There have been made a lot of comments about peripheral problems about this change.
maybe, especially now that we seem to have Russ on the line, we should agree on some of them and hand them over as feedback.
maybe solving/lessening these problems makes a rollback obsolete.
i will now try to sum them up:
1. Conquest (when played as such, with focusing on capping and all) feels very unrewarding. trying to bring the XP/CBill gains on equal (or maybe even higher) levels makes it more appealing
2. ELO is not working right. many claim that the way ELO is calculated is flawed. trying to improve that may help to sell the "more balanced matches" feature of the Gamemode voting change.
3. Matchmaker is not working right. this is of course connected to the ELO, but the MM also factors in other things than just ELO. both more transparency and some things like Battle Value (from my experience this is not part of the MM right now) may in itself help balancing and again show the point of why this change is needed.
4. The Old System would be fine if we just had more active players. i have no clue as to how many players are currently active and PGI seems to be quite about it. i get why. but more players sure helps. things like "recruit-a-friend", a mentoring initiative and special offers for returning players might be more than just welcome but heavily needed.
5. we need more maps and gamemodes. a long living complaint. i know you guys are busy with CW. but once it's done, many players expect to deliver masses of new content.
6. there is no role warfare and no reward for playing the weight class least represented at the point of joining the queue. many MMOs with a groupfinding tool reward players for playing what is most needed. also the weapon modules are a start, but real role warfare should also include rewards for doing what's your role supposed to do well. overall increasing the rewards for simply playing and much more so for playing good should make what mode you are playing way less important.
Edited by Tsuki Ookami vas Mugunghwa, 08 October 2014 - 09:04 AM.