Belorion, on 06 October 2014 - 06:22 PM, said:
Implementing hard point sizes would most likely make me quite this game. MW4 Mechlab was awful.
You are likely in a big minority on this, in terms of the hardpoints. That's the one thing almost universally liked about MW4.
The fact it was not using core TT rules, I admit, I disliked a lot. Blending the core rules with hardpoints is a very good thing, and something that I've thought could have benefitted even table top for the longest time. If you've EVER played a game of TT where you let peopel customize their 'mechs, they no longer resemble the chassis after 5 minutes.
Kirkland Langue, on 06 October 2014 - 05:24 PM, said:
Hunchback 4P was designed to carry 8 ML.
That this community believes 8ML to be OP is pretty telling, when it comes to whether we should follow TT rules.
Under the system I posted I'd basically just assign the whole pod as level 1 energy slots, and put the level 2s on the other hardpoints. That way it could still have a flexible energy loadout, still run it's laser combo as the boat it was meant to be, etc.
I think it's insane that MLs were ever given heatscale in the first place, along with quite a few other guns.