

will there be repair bases/ reload trucks in game?
#1
Posted 28 June 2012 - 02:56 PM
or pick up ammo drops/ healt drops etc.
just remembering in mech 3, u can call out repair trucks which was pretty fun.. and i thk in mech 4, there are repair/ reload hangers.
will those be implemented in the game?
cant wait!
#2
Posted 28 June 2012 - 02:57 PM
#3
Posted 28 June 2012 - 02:59 PM
#4
Posted 28 June 2012 - 03:01 PM
But if the game is going to be as 'real' of a simulator as possible, I don't think there will be as the matches are short and it takes sometime to get a mech reloaded or repaired.
#5
Posted 28 June 2012 - 03:01 PM
#6
Posted 28 June 2012 - 03:02 PM
#7
Posted 28 June 2012 - 03:02 PM
They haven't said on reload stations, but I'd bet a hefty sum of C-Bills they won't be making an appearance.
#8
Posted 28 June 2012 - 03:04 PM
#9
Posted 28 June 2012 - 03:05 PM
#10
Posted 28 June 2012 - 03:07 PM
Voss Korgan, on 28 June 2012 - 02:59 PM, said:
Mechwarrior Mario Kart- Dropships will drop colored supply boxes marked with a ?, run your mech over these to gain a random weapon or speed boost! Just don't let your mechs balloons get popped!
On a serious note, as nice as that would be to have in game, I think it will be better without in game repair/re load. It will make people (hopefully) play a bit more tactically, make you think more about ammo and damage without the repair/reload to fall back on.
#11
Posted 28 June 2012 - 03:12 PM
Linkin, on 28 June 2012 - 03:07 PM, said:
Mechwarrior Mario Kart- Dropships will drop colored supply boxes marked with a ?, run your mech over these to gain a random weapon or speed boost! Just don't let your mechs balloons get popped!
On a serious note, as nice as that would be to have in game, I think it will be better without in game repair/re load. It will make people (hopefully) play a bit more tactically, make you think more about ammo and damage without the repair/reload to fall back on.
I think it would actually make people play a little more tactically to know that you can limp away and repair your mech... Of course I would not want it to be a pick up style situation but more a slower process that would not be so arcade style... and only armor repair... Which I mentioned... oh and of course it would need to be a specific game type style like dropship were you have a limited number of mechs.
Edited by Vaktor, 28 June 2012 - 03:13 PM.
#12
Posted 28 June 2012 - 03:13 PM
Repair? Nah... not enough time and would be just too cheesy.
#13
Posted 28 June 2012 - 03:16 PM
BFalcon, on 28 June 2012 - 03:13 PM, said:
Repair? Nah... not enough time and would be just too cheesy.
Yeah I agree with this, but I still think it would make a interesting game type
#14
Posted 28 June 2012 - 03:26 PM
#15
Posted 28 June 2012 - 03:30 PM
Vaktor, on 28 June 2012 - 03:12 PM, said:
I think it would actually make people play a little more tactically to know that you can limp away and repair your mech... Of course I would not want it to be a pick up style situation but more a slower process that would not be so arcade style... and only armor repair... Which I mentioned... oh and of course it would need to be a specific game type style like dropship were you have a limited number of mechs.
Imo I think it would still work better if people knew once they were out of ammo for that AC 20, for example, they couldn't use it any more that game. That said, I could get on board with that option being a different game mode which is not a bad idea.
#16
Posted 28 June 2012 - 03:31 PM
Glythe, on 28 June 2012 - 03:26 PM, said:
exactly, if they want any form of "realism" (talking about giant walking tanks here! LOL) it takes 15mins to swap a wheel on a car... NO DAMAGE. how long is each match again?
#17
Posted 28 June 2012 - 03:33 PM

#19
Posted 28 June 2012 - 03:39 PM
Edited by Krivvan, 28 June 2012 - 03:40 PM.
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