Let me get straight to the point. Why are there still no rewards for capturing a point in Conquest?
You get rewards for capturing the enemy base in Assault but no rewards for capturing points in Conquest? I can understand the hate for conquest, the rounds are longer and slower. For someone who just wants to grind for c-bills it's extremely tedious. Why not give players a reason to cap points instead of forming a furball of death. The rewards for winning games is useless because you get 25k cbills for a win and a lost match, which I fail to understand why that was implemented in the first place. I believe at one time winning a match rewarded the team with 75k cbills.
I don't think I stand alone with that opinion, because it's common sense to put rewards for capturing points. I wonder why I never saw something like that brought up in discussions.


Bonus For Capping Points In Conquest
Started by Wrathful Scythe, Oct 08 2014 10:14 AM
1 reply to this topic
#1
Posted 08 October 2014 - 10:14 AM
#2
Posted 08 October 2014 - 10:23 AM
If you WIN and CAP one base, you get EXP. If you lose you get nothing, if you cap multiple bases you still get the same crap EXP.
In the games I played where capping got you half your points, it was actually more enjoyable. Not because of the points, but because the team had to work as a team & help each other out. ATM the meta for EXP/CBILLS is to solo in a crowd and risk a teamkill just to get that extra assist or kill. That includes those that run in front of friendlies' LOF just to get a crack at a kill, resulting in a TK for the unlucky person behind them.
In the games I played where capping got you half your points, it was actually more enjoyable. Not because of the points, but because the team had to work as a team & help each other out. ATM the meta for EXP/CBILLS is to solo in a crowd and risk a teamkill just to get that extra assist or kill. That includes those that run in front of friendlies' LOF just to get a crack at a kill, resulting in a TK for the unlucky person behind them.
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