Add Knockdown Or Fix Screen Shake
#1
Posted 13 October 2014 - 01:05 AM
#2
Posted 13 October 2014 - 01:09 AM
#3
Posted 13 October 2014 - 01:11 AM
(Even *I* say that's going a bit too far...)
#4
Posted 13 October 2014 - 01:11 AM
#5
Posted 13 October 2014 - 02:47 AM
Just Say No.
#6
Posted 13 October 2014 - 03:13 AM
Knockdowns from weapons should only occur from AC/20s. Heavier mechs should be immune from knockdowns although chicken leg mechs should be rated as lower weight mechs for the purpose of knockdowns.
#7
Posted 13 October 2014 - 03:25 AM
I mean, how about a Banshee picking up a Jenner and tossing it away sounds?
#8
Posted 13 October 2014 - 03:38 AM
#11
Posted 13 October 2014 - 05:51 AM
Glythe, on 13 October 2014 - 03:13 AM, said:
It mostly added faceplants for lights, though you could see that as a form of depth. If we had deformable terrain the Jenner could make a nice deep crater with that nose.
Edited by Satan n stuff, 13 October 2014 - 05:52 AM.
#13
Posted 13 October 2014 - 07:16 AM
Glythe, on 13 October 2014 - 03:13 AM, said:
If by "depth" you mean "grief", then yes, yes it did. I learned quickly to stay at least 50 meters away from ANY 'mech, friend or foe, or I'd spend more time watching helplessly as my 'mech ponderously tried to stand up than actually playing.
Glythe, on 13 October 2014 - 03:13 AM, said:
It needs to stay the hell away until they figure out a way to make it less griefable.
Glythe, on 13 October 2014 - 03:13 AM, said:
Yes, they're certainly "a little OP". That's why there's seldom even double digits of them in the queue. Not like those poor underpowered heavies and assaults you don't ever see in a match anymore. Just lots and lots of lights.
Glythe, on 13 October 2014 - 03:13 AM, said:
If you wanted knockdowns from being hit, the TT rule is that you have to make a piloting roll if you take more than 20 damage in a turn. Four medium lasers melt of just as much tonnage as an AC/20 burst sloughs off.
You see, it's not the impact that forces the piloting roll, it's the loss of roughly a ton of armour that makes the 'mech struggle a bit to regain its balance.
Edited by stjobe, 13 October 2014 - 07:17 AM.
#14
Posted 13 October 2014 - 07:48 AM
#15
Posted 13 October 2014 - 07:55 AM
#16
Posted 13 October 2014 - 08:08 AM
just saying
#17
Posted 13 October 2014 - 08:16 AM
Knockdown an enemy? Both of you cant move, he's getting up, and youre checking yourself for a concussion.
#18
Posted 13 October 2014 - 08:19 AM
#19
Posted 13 October 2014 - 08:37 AM
#20
Posted 13 October 2014 - 08:37 AM
Dock Steward, on 13 October 2014 - 08:19 AM, said:
I'd definitely want it back, with melee attacks added too. I want my Charger.
Alpha > Charge > Kick > Repeat until dead.
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