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Throw The Timeline Out And Add New Weapons Already

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#1 Col Jaime Wolf

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Posted 11 October 2014 - 01:11 PM

straight up no one wants to wait 6+ years for new weapons to come out and likely this game wont be around anymore at that point anyway.

so just toss the frickin timeline and add more weapons already otherwise we will have nothing to look forward to for at least 4 more years.

#2 Dock Steward

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Posted 11 October 2014 - 01:13 PM

View PostMellifluer, on 11 October 2014 - 01:11 PM, said:

straight up no one wants to wait 6+ years for new weapons to come out and likely this game wont be around anymore at that point anyway.

so just toss the frickin timeline and add more weapons already otherwise we will have nothing to look forward to for at least 4 more years.


I'm regrettably under-informed when it comes to Lore. What weapons do you want to see?

#3 Sovery_Simple

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Posted 11 October 2014 - 01:21 PM

As bad as it sounds, we could always just have CW be timelime based, when it comes. Then have the main game be getting fleshed out with more content as needed. Though people will point out we already have balance issues at the moment.

#4 Kavoh

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Posted 11 October 2014 - 01:30 PM

Pretty much what whoops said at the end there. We already have a lot of content (weapons, mechs, equipment) that need to be added and balanced for the timeline we are in right now, plus we have lots that still need to be balanced that are already implemented.

I don't really feel like watching them try to balance HAG-40s, Tsemp cannons, MRMs, ATMs, etc. when we have plenty that still need to be introduced and balanced right now.

I know some people want their bushwackers and mad cat mk IIs, but we still have lot's to do with mechs and equipment we have already passed up.

#5 Col Jaime Wolf

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Posted 11 October 2014 - 01:33 PM

i want Arrow IV, HAG, melee weapons, snub nose PPC, PPC caps, light PPC's blue shield, all the different kinds of armor, plasma rifles, MRMS, heavy machine guns (which i think is the earliest IS weapon we will be getting but correct me if im wrong), IS ER pulse lasers, clan ER Pulse lasers, IS ER med and small lasers, heavy lasers, blazers, bombast lasers, X pulse lasers, laser AMS (make it heat you up instead of use ammo and make it slightly less effective then regular AMS), Long Toms on my mech, sniper cannon, thumper cannon, heavy/improved heavy/light gauss rifles, AP gauss rifles, light ac's, rotary ac's, ultra ac's for IS of the 2/5/10/20 flavor, enhanced lrms, one shot lrms/mrms/srms, MRM 40 (baby give it to me), thunderbolt missles, mortars, dropships ingame, areotech, tanks, inf, battlesuits, .

in short i kinda want it all :D

and if im not mistaken we should already have the Arrow IV presently.

Edited by Mellifluer, 11 October 2014 - 01:37 PM.


#6 Quicksilver Aberration

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Posted 11 October 2014 - 01:38 PM

View PostDock Steward, on 11 October 2014 - 01:13 PM, said:


I'm regrettably under-informed when it comes to Lore. What weapons do you want to see?

Here is a list of future weapons, just for reference.
Note - Using SSW for intro dates, they probably need double-checking.

Inner Sphere Ballistics:
  • Silver Bullet Gauss (3051)
  • Light Gauss (3056)
  • UAC2/10 (3057)
  • LBX2/5/20 (3058)
  • HVAC2/5/10 (3059)
  • UAC20 (3060)
  • Heavy Gauss (3061)
  • Rotary AC2/5 (3062)
  • Improved Heavy Gauss (3065)
  • Light AC2/5 (3068)
  • Light/Heavy MGs (3068)
  • Machine Gun Arrays (3068)
  • Magshot (3072)
Inner Sphere Energy:
  • X-Pulse Lasers (3057)
  • ER Medium/Small Laser (3058)
  • Bombast Laser (3064)
  • Light/Heavy/Snub-Nose PPC (3067)
  • Heavy Flamer (3068)
  • Plasma Rifle (3068)
  • Variable Speed Pulse (3070)
  • ER Flamer (3070)
Inner Sphere Missiles:
  • Extended LRM5/10/15/20 (3054)
  • Enhanced LRM5/10/15/20 (3058)
  • MRM10/20/30/40 (3058)
  • Streak SRM4/6 (3058)
  • Improved Narc (3062)
  • Rocket Launcher 10/15/20 (3064)
  • MML3/5/7/9 (3068)
  • Thunderbolt 5/10/15/20 (3072)
Clan Ballistic:
  • Heavy MG (3059)
  • Light MG (3060)
  • HAG 20/30 (3068)
  • HAG 40 (3069)
  • AP Gauss (3069)
  • MG Arrays (3069)
  • Protomech AC 2/4/8 (3073)
  • Rotary AC 2/5 (3073)
Clan Energy:
  • ER Pulse (3057)
  • Heavy Laser (3059)
  • Chemical Lasers (3059)
  • ER Micro Laser (3060)
  • Micro Pulse (3060)
  • ER Flamer (3067)
  • Improved Heavy Lasers (3069)
  • Plasma Cannon (3069)
Clan Missile:
  • ATM 3/6/9/12 (3054)
  • Improved ATM 3/6/9/12 (3070)
  • Streak LRM 5/10/15/20 (3057)

Edited by WM Quicksilver, 11 October 2014 - 01:48 PM.


#7 Col Jaime Wolf

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Posted 11 October 2014 - 01:40 PM

has can i plx?

#8 Dock Steward

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Posted 11 October 2014 - 01:41 PM

View PostWM Quicksilver, on 11 October 2014 - 01:38 PM, said:

snip...



Wow. Thanks for taking the time to compile that.

Is it safe to assume that tripling the number of weapons in the game and straight up negating the need for many that we currently have, is not something PGI is in a hurry to do?

Edited by Dock Steward, 11 October 2014 - 01:41 PM.


#9 Quicksilver Aberration

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Posted 11 October 2014 - 01:48 PM

View PostDock Steward, on 11 October 2014 - 01:41 PM, said:



Wow. Thanks for taking the time to compile that.

Is it safe to assume that tripling the number of weapons in the game and straight up negating the need for many that we currently have, is not something PGI is in a hurry to do?

Well some of them are just completing the family, like the UAC2/10/20 or the rest of the ER Lasers (which are missing off the list, forgot about them).
Many of them are just minor variations of existing weapons. For example X-Pulse and ER Pulse are the extended range variants of their standard counterparts.

So some of them could be added without much consequence, but there are others like the HAG Rifles, RACs, Thunderbolts, ATMs, etc that could cause quite a bit of complications.

#10 Nathan Foxbane

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Posted 11 October 2014 - 01:54 PM

View PostDock Steward, on 11 October 2014 - 01:13 PM, said:


I'm regrettably under-informed when it comes to Lore. What weapons do you want to see?

Time line wise between 3049 and 3055 some exotics, but not much.
3050: Triple Strength Myomer. First deployed in combat at the end of 3051 on Yen-Lo-Wang.
3051: Silver Bullet Gauss Rifle. Project canceled that year by the NAIS. First appears on the battlefield in 3075.
3053: Blue Shield Particle Field Dampener. Still extremely rare over a decade after its release.
3054: Extended LRM, only used in field trials and experimental 'Mechs up until the it began limited production in 3082.
Advanced Tactical Missiles, began development, finished in 3060.
Yeah not much happening outside the proving grounds of R&D facilities until 3060 at the earliest. We get production grade tech, not experimental grade tech.

View PostDock Steward, on 11 October 2014 - 01:41 PM, said:



Wow. Thanks for taking the time to compile that.

Is it safe to assume that tripling the number of weapons in the game and straight up negating the need for many that we currently have, is not something PGI is in a hurry to do?

Note this list is not entirely accurate. Some weapons started development at the times stated and were not widely (or at all) available until MUCH later.




#11 jaxjace

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Posted 11 October 2014 - 01:56 PM

Id rather see environmental bulldogs and vendettas first. come on NPCs squish squish.

infantry would be cool to mow down.

New weapons would take eons to balance.

#12 Angel of Annihilation

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Posted 11 October 2014 - 01:56 PM

View PostKavoh, on 11 October 2014 - 01:30 PM, said:

Pretty much what whoops said at the end there. We already have a lot of content (weapons, mechs, equipment) that need to be added and balanced for the timeline we are in right now, plus we have lots that still need to be balanced that are already implemented.

I don't really feel like watching them try to balance HAG-40s, Tsemp cannons, MRMs, ATMs, etc. when we have plenty that still need to be introduced and balanced right now.

I know some people want their bushwackers and mad cat mk IIs, but we still have lot's to do with mechs and equipment we have already passed up.


I tend to agree with you. Personally I don't believe they have even what we currently have in game balanced well yet let alone adding things.

Still we could easily extend the time line on mechs and tech out to 3060 without a whole lot of disruption. Moving it out to 3060 would also give IS access to ER Medium Lasers, UAC 10s and 20s, LB 10s and 20s, Streak 4 and 6s, basically stuff we already have in game and working. This in my opinion would generally balance out Clan and IS mech a bit better.

As far as new weapons tech, there really isn't that much to be honest and most of it would be fairly easy to implement, However if you look at the TROs, most of this new tech isn't even mounted on the new mechs so I don't think it would be too hard for PGI to justify them leaving it out, at least for the near future.

#13 Bishop Steiner

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Posted 11 October 2014 - 01:57 PM

View PostMellifluer, on 11 October 2014 - 01:11 PM, said:

straight up no one wants to wait 6+ years for new weapons to come out and likely this game wont be around anymore at that point anyway.

so just toss the frickin timeline and add more weapons already otherwise we will have nothing to look forward to for at least 4 more years.

No.

Next?

Or as a hint...if they add all the toys now, guess what? Then you have NOTHING to look forward to in the future. Patience, children. It's a virtue.

Edited by Bishop Steiner, 11 October 2014 - 01:58 PM.


#14 Quicksilver Aberration

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Posted 11 October 2014 - 01:57 PM

View PostNathan Foxbane, on 11 October 2014 - 01:54 PM, said:

Note this list is not entirely accurate. Some weapons started development at the times stated and were not widely (or at all) available until MUCH later.

This is very true, but we also have some variants that are extinct so I felt that this was acceptable for the most part.

I don't think some of those weapons even leave the prototype stage either do they (Bombast being one them)?

#15 Felicitatem Parco

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Posted 11 October 2014 - 01:58 PM

View PostMellifluer, on 11 October 2014 - 01:11 PM, said:

straight up no one wants to wait 6+ years for new weapons to come out and likely this game wont be around anymore at that point anyway.

so just toss the frickin timeline and add more weapons already otherwise we will have nothing to look forward to for at least 4 more years.


The only reason to adhere to the timeline is to appease hardcore BattleTech fans who think sticking to lore is more important than making the best game possible.

#16 Mcgral18

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Posted 11 October 2014 - 01:58 PM

I for one await our MRM80 Atlas S overlords.

#17 Bishop Steiner

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Posted 11 October 2014 - 01:59 PM

View PostProsperity Park, on 11 October 2014 - 01:58 PM, said:


The only reason to adhere to the timeline is to appease hardcore BattleTech fans who think sticking to lore is more important than making the best game possible.

Since this is what it was marketed as, and since you can play 4 other MW titles if you want future tech, yeah, seems like a good reason.

Believe it or not, some of us actually want to play this era. Or even older tech.

#18 Quicksilver Aberration

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Posted 11 October 2014 - 02:01 PM

View PostMcgral18, on 11 October 2014 - 01:58 PM, said:

I for one await our MRM80 Atlas S overlords.

Screw that, Heavy Gauss and ASRM24 (since they are low heat MRMs anyway).

#19 Mcgral18

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Posted 11 October 2014 - 02:04 PM

View PostWM Quicksilver, on 11 October 2014 - 02:01 PM, said:

Screw that, Heavy Gauss and ASRM24 (since they are low heat MRMs anyway).


Acceptable.

Doesn't have the same Swoosh as 80 missiles, though.

#20 Cion

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Posted 11 October 2014 - 02:06 PM

Thanks Quicksilver.

I do remember using Arrow IV in Mechwarrior 2 mercs fighting off the clan invasion back in the day...

I wonder when the mechs bushwacker, etc, are supposed to come out...







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