The specular levels (shiny/reflective map) seems like its way too high.
I get that Clanmechs are all fresh out of the factory and supposed to look all new and sexy to appeal to the people looking to buy them.
But isn't all that shiny glowing a little bit much?
Not that stealth is a huge part of gameplay, even while under ECM its hard to not be noticed in any mech.
But there are certain cases where shutting down and letting the enemy walk right past you is possible.
Maps like Forrest Colony, I have many times been too slow to catch up to the Nascar racer teamates, and just parked my woodland camo Atlas or Jager next to some trees and shutdown, and the enemy literally walks within 40 meters of me and never even notices.
Or on Terra Therma, I had my raven setup with a charcoal grey camo pattern, and shutdown and had 6 guys almost step on me and walk right by..
With these clan mechs, you can see them coming a mile away, glinting and glowing on any angle the light hits, and I'd never expect myself to get away with that in any of them.
Just more or less curious if anyone else really cares about something so trivial.
When I think of Warmachines and mechwarrior in general, I think of wartorn vehicles that are big and get bumped around just in transporting them to a combat drop.
Or guardian defense units that have been patrolling a city or facility getting used.
These are War machines, out there on the field getting beat up, reused over and over, salvaged and put back into action.
The clanmechs don't even have a speck of dust on them.
Its like some Ferrari or Bugatti that you would have parked that you wax and polish up every week while it sits inside your climate controlled garage.
These clanmechs are beautiful in their own right and extremely well modeled and textured, don't get me wrong.
They just don't look like warmachines that you would expect from the Mechwarrior universe with all the eyecandy.
Edited by Mister D, 27 September 2014 - 02:19 PM.