Jump to content

How Does It Make Sense To Get Headshotted By Artillery In A Direwolf/warhawk Etc


  • You cannot reply to this topic
81 replies to this topic

#1 l33tworks

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • 1,302 posts
  • LocationSydney, Australia

Posted 25 September 2014 - 01:45 AM

Can someone please explain why PGI just do not simply remove artillery from applying damage to the head component especially on mechs where such a strike would be mechanically impossible i.e one that are wearing hats?

Just got headshot artillery striked in a direwolf whilst looking down. I'm wearing a hat, please apply damage to the CT not head especially if you are looking down.

Why is this is made to be possible?

#2 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 25 September 2014 - 01:47 AM

Even modern artillery can penetrate armour.

I don't like the way Artillery & Airstrike works, but... I don't mind that it does damage to the cockpit.

#3 Aleski

    Member

  • PipPipPipPipPipPipPip
  • The Vicious
  • The Vicious
  • 873 posts
  • LocationFrance

Posted 25 September 2014 - 01:56 AM

Posted Image

View Postl33tworks, on 25 September 2014 - 01:45 AM, said:

Why is this is made to be possible?


Can you understand that? It's some basics on physical things. Like Gravity!

(I'm warning you : I am a troll)


View PostAlistair Winter, on 25 September 2014 - 01:47 AM, said:

Even modern artillery can penetrate armour.

I don't like the way Artillery & Airstrike works, but... I don't mind that it does damage to the cockpit.


My explanation is more basic HA HA ;)

Edited by Aleski, 25 September 2014 - 01:58 AM.


#4 Xeraphale

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • 241 posts
  • LocationUK

Posted 25 September 2014 - 02:04 AM

Shrapnel. Simples!

#5 Dark DeLaurel

    Member

  • PipPipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 579 posts
  • Google+: Link
  • LocationWarShip Sleipnir, Spinward-Coreward Quadrant

Posted 25 September 2014 - 03:04 AM

View PostAleski, on 25 September 2014 - 01:56 AM, said:





Can you understand that? It's some basics on physical things. Like Gravity!

(I'm warning you : I am a troll)




My explanation is more basic HA HA ;)


If it worked that way great, but the strikes come straight down. I do understand what the OP describes, i actually had four strikes dropped on me all in succession by a light lance that found me. First one just about took out my head, the others pulled a leg and a few other bits off.

Credit to those little ******** though, they didnt care if they died at the same time lol. Took two out before something got me from the distance (head shot no less lol).

#6 Aleski

    Member

  • PipPipPipPipPipPipPip
  • The Vicious
  • The Vicious
  • 873 posts
  • LocationFrance

Posted 25 September 2014 - 03:33 AM

View PostDark DeLaurel, on 25 September 2014 - 03:04 AM, said:


If it worked that way great, but the strikes come straight down. I do understand what the OP describes, i actually had four strikes dropped on me all in succession by a light lance that found me. First one just about took out my head, the others pulled a leg and a few other bits off.

Credit to those little ******** though, they didnt care if they died at the same time lol. Took two out before something got me from the distance (head shot no less lol).


I'm not sure if the strikes come straight down or not. Can we see it in game? :huh:

#7 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 25 September 2014 - 04:32 AM

PGI thinks instagibbing is alright, so instead of 20 shells at 20 damage for 400 potential damage; they changed absolutely nothing by putting the damage at 35, while the max IS+A of the head is 33.


PGI supports RNG instagibbing.

#8 Christof Romulus

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 898 posts
  • LocationAS7-D(F), GRF-1N(P)

Posted 25 September 2014 - 07:48 AM

If you drop enough bombs you eventually are going to hit - WW II Philosophy.

#9 Bilbo

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 7,864 posts
  • LocationSaline, Michigan

Posted 25 September 2014 - 07:52 AM

So it's ok to headshot anything without the hood?

#10 Malcolm Vordermark

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,520 posts

Posted 25 September 2014 - 08:07 AM

View PostMcgral18, on 25 September 2014 - 04:32 AM, said:

...the max IS+A of the head is 33.


Pretty sure the head is the only location to have internals equal to max armor. So it should be 36 when maxed.

I stand corrected.

Edited by Rouken, 25 September 2014 - 08:14 AM.


#11 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 25 September 2014 - 08:10 AM

View PostRouken, on 25 September 2014 - 08:07 AM, said:


Pretty sure the head is the only location to have internals equal to armor. So it should be 36 when maxed.


Nope. 15+18.

DWF-PRIME

#12 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 25 September 2014 - 08:13 AM

View Postl33tworks, on 25 September 2014 - 01:45 AM, said:

Can someone please explain why PGI just do not simply remove artillery from applying damage to the head component especially on mechs where such a strike would be mechanically impossible i.e one that are wearing hats?

Just got headshot artillery striked in a direwolf whilst looking down. I'm wearing a hat, please apply damage to the CT not head especially if you are looking down.

Why is this is made to be possible?

Cause you have a head that is in the blast radius. Does your head NOT have a chin or underside to it's projecting cockpit? Is there no floor in your cockpit? Your logic is faulty I'm afraid.

#13 Brody319

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Ominous
  • The Ominous
  • 6,273 posts

Posted 25 September 2014 - 08:13 AM

They need to work on hitboxes for the clan mechs in general. I've been hit in the shnoze from behind. how does that make sense? hit in the face from behind?

#14 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 25 September 2014 - 08:14 AM

Folks, there is a reason why people shout:

Artillery!



#15 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 25 September 2014 - 08:17 AM

View PostBrody319, on 25 September 2014 - 08:13 AM, said:

They need to work on hitboxes for the clan mechs in general. I've been hit in the shnoze from behind. how does that make sense? hit in the face from behind?

On a Dire/Timber Wolf, Warhawk, Nova none. There is to much chest in the way to hit the cockpit. Mechs like the Gargoyle though... Back of the cockpit is just a bit of armor that CAN be shot through.

View PostMystere, on 25 September 2014 - 08:14 AM, said:

Folks, there is a reason why people shout:

Oh ****!!! Artillery!




Fixed that for you! :D

Edited by Joseph Mallan, 25 September 2014 - 08:17 AM.


#16 Ph30nix

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,444 posts

Posted 25 September 2014 - 08:33 AM



bring an umbrella :)

#17 SilentWolff

    Member

  • PipPipPipPipPipPipPipPipPip
  • The God of Death
  • The God of Death
  • 2,174 posts
  • LocationNew Las Vegas

Posted 25 September 2014 - 08:35 AM

Let me guess, your skimping on head armor and now complaining about it on the forums.

#18 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 25 September 2014 - 08:41 AM

View PostSilentWolff, on 25 September 2014 - 08:35 AM, said:

Let me guess, your skimping on head armor and now complaining about it on the forums.


It will destroy max armour with a direct hit.

#19 Satan n stuff

    Member

  • PipPipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 3,508 posts
  • LocationLooking right at you, lining up my shot.

Posted 25 September 2014 - 08:49 AM

View PostAleski, on 25 September 2014 - 03:33 AM, said:


I'm not sure if the strikes come straight down or not. Can we see it in game? :huh:

Sure, just place a strike below a platform, the shells will hit directly above the smoke. I abuse this all the time to sneak in some solid hits, today I placed a strike on the tower by the citadel helipad on river city, it took a solid chunk out of the guys in the water around it, they never saw it coming.

#20 DONTOR

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,806 posts
  • LocationStuck on a piece of Commando in my Ice Ferret

Posted 25 September 2014 - 08:52 AM

BECAUSE IF AN ARTILLERY ROUND HIT YOU IN THE COCKPIT YOU SHOULD BE DEAD, just bad luck, and not even very common.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users