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Is Streak Launchers Need A Buff


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#81 Dracol

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Posted 12 October 2014 - 04:23 PM

View PostBishop Steiner, on 12 October 2014 - 04:16 PM, said:

-snip-

My apologies. First time around I read it, it didn't come across as a new account, just less used. Second time around, I was looking for were you mentioned a 20 game account. Please have some humble pie on me.

#82 Bishop Steiner

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Posted 12 October 2014 - 04:25 PM

View PostDracol, on 12 October 2014 - 04:23 PM, said:

[/size]
My apologies. First time around I read it, it didn't come across as a new account, just less used. Second time around, I was looking for were you mentioned a 20 game account. Please have some humble pie on me.

meh, ain't no worries. Just bustin yer chops anyhow.

#83 Dracol

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Posted 12 October 2014 - 04:27 PM

View PostBishop Steiner, on 12 October 2014 - 04:25 PM, said:

meh, ain't no worries. Just bustin yer chops anyhow.

I can't believe I'm saying this, but I kinda missed having ya around these forums.

#84 Glythe

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Posted 12 October 2014 - 07:51 PM

View PostScreech, on 12 October 2014 - 09:05 AM, said:

And SSRM should not be 2.5 unless SRM are set to that value as well.


But that's the real problem.... missiles should be back to 2.5 damage.

Weapons with limits should do more damage than weapons with fewer limits. More range should mean less damage per ton per heat. Needing ammo should mean more damage per ton per heat.

None of the missiles in this game make sense anymore. LRMs lost their usefulness when artemis lost its chest seeking properties. All SRMs became junk when they lost the .5 damage AND the are explosive effect.

SSRMs became extra junk when they stopped seeking the center torso. I think what we need is the ability to program targets for SSRMs if we have a targeting computer. Valid targets would be chest/legs/arms. Maybe you could toggle these similar to how we can currently toggle ECM.

The only thing SSRMs have over lasers is that they will hit and do not get eaten by lag shields.

#85 Soulscour

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Posted 12 October 2014 - 07:57 PM

View PostEl Bandito, on 12 October 2014 - 04:53 AM, said:

Man, I WARNED the community on how the nerfs will make the IS SSRM2 useless. Look at it now. :(


good

#86 Pjwned

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Posted 12 October 2014 - 08:37 PM

Streak launchers are largely pretty bad unless you can boat a lot of them, and even then you should have some other weapons to complement it. This streakboat build (optional: remove 1 heatsink for a jumpjet and more leg armor) is pretty much the only time I use streak launchers at all, I wish they would have more general use.

#87 Destoroyah

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Posted 12 October 2014 - 09:19 PM

I think the biggest issue with streaks is the formula used to determine the hits.

One example of the way they could fix it is the following

SSRM2: One missle always hits a torso section / The other missle hits a total random location.
SSRM4: One missle always hits a torso section / One always hits a limb / The other two hit total random locations.
SSRM6: Two missles always hit a torso section / Two always hit limbs / The other two hit total random locations.

This way there is a degree of predictablity while not going back to the center torso only days. Also makes streaks abit more viable against heavy and assault without having 80% of your shots wasted on leg and arm hits.


Also where is all this Pro-SRM2 stuff coming from? If they were as decent as the claims suggest why is it you never see them, they are on a level of scarsitcy equal to that of the flamer and the Artemis SRM2 surpasses even that. Though I will admit that compared in usefulness the SRM2 is better then the flamer. I believe increasing the accuracy of the SRM2 especially the Artemis version is the best thing to do. Even then it won't invalidate the SRM4 just offer a more concise application alternative to it.

Edited by Destoroyah, 12 October 2014 - 09:41 PM.


#88 cSand

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Posted 12 October 2014 - 10:11 PM

View Posttheta123, on 12 October 2014 - 04:46 AM, said:

It would help alot indeed to see the IS SSRM2's back to 2.5.


I'd put my vote in for this!

#89 Johnny Reb

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Posted 12 October 2014 - 10:16 PM

Just a buff? Worthless now.





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