claws work like the Catapult missile doors, we will see the following...

Notice how the claws will open and close like a missile door on the Catapult. Not only will it create a fire delay if you keep the claws closed, but if you keep the claws open, the arms will be 10% weaker as well.

The Catapult post about this...
http://mwomercs.com/...ile-doors-open/


The Catapults arms aren't any weaker when the doors are open, it's just that when they are closed they take 10% less damage.

#54 MeiSooHaityu

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Posted 24 September 2014 - 07:46 AM

View PostMcgral18, on 24 September 2014 - 07:29 AM, said:


The Catapults arms aren't any weaker when the doors are open, it's just that when they are closed they take 10% less damage.


Well, that is kind of the same thing. If the arms take less damage when the doors are closed, they are weaker when they are open. Figures wise, yes it is more correct the way you said it.

The point still stands though, the arms are going to be the weak point and they won't be hard to miss. The claws might add a fire delay, and if you keep them open, the arms will just be gone that much quicker.

Just food for thought.

#55 DasSibby

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Posted 24 September 2014 - 08:48 AM

I think the Poster is just feeling... "Crabby"

Posted Image

But seriously, this will be the IS version of the Dire-whale. Don't walk in front of it. (and I'm SO looking forward to seeing it!)

#56 Tom Sawyer

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Posted 24 September 2014 - 09:05 AM

Its a CRAB! While in or near water it suffers ZERO heat. Fear the AC20 stream with no ghost heat.

Unless maybe its a ghost crab >.>

#57 Bacl

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Posted 24 September 2014 - 09:15 AM

View PostRhent, on 23 September 2014 - 06:13 PM, said:

60 pin point alpha is ridiculous in this game, we had it before with 6 PPC stalkers and it was bad. Be interesting to see how the devs implement King Crab and heat with it.


Posted Image

3 AC20 King Crab after alpha.

#58 Bront

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Posted 24 September 2014 - 09:18 AM

View PostAnimus, on 23 September 2014 - 05:57 PM, said:

Hi,

To preempt all the crying, I wanted to post about the King crab, if you can put 3 AC20s on it that are not burst fire. There will be alot of 1/2/3 shot kills.

Please nerf the crab into a crab cake now because our clan mechs need to be more powerful.

Thanks,


1) Won't happen because the Hardpoints are in the arm.

2) If you could, that would be 42 tons of weapons, leaving 9 tons for ammo, HS, etc. Maybe 10 if you peel off some armor. Still, that's not a lot of ammo for 3 AC20s.

3) Ghost Heat will mean if you alpha you'll shut down from 0% heat most likely.

#59 Bront

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Posted 24 September 2014 - 09:25 AM

View PostI Zeratul I, on 23 September 2014 - 06:42 PM, said:

So! When is the 5 gauss hero mech of the annihilator coming?

AKA - gausszilla.

Sweet! Been looking for an assault mech that can carry 5 MGs.

#60 Bront

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Posted 24 September 2014 - 09:32 AM

View PostHollow Earth, on 24 September 2014 - 03:22 AM, said:

King crabs should be able to do a lovely flamenco dance and clack it's pincers together like castanets. :wub: pgi pls


The start up music in one is being done on a Spanish guitar.





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