Mad Dog Too Fragile
#1
Posted 26 September 2014 - 09:19 PM
Side torsos go in a blink of an eye.
All you other Mad Doggies pilots out there having the same experience?
Share your thoughts?
#2
Posted 26 September 2014 - 09:20 PM
#3
Posted 26 September 2014 - 09:25 PM
#4
Posted 26 September 2014 - 09:25 PM
#5
Posted 26 September 2014 - 09:27 PM
#6
Posted 26 September 2014 - 09:32 PM
@ Lord De Sais - I agree the trade off is fair...but I personally think the mad dog needs just a slight tweak with it's hit boxes much like how the dragon's centre hitboxes got tweaked way back when.
Still it seems to me that the mad dog should be regulated to a support role.
Seems a shame though, as it's classified as a heavy and there's nothing it can do that a timber wolf can't.
#7
Posted 26 September 2014 - 09:35 PM
Delas Ting Usee, on 26 September 2014 - 09:32 PM, said:
@ Lord De Sais - I agree the trade off is fair...but I personally think the mad dog needs just a slight tweak with it's hit boxes much like how the dragon's centre hitboxes got tweaked way back when.
Still it seems to me that the mad dog should be regulated to a support role.
Seems a shame though, as it's classified as a heavy and there's nothing it can do that a timber wolf can't.
100+ pt alpha's. It is a glass cannon.
#8
Posted 26 September 2014 - 09:48 PM
It can only bring a fraction more armor than a 55 ton medium ,so I'm going to go with "yes"
#9
Posted 26 September 2014 - 09:50 PM
#10
Posted 26 September 2014 - 09:56 PM
Right now there are two things one can do to stay alive longer. First, stay at range. Mad Dog is a fire support, very good one at that, but it is far from being a good brawler. No JJs and such.
Second, you can use the current influx of Dire Wolves in game and simply stand a personal guard to one. The DW will be happy because you will cover his flank, you have always something to hide behind and your team will be happy because the team's workhorses will stay alive longer, thus increasing your chance for victory.
Edited by Mordin Ashe, 26 September 2014 - 09:58 PM.
#11
Posted 26 September 2014 - 10:08 PM
#12
Posted 26 September 2014 - 10:18 PM
Firemage, on 26 September 2014 - 10:08 PM, said:
In other words....welcome to the bottom of a weight class.
20 ton lights
40 ton mediums
60 ton heavies
80 ton assaults
Just won't take damage like their upper tier brethren.
#13
Posted 26 September 2014 - 10:19 PM
The more successful ones stick back on the second and third lines of battle and pepper the opponents with LRMs before engaging in mid range combat with lasers. Haven't actually seen any use ballistics yet.
#14
Posted 26 September 2014 - 10:23 PM
The biggest hurdle is learning to stop presenting your massive side torsos when in close range.
The extremely narrow profile lets it facetank wonderfully in brawls.
#15
Posted 26 September 2014 - 10:24 PM
ColonelMetus, on 26 September 2014 - 09:25 PM, said:
i also watched this movie once and this dude got shot like 10 times, bombs hitting him and spear through the heart and he still didn't go down.
My COD and BF gaming experience was so ruined.
on another note.
this is why we need weight balancing and not class balancing. lighter chassis of a class have a harder time to compete with the heavier chassis with the current game mechanics.
Edited by King Arthur IV, 26 September 2014 - 10:30 PM.
#16
Posted 26 September 2014 - 10:25 PM
#17
Posted 26 September 2014 - 10:25 PM
AUSwarrior24, on 26 September 2014 - 10:19 PM, said:
The more successful ones stick back on the second and third lines of battle and pepper the opponents with LRMs before engaging in mid range combat with lasers. Haven't actually seen any use ballistics yet.
One of the stock loadouts is a load of SRMs, so it's not "always a long range support mech". Mad dog A stock is 6 SRM6s.
#18
Posted 26 September 2014 - 10:41 PM
At least it does tons and tons of damage, unlike the Dragon.
#19
Posted 26 September 2014 - 11:00 PM
Granted, I don't have the issue others are seeming to have. The first 4 games I played were between all 3 STOCK variants of the Mad Dog (2 games in 1 of the variants) and I came out with 9 kills and 0 deaths. Its a different kind of mech than people are used to, whiners will whine about it not being their face bumping tanks they're used to.
#20
Posted 27 September 2014 - 01:20 AM
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