Activate Banked Premium Time: 1 Month At A Time!
#181
Posted 04 June 2015 - 03:44 PM
wargaming, where i actually spend the most 'real' money on gold to get premium time because it allows me to get the amount that i want.. 1, 3, 7, 30 days and so on. more i get the more i save, but it means if i want to spend just a weekend, or even just a day grinding away, i can activate that much, and as noted the results have been me spending more real money because i like the model more.
Anyways, while this is an old thread, still was a good step in the right direction... i was like many others, i had just activated about 6 months or so if premium time right before this was announced and ended up barely using a few weeks of it when all was said cause i cant always predict and commit time as others noted.
anyways, PGI, keep listening to us, and keep improving :-) things are getting better
#182
Posted 21 December 2015 - 12:15 PM
Does this make sense or have I completely lost everyone?
#183
Posted 21 December 2015 - 12:54 PM
#184
Posted 21 December 2015 - 01:20 PM
Ghost Badger, on 21 December 2015 - 12:54 PM, said:
Exactly! And then how will they pay for the E-Sports Tourneys? Wish I knew how to become a Professional Gamer, cause I cant see someone who makes enough money at a job buying a uber gaming rig and having enough time to play either. Oh wait never mind I forgot GamersGate exists. Belay my last.
#185
Posted 21 December 2015 - 02:27 PM
#186
Posted 21 December 2015 - 05:48 PM
#187
Posted 21 December 2015 - 07:32 PM
Regarding the idea of activating Premium Time in incriments of less than 30 days at a time, I will say that I like that idea and I also kinda wish that my time only ticked down while I was logged in...however, I also know that doing this would make it all but impossible for me (and folks like me) to use the banked Premium Time that they have accrued.
#188
Posted 22 December 2015 - 09:03 AM
TTDeadsayer, on 21 December 2015 - 12:15 PM, said:
Does this make sense or have I completely lost everyone?
Did you invent the expiring Gift Card per chance? They sound quite similar and both are the stupidest idea ever conceived by mankind. That would be like having a Bank issue you cash money, then, if after 2 weeks some of it is still in your pocket it is no good anymore and you have to go back to the Bank to get more...
So yes, someone is lost...
#189
Posted 23 December 2015 - 12:26 PM
Or what if premium time counted down at half speed when you're not logged in? There's an idea.
Edited by TTDeadsayer, 23 December 2015 - 12:28 PM.
#190
Posted 25 December 2015 - 12:02 PM
The fact you can chop banked time up, is a pretty Major concession, as no other game company I know of does it.
P.G.I do a lot of things which I think is wrong or poorly implemented, but when they do something right, pat them on the back and say well done.
I swear if they put a blue sky on a water world people would still complain about it being the wrong shade of blue..
#191
Posted 06 March 2016 - 01:35 PM
#192
Posted 06 March 2016 - 03:42 PM
30 days would be like 10 hours game time or something to that effect in order for that to make sense to PGI on a business scale.
As has been said, it's a nice feature to be able to activate 30 day blocks of it now instead of simply turning it all on.
#193
Posted 06 March 2016 - 06:21 PM
#194
Posted 06 March 2016 - 06:57 PM
#195
Posted 18 March 2016 - 07:09 PM
For me as a casual player, I hate activating 30 days only to use around 5 at most for couple of hours at each time
usually.
I have a baby girl with genetic condition which is serious. So it seems to me like Premium time are only for the
selected few. Even tho I have spent alot on this game and I do think most players here are casual.
I think I am entitled to be able to activate one day at a time.
Even that would make me consider buying premium time.
For us the supporteds of the game whom have spent many games worth of $ on it I should Premium time
should give us 50% more not 30%.
End of rant.
#196
Posted 18 March 2016 - 08:21 PM
Cow And Chicken, on 18 March 2016 - 07:09 PM, said:
For me as a casual player, I hate activating 30 days only to use around 5 at most for couple of hours at each time
usually.
I have a baby girl with genetic condition which is serious. So it seems to me like Premium time are only for the
selected few. Even tho I have spent alot on this game and I do think most players here are casual.
I think I am entitled to be able to activate one day at a time.
Even that would make me consider buying premium time.
For us the supporteds of the game whom have spent many games worth of $ on it I should Premium time
should give us 50% more not 30%.
End of rant.
the only argument against this is that the players will not activate premium often and therefore have no need to spend money. This is faulty as people will always be in need of premium and will spend as necessary,
#197
Posted 24 March 2016 - 08:19 AM
BLOOD WOLF, on 18 March 2016 - 08:21 PM, said:
Well í see no arguement in allowing us to spend our premium time on daily, weekly, or monthly basis. Any of these
options would work for me.
They could even make my daily premium selection cost couple of days form my collected time.
But the biggest part of the picture is that the premium option is almost worthless as it is.
Premium should give us something of worth. Here are some fast ideas. More damage, x2 cbill/exp gained, even
something like 10-20% boost on speed. 20% probably to much tho.
At least for me. Premium is the worst product PGI is selling for the game. It's almost WORTHLESS IMO.
Regards,
Chicken Soup.
#198
Posted 05 April 2016 - 09:46 AM
Cow And Chicken, on 24 March 2016 - 08:19 AM, said:
At least for me. Premium is the worst product PGI is selling for the game. It's almost WORTHLESS IMO.
As an average skilled player I have to disagree. Leveling chassis without premium time takes almost twice as long. I can usually level 3 variants of a single chassis to basic level in about 6 hours of total game time. So it takes me roughly 2 Hrs to accumulate about 12000XP (and that is with 2x 1st victory bonus - EG. 15 mins per match = 8 matches. Usually get between 3k-4k in 1st victory and 1k+ in the other 7. And that's without any duds!). Without premium time that would add about 3 hours onto that. To me that 3 hour reduction is totally worth it. I will say I only activate my premium time when I am leveling a new chassis. The only other time I think about it is when I am low on CBills as it does make a significant difference there too.
So I don't see how something that save a lot of time and gets you going faster is worthless. Then again if I were lighting the world on fire with my mech piloting skills I could think otherwise, but then the bonus in XP and CBills would be even that much greater. So ya, I think it is almost a must have when grinding.
Just my opinion.
Edited by PeeWrinkle, 05 April 2016 - 09:59 AM.
#199
Posted 22 April 2016 - 12:15 PM
Until then, all of my banked time stays put.
#200
Posted 23 April 2016 - 10:59 PM
If you were to take a current premium 30 day block and convert that into something you could use when only logged in, you'd end up with about 10-20 hours total, or 5-6 individually activated premium days if you went for 24 hour blocks.
Its weighted on generating a certain amount of revenue per Premium player per month, you aren't going to cheat the system by proposing something that ends up being drastically cheaper than the standard monthly fee.
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