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Group Size Is A Must Have.


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#1 XX Sulla XX

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Posted 10 October 2014 - 04:56 PM

When considering changes to group queue please keep sizes 2-10 and 12. I believe that is the most important thing. I would be happy to have to bring more balance in mechs or choose longer wait times etc but I do not want to have to split the unit for drops.

#2 Col Jaime Wolf

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Posted 10 October 2014 - 05:15 PM

12 mans should only ever face other 12 mans.

everyone else should get their own que.

I dont group because alot of my friends want to play casually but that simply isnt possible in the group que.

at least solo i can lone wolf it and do my own thing in the group que its "get TS and go meta or go home" which i just think is garbage.

#3 XX Sulla XX

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Posted 10 October 2014 - 05:17 PM

Quote

12 mans should only ever face other 12 mans.

everyone else should get their own que.

I dont group because alot of my friends want to play casually but that simply isnt possible in the group que.

at least solo i can lone wolf it and do my own thing in the group que its "get TS and go meta or go home" which i just think is garbage.
12 mans are not magic we beat them on a regular basis. Thing to remember is a 12 man gets an Elo boost. That tends to balance it out.

#4 Col Jaime Wolf

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Posted 10 October 2014 - 05:31 PM

View PostXX Sulla XX, on 10 October 2014 - 05:17 PM, said:

12 mans are not magic we beat them on a regular basis. Thing to remember is a 12 man gets an Elo boost. That tends to balance it out.


your right 12 mans arent magical boogiemen and alot of 12 mans dont run exclusively meta builds with TS but it still feels like the group que is not the place to have fun with your friends.

not that i havent gotten fun and interesting games while grouping but it always seems to end (everyone drops group and scatters like in pugland) when it gets to that point that all we are facing is meta whales and what seems like coord TS.

and im not against teams wanting to play as a coord unit, TS or not i just dont think that players that are just looking to have a little fun with their friends should be forced to be pitted against tryhards.

maybe there should be a comp and a casual que but idk honestly because some players will always abuse any system they can. not all pilots mind you but there will always be those "must win at all costs" type.

#5 Roland

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Posted 10 October 2014 - 05:33 PM

View PostMellifluer, on 10 October 2014 - 05:15 PM, said:

12 mans should only ever face other 12 mans.

everyone else should get their own que.

I dont group because alot of my friends want to play casually but that simply isnt possible in the group que.

at least solo i can lone wolf it and do my own thing in the group que its "get TS and go meta or go home" which i just think is garbage.

You basically never go up against 12 mans when you play in the group queue.

#6 Col Jaime Wolf

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Posted 10 October 2014 - 05:37 PM

View PostRoland, on 10 October 2014 - 05:33 PM, said:

You basically never go up against 12 mans when you play in the group queue.


when they're not on sure. but i would like to see hard data to this effect.

Edited by Mellifluer, 10 October 2014 - 05:39 PM.


#7 Roland

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Posted 10 October 2014 - 05:39 PM

View PostMellifluer, on 10 October 2014 - 05:37 PM, said:


when there not on sure. but i would like to see hard data to this effect.

Record your own games in the queue. You will rarely go up against full 12 man teams.

BECAUSE THERE AREN'T THAT MANY 12 MAN TEAMS.

#8 Thorqemada

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Posted 10 October 2014 - 05:53 PM

Imho they should allow and make 11 vs 11 matches - i do not feel they would occur often bcs there should not be many 11man Groups...but when there should be enough Groups to fill up an equal sized opponent from the smaller Groups if an 11man appears.

#9 ApolloKaras

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Posted 10 October 2014 - 05:55 PM

View PostMellifluer, on 10 October 2014 - 05:15 PM, said:

12 mans should only ever face other 12 mans.

everyone else should get their own que.

I dont group because alot of my friends want to play casually but that simply isnt possible in the group que.

at least solo i can lone wolf it and do my own thing in the group que its "get TS and go meta or go home" which i just think is garbage.

Something tells me you never played in a 12 man when it was that way huh.

Waiting 20 minutes for a drop was amazing.

Also Edit: I just came out of a stretch of games where 5 of us met, 2 12man teams, 1 10 man team and we rolled. I do mean ROLLED them all.

Edited by Saxie, 10 October 2014 - 05:56 PM.


#10 Kjudoon

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Posted 10 October 2014 - 05:56 PM

View PostXX Sulla XX, on 10 October 2014 - 04:56 PM, said:

When considering changes to group queue please keep sizes 2-10 and 12. I believe that is the most important thing. I would be happy to have to bring more balance in mechs or choose longer wait times etc but I do not want to have to split the unit for drops.


Solo Queue - Single players only
Lance Queue - Groups 2-4 with Opt in Solos
Company Queue - Groups 5-12 with opt ins from Solo and Lance queue.

That is the fairest solution there is.

View PostSaxie, on 10 October 2014 - 05:55 PM, said:

Something tells me you never played in a 12 man when it was that way huh.

Waiting 20 minutes for a drop was amazing.

Yes, and that's why we got Private matches.

#11 XX Sulla XX

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Posted 10 October 2014 - 05:58 PM

Quote

Solo Queue - Single players only
Lance Queue - Groups 2-4 with Opt in Solos
Company Queue - Groups 5-12 with opt ins from Solo and Lance queue.

That is the fairest solution there is.
Not enough players to make it work. And personally I have no problem being in the main queue. Although I do wonder if a higher boost for group size might help get the closer matches you want.

#12 Col Jaime Wolf

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Posted 10 October 2014 - 06:05 PM

View PostRoland, on 10 October 2014 - 05:39 PM, said:

Record your own games in the queue. You will rarely go up against full 12 man teams.

BECAUSE THERE AREN'T THAT MANY 12 MAN TEAMS.



I dont really want to continue hijacking sullas thread cuz he just wanted to make a point about group sizes and finding matches faster. which is fair enough and probably a good idea.

Im just saying I dont usually have fun in the group que and it often seems that early success inevitably catapults our little rag tag group into games where the entire enemy team is nothing but meta and are pulling advanced tactics that could not realisticly be timed or executed properly with just the ingame chat.

it doesnt have to be a 12 man it could be a 10 or an 8 man on comms idk i never ask.

I cant prove or disprove anything concerning comms or group sizes. but when you see lances attack then fade trading off with almost perfect precision. Or lances providing cover fire while another group is moving but are genuinely moving and attacking as a single unit. im not a total idiot I can see a well laid and executed plan being played out.

It makes you tend to think that you brought the wrong walkie talkie or that you didnt prepare properly for this level of play. And really im fine with that I just want to group, slam a few beers while we lan and shoot widly at that squirrel with my buddy while my team wonders what drugs im on.

but like I said when I group its usually just me and maybe 1 or 2 others I can count on one hand the amount of times ive grouped with 4+ players.

Edited by Mellifluer, 10 October 2014 - 06:09 PM.


#13 Maver0ick

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Posted 10 October 2014 - 06:10 PM

View PostMellifluer, on 10 October 2014 - 05:37 PM, said:

when they're not on sure. but i would like to see hard data to this effect.


This is my data playing in groups of 2-3:

*All games from Lance Challenge were discarded (not included here)

Games with group size 9+ versus small groups....1.7%
..Group size 9+ wins against small groups.......1.7%
..Group size 9+ loses against small groups......0.0%
..Group size 9+ wins 12-2 or better.............1.7%
Games with group size 6-8 versus small groups..31.7%
..Group size 6-8 wins against small groups.....16.7%
..Group size 6-8 loses against small groups....15.0%
..Group size 6-8 wins 12-2 or better............3.3%
Games with large groups versus large groups....10.0%
Games with group size 2-5 only.................56.7%

Large groups stomping small groups..............5.0%
Large groups winning...........................18.3%
Large groups losing............................15.0%

Edited by Maverdick, 10 October 2014 - 06:15 PM.


#14 Lyoto Machida

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Posted 10 October 2014 - 06:52 PM

View PostRoland, on 10 October 2014 - 05:39 PM, said:

Record your own games in the queue. You will rarely go up against full 12 man teams.

BECAUSE THERE AREN'T THAT MANY 12 MAN TEAMS.


This (x12).

#15 Valore

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Posted 10 October 2014 - 06:56 PM

These threads will NEVER be constructive, unless people stop exaggerating their problems.

Does it suck to be thrown against a bigger group, while your group is piecemeal? Yes.

Does it happen 'ALL THE TIME'? No. Not by a long shot, unless you're terribly unlucky and insist on playing when corps are having training sessions, or times like today where there's no downside to doing the challenge in a bigger group.

People need to learn what 'confirmation bias' is. This is one case where people constantly think they're being victimised, when its patently not the case.

View PostRoland, on 10 October 2014 - 05:39 PM, said:

Record your own games in the queue. You will rarely go up against full 12 man teams.

BECAUSE THERE AREN'T THAT MANY 12 MAN TEAMS.



I asked people to do this, and conveniently, no one ever did, claiming it was 'too much hassle to prove something that happens all the time'.

Edited by Valore, 10 October 2014 - 07:00 PM.


#16 ApolloKaras

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Posted 10 October 2014 - 07:11 PM

View PostKjudoon, on 10 October 2014 - 05:56 PM, said:



Yes, and that's why we got Private matches.



We're open for Scrims if you all want to hook up after our match on Monday.

You have to look for groups, that group has to be open there is a tad more to it than just saying oh lets find x group to drop against. It shouldn't have to be that way, since there is NO lobby system. You're asking to put the onus on us to go out of the game via external sources and set matches up...

#17 Hillslam

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Posted 10 October 2014 - 07:31 PM

Playing 2-man in the group queues is still painful and can often be unfun.

Since they likely are the highest number of player groups, and probably by a wide margin, PGI would be wise to improve their game experience.

The queues should work as Kjudoon suggested (or my suggestion from many months ago). It is indeed the fairest to the greatest number of paying customers. If the queue segragation comes at the expense of large groups' wait-times, so be it.

EDIT: including Kjudoon's suggestion for ease of read:

View PostKjudoon, on 10 October 2014 - 05:56 PM, said:





Solo Queue - Single players only


Lance Queue - Groups 2-4 with Opt in Solos


Company Queue - Groups 5-12 with opt ins from Solo and Lance queue.




That is the fairest solution there is. ... Yes, and that's why we got Private matches.



Edited by Hillslam, 10 October 2014 - 07:32 PM.


#18 Valore

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Posted 10 October 2014 - 07:42 PM

View PostHillslam, on 10 October 2014 - 07:31 PM, said:

Playing 2-man in the group queues is still painful and can often be unfun.


Only half true. It is what you make of it, and luck of the draw.

View PostHillslam, on 10 October 2014 - 07:31 PM, said:

Since they likely are the highest number of player groups, and probably by a wide margin,


False. Also remember, people who play in small groups are often players who usually play in big groups, but are in small groups to pass the time. A lot of us in bigger groups have also been stated by PGI to be the ones who spend the stupidest amounts of money on the game.

View PostHillslam, on 10 October 2014 - 07:31 PM, said:

The queues should work as Kjudoon suggested (or my suggestion from many months ago). It is indeed the fairest to the greatest number of paying customers. If the queue segragation comes at the expense of large groups' wait-times, so be it.


Hahahahaha, false, and no.

If that was the case, why did they change the MM back to the current incarnation in the first place? They would have left it, if it really was the case that casuals/small groups were the biggest customers.

Edited by Valore, 10 October 2014 - 07:42 PM.


#19 Kjudoon

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Posted 10 October 2014 - 07:48 PM

View PostSaxie, on 10 October 2014 - 07:11 PM, said:



We're open for Scrims if you all want to hook up after our match on Monday.

You have to look for groups, that group has to be open there is a tad more to it than just saying oh lets find x group to drop against. It shouldn't have to be that way, since there is NO lobby system. You're asking to put the onus on us to go out of the game via external sources and set matches up...

We've got 9 companies in various stages of preparedness and often relish finding other teams to co practice with, plus a tactical strike team playing in the Marik Civil War and another tourny I'm blanking on right now. Seriously, if you want, go check out the Seraphim's regimental website at www.seekhim.com and talk to the commanding officers there to set up 12man practice skirmishes.

They'd love to get better practices. I know in the past we've done things with the 9th Sword, HHoD and a couple others. I think the Blue Star Irregulars too. I'm just trying to remember what I heard from fellow teammates is all.

Edited by Kjudoon, 10 October 2014 - 07:49 PM.


#20 Valore

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Posted 10 October 2014 - 07:50 PM

View PostKjudoon, on 10 October 2014 - 07:48 PM, said:

We've got 9 companies in various stages of preparedness and often relish finding other teams to co practice with, plus a tactical strike team playing in the Marik Civil War and another tourny I'm blanking on right now. Seriously, if you want, go check out the Seraphim's regimental website at www.seekhim.com and talk to the commanding officers there to set up 12man practice skirmishes.

They'd love to get better practices. I know in the past we've done things with the 9th Sword, HHoD and a couple others. I think the Blue Star Irregulars too. I'm just trying to remember what I heard from fellow teammates is all.


Every time I get one of your groups on my team, and I ask if they're the competitive guys, they say no, they're the beer team, and we get steamrolled. Then the other side laughs at us because your guys were a 6 - 8 man, and the other side was a mashup of small groups :(

Please tell your comp guys to drop more.

Edited by Valore, 10 October 2014 - 07:51 PM.






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