

Faction Challenge
#1
Posted 14 November 2014 - 12:31 PM
#2
Posted 14 November 2014 - 07:36 PM
#3
Posted 15 November 2014 - 12:10 PM
If you really must play this weekend either do not opt in or drop in a clan mech. or both.
BTW This is a good time to pad your K/D ratio if you are into that thing, no one wants to kill any mechs, it would ruin your score lol.
Edited by Abivard, 15 November 2014 - 12:13 PM.
#4
Posted 15 November 2014 - 07:30 PM
Improvements? Sure. Make kills and assists worth the same (20 pts). Then have spotting worth 10, and I'd add in most damage on a kill at 10. The amounts are a moot point... The key is that kills & assists are worth the same, and a bonus for scouting (light/medium mech oriented) and a bonus for most damage (heavy/assault mech oriented).
With something like that implemented you would see less of the stuff the times you off.
#5
Posted 15 November 2014 - 10:34 PM
300 less matches and we're hanging on in the bottom 4...sure, we're not winning, but we're not far behind Kurita! That my friends is called efficiency!
#6
Posted 16 November 2014 - 06:42 AM
Damon Howe, on 15 November 2014 - 10:34 PM, said:
300 less matches and we're hanging on in the bottom 4...sure, we're not winning, but we're not far behind Kurita! That my friends is called efficiency!
*cough* if you changed your faction you could probably participate.. And help the FRR *cough*
Let me make it easy. I, the Jarl of the Isengrim, officially offer to hire the SoR to fight for the FRR for the remainder of this event. I will pay you in 10,000 space pesos, a forum bump on your recruitment thread and one combat based favor to be cashed in at a future date!
Now, are you Mercs or what? That is more then anyone else is paying you.
To be eligible for payment I need confirmation in 6 hours, before peak playing times.
Edited by Mech The Dane, 16 November 2014 - 06:43 AM.
#7
Posted 16 November 2014 - 06:57 AM

#8
Posted 16 November 2014 - 07:22 AM
But very well. 10,000 barrels of space mead. Brewed in captured Clan Iron Wombs.
#9
Posted 16 November 2014 - 08:25 AM
But time is ticking!
#10
Posted 16 November 2014 - 10:09 AM

...and I was so looking forward to the mead too...
#11
Posted 16 November 2014 - 10:39 AM
For number crunchers out there, a telling stat:
Faction Score / Total Matches Played
check it out

#12
Posted 16 November 2014 - 05:16 PM
Damon Howe, on 15 November 2014 - 10:34 PM, said:
300 less matches and we're hanging on in the bottom 4...sure, we're not winning, but we're not far behind Kurita! That my friends is called efficiency!
Any idea about the player-base size?
I mean, they have to outnumber us 3 to 1 to make a fair comparison. At least. No?

Mech The Dane, on 16 November 2014 - 07:22 AM, said:
What? Give away that mead! For not even all of the event?... *mumbling-in-that-space-beard*
Edited by Ballimbo, 16 November 2014 - 05:17 PM.
#13
Posted 16 November 2014 - 08:09 PM
Grim DeGrim, on 16 November 2014 - 10:39 AM, said:
Faction Score / Total Matches Played
check it out

I crunched said numbers and the result tells me that this statistic is completely meaningless - it correlates directly with the popularity of the faction. =P
FACTION = fac.score/tot.matches (#popularity ranking according to total matches played)
CSJ = 34.6811709 (#13)
FRR = 31.8941849 (#12)
LIA = 30.727061 (#11)
CLY = 29.937981 (#10)
CWF = 29.1609365 (#9)
KUR = 28.4010966 (#8)
CGB = 27.9889603 (#5)
CJF = 27.6504407 (#6)
MAR = 27.5476142 (#7)
DVN = 27.2714144 (#4)
LWF = 26.7965638 (#3)
STN = 26.7533346 (#2)
MRC = 25.1076547 (#1)
Obviously because the top players in every faction will achieve similar scores to one another, so the true variable here is simply the number of matches you're dividing by.
Edited by Tarogato, 16 November 2014 - 08:10 PM.
#14
Posted 16 November 2014 - 08:16 PM
Even though the scoring system is a bunch of bullsnot. At least prove that we can follow the rules more effectively! Go forth and farm thy assists and damage in the name of Týr, Odin, and other various epic norse names!
#15
Posted 16 November 2014 - 11:02 PM
Tarogato, on 16 November 2014 - 08:09 PM, said:
FACTION = fac.score/tot.matches (#popularity ranking according to total matches played)
CSJ = 34.6811709 (#13)
FRR = 31.8941849 (#12)
LIA = 30.727061 (#11)
CLY = 29.937981 (#10)
CWF = 29.1609365 (#9)
KUR = 28.4010966 (#8)
CGB = 27.9889603 (#5)
CJF = 27.6504407 (#6)
MAR = 27.5476142 (#7)
DVN = 27.2714144 (#4)
LWF = 26.7965638 (#3)
STN = 26.7533346 (#2)
MRC = 25.1076547 (#1)
Obviously because the top players in every faction will achieve similar scores to one another, so the true variable here is simply the number of matches you're dividing by.
Unless I'm completely drunk, your stats would indicate that FRR is #2 overall. It is an efficiency rating and FRR averages the 2nd highest points per natch. Extrapolate those points across an equal population base and we'd be crushing this competition.
But it could be this 9,890 barrels of space mead that we have left over... It could be doing the talking...
#16
Posted 16 November 2014 - 11:37 PM
# Faction Name Score Matches. Score/Match
1. MERC CORPS. . . 144,165... 5,968.... 24.1
2. STEINER. . . . . . . 138,600... 5,463....25.4
3. DAVION. . . . . . . . 138,374... 5,367....25.8
4. LONE WOLVES. . .137,444... 5,314....25.9
5. KURITA. . . . . . . . . 135,179... 4,985....27.1
6. MARIK. . . . . . . . . .135,114... 5,069....26.7
7. RASALHAGUE. . . 134,150... 4,305....31.2
8. LIAO. . . . . . . . . . . .132,270... 4,398....30.1
---------------------------------------------------------
Assumption: it is assumed that total matches by faction includes any fight that had a player representing said faction, whether it resulted in that player achieving 130 or not. Reasoning: 20 to 30 points per match is less than the qualifying amount.
Conclusion: based on the above, FRR ranks 1st in score per match. LIAO 2nd, which makes sense... As only die hards play these factions! Every dog & pony joins mercs, so the overall population waters them down. As is true with Steiner & DAVION.
#17
Posted 17 November 2014 - 12:37 AM
The faction scores are the totals of the top 50 players in each faction.
The number of games is the number of games these 50 players have played.
The final numbers for average number of games played by the top 50 in each faction are as follows, They are listed in order of the finish:
Avg games per player/total score/ avg score per player per game.
119.36 144,165 288.3 MERC CORPS
109.26 138,600 277.2 STEINER
107.34 138,374 276.748 DAVION
106.28 137,444 274.888 LONE WOLVES
_99.7 135,179 270.358 KURITA
101.38 135,114 270.228 MARIK
_86.1 134,150 268.3 RASALHAGUE
_87.96 132,270 264.54 LIAO
Edited by Abivard, 17 November 2014 - 12:41 AM.
#18
Posted 17 November 2014 - 12:50 AM
20 points is less than an 8% increase in score. for an extra 50% increase in effort.
#19
Posted 17 November 2014 - 01:00 AM
This assumes an average game length of 6 minutes, plus 4 minutes for searching, game loading, after action and relaunching.
The Merc corps spent an average of 20 hours playing while the FRR spent only 14 hours.
Again these numbers only apply to the top 50 players in each faction.
#20
Posted 17 November 2014 - 01:49 AM
thge top 50 gamers means 500 games in total for the achieved points shown.
but overall the tournament was anyways bad, it was about tagging and damaging but not killing. compare the chassis challange tournament, itwas a lot better, now all scores a extremely close, because it was all about hitting and damaging but avoid killing.
Edited by Lily from animove, 17 November 2014 - 01:51 AM.
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