Victor Morson, on 06 October 2014 - 06:21 PM, said:
You need to wake up if you think this isn't part of the process.
Getting rid of arm lock, changing weapon balance [The REAL key], and then making 'mechs have a whole new set of build restrictions (but still allowing for a huge amount of customization).. these are good things.
MW4 had a good thing going with it's hardpoint system, and MW:O has a good thing going by overlaying hardpoints onto core rules. I think it's time to take another que from what worked and bring that in.
Frankly this isn't even about stopping certain weapon combinations for me, as much as it is making the different variants and chassis matter more, and be more diverse, which will help shake up gameplay dramatically.
I think you're missing part of the picture here.
The discussion on this thread seems to be running on
two trains of thought.
1 - Those who look at sized hardpoints as a mean to increase diversity
2 - Those who do so as a means to replace Ghost Heat.
So, gently
wake up to this fact and see that I was mainly addressing #2 here, while also rebuking those at #1 for two different reasons. Those being:
1 - The quirk pass will probably have the desired effect to begin with
2 - How many players do you really think are going to take it in the <ahem> gladly when they see that half or more of their mechs now have "INVALID" written all over and must rebuild them from scratch? Even if they were about as far from any sort of "meta" as they could get?
Think about it for a moment. Ghost Heat has
nothing on the rage that will overcome the player base if that happens. I can't even imagine PGI will take that route for that reason alone.
And my frustration is showing rather badly right now, because those who are wanting to use this idea to replace Ghost Heat are not actually thinking or are completely myopic to the bigger picture. This idea does
nothing to stop or punish anyone from firing all their weapons at the same time.
Nothing. Therefore, all it would do is shift the meta to mechs whose stock builds and hardpoint restrictions would best match the ideal of dishing out ridiculous alphas. Especially if they're pin-point. Ghost Heat actually fights this, whether people like to admit it or not, even though it leaves a lot to be desired on multiple fronts.
Please understand where I'm coming from, here. The thought of having half my mechs invalidated because of this horrifies me. I don't do cookie cutter builds, I don't go to Smurfy and check the most popular builds. I do everything by myself. And I like it. And for no good reason I'd suddenly have to rebuild most of my mechs?
I have no polite words for that scenario that I could possibly utter in public without getting the mods called down on me. So, I shall not say anything further.
To me, /thread.