Posted 10 October 2014 - 08:22 AM
Personally I've been hoping pve would be added to this game since it was announced. I think it would a great addition.
My preference in how it could be implemented :
A single player pure lore based campaign. It could be added slowly one mission at a time, starting with a tutorial mission, and as far as rewards go I think 1 mission should equal 1 decent match the first playthrough, and then 20 percent (or less) that on replays, so it would be difficult to farm but still feel like something is being accomplished. Preferably long term there would be a smallish campaign for each faction.
A series of co-op missions. These could be tied together into a campaign or be individual, and should pose quite a challenge compared to the solo missions, to the point where without good teamwork losing becomes a very real possibility. The individual rewards could be similar or slightly higher then solo, with 30-50 percent on replays, so it's not as beneficial as a normal match but still has enough incentives to not be abandoned so newer players could still potentially find veterans there so the queue wouldn't be too long. Also, this could lead to some epic fights where your company has to destroy a full battalion.
Large scale battles. I think these would only be usable on the larger maps, and should only be implemented once the Ai was solid enough not to become an exploit, and after we get a communication wheel.
In these battles the game would play as it does now, but every pilot would have a group of vehicles under their command. The vehicles in question would be chosen as a module is now, and not consumable but quite pricy. More powerful vehicles would be balanced by having fewer. For example, you could pick 6 centipedes, 4 bulldogs, or 2 demolishers. If you don't have one picked you would get one based on your mechs chassis, for example a commando might come with a group of centipedes, harrasers, or fast vtols (I can't recall any names right off) while an atlas could by default come with demolishers or something similar. These defaults wouldn't be sellable, they would just come in to use if the selection slot was left blank so everyone could have their own.
In battle they would by default follow you, and you could order them using the communication wheel with orders like attack "blank", defend "blank", follow, move there, etc. Potentially you could order to follow Lance or company command so the vehicles and mechs could split up.
Further down the road I could see elementals being added, and later inner sphere battle armor. They could be available only with omnimechs, and you would have the option to have the mount your mech for transport (you would have to stand still to do so. You could then deploy them directly in close battle, provided they didn't get shot off. The mounting method could even be used for swarm attacks, and friendlies would have to shoot them off.
And that's my two cents. I don't really expect the last part, but the potential is there, but even the first two are quite a ways off. Still, I can hope.