Most Disliked Map And Why?
#281
Posted 02 April 2015 - 12:44 PM
#282
Posted 02 April 2015 - 01:15 PM
#283
Posted 02 April 2015 - 01:16 PM
Uite Dauphni, on 02 April 2015 - 12:44 PM, said:
I don't play it that often, it's actually one of my lowest played maps, only three to four more times than Frozen City or River City (22 and 23 respectively), though oddly it has the highest win rate for me 1.43 win ratio...
-shrug- I don't know, all I know is I always manage to find a new way to get stuck on that map.
#285
Posted 06 April 2015 - 04:56 PM
Metus regem, on 02 April 2015 - 01:16 PM, said:
I don't play it that often, it's actually one of my lowest played maps, only three to four more times than Frozen City or River City (22 and 23 respectively), though oddly it has the highest win rate for me 1.43 win ratio...
-shrug- I don't know, all I know is I always manage to find a new way to get stuck on that map.
Maybe if Terrain destruction was a thing, then the map would be more bearable, but as it is... Well..
#286
Posted 06 April 2015 - 05:34 PM
#287
Posted 06 April 2015 - 05:43 PM
Ankle-height ground clutter that can stop a 'Mech will never be a good thing, people. It's as silly as t*** on an Octopus.
#288
Posted 06 April 2015 - 06:10 PM
Terra Therma, because the rest of the map is awesome aside from the caldera but every engagement ends up there
#289
Posted 06 April 2015 - 06:12 PM
#290
Posted 06 April 2015 - 06:22 PM
The most dull map in existence, by far when it comes to MWO.
Runner up... Alpine.
#291
Posted 06 April 2015 - 06:50 PM
Tarogato, on 06 October 2014 - 04:52 AM, said:
Frozen city. The gameplay is generally too 2-dimensional, either with ridge charges or trade offs between the city and the epsi gap.
Closely followed by Forest colony - similar syndrome, these maps are small and outdated for 12 v 12.
Terra therma gets the hates, but I feel this is more due to the linear style of play that everyone does everytime. I do not see why everyone must try take the damn crater. That's the only reason it sucks so its not up there cause that's the way people play, not the map.
LOVE - Mining colony (soo purdy) and HPG (Favorite map)
#292
Posted 06 April 2015 - 09:09 PM
It's hot, too favorable to LRMs, and too dependent on MM to provide ECM support. The other night I got narc'ed, had no ECM on my team and basically had to just wait for the LRM rain to take me.
At least the conditions on Terra Therma are equal for both teams, and all players have to struggle to navigate the obstacles and steps on Viridian Bog.
#293
Posted 06 April 2015 - 10:07 PM
cuts out 1/3 of all builds due to design. You spend more time climbing and staring at the ass-piece of a pixel terrain than actual combat.
this map is possibly the laziest design by the map developers who only have a scant handful of maps and shows you how limited PGI is.
#294
Posted 06 April 2015 - 10:26 PM
the game has all kinds of technical issues with terrain so make a map filled with nonsense everywhere.. great idea.
terra especially with new spawns is a joke with most paths leading seemingly nowhere
alpines new spawns are equally bad.
same battle 9 out of 10.
.
Could be a great map.
enjoy cauldron, manifold, crimson, tourmaline. All decent maps imo.good enough.
bog n therma disgust me. I hate them.
#295
Posted 06 April 2015 - 10:32 PM
#296
Posted 07 April 2015 - 01:04 AM
It's a little more viable in conquest at least. when is not just "mussssssssst go in volcano".
#297
Posted 07 April 2015 - 03:36 AM
Tarogato, on 06 October 2014 - 04:52 AM, said:
Terra Therma, AKA "Mordor", AKA "oh lord, not that sodding map again!" Because it's hot, the combat is dull (rush the ring and fight over an 8th of the map), it's slow (see hot and dull), and the terrain is out to kill you (which would actually be kind of nice if it wasn't on a map that is hot, dull, and slow).
#298
Posted 08 April 2015 - 09:45 AM
#299
Posted 08 April 2015 - 10:17 AM
Edited by Spr1ggan, 08 April 2015 - 10:17 AM.
#300
Posted 08 April 2015 - 10:36 AM
Techorse, on 06 October 2014 - 08:20 AM, said:
aeiou
John Madden
9 9 9 9 9 9 9
on Topic:
The Bog, oh God the Bog. Good Luck Trying to Brawl in a Atlas there with all the Cover and low Slung Weapons on it. I even have trouble with LRM Boats on there due to all the Cover and having to make sure i'm up on a hill to somewhat have LoS that leaves me open for Snipers to Pick me off.
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