That Settles It
#21
Posted 08 October 2014 - 12:43 AM
And OP: You say that a lot of players that usually never post in the forums are complaining, but at the same time the community as a whole knew about this change? Does not compute?
#22
Posted 08 October 2014 - 12:44 AM
"I REFUSE TO PLAY CONQUEST, IT'S MY RIGHT AS A CONSUMER TO 'X', MY GAMER RIGHTS ARE BEING ASSAULTED BECAUSE OF THIS NEW FEATURE, I'M GONNA VOTE WITH MY WALLET BECAUSE I'M THE SOLE SUPPORTER OF THIS GAME AND THAT'LL SHOW THEM"
Like holy ****
All this "PGI better bow to me or face the consequences" thing is awfully self centered.
I hate this community sometimes, everybody is determined to be upset and everyone is determined to be offended.
#23
Posted 08 October 2014 - 12:46 AM
Xelah, on 08 October 2014 - 12:39 AM, said:
You should warn people before you get to the blatant lies section of your post. The rest of them were just hazy lie-like constructs, but this is patently false.
http://mwomercs.com/...me-mode-voting/
Quote
This was a strongly worded post, but not one aimed at arguing whether mode choice should be there or not. Rather I was complimenting how PGI is willing to listen and make changes accordingly.
Edited by AUSwarrior24, 08 October 2014 - 12:47 AM.
#24
Posted 08 October 2014 - 12:52 AM
I for one have always unchecked conquest. I run (hah pun unintended) Whales...
BUT ... I approve of the way PGI is handling this and of the change itself.
Maybe the slim chance to land in an conquest match will make it a bit more attractive to choose a medium or light mech.
I just had one conquest-whale-match. I was a bit shocked first, but hey, it turned out to be really fun! Even the slowest assault can have a real impact!
#25
Posted 08 October 2014 - 12:53 AM
AUSwarrior24, on 08 October 2014 - 12:46 AM, said:
I see a distinct lack of proof there. No supporting evidence other than the ramblings of a liar and cheat. You know what the ELO difference is probably equalized by? People not knowing how to play the game mode they've been stuck in, or knowing how, but having a mech that isn't built for it.
"Let me load this cap assist module... Oh great... skirmish."
"Alright, let's go turn some people into craters! . . . what the hell? conquest? really?"
#26
Posted 08 October 2014 - 12:56 AM
#28
Posted 08 October 2014 - 01:20 AM
#29
Posted 08 October 2014 - 01:21 AM
Torgun, on 08 October 2014 - 12:43 AM, said:
And OP: You say that a lot of players that usually never post in the forums are complaining, but at the same time the community as a whole knew about this change? Does not compute?
Well, I probably worded that a little poorly, but by all means if someone actually wants to have their opinion affect the game, then they should make the effort to come to the developer's forums. Even if it's just to vote.
I suppose I'll admit that the last poll wasn't as well advertised as it could have been, but I still think the majority still found it. Anyway- the new poll is there. It's been advertised properly. PGI has listened.
Either way, I think that there should be voting option in-game, but right now there isn't- if you don't come to the forums, it's your own problem. Its existence isn't exactly secret. If you weren't aware of the last poll's existence... well, you can't be taking a very active role in the community.
Xelah, on 08 October 2014 - 12:53 AM, said:
I see a distinct lack of proof there. No supporting evidence other than the ramblings of a liar and cheat. You know what the ELO difference is probably equalized by? People not knowing how to play the game mode they've been stuck in, or knowing how, but having a mech that isn't built for it.
"Let me load this cap assist module... Oh great... skirmish."
"Alright, let's go turn some people into craters! . . . what the hell? conquest? really?"
If you honestly think Russ would lie to your face after the work they've done to reconnect with the community, then there's nothing else I can say to you. Just don't pollute this thread with anger at PGI.
Please, I did NOT make this thread to argue about whether map selection should be in the game.
Edited by AUSwarrior24, 08 October 2014 - 01:25 AM.
#30
Posted 08 October 2014 - 01:26 AM
Jason Parker, on 08 October 2014 - 12:33 AM, said:
In the light of fairness though you gotta admit that the poll prior to the patch was closed too fast and not brought to attention of the players enough to prevent the backlash we now see. So calling out people that missed the pre-patch poll is harsh and not in place. It was SUPER easy to just miss it even if you're a regular forumite.
But I am on board with ya when you say that everyone that doesn't vote on the current poll should shuddup afterwards if he doesn't like the result.
Yeah, I'll admit that. It could have been better... but Russ has stated they're working on improving that, and I think they already have, which is the point of this post.
#31
Posted 08 October 2014 - 01:31 AM
AUSwarrior24, on 08 October 2014 - 01:21 AM, said:
Well, I probably worded that a little poorly, but by all means if someone actually wants to have their opinion affect the game, then they should make the effort to come to the developer's forums. Even if it's just to vote.
Really, what I mean is that there are many players that simply read the forum and updates but don't post. But are now speaking up. Either way, I think that there should be voting option in-game, but right now there isn't- if you don't come to the forums, it's your own problem. Its existence isn't exactly secret.
Most of us tend to learn from past experiences, and in the past our feedback has been regularly ignored. So you can hardly blame a lot of the players if they stopped investing time into making their opinions heard. But this was not some small change like nerfing flamers that hardly anyone uses anyway. This would have a big impact on everyone's playing experience and they just tossed it in there after a short round of voting with quite few participants. That was a mistake and should not have happened so quickly.
#32
Posted 08 October 2014 - 01:39 AM
AUSwarrior24, on 08 October 2014 - 01:21 AM, said:
If you honestly think Russ would lie to your face after the work they've done to reconnect with the community, then there's nothing else I can say to you. Just don't pollute this thread with anger at PGI.
Please, I did NOT make this thread to argue about whether map selection should be in the game.
You setup this thread to praise PGI. I proudly support PGI staffers getting shadow banned from their own reddit. I will continue to assume Russ is lying until we see tangible proof that PGI is starting to uphold their promises to us.
Torgun, on 08 October 2014 - 01:31 AM, said:
Most of us tend to learn from past experiences, and in the past our feedback has been regularly ignored. So you can hardly blame a lot of the players if they stopped investing time into making their opinions heard. But this was not some small change like nerfing flamers that hardly anyone uses anyway. This would have a big impact on everyone's playing experience and they just tossed it in there after a short round of voting with quite few participants. That was a mistake and should not have happened so quickly.
THIS! SO MUCH THIS!
#33
Posted 08 October 2014 - 01:46 AM
Torgun, on 08 October 2014 - 01:31 AM, said:
Most of us tend to learn from past experiences, and in the past our feedback has been regularly ignored. So you can hardly blame a lot of the players if they stopped investing time into making their opinions heard. But this was not some small change like nerfing flamers that hardly anyone uses anyway. This would have a big impact on everyone's playing experience and they just tossed it in there after a short round of voting with quite few participants. That was a mistake and should not have happened so quickly.
I honestly can not see this "big impact" from the games i played so far.
#34
Posted 08 October 2014 - 01:49 AM
Torgun, on 08 October 2014 - 01:31 AM, said:
Most of us tend to learn from past experiences, and in the past our feedback has been regularly ignored. So you can hardly blame a lot of the players if they stopped investing time into making their opinions heard. But this was not some small change like nerfing flamers that hardly anyone uses anyway. This would have a big impact on everyone's playing experience and they just tossed it in there after a short round of voting with quite few participants. That was a mistake and should not have happened so quickly.
I really should recheck my posts before I post them. You quoted it before I rethought what I said.
And I respect that opinion, I really do. I understand- PGI has made some silly choices and actions in the past and I honestly doubt it was all IGP's fault. Go back to some of my first, immature posts on this forum a year or so back- I was, by all definitions, a troll and attacked PGI for 'ruining' MW. I'd like to think I've grown up a tad since then, and PGI have switched the way they approach things, and I the way I view MWO and F2P games.
The key difference here, though, is that they're immediately re-asking the community on the situation. When last have they done that? It's not even been a day. If that doesn't scream an intent to reconnect to you, then I'm not sure what does.
And... well, I'm not sure if you've checked the poll, but it's not exactly a landslide. I find it hard to believe that those that missed out all are against mode votes. I think they''re even in the majority...? It'd be interesting if the poll ended up the same as before.
#37
Posted 08 October 2014 - 02:01 AM
AUSwarrior24, on 08 October 2014 - 01:49 AM, said:
I really should recheck my posts before I post them. You quoted it before I rethought what I said.
And I respect that opinion, I really do. I understand- PGI has made some silly choices and actions in the past and I honestly doubt it was all IGP's fault. Go back to some of my first, immature posts on this forum a year or so back- I was, by all definitions, a troll and attacked PGI for 'ruining' MW. I'd like to think I've grown up a tad since then, and PGI have switched the way they approach things, and I the way I view MWO and F2P games.
The key difference here, though, is that they're immediately re-asking the community on the situation. When last have they done that? It's not even been a day. If that doesn't scream an intent to reconnect to you, then I'm not sure what does.
And... well, I'm not sure if you've checked the poll, but it's not exactly a landslide. I find it hard to believe that those that missed out all are against mode votes. I think they''re even in the majority...? It'd be interesting if the poll ended up the same as before.
I fully agree that they did the right thing by putting up this poll again, but really it's not something we should cork up champagnes and celebrate, it was just doing the right thing to correct a mistake in the first place. I do find it a bit hilarious that when PGi does something ok, not something incredible or amazing but just ok, people are often amazed by it. That really just tells us how low our expectations on them really are, doesn't it?
Whether the poll is in favor of the current mixed modes for everyone or not, they still need to fix some very apparent problems with the poor man's gauntlet that is Conquest and also how the turrets work on Assault. It's yet one of those things that are badly implemented but just left as is for a long time. Maybe we'll be totally amazed when they fix that in 6 months or so.
#38
Posted 08 October 2014 - 02:01 AM
AUSwarrior24, on 07 October 2014 - 10:19 PM, said:
I am a newly knighted White Knight of the Holy Order of PGI Templars, but I have to object here.
I had no idea this change was coming for the solo queue. I spend several hours on the forum per week, which is more than anyone can expect from a player, but I had no idea this would happen. More over, a lot of people play the game without visiting the forum at all, which is completely legit. The forum is not part of the game.
PGI could have easily avoided this issue by doing like fans have been asking for, and use their UI 2.0 to make in-game polls, like War Thunder, Star Conflict, etc. In Star Conflict, for example, they have regular polls to ensure they're making the choices the fans want, and you get a small amount of MC-equivalent currency to vote. Like 50 MC. Vote a few times and you can buy a colour or some camo pattern. This ensures a healthy dialogue with their entire community, not just the ones who regularly read and post on the forums.
It shouldn't really be that hard to do an in-game polls. PGI themselves have made a point of saying that the people on the forum do not necessarily represent all players as a whole. So why make decisions like this based on what happens on the forum?
I agree that PGI are awesome, and have been growing ever more awesome lately. But this whole drama could have been avoided with a poll system in UI 2.0. Which, by the way, would prevent similar trouble in the future as well.
#39
Posted 08 October 2014 - 02:02 AM
Sirius Drake, on 08 October 2014 - 01:58 AM, said:
But for the Moment i am not able to understand the Rage.
Are you playing alone or in a bigger team? Because if your entire team is running with the same mode options, it would tip the odds heavily in your getting what you want I believe.
#40
Posted 08 October 2014 - 02:09 AM
Yeah, sure we all had the chance to vote in a thread that was open for two days. That is all technicly true. Some of us are not in the forum every day, looking trough every post, you know. The new poll is biased again, by the way. It does not have a "I do not care" option, still.
5 user(s) are reading this topic
0 members, 5 guests, 0 anonymous users