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That Settles It


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#41 Sirius Drake

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Posted 08 October 2014 - 02:09 AM

View PostTorgun, on 08 October 2014 - 02:02 AM, said:


Are you playing alone or in a bigger team? Because if your entire team is running with the same mode options, it would tip the odds heavily in your getting what you want I believe.


Both. But yes, yesterday i was dropping in a 4man.
I will try to drop a few solo games later today and see how it turns out.
If the solo drops would be massivly different then the Team drops, that would suck.
Mind you, i still think the System itself is a good idea.
But maybe it needs some finetuning.

#42 Carrion Hound

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Posted 08 October 2014 - 02:10 AM

Finally.

#43 Winter Frostfire

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Posted 08 October 2014 - 02:17 AM

I'm with you on this one. I had lots of hope with the community since most people i've known that love BT/MW have brilliant minds. I mostly see whining nerds now.

As far as i could remember, people were looking for more game modes. While there really are just a couple of game modes to choose from, its quite interesting to see that people only see one game mode: what-they-want. After seeing these changes, they vomit rage here -- not a drop of constructive criticism.

I'm not defending PGI nor the changes that(you don't want that) they did -- its just that rage vomit isn't really helping. Its becoming part of the problem. This becomes obvious with the close (almost 50/50) poll.

Anyhow, just my two cents.

#44 Impyrium

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Posted 08 October 2014 - 02:28 AM

View PostTorgun, on 08 October 2014 - 02:01 AM, said:


I fully agree that they did the right thing by putting up this poll again, but really it's not something we should cork up champagnes and celebrate, it was just doing the right thing to correct a mistake in the first place. I do find it a bit hilarious that when PGi does something ok, not something incredible or amazing but just ok, people are often amazed by it. That really just tells us how low our expectations on them really are, doesn't it?



I'm not just referring to this situation, though- I'm talking about the last few months. They've been extremely supportive and have connected with the community far more than they have before. I think the old PGI under IGP wouldn't have even considered changing it after implementing it in the first place.

But look, I came to a crossroads sometime ago. I could either continue hating everything, but then leave the game (there's no point in sticking with a game you don't like- don't ruin it for others), or start enjoying MWO for what it is, accept that PGI have made mistakes, and move on. I've done that. Dwelling on the past is pointless. Continuing to post how bad PGI is, is also pointless.

View PostNicolai Kabrinsky, on 08 October 2014 - 02:01 AM, said:

I am a newly knighted White Knight of the Holy Order of PGI Templars, but I have to object here.

I had no idea this change was coming for the solo queue. I spend several hours on the forum per week, which is more than anyone can expect from a player, but I had no idea this would happen. More over, a lot of people play the game without visiting the forum at all, which is completely legit. The forum is not part of the game.

PGI could have easily avoided this issue by doing like fans have been asking for, and use their UI 2.0 to make in-game polls, like War Thunder, Star Conflict, etc. In Star Conflict, for example, they have regular polls to ensure they're making the choices the fans want, and you get a small amount of MC-equivalent currency to vote. Like 50 MC. Vote a few times and you can buy a colour or some camo pattern. This ensures a healthy dialogue with their entire community, not just the ones who regularly read and post on the forums.

It shouldn't really be that hard to do an in-game polls. PGI themselves have made a point of saying that the people on the forum do not necessarily represent all players as a whole. So why make decisions like this based on what happens on the forum?

I agree that PGI are awesome, and have been growing ever more awesome lately. But this whole drama could have been avoided with a poll system in UI 2.0. Which, by the way, would prevent similar trouble in the future as well.


Fair enough, I was probably a bit rough there. To be honest I still feel that it's only fair that people make an effort to check forums and reddit if they want to have an impact on the game, but I know lots of players don't, so yeah.

Russ said that they're working on some sort of in-game voting system, so there's that. And the new poll is even in the game launcher's news feed, so there's no excuse to miss this one now.

And I added a bit to my post. It's very direct but... yeah.

#45 Reitrix

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Posted 08 October 2014 - 02:28 AM

I really like the change to Mode selection.

I like all 3 modes in my Dire Whale. Even on Conquest, You can do either base defense, where you set up close to several bases and rip people apart as they try to cap on their own, or you can link up with the main group and get aggressive on their caps.
The mode itself lends itself to more dynamic matches, since every team is going to approach it differently, whether it be cap focused team or a team of skirmishers who ignore caps.

The people who are crying about it strike me as the kind of people who only want to blindly charge forward into the enemy rather than engage in any kind of tactics.

#46 Torgun

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Posted 08 October 2014 - 05:03 AM

View PostAUSwarrior24, on 08 October 2014 - 02:28 AM, said:


I'm not just referring to this situation, though- I'm talking about the last few months. They've been extremely supportive and have connected with the community far more than they have before. I think the old PGI under IGP wouldn't have even considered changing it after implementing it in the first place.

But look, I came to a crossroads sometime ago. I could either continue hating everything, but then leave the game (there's no point in sticking with a game you don't like- don't ruin it for others), or start enjoying MWO for what it is, accept that PGI have made mistakes, and move on. I've done that. Dwelling on the past is pointless. Continuing to post how bad PGI is, is also pointless.



Well the last few months this whole Transverse project went belly up, so all of a sudden they only have MWO to get paid for in the near future, so finally they get around to caring about the project in the way they should have for years. Overall it's a good thing, but let's not pretend the Clan wave 2 sales isn't still running, and the devs have been routinely been more active in communicating whenever they have mech packs to sell. We'll see how it all progresses when/if CW is released which is one of the main things that made people upset and lied to by the devs.

To stick around here only to rage and complain is not a healthy approach for sure, but so is neither pretending/forgetting the last 2 years of MWO never happened. History does have lessons to teach us, even when it comes to something as unimportant as a game. Anything but believe when you see it at this point I think would be an obvious mistake.

#47 Bishop Steiner

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Posted 08 October 2014 - 05:12 AM

View PostXelah, on 08 October 2014 - 01:39 AM, said:


You setup this thread to praise PGI. I proudly support PGI staffers getting shadow banned from their own reddit. I will continue to assume Russ is lying until we see tangible proof that PGI is starting to uphold their promises to us.




THIS! SO MUCH THIS!

Posted Image

#48 Soul Tribunal

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Posted 08 October 2014 - 05:23 AM

Good post, I enjoyed it.

At the end of the day if a company tries to please everyone they please no one.
They have to pick and choose their battles , and I think they did it right.
There will always be people whom will complain for the sake of complaining, and that is a direct result from an entitled generation.
It's definitely not a result of one company, it is on all forums.

-ST

#49 RetroActive

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Posted 08 October 2014 - 05:43 AM

View PostDestructicus, on 08 October 2014 - 12:44 AM, said:

Kudos for putting up with an over-dramatic community that is willing to desert the game because they don't want to play a certain version of team death match

"I REFUSE TO PLAY CONQUEST, IT'S MY RIGHT AS A CONSUMER TO 'X', MY GAMER RIGHTS ARE BEING ASSAULTED BECAUSE OF THIS NEW FEATURE, I'M GONNA VOTE WITH MY WALLET BECAUSE I'M THE SOLE SUPPORTER OF THIS GAME AND THAT'LL SHOW THEM"

Like holy ****

All this "PGI better bow to me or face the consequences" thing is awfully self centered.

I hate this community sometimes, everybody is determined to be upset and everyone is determined to be offended.


Yep. That pretty much sums up this community in a nut shell.

View PostXelah, on 08 October 2014 - 12:53 AM, said:



I see a distinct lack of proof there. No supporting evidence other than the ramblings of a liar and cheat. You know what the ELO difference is probably equalized by? People not knowing how to play the game mode they've been stuck in, or knowing how, but having a mech that isn't built for it.

"Let me load this cap assist module... Oh great... skirmish."
"Alright, let's go turn some people into craters! . . . what the hell? conquest? really?"


The butt hurt is strong in this one.

#50 Kiiyor

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Posted 08 October 2014 - 05:47 AM

+1. I agree with the words you typed, fellow Australian.

I also don't envy PGI moving forward.

There are those here that believe themselves so mistreated that they will probably always stubbornly cling to past dev mistakes, dredging them up any time anyone says anything positive, just like any number of my ex-girlfriends remembering that **** thing I did 4 years ago whenever I actually start to win an argument. Pfft. Stupid girls, and their 'memories'.

It's the bitter and burned syndrome. I've seen it mostly in failed marriages; it's the level of hatred that can only be held between people that once truly loved each other.

In times of yore, I could see all the anti PGI catch-cries and memes and at least understand where people were coming from, even if I didn't agree with them. Now, I see people glory in turning out new versions of 'the island' or whatnot as snide replies to well-intentioned posts, and the whole thing just seems sad and trite.

I don't think anything will change this. PGI could send a legion of interns to the houses of every single player in the game, seeking written and verbal opinions on changes through face to face polls, and still someone would complain about the time of day they had to answer the door.

I'm happy to live and let live, forgive, and support the staff moving forwards. Glass half full and all that crap.

#51 Tkhaw

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Posted 08 October 2014 - 05:47 AM

View PostBishop Steiner, on 08 October 2014 - 05:12 AM, said:

Posted Image


I would prescribe this...

Posted Image
Posted Image

#52 The Dreaded Baron B Killer

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Posted 08 October 2014 - 06:05 AM

honestly... For a game which is for recreational purposes.. people really do get bent out of shape about it..

don't get me wrong, I've blown a gasket or two before, but that's not the games fault but more along the lines of my own.

the problem I see is that many people have exploited certain parts of the game to make themselves seem better than they really are (cough cough LRM boating) and when they no longer have that option and are now being put in odds against them.. they cry foul. God forbid you actually die afew times and your precious (and somewhat useless) stats take a beating.

people screamed that the games development was dead and it wasn't moving. now it's been steadily moving forward... people are screaming that it's moving forward....lol....

#53 Torgun

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Posted 08 October 2014 - 06:09 AM

View PostMechWarrior3975851, on 08 October 2014 - 06:05 AM, said:

honestly... For a game which is for recreational purposes.. people really do get bent out of shape about it..

don't get me wrong, I've blown a gasket or two before, but that's not the games fault but more along the lines of my own.

the problem I see is that many people have exploited certain parts of the game to make themselves seem better than they really are (cough cough LRM boating) and when they no longer have that option and are now being put in odds against them.. they cry foul. God forbid you actually die afew times and your precious (and somewhat useless) stats take a beating.

people screamed that the games development was dead and it wasn't moving. now it's been steadily moving forward... people are screaming that it's moving forward....lol....


I think it kinda matters in what direction it's moving forward too. When it's going straight into an iceberg you kinda feel the need to mention that.

#54 frogczar

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Posted 08 October 2014 - 06:09 AM

Oh the QQ is so delicious. All I can make of it is that Direwhale pilots are having to play Conquest and actually use TACTICS for a change instead of just stomping up and bashing heads with other Direwhales monster-truck-style in Skirmish mode.

As a medium mech jock, I love these changes. Having to adapt to a new strategy is part of what makes a Medium mech useful.

Keep it up PGI, don't let the haters drown out your good ideas.

#55 Rebas Kradd

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Posted 08 October 2014 - 06:15 AM

PGI has always been willing to listen to the community. If I made a list of examples in which PGI has followed community feedback, you'd be surprised.

I don't agree with this decision, but I'll follow it if the community wants it.

#56 Impyrium

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Posted 08 October 2014 - 06:26 AM

View PostTorgun, on 08 October 2014 - 05:03 AM, said:


Well the last few months this whole Transverse project went belly up, so all of a sudden they only have MWO to get paid for in the near future, so finally they get around to caring about the project in the way they should have for years. Overall it's a good thing, but let's not pretend the Clan wave 2 sales isn't still running, and the devs have been routinely been more active in communicating whenever they have mech packs to sell. We'll see how it all progresses when/if CW is released which is one of the main things that made people upset and lied to by the devs.

To stick around here only to rage and complain is not a healthy approach for sure, but so is neither pretending/forgetting the last 2 years of MWO never happened. History does have lessons to teach us, even when it comes to something as unimportant as a game. Anything but believe when you see it at this point I think would be an obvious mistake.


I for one am disappointed Transverse ended up as it did. The management and timing of that just went... wrong. And, it came into an already overbloated market... if I hadn't already spent money on E:D and SC, then I might have even backed it. But yeah. But timing led to a very hostile reaction, which is a pity, really.

One of the things that kind of brought me around is the accepting that PGI do have to make money somehow. Sure, it seems like money grabbing, but it really isn't- 'Mech Packs mean they make money and we get 'Mechs. Ultimately they still get released incrementally so IMO it's win win.

But yes, I'm curious to see how CW turns out. I'm much more faithful than I was, say, six months ago, but we'll see.

And yes, we shouldn't forget the past as such. Nobody should ever do that. Over the last few years, I've had multiple high ranking game companies smack me in the face. So I can't say I'll ever trust many game devs until they deliver again (*glares at Rome II*). But, I figure it's better to move on- not forget, but simply to move on, see what happens and go from there. After all, MWO is an enjoyable game when you put aside the ifs and buts, and it can only go up from here.

#57 STEF_

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Posted 08 October 2014 - 06:38 AM

View PostXelah, on 08 October 2014 - 01:39 AM, said:



View PostTorgun, on 08 October 2014 - 12:43 AM, said:

Sorry to rain on your parade, but you're all saying that since PGI acted professionally this time and are actually willing to undo changes that are not popular due to complaints, they should be given major kudos? Frankly I don't see why, that's the way they should have acted from the start, instead of like in the past where whatever they changed are just locked in place no matter what we say.

And OP: You say that a lot of players that usually never post in the forums are complaining, but at the same time the community as a whole knew about this change? Does not compute?

View PostXelah, on 08 October 2014 - 01:39 AM, said:


You setup this thread to praise PGI. I proudly support PGI staffers getting shadow banned from their own reddit. I will continue to assume Russ is lying until we see tangible proof that PGI is starting to uphold their promises to us.




THIS! SO MUCH THIS!


I don't remember any patch lik,e this one that fix such a bunch of issues the community ask PGI to fix.

This is clearly the right way, and PGI showed to listen at the community.

Edit: Very happy with this patch, really. Go on, PGI

Edited by Stefka Kerensky, 08 October 2014 - 06:43 AM.


#58 orcrist86

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Posted 08 October 2014 - 07:11 AM

View PostBishop Steiner, on 08 October 2014 - 05:12 AM, said:

Posted Image
OMG I'm dying, dude really does need to get checked for rabies though.

#59 Sadist Cain

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Posted 08 October 2014 - 07:26 AM

Black Knights?

White Knights?

Beware the new breed... The Clear Knight

You can't see them but they're there to smack you back on into line when you stray the path.

View PostAUSwarrior24, on 07 October 2014 - 10:19 PM, said:

I was still a little skeptical up to now, but considering what's happened, PGI has crossed the line.

The very very good line.

Yes siree, PGI is back in my awesome books. It's been growing on me since IGP bit it, but I've always been a little skeptical, wary perhaps... but this patch and the reaction settles it. PGI are awesome. You guys can have my monies again.

Also welcome to my rant thread. *slams door*

So the community's reaction to the new voting system kind of surprised me. I mean, it was obvious there was going to be a little lash back, but I figured it wouldn't be much. And, I suppose that really I've only seen the same few on the whole 'Don't wanna play that mode' bandwagon so perhaps they're just being rather loud and exaggerating just how many really follow their line of thinking. I've fell into that trap before.

...

That's pretty incredible. That they're still willing to listen. I've seen a lot of people say 'PGI has ruined it again!', yet by all accounts they're doing damn well.

So, kudos to you PGI. Kudos for sticking with us, for braving the mobs, for persisting to listen to us and for showing that you're willing to develop features that the community will enjoy and benefit from. The poll looks incredibly close right now, so it'll be interesting to see how this turns out. I only ask that the community refrain from being so hostile, since this isn't the PGI that we once knew.


All this, so much this.

Let's all just chill and banter this out with Russ. We can do that now... Seems some folk still ain't got the memo.

#60 Molossian Dog

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Posted 08 October 2014 - 07:26 AM

Would we have game modes that mean anything then this would be an interesting discussion.

Alas, we do not.





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