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Game Mode Voting - Poll V2.0


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Poll: Game Mode Voting - Poll V2.0 (2802 member(s) have cast votes)

Would you like to keep the game mode voting system as currently implemented?

  1. Yes - I want the improvement in team ELO differences. (1445 votes [51.59%])

    Percentage of vote: 51.59%

  2. No - I would rather be assured of the game modes I am playing. (1356 votes [48.41%])

    Percentage of vote: 48.41%

Vote

#861 Haipyng

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Posted 08 October 2014 - 09:25 AM

View PostAliisa White, on 08 October 2014 - 09:14 AM, said:



well said. thats exactly why i call people bad if they cant do anything else but use their one-direction mech. they can have good ELO and might be good in what they do but remain terrible players. its easy to be good in one thing, the challenge is to be good in them all. with mechs that can handle them all. every noob can be good with a specialized mech.
are you afraid that people will see how bad you actually are? is it that why you dont want to play certain modes?


They play those modes and those mechs, because they enjoyed that kind of game play. What is wrong with that? Taking choice from players just alienates them.

I like strawberry ice cream. Why do I have to eat a bunch of vanilla or chocolate before I finally get my strawberry? I'll just say no thanks and get my strawberry ice cream somewhere else. It's choice. We had that. Now we don't. We learned a long time ago it's always harder to take something away (choices or nerfing) than to give them something else.

It's game theory. Players want a choice. If you want them to go in one direction or the other, the carrot works better than the stick.

#862 Mechwarrior Buddah

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Posted 08 October 2014 - 09:25 AM

View PostJason Parker, on 08 October 2014 - 09:12 AM, said:

Ok. Now I do not believe anymore that you just made a mistake Mechwarrior Buddah. You are doing this on purpose knowing full well what you're doing.


Believe what you want but personal attacks are against the rules

#863 Russ Bullock

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Posted 08 October 2014 - 09:26 AM

View PostLivewyr, on 08 October 2014 - 09:17 AM, said:

AND the Adv. UAV/Strikes missing, right?


yes

#864 Blackscreen

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Posted 08 October 2014 - 09:27 AM

Just when I thought my 1st victory of the day bonus was safe from no kill cap fests...

#865 Mechwarrior Buddah

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Posted 08 October 2014 - 09:27 AM

View PostLilferret, on 08 October 2014 - 09:14 AM, said:

There is time during game searches, or during waiting screens where quick polls could be posted, or where minigames could be run. Utilize those locations for people to give their feedback about updates, changes, or possibly voting on a new cockpit item.

expecting players to visit the forums is a lofty expectation.


Especially one thats gotten the reputation (fairly or not) of "the brown sea" as this one has. Some people just avoid these forums because of THAT

or because the forums here are seen as nothing but a troll ****storm

Edited by Mechwarrior Buddah, 08 October 2014 - 09:28 AM.


#866 Alex Morgaine

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Posted 08 October 2014 - 09:27 AM

.02 more cbills. Up assault/conquest cap rewards by 3x, since people are complaining about getting half or less for playing the mode straight instead of skirmish with bases. Assist winnings over the course of a month or two.won't fix all the problems but the cbill farmers will be satisfied.next part is dealing with mechs in environments they are not designed to fight in. I have nothing at the moment thigh... dropdeck choice is the only thing I have for that.

#867 Russ Bullock

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Posted 08 October 2014 - 09:28 AM

View PostRoadbeer, on 08 October 2014 - 09:23 AM, said:

Yeah, I don't see this shaking out much differently that a 50/50 split -/+2%. Don't give up on the process though. We Forumites love our polls. Just be cautious in the wording, maybe a more indepth explanation, but in this case, I don't think it would have made a difference. As it was explained, some things sound great in pixels on the screen, but when implementation is made and the Hell of Unintended Consequences arrives, people find that what they thought was a good idea burns them and they forget they actually backed the idea. Having said all that, I really liked the rapid fulfillment of this feature (if not the feature itself, which I said I'm neutral on, more competitive matches are a good thing, but playing "Any" all the time it didn't impact me), it went from poll to implementation in about two weeks. Maybe the original poll should have ran longer. /shrug.


We will maybe come back to the community with an adjustment adding a veto option - but no eta on that.

The process will be to revert the game mode voting and I will come back with new suggestions as soon as I can.

#868 Bilbo

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Posted 08 October 2014 - 09:28 AM

View PostJeon Ji Yoon, on 08 October 2014 - 09:24 AM, said:

I think its funny how 95% of the posts in this thread are "I HATE THIS! Let's stop paying/playing and make them pay for forcing us to play a different mode of play!" and then the poll is 52% to 48% lol Its like every US election in the past 20 years lol

It's also why issues that should be taken care of never are. Leadership by polling isn't.

#869 Livewyr

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Posted 08 October 2014 - 09:29 AM

View PostRuss Bullock, on 08 October 2014 - 09:26 AM, said:


yes


Good good. I had my tinfoil hat standing by yesterday...

lol

#870 notjoe

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Posted 08 October 2014 - 09:29 AM

I really don't like that you're forcing me to play game modes that I don't want to play. Especially since, in my opinion, 2/3 of the games modes are broken anyway (I'm looking at you assault and conquest).

What is the reasoning behind this change? Why does not having the choice of a game mode improve the quality of the match? Can't the same logic that is being used to create these so-called improved or better ELO matches be applied on a per game-mode basis?

Like a lot of you I have invested quite a bit of money into this game, a hell of a lot more than an tripple-a title, and yet I can't even chose what game mode I want to play. Please change it back

#871 Alienized

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Posted 08 October 2014 - 09:30 AM

sometimes you just have to swallow things you cant change. such as playing with some terrible players i know of.
should i stop playing solo pug qeue just because of them? no. i have the possibility of doing private games to go around it.
the same goes for this vote. you can always get a bunch of people you like and do skirmishes all day long in whatever combination you love to.
did you ever go to a restaurant and order your favourite food? now they have their own receipt for it and its different from what you expected. do you throw that away now or try it?

#872 RazorbeastFXK3

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Posted 08 October 2014 - 09:31 AM

It's kind of a double-edged sword where dropping solo into a sortie with other pilots that have the same battle history as you could help turn away the chance of getting your team wiped but you also run the chance of not learning anything productive with fine-tuning your performance through dropping solo into a sortie with more experienced players who give tips of "Hey.. if you use night vision in caustic valley you can see through the smoke." compared to the players who like to comment "omfg wut r u doin with 8 flamers! u fail!" (It does get frustrating after a while when players tell their team how stupid they are for bringing in certain weapons when the ones they're harping on puts in a better performance than they did.)

I'm enjoying the solo drops with players who have a battle history that matches mine a bit 'cause the last few days I haven't had 12-0/12-2/12-4 wipes as often as I had a week ago.

#873 M0bius0ne

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Posted 08 October 2014 - 09:31 AM

I for one Love the new MM, hope it can Stay

#874 Haipyng

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Posted 08 October 2014 - 09:33 AM

View PostBilbo, on 08 October 2014 - 09:28 AM, said:

It's also why issues that should be taken care of never are. Leadership by polling isn't.


It's clumsy, but it's better than building your game by the amount of players you gather or lose- another sort of voting. Frankly I think their engagement with this is spot on. This is a very positive thing.

#875 Mechwarrior Buddah

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Posted 08 October 2014 - 09:33 AM

View PostRoadbeer, on 08 October 2014 - 09:23 AM, said:


Yeah, I don't see this shaking out much differently that a 50/50 split -/+2%.

Don't give up on the process though. We Forumites love our polls. Just be cautious in the wording, maybe a more indepth explanation, but in this case, I don't think it would have made a difference.

As it was explained, some things sound great in pixels on the screen, but when implementation is made and the Hell of Unintended Consequences arrives, people find that what they thought was a good idea burns them and they forget they actually backed the idea.

Having said all that, I really liked the rapid fulfillment of this feature (if not the feature itself, which I said I'm neutral on, more competitive matches are a good thing, but playing "Any" all the time it didn't impact me), it went from poll to implementation in about two weeks. Maybe the original poll should have ran longer. /shrug.


IMO (and after this post I actually AM gonna go and get some work done on the bracers Im looking to make and take a vacation from this debate) CW should be pushed back a bit to get a poll system into the launcher/game if these polls are going to lead directly to things that get put into the game.

If these polls are going to be SO IMPORTANT you shouldnt be hoping ppl get to the forums but putting the poll right into their faces. Running the game entirely off what the minority on the forums thinks (yes, again, I get the irony in this) isnt the way to do things.

-off to make bracers!

#876 Sly Boots

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Posted 08 October 2014 - 09:34 AM

A lot of people have suggested a really good compromise:

Go back to the way it was for the solo queue, but keep the new matchmaker for the group queue.

I dropped with a friend of mine last night (yes, it was a dreaded 2 man group), this normally results in us going up against a 10 man group and getting crushed. Last night I noticed a lot more groups of similar sizes to us. We won about half of our games and had a great time.

#877 -=Heloc=-

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Posted 08 October 2014 - 09:35 AM

Wow, the pre-implementation poll showed 80% support for this? No wonder you guys at PGI are so surprised by all the backlash!

Again, I think you guys did all the right things pre-implementation to make sure this feature would be something we players would like and, on paper, I thought I would too. I think you guys are doing the right thing again with this poll in listening to the players now that the rubber has hit the road.

I mean, I know I've made recipes in which all of the ingredients sounded great and describing what went into it made my mouth water but ended up tasting bad once it was done.

I mean, you guys loaded a patch yesterday that you had tested before hand but here we are waiting for a hot fix for things that you didn't know weren't work right until after it went live. And that doesn't involve anything so temperamental as online video game players.

This isn't the last time something like this is going to happen. The way PGI is responding to this is a good sign.

#878 FatWizardLizard

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Posted 08 October 2014 - 09:35 AM

As someone with love for his direwolves, for the love of god, please, no more conquest.

It's just such a different game mode, it's a nightmare trying to optimize a mech to work on all the maps as it is without not even knowing what game mode you have to play in. I can see assault and skirmish blending with little hassle, but not with conquest. It renders the capture mod almost useless as well, since taking it in one of your precious 2 mech slots when it may not even do anything in one mode and mostly useless in another. Simply can't justify taking it instead of adv zoom, seismic sensors or target dep.

Edited by Willfalshaw, 08 October 2014 - 09:40 AM.


#879 Mechwarrior Buddah

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Posted 08 October 2014 - 09:35 AM

View PostRuss Bullock, on 08 October 2014 - 09:28 AM, said:


We will maybe come back to the community with an adjustment adding a veto option - but no eta on that.

The process will be to revert the game mode voting and I will come back with new suggestions as soon as I can.


But adding a vote to the poll after the fact makes it worse O.o

Making a new poll if youre gonna add a new option is what you would have to do

#880 HighTest

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Posted 08 October 2014 - 09:36 AM

View PostMechwarrior Buddah, on 08 October 2014 - 09:33 AM, said:

IMO (and after this post I actually AM gonna go and get some work done on the bracers Im looking to make and take a vacation from this debate) CW should be pushed back a bit to get a poll system into the launcher/game if these polls are going to lead directly to things that get put into the game.

If these polls are going to be SO IMPORTANT you shouldnt be hoping ppl get to the forums but putting the poll right into their faces. Running the game entirely off what the minority on the forums thinks (yes, again, I get the irony in this) isnt the way to do things.


In truth, I'm not on the forums nearly as often as I once was, due to time concerns. And in-game poll (or something like it) would be great. Plus you could gather additional feedback from the not-nearly-as-vocal majority. :)





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