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Getting Lrmed To Death.


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#81 Bishop Steiner

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Posted 04 October 2014 - 04:10 PM

View PostCarrioncrows, on 04 October 2014 - 05:52 AM, said:

Best way to combat LRM's -

1. Use one of the 6 ECM mechs out of 220+ variants

2. Hide for the majority of the match - Notice you must behind cover that is x2.5 times taller than your mech or else it will just plow into you over the cover. Now all you have to worry about is them planting Artillery on those spots.

3. Use tonnage dedicated for AMS for something useful.

AMS is like like trying to stop a avalanche with a garden hose. Yes it works, but stopping 3-6 lrms' out of every salvo of 60 is pointless. Better off with 1.5 tons more armor, heat-sinks, ammo or anything else.

however do I survive in this LRMageddon world, with no AMS or ECM, it is truly a mystery for the ages.

#82 terrycloth

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Posted 04 October 2014 - 04:14 PM

Timmy = wants to use the most powerful stuff, even if it's not effective. LRM 80 boats, boomjagers, splatcats.
Johnny = wants to do 'cool and unusual' things that sometimes work well, and when they work there's often no response. NARCs, ECM or gauss snipers, assassin lights.
Spike = wants to win at all costs as efficiently as possible. Copies the most effective builds off the net.

Edited by terrycloth, 04 October 2014 - 04:14 PM.


#83 Livebait

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Posted 04 October 2014 - 04:35 PM

This game has been unfun for about 2 years. LRM's were buff to sell the expensive clan mechs. Cash grab.

TBH there really is no reason to bring any mech that is not heavy/assault or that does not have ECM & LRMS. Many mechs are just unplayable as the game stands now.

ELO/3333 is a fail has been a fail for as long as I can remember. Give us a lobby, let us choose the map, the teams and what weapon/mechs to bring. Now that would be fun.

Edited by Livebait, 04 October 2014 - 04:35 PM.


#84 Mercules

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Posted 04 October 2014 - 04:41 PM

View PostFarix, on 04 October 2014 - 06:47 AM, said:


http://mwomercs.com/...ds-an-overhaul/


And the person playing that Kit Fox won't be having much fun. We had a lancemate that switched over to his because of all of the LRMs, but he really wanted to play and grind out his mediums and heavies.

Bull... I have a blast with that mech. I love to stand in cover near where the "target" of the missile boats are and contemplate the look on their faces when they realize their reticle isn't turning red despite their target being in plain sight. My teammates were laughing as I chased a 2 LRM 5 Locust around the map. He was faster but his LRMs couldn't touch me. My ER ML and ER L outranged his single ML. So his only choice was to run as we were the only two left in Skirmish aside from a legged Banshee from my team.

View PostNicolai Kabrinsky, on 04 October 2014 - 07:48 AM, said:

Did we really go 3 pages before someone said "Learn 2 Play"? That's pretty neat.

But yeah, that has absolutely nothing to do with it. Even though "L2P" has been regurgitated by every meta player since the dawn of MWO, and before.
Raven 3L Streakboat? L2P.
Splatcat? L2P.
Jagerbomb? L2P.
LLStalker? L2P
PPCStalker? L2P
Highlander poptart? L2P

My only consolation, I suppose, is that everyone who played those builds kept saying "L2P" and "Everything is fine, just deal with it", but PGI was good enough to nerf each and every one of those. And they will fix the LRM problem too, in time. Just like they'll fix the Dakka Wolf, in time. But meanwhile, I guess people are gonna keep saying "L2P" and playing their metabuilds.

Whatever floats your boat.

I've never played any of those builds and I've always said, "L2P". Maybe because I can beat said meta-builds without using them? Maybe because I "Learned to Play"?

#85 Angel of Annihilation

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Posted 04 October 2014 - 04:42 PM

You know, people make a huge deal out of nothing it seems.

What is the difference between getting focus fired by LRMs and focus fired by ACs or PPC or Lasers? Not one thing.

You get caught out in the wrong place and your going to take a beating. Walk into the entire enemy team and get spotted....ACs, PPCs, Lasers. Walk out into the open away from cover and get spotted....LRMs. Same damn difference except for the fact you might ACTUALLY have a better chance to find cover and hide from LRMs since it takes so long for them to reach the target.

Also there are so many things that render LRMs useless it isn't funny. ECM totally prevents LRMs unless you got a NARC, TAG or UAV available. Intervening cover whether that is a hill they are hiding behind or a hill your hiding behind, renders LRMs useless. Fast mechs can even out run them.

Point is, they aren't the damn boggieman so get over it already. LRMs are fine and this is coming from someone who only has LRMs mounted on maybe 5 of over 44 mechs in my stable. I hardly use the damn things because of all the things I mention above.

Edited by Viktor Drake, 04 October 2014 - 04:43 PM.


#86 Mcgral18

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Posted 04 October 2014 - 04:47 PM

View PostLivebait, on 04 October 2014 - 04:35 PM, said:

This game has been unfun for about 2 years. LRM's were buff to sell the expensive clan mechs. Cash grab.

TBH there really is no reason to bring any mech that is not heavy/assault or that does not have ECM & LRMS. Many mechs are just unplayable as the game stands now.

ELO/3333 is a fail has been a fail for as long as I can remember. Give us a lobby, let us choose the map, the teams and what weapon/mechs to bring. Now that would be fun.


Posted Image

If that were the case, how has the WubShee reached 2000 points?

Worst weapon system in the game, XL400, no LRMs, no ECM. Just lots'o'Wub.

#87 Tristan Winter

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Posted 04 October 2014 - 04:51 PM

View PostMercules, on 04 October 2014 - 04:41 PM, said:

I've never played any of those builds and I've always said, "L2P". Maybe because I can beat said meta-builds without using them? Maybe because I "Learned to Play"?


Spoiler


#88 Bishop Steiner

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Posted 04 October 2014 - 04:52 PM

View PostLivebait, on 04 October 2014 - 04:35 PM, said:

This game has been unfun for about 2 years. LRM's were buff to sell the expensive clan mechs. Cash grab.

TBH there really is no reason to bring any mech that is not heavy/assault or that does not have ECM & LRMS. Many mechs are just unplayable as the game stands now.

ELO/3333 is a fail has been a fail for as long as I can remember. Give us a lobby, let us choose the map, the teams and what weapon/mechs to bring. Now that would be fun.

Wow.

So...how is it that I have been playing non-ECM, non-AMS packing MEdium Mechs since Closed Beta, and maintaining 3+ KDrs in them again? Also, of the few that DO have LRMs it is usually a single LRM15. And my best performers have no LRMs at all.

My best Heavies are packing no LRMs either. Weird.

#89 Selene Lunaris

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Posted 04 October 2014 - 04:57 PM

I've been lurmed to death like once in a good week of constantly dropping with my unit. It absolutely blows getting caught with your pants down on Caustic or Alpine and getting lurm-hammered, but that raises the question what you were doing way outside cover anyway. Stick fairly close to cover and you'll be cool, I find. It's not hard.

#90 Pika

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Posted 04 October 2014 - 05:06 PM

View PostWilliam Conrad, on 04 October 2014 - 04:58 AM, said:

Recently, with the Mad Dog and a whole heap of clan mechs, with Clan LRMs having half the tonnage of the IS LRM...

Every game I played.. LRMed and LRMed.. to Death.

This is not a fun game to play anymore.

We need better protections against these LRM rains. Like more AMS on mechs or chaff pods.


Uggghhhh NOT AGAIN! D: Didn't we JUST have this like, 3 days ago?

If you get LRMed to death (Those last two words are the key part!) you made a boo boo! Learn what the boo boo was and don't do it again. LRMs are the easiest weapon to avoid in the game by FAR.

#91 Original ArchAngel

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Posted 04 October 2014 - 05:12 PM

I just hide behind cover.. and wait for them to get a bit ancy and come to me.. once they are close enough, those pretty missiles won't do anything :D

#92 -Natural Selection-

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Posted 04 October 2014 - 05:21 PM

View PostWilliam Conrad, on 04 October 2014 - 04:58 AM, said:

Recently, with the Mad Dog and a whole heap of clan mechs, with Clan LRMs having half the tonnage of the IS LRM...

Every game I played.. LRMed and LRMed.. to Death.

This is not a fun game to play anymore.

We need better protections against these LRM rains. Like more AMS on mechs or chaff pods.


What time zone you in? I noticed 8pm-2am est its mostly brawl matches. Then boom it switched to lrms like it was magic. A couple filter through there with lrms, but get worked over pretty good.

#93 Bigbacon

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Posted 04 October 2014 - 05:36 PM

as someone who has been using a lrm50 maddog.. lrms arent op.

as someone who rarely dies from lrms, they arent op.

more of an annoyance.

#94 Pika

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Posted 04 October 2014 - 05:45 PM

Also I really want to say, just because you got hit by an LRM, or the killing blow was delivered by that last wave of LRMs, it does not mean LRMs are OP and killing the game.

If you've been out brawling some Gauss Jagers, and while limping home one little volly of LRM5s lands on your head, blowing out your core, your instant reaction (And to be fair, probably mine!) is "OMG THAT'S NOT FAIR, SO OP!" and it's because you didn't have time to stop it. To make it worse, your Betty TOLD you they were coming, and there is sweet all you can do with a red, unarmored core, except hope for the best.

And if you're getting LRMed to death at the start of a game and the rain is coming thick and fast, well then you messed up, and now you're getting punished.

NONE of this means they're broken, though. LRMs in this game are not OP. Not by a long shot, I don't know why this thread keeps coming up. Personally I find 3 Gauss 'Catas more OP and infuriating than LRMs. At least with LRMs I know most of the missiles will be shot down by AMS and collide with terrain too, especially clan ones. (Seriously, most hit the ground AROUND the target, go try it in a training range)

Edited by Pika, 04 October 2014 - 05:48 PM.


#95 Burktross

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Posted 04 October 2014 - 05:54 PM

Recently, and I don't know why, but I've been suffering from perpetual lock and lrm rain syndrome, AKA: PLLRS
No enemies near me.
Powered down.
Behind cover.

No mercy. The lock keeps going and the lurms keep rainin'

That being said, maybe have targets being un-aquired faster the farther they're away, or LRM's losing accuracy at range (even artemis, though to a much lesser degree.)

#96 Carrioncrows

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Posted 04 October 2014 - 06:08 PM

View PostBishop Steiner, on 04 October 2014 - 04:10 PM, said:

however do I survive in this LRMageddon world, with no AMS or ECM, it is truly a mystery for the ages.


You don't.

In the Pug environment you really are at the mercy of the Pug dice and some matches the other team is light on LRM's while you are heavy on ECM and other matches is vice versa and not a whole lot else you can do besides go pop.

Then just reset and roll the dice again in another game.

*shrug* stuff happens.

#97 Bishop Steiner

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Posted 04 October 2014 - 06:10 PM

View PostCarrioncrows, on 04 October 2014 - 06:08 PM, said:


You don't.

In the Pug environment you really are at the mercy of the Pug dice and some matches the other team is light on LRM's while you are heavy on ECM and other matches is vice versa and not a whole lot else you can do besides go pop.

Then just reset and roll the dice again in another game.

*shrug* stuff happens.

funny. I SEE a lot of enemy LRMs. I just don't tend to stand out in the open for extended periods to eat them. Also, Group play, etc.

#98 Carrioncrows

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Posted 04 October 2014 - 06:18 PM

View PostBishop Steiner, on 04 October 2014 - 06:10 PM, said:

funny. I SEE a lot of enemy LRMs. I just don't tend to stand out in the open for extended periods to eat them. Also, Group play, etc.


Not everyone that dies to LRM's are standing out in the open.

Some games you just get Narc'd and can't push teammates out the only viable cover fast enough.

Happens

#99 Livebait

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Posted 04 October 2014 - 06:26 PM

View PostMcgral18, on 04 October 2014 - 04:47 PM, said:


Posted Image

If that were the case, how has the WubShee reached 2000 points?

Worst weapon system in the game, XL400, no LRMs, no ECM. Just lots'o'Wub.

View PostBishop Steiner, on 04 October 2014 - 04:52 PM, said:

Wow.

So...how is it that I have been playing non-ECM, non-AMS packing MEdium Mechs since Closed Beta, and maintaining 3+ KDrs in them again? Also, of the few that DO have LRMs it is usually a single LRM15. And my best performers have no LRMs at all.

My best Heavies are packing no LRMs either. Weird.


What ever... but you can't argue with the rest of what I said. I guess if I did not not PUG as much I might have more fun. But thats the OP and my point. If you play a few times a month doing a few PUG drops, the gameSUX a$$.

When finding a game most % are assaults/heavy with mediums and lights last. Game starts, the sky is loaded with IS & clan LRM's (weird huh?) A few ECM mechs running around.

Now let me guess, I'm suppose to get destroyed by LRM's every game until my ELO lets me play against teams who use more PPC's and quad AC's. Really? a game where your nut to butt on an ECM mech or a hill is FUN? Really?

The LRM's where buffed to sell clan mech packs. I really don't care but don't tell me this game is more fun now then it was in closed beta. If that was the case, you'd see way less cash grabs just selling mechs that have more alpha strike capability.

#100 LordKnightFandragon

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Posted 04 October 2014 - 06:31 PM

View PostClint Steel, on 04 October 2014 - 05:11 AM, said:

I do hate LRMs, and wish they were removed from the game, but there are defenses.

First get radar deprivation, next either take a mech with ECM, or follow one around, if there are none, hide behind a building for most the match until they run out of LRMs, if that doesn't work for you, follow the adage if you can't beat em, join em, I troll in my Catapult C4 to make other people hate LRMs as much as me. Some day they might change if everyone hates em :)



And in the end, it all adds up to the OP's 3rd sentence....game isnt fun...and really it isnt. Pretty much every match I have played it was poke out to fire, get lurmed to death...hide....move somewhere else, poke out to fire...get lurmed....hide....die....sure, you can spend most the game hiding behind buildings and taking cover from the LRm, but really...its just a boring camp fest where you walk around a bit and the game ends....fun fun.....its about as enjoyable as watching paint dry....

And getting a Radar dep mod......yeah, and how many games will that be? its 15K GXP and 6 million Cbills? I mean, its not like in the meantime we will need it for another mech, weapons, mech upgrades, skill ups.......until then its endless unfun time being lurmed to death......

Edited by LordKnightFandragon, 04 October 2014 - 06:32 PM.






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