What's A Support Mech?
#1
Posted 10 October 2014 - 05:14 AM
The Kitfox can fill that role better than any other mech in the game, so it's actually a support mech.
But people seem to use the word 'support mech' about mechs like the Dragon, the Thunderbolt, the Vindicator or the Awesome. It's my contention that the MacGyver Kit Fox is the only real support mech in the game. I dare say there's not a lot that so-called support mechs can do, that the regular tier 1 mechs can't do better.
When people say 'support mech', they seem to mean "This mech can do damage as long as other teammates get all the attention from enemy mechs." But by that definition, every mech in the game is a support mech. That makes no sense to me.
#2
Posted 10 October 2014 - 05:19 AM
The Dragon, Thunderbolt and Vindicator - are no support Mechs.
The Dragon should become a flanker - while Thunderbolt and Vindicators roll is to play the red line of heros.
A Multiple AC 2 build is a support Mech - lacking sufficent firepower to kill an enemy fast.
I would say if support does there job and rub armor of a target - every brawler must be able to cripple that target with one alpha strike
#3
Posted 10 October 2014 - 05:20 AM
#4
Posted 10 October 2014 - 06:01 AM
You're either effective at killing, or you have the 1.5 ton jesus box.
#5
Posted 10 October 2014 - 06:03 AM
Other than that I'd put ECM mechs in at #2, except for the atlas-D-DC, he pretty much just stomps your face.
#6
Posted 10 October 2014 - 06:51 AM
My LRM adder is a perfect example. It is quick, so it can be at which ever part of the battle it is needed. Low profile, so it doesn't get targeted often when near more prominent enemies. Steady stream of LRMs to harass enemies targeting my allies. So, in a typical match, I'll watch the backs of the main force, rain LRMs when I have a target available or in sight, get 8 to 12 assists a match, and help the big boys smash their targets to bits.
But, if another light comes upon me and I happen to away from the main force, I'm pretty much a dead mech.
#7
Posted 10 October 2014 - 06:59 AM
#8
Posted 10 October 2014 - 07:21 AM
Haipyng, on 10 October 2014 - 06:59 AM, said:
Pretty much this. The "Support" role in MWO is not truly defined by any in-game reward or gameplay.
#9
Posted 10 October 2014 - 07:22 AM
It's very simple, comrades.
If your mech needs to be carried, it is a support mech. Get a new one. If it doesn't need to be carried, regardless of weapons and equipment, then it's not a support mech.
Edited by Vassago Rain, 10 October 2014 - 07:24 AM.
#10
Posted 10 October 2014 - 07:32 AM
To paraphrase Patton, your team wins by killing all the other mechs, not by getting your own mechs killed. You don't have to stand in the open with your short-range brawler to kill the enemy mechs.
#11
Posted 10 October 2014 - 07:36 AM
Vassago Rain, on 10 October 2014 - 07:22 AM, said:
It's very simple, comrades.
If your mech needs to be carried, it is a support mech. Get a new one. If it doesn't need to be carried, regardless of weapons and equipment, then it's not a support mech.
You're trying a little hard here, but given the context of the game, you're not 100% wrong.
#13
Posted 10 October 2014 - 07:45 AM
#14
Posted 10 October 2014 - 07:50 AM
LRM boat by itself is bad.
But an LRM boat with a scout spotter and a tank inbetween him and the other team becomes one of the strongest forces on the battlefield.
#15
Posted 10 October 2014 - 07:51 AM
#17
Posted 10 October 2014 - 08:03 AM
Jagers supporting dire wolfs, hunchbacks & atlai, Jenners guarding a cicada, things like that is being a support mech.
Carrying the team doesn't make you a supporting mech.
Edited by Sadist Cain, 10 October 2014 - 08:05 AM.
#18
Posted 10 October 2014 - 08:11 AM
Lights: Kitfox/Adder - They move too slow to be effective lights. They have the firepower of Mediums, move at Clan Heavy speeds and have the armor of a Jenner FAIL
Heavy: Catapult - Their heavy hitting firepower is missiles, all of which are put in oversized arms that are extremely easy to hit. Toss in a very easy to Head shot head in the CT and you have a fail mech.
#20
Posted 10 October 2014 - 08:14 AM
Support mech is one with a primary role not in dealing damage (e.g., ECM, AMS, NARC, scouting, squirreling, whatever else you want to call distracting the other team and providing yours intel). In MWO, electronic warfare is the only support role right now. Repair assets don't exist. Engineering assets don't exist (e.g., building structures/bridges/turrets).
Fire Support is a different thing altogether. Most people mislabel fire support mechs as support mechs. Fire support mechs are mechs designed primarily to deal damage, but not be the primary focus of enemy fire. Often termed "glass cannons," their role is to maximize damage out while minimizing damage in to their own fragile selves. These builds tend to be long range to provide that additional protection required, but sometimes can be short range (light harassers).
Tank mechs are designed to be front-line damage dealers and takers. Atlas is the perfect example.
Hopefully this clears things up. As always, language is somewhat malleable, but people being imprecise with vocabulary and hijacking words for their own, unconventional use causes confusion.
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