Artillery And Airstrikes
#1
Posted 07 October 2014 - 08:53 AM
Just curious... or maybe poking the bear... unsure at this point...
#2
Posted 07 October 2014 - 09:04 AM
#3
Posted 07 October 2014 - 09:25 AM
44,000 c-bills a match just to use a pay to win weapon except you pay to lose since you only make 44,000 c-bills for the win, You might lose money in a loss.
Great way to bankrupt yourself. Keep using them.
Edited by Corbon Zackery, 07 October 2014 - 09:26 AM.
#4
Posted 07 October 2014 - 09:28 AM
#5
Posted 07 October 2014 - 09:30 AM
More like, Troll and Lose!.
#6
Posted 07 October 2014 - 09:32 AM
Still possible to lose money on a faceroll loss if you literally do nothing in the match, but not particularly difficult to make money every match. Also encourages premium time purchases to make up for the lost income in your desperate pursuit of winning a single match.
If they made them too much less useful they'd have to decrease the cost so people would use (and buy) them more often to counteract the current game of "drop arty on the first dire wolf you see unless you've already lost the match".
#7
Posted 07 October 2014 - 11:01 AM
Especially good at preventing those annoying, irritating enemy pile ups on some specific sector of the map, poptarting you to hell.
Like a bunch of Direwolves with 4 Gauss or 6 UAC/5s standing together and just obliterating anyone they see like turrets.
The game is already win-oriented around a team that manages the best "gather-up", like a herd of sheep. I don't want to see even more severe version of that.
Edited by Unikron, 07 October 2014 - 11:04 AM.
#9
Posted 07 October 2014 - 11:44 AM
#10
Posted 07 October 2014 - 11:47 AM
Ph30nix, on 07 October 2014 - 09:04 AM, said:
I would like to see it deployed as a dropped smoke pot ie: brave Jenner crashes the enemy campsite and drops smoke pot, then high tails it, as well as being tied to TAG ie: hold TAG laser on target until stike drops. This nonsense where you look at a spot, push a button then a stike hits is a terrible implementation.
Edited by Ryokens leap, 03 December 2014 - 11:17 AM.
#11
Posted 03 December 2014 - 10:01 AM
Edited by Sarlic, 03 December 2014 - 10:02 AM.
#12
Posted 03 December 2014 - 10:44 AM
Corbon Zackery, on 07 October 2014 - 09:25 AM, said:
44,000 c-bills a match just to use a pay to win weapon except you pay to lose since you only make 44,000 c-bills for the win, You might lose money in a loss.
Great way to bankrupt yourself. Keep using them.
That...made no sense...
First of all, you can only use one strike on your Mech, not two.
Secondly, I'm not sure how you managed to reduce your own 80,000 calculation down to 44,000 so magically. Since the cheapest consumable is 10,000 C-bills, you can't have a 44,000 C-bill Consumable cost in a match.
Generally speaking with regard to the OP, strikes are not limited by Mech class but by roletype. Typically, only scouts (traditionally Lights and Mediums) and Commanders (typically Heavies and Assaults) could order strikes. Since that encompasses all four weight classes, it makes sense for all four to be able to use them.
A more suitable approach would be to introduce role warfare like the kind originally lauded. We were supposed to have unique, complex skill trees tailored for Scouting, Brawling, and Command. These would easily diversify gameplay and solve the issue of too many strikes per match.
#13
Posted 03 December 2014 - 11:08 AM
Nightmare1, on 03 December 2014 - 10:44 AM, said:
#14
Posted 03 December 2014 - 11:09 AM
WarHippy, on 03 December 2014 - 11:08 AM, said:
That makes more sense now. I thought he was trying to say that he was out 44,000.
#15
Posted 03 December 2014 - 11:26 AM
#16
Posted 03 December 2014 - 12:33 PM
Creovex, on 07 October 2014 - 08:53 AM, said:
Just curious... or maybe poking the bear... unsure at this point...
Because Paulconomy dictates that cbill sinks = higher chance to mech pack.
#17
Posted 03 December 2014 - 12:45 PM
Corbon Zackery, on 07 October 2014 - 09:25 AM, said:
44,000 c-bills a match just to use a pay to win weapon except you pay to lose since you only make 44,000 c-bills for the win, You might lose money in a loss.
Great way to bankrupt yourself. Keep using them.
What do i need cbills for ? Buy another mechs that is the same thing with 2 meds in the right arm and not 2 med laser in the left?
#18
Posted 03 December 2014 - 02:15 PM
tl;dr Arty/Air strikes are the only thing keeping murder blob tactics somewhat in check. Stop clumping.
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